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INFORMATIONAL
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Independent Submission                                            R. HayRequest for Comments: 5841                                     W. TurkalCategory: Informational                                      Google Inc.ISSN: 2070-1721                                             1 April 2010TCP Option to Denote Packet MoodAbstract   This document proposes a new TCP option to denote packet mood.Status of This Memo   This document is not an Internet Standards Track specification; it is   published for informational purposes.   This is a contribution to the RFC Series, independently of any other   RFC stream.  The RFC Editor has chosen to publish this document at   its discretion and makes no statement about its value for   implementation or deployment.  Documents approved for publication by   the RFC Editor are not a candidate for any level of Internet   Standard; seeSection 2 of RFC 5741.   Information about the current status of this document, any errata,   and how to provide feedback on it may be obtained athttp://www.rfc-editor.org/info/rfc5841.Copyright Notice   Copyright (c) 2010 IETF Trust and the persons identified as the   document authors.  All rights reserved.   This document is subject toBCP 78 and the IETF Trust's Legal   Provisions Relating to IETF Documents   (http://trustee.ietf.org/license-info) in effect on the date of   publication of this document.  Please review these documents   carefully, as they describe your rights and restrictions with respect   to this document.Hay & Turkal                  Informational                     [Page 1]

RFC 5841            TCP Option to Denote Packet Mood        1 April 20101.  Introduction   In an attempt to anthropomorphize the bit streams on countless   physical layer networks throughout the world, we propose a TCP option   to express packet mood [DSM-IV].   Packets cannot feel.  They are created for the purpose of moving data   from one system to another.  However, it is clear that in specific   situations some measure of emotion can be inferred or added.  For   instance, a packet that is retransmitted to resend data for a packet   for which no ACK was received could be described as an 'angry'   packet, or a 'frustrated' packet (if it is not the first   retransmission for instance).  So how can these kinds of feelings be   conveyed in the packets themselves.  This can be addressed by adding   TCP Options [RFC793] to the TCP header, using ASCII characters that   encode commonly used "emoticons" to convey packet mood.1.1.  Terminology   The keywords MUST, MUST NOT, REQUIRED, SHALL, SHALL NOT, SHOULD,   SHOULD NOT, RECOMMENDED, MAY, and OPTIONAL, when they appear in this   document, are to be interpreted as described in [RFC2119].2.  Syntax   A TCP Option has a 1-byte kind field, followed by a 1-byte length   field [RFC793].  It is proposed that option 25 (released 2000-12-18)   be used to define packet mood.  This option would have a length value   of 4 or 5 bytes.  All the simple emotions described as expressible   via this mechanism can be displayed with two or three 7-bit, ASCII-   encoded characters.  Multiple mood options may appear in a TCP   header, so as to express more complex moods than those defined here   (for instance if a packet were happy and surprised).              TCP Header Format         Kind     Length     Meaning         ----     --------   -------          25      Variable   Packet MoodHay & Turkal                  Informational                     [Page 2]

RFC 5841            TCP Option to Denote Packet Mood        1 April 2010   In more detail:           +--------+--------+--------+--------+           |00011001|00000100|00111010|00101001|           +--------+--------+--------+--------+            Kind=25  Length=4 ASCII :  ASCII )           +--------+--------+--------+--------+--------+           |00011001|00000101|00111110|00111010|01000000|           +--------+--------+--------+--------+--------+            Kind=25  Length=5 ASCII >  ACSII :  ASCII @3.  Simple Emotional Representation   It is proposed that common emoticons be used to denote packet mood.   Packets do not "feel" per se.  The emotions they could be tagged with   are a reflection of the user mood expressed through packets.   So the humanity expressed in a packet would be entirely sourced from   humans.   To this end, it is proposed that simple emotions be used convey mood   as follows.      ASCII                Mood      =====                ====      :)                   Happy      :(                   Sad      :D                   Amused      %(                   Confused      :o                   Bored      :O                   Surprised      :P                   Silly      :@                   Frustrated      >:@                  Angry      :|                   Apathetic      ;)                   Sneaky      >:)                  EvilHay & Turkal                  Informational                     [Page 3]

RFC 5841            TCP Option to Denote Packet Mood        1 April 2010   Proposed ASCII character encoding      Binary          Dec  Hex     Character      ========        ===  ===     =========      010 0101        37   25      %      010 1000        40   28      (      010 1001        41   29      )      011 1010        58   3A      :      011 1011        59   3B      ;      011 1110        62   3E      >      100 0000        64   40      @      100 0100        68   44      D      100 1111        79   4F      O      101 0000        80   50      P      110 1111        111  6F      o      111 1100        124  7C      |   For the purposes of this RFC, 7-bit ASCII encoding is sufficient for   representing emoticons.  The ASCII characters will be sent in 8-bit   bytes with the leading bit always set to 0.4.  Use Cases   There are two ways to denote packet mood.  One is to infer the mood   based on an event in the TCP session.  The other is to derive mood   from a higher-order action at a higher layer (subject matter of   payload for instance).   For packets where the 'mood' is inferred from activity within the TCP   session, the 'mood' MUST be set by the host that is watching for the   trigger event.  If a client sends a frame and receives no ACK, then   the retransmitted frame MAY contain the TCP OPTION header with a mood   set.   Any packet that exhibits behavior that allows for mood to be inferred   SHOULD add the TCP OPTION to the packets with the implied mood.   Applications can take advantage of the defined moods by expressing   them in the packets.  This can be done in the SYN packet sent from   the client.  All packets in the session can be then tagged with the   mood set in the SYN packet, but this would have a per-packet   performance cost (seeSection 5, "Performance Considerations").   Each application MUST define the preconditions for marking packets as   happy, sad, bored, confused, angry, apathetic, and so on.  This is a   framework for defining how such moods can be expressed, but it is up   to the developers to determine when to apply these encoded labels.Hay & Turkal                  Informational                     [Page 4]

RFC 5841            TCP Option to Denote Packet Mood        1 April 20104.1.  Happy Packets   Healthy packets are happy packets you could say.  If the ACK packets   return within <10 ms end-to-end from a sender's stack to a receiver's   stack and back again, this would reflect high-speed bidirectional   capability, and if no retransmits are required and all ACKs are   received, all subsequent packets in that session SHOULD be marked as   'happy'.   No loss, low-latency packets also makes for happy users.  So the   packet would be reflecting the end-user experience.4.2.  Sad Packets   If retransmission rates achieve greater than 20% of all packets sent   in a session, it is fair to say the session can be in mourning for   all of the good packets lost in the senseless wasteland of the wild   Internet.   This should not be confused with retransmitted packets marked as   'angry' since this tag would apply to all frames in the session   numbed by the staggering loss of packet life.4.3.  Amused Packets   Any packet that is carrying a text joke SHOULD be marked as 'amused'.   Example:      1: Knock Knock      2: Who's there?      1: Impatient chicken      2: Impatient chi...      1: BAWK!!!!   If such a joke is in the packet payload then, honestly, how can you   not be amused by one of the only knock-knock jokes that survives the   3rd grade?4.4.  Confused Packets   When is a packet confused?  There are network elements that perform   per-packet load balancing, and if there are asymmetries in the   latencies between end-to-end paths, out-of-order packet delivery can   occur.   When a receiver host gets out-of-order packets, it SHOULD mark TCP   ACK packets sent back to the sender as confused.Hay & Turkal                  Informational                     [Page 5]

RFC 5841            TCP Option to Denote Packet Mood        1 April 2010   The same can be said for packets that are sent to incorrect VLAN   segments or are misdirected.  The receivers might be aware that the   packet is confused, but there is no way to know at ingress if that   will be the fate of the frame.   That being said, application developers SHOULD mark packets as   confused if the payload contains complex philosophical questions that   make one ponder the meaning of life and one's place in the universe.4.5.  Bored Packets   Packets carrying accounting data with debits, credits, and so on MUST   be marked as 'bored'.   It could be said that many people consider RFCs boring.  Packets   containing RFC text MAY be marked as 'bored'.   Packets with phone book listings MUST be marked 'bored'.   Packets containing legal disclaimers and anything in Latin SHOULD be   marked 'bored'.4.6.  Surprised Packets   Who doesn't love when the out-of-order packets in your session   surprise you while waiting in a congested queue for 20 ms?   Packets do not have birthdays, so packets can be marked as surprised   when they encounter unexpected error conditions.   So when ICMP destination unreachable messages are received (perhaps   due to a routing loop or congestion discards), all subsequent packets   in that session SHOULD be marked as surprised.4.7.  Silly Packets   Not all packets are sent as part of a session.  Random keepalives   during a TCP session MAY be set up as a repartee between systems   connected as client and server.  Such random and even playful   interchanges SHOULD be marked as silly.4.8.  Frustrated Packets   Packets that are retransmitted more than once SHOULD be marked as   frustrated.Hay & Turkal                  Informational                     [Page 6]

RFC 5841            TCP Option to Denote Packet Mood        1 April 20104.9.  Angry Packets   Packets that are retransmitted SHOULD be marked as angry.4.10.  Apathetic Packets   When sending a RST packet to a connected system, the packet should be   marked as apathetic so that the receiver knows that your system does   not care what happens after that.4.11.  Sneaky Packets   When a packet is used in a particularly clever way, it SHOULD be   marked as sneaky.  What is "clever" is rather subjective, so it would   be prudent to get a few opinions about a particular use to make sure   that it is clever.4.12.  Evil Packets   It is hard for a TCP packet to discern higher moral quandaries like   the meaning of life or what exactly defines 'evil' and from whose   perspective such a characterization is being made.  However,   developers of TCP-based applications MAY choose to see some   activities as evil when viewed through their particular lens of the   world.  At that point, they SHOULD mark packets as evil.   Some organizations are prohibited from using this mood by mission   statement.  This would also prohibit using the security flag in the   IP header described in [RFC3514] for the same reasons.5.  Performance Considerations   Adding extensions to the TCP header has a cost.  Using TCP extensions   with the ASCII-encoded mood of the packet would detract from the   available MSS usable for data payload.  If the TCP header is more   than 20 bytes, then the extra bytes would be unavailable for use in   the payload of the frame.   This added per-packet overhead should be considered when using packet   mood extensions.6.  Security Considerations   The TCP checksum, as a 16-bit value, could be mistaken if ASCII   characters with the same number of zeros and ones were substituted   out.  A happy ":)" could be replaced with a frown by a malicious   attacker, by using a winking eye ";(".  This could misrepresent the   intended mood of the sender to the receiver.Hay & Turkal                  Informational                     [Page 7]

RFC 5841            TCP Option to Denote Packet Mood        1 April 20107.  Related Work   This document does not seek to build a sentient network stack.   However, this framework could be used to express the emotions of a   sentient stack.  If that were to happen, a new technical job class of   network psychologists could be created.  Who doesn't like new jobs?   :)8.  IANA Considerations   If this work is standardized, IANA is requested to officially assign   value 25 as described inSection 3.  Additional moods and emoticon   representations would require IESG approval or standards action   [RFC5226].9.  Informative References   [DSM-IV]  "Diagnostic and Statistical Manual of Mental Disorders             (DSM)",http://www.psychiatryonline.com/resourceTOC.aspx?resourceID=1.   [RFC793]  Postel, J., "Transmission Control Protocol", STD 7,RFC793, September 1981.   [RFC2119] Bradner, S., "Key words for use in RFCs to Indicate             Requirement Levels",BCP 14,RFC 2119, March 1997.   [RFC5226] Narten, T. and H. Alvestrand, "Guidelines for Writing an             IANA Considerations Section in RFCs",BCP 26,RFC 5226, May             2008.   [RFC3514] Bellovin, S., "The Security Flag in the IPv4 Header",RFC3514, April 1 2003.Hay & Turkal                  Informational                     [Page 8]

RFC 5841            TCP Option to Denote Packet Mood        1 April 2010Authors' Addresses   Richard Hay   Google   1600 Amphitheatre Pkwy   Mountain View, CA 94043   EMail: rhay@google.com   Warren Turkal   Google   1600 Amphitheatre Pkwy   Mountain View, CA 94043   EMail: turkal@google.comHay & Turkal                  Informational                     [Page 9]

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