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Network Working Group                                          R. BradenRequest for Comments: 1379                                           ISI                                                           November 1992Extending TCP for Transactions -- ConceptsStatus of This Memo   This memo provides information for the Internet community.  It does   not specify an Internet standard.  Distribution of this memo is   unlimited.Abstract   This memo discusses extension of TCP to provide transaction-oriented   service, without altering its virtual-circuit operation.  This   extension would fill the large gap between connection-oriented TCP   and datagram-based UDP, allowing TCP to efficiently perform many   applications for which UDP is currently used.  A separate memo   contains a detailed functional specification for this proposed   extension.   This work was supported in part by the National Science Foundation   under Grant Number NCR-8922231.TABLE OF CONTENTS1. INTRODUCTION ..................................................22. TRANSACTIONS USING STANDARD TCP ...............................33. BYPASSING THE 3-WAY HANDSHAKE .................................63.1  Concept of TAO ...........................................63.2  Cache Initialization .....................................103.3  Accepting <SYN,ACK> Segments .............................114. SHORTENING TIME-WAIT STATE ....................................135. CHOOSING A MONOTONIC SEQUENCE .................................155.1  Cached Timestamps ........................................165.2  Current TCP Sequence Numbers .............................185.3  64-bit Sequence Numbers ..................................205.4  Connection Counts ........................................205.5  Conclusions ..............................................216. CONNECTION STATES .............................................247. CONCLUSIONS AND ACKNOWLEDGMENTS ...............................32   APPENDIX A: TIME-WAIT STATE AND THE 2-PACKET EXCHANGE ............34   REFERENCES .......................................................37   Security Considerations ..........................................38   Author's Address .................................................38Braden                                                          [Page 1]

RFC 1379              Transaction TCP -- Concepts          November 19921. INTRODUCTION   The TCP protocol [STD-007] implements a virtual-circuit transport   service that provides reliable and ordered data delivery over a   full-duplex connection.  Under the virtual circuit model, the life of   a connection is divided into three distinct phases: (1) opening the   connection to create a full-duplex byte stream; (2) transferring data   in one or both directions over this stream; and (3) closing the   connection.  Remote login and file transfer are examples of   applications that are well suited to virtual-circuit service.   Distributed applications, which are becoming increasingly numerous   and sophisticated in the Internet, tend to use a transaction-oriented   rather than a virtual circuit style of communication.  Currently, a   transaction-oriented Internet application must choose to suffer the   overhead of opening and closing TCP connections or else build an   application-specific transport mechanism on top of the connectionless   transport protocol UDP.  Greater convenience, uniformity, and   efficiency would result from widely-available kernel implementations   of a transport protocol supporting a transaction service model [RFC-   955].   The transaction service model has the following features:   *    The fundamental interaction is a request followed by a response.   *    An explicit open or close phase would impose excessive overhead.   *    At-most-once semantics is required; that is, a transaction must        not be "replayed" by a duplicate request packet.   *    In favorable circumstances, a reliable request/response        handshake can be performed with exactly one packet in each        direction.   *    The minimum transaction latency for a client is RTT + SPT, where        RTT is the round-trip time and SPT is the server processing        time.   We use the term "transaction transport protocol" for a transport-   layer protocol that follows this model [RFC-955].   The Internet architecture allows an arbitrary collection of transport   protocols to be defined on top of the minimal end-to-end datagram   service provided by IP [Clark88].  In practice, however, production   systems implement only TCP and UDP at the transport layer.  It has   proven difficult to leverage a new transport protocol into place, to   be widely enough available to be useful for application builders.Braden                                                          [Page 2]

RFC 1379              Transaction TCP -- Concepts          November 1992   This memo explores an alternative approach to providing a transaction   transport protocol: extending TCP to implement the transaction   service model, while continuing to support the virtual circuit model.   Each transaction will then be a single instance of a TCP connection.   The proposed transaction extension is effectively implementable   within current TCPs and operating systems, and it should also scale   to the much faster networks, interfaces, and CPUs of the future.   The present memo explains the theory behind the extension, in   somewhat exquisite detail.  Despite the length and complexity of this   memo, the TCP extensions required for transactions are in fact quite   limited and simple.  Another memo [TTCP-FS] provides a self-contained   functional specification of the extensions.Section 2 of this memo describes the limitations of standard TCP for   transaction processing, to motivate the extensions.  Sections3,4,   and 5 explore the fundamental extensions that are required for   transactions.Section 6 discusses the changes required in the TCP   connection state diagram.  Finally,Section 7 presents conclusions   and acknowledgments.  Familiarity with the standard TCP protocol   [STD-007] is assumed.2.  TRANSACTIONS USING STANDARD TCP   Reliable transfer of data depends upon sequence numbers.  Before data   transfer can begin, both parties must "synchronize" the connection,   i.e, agree on common sequence numbers.  The synchronization procedure   must preserve at-most-once semantics, i.e., be free from replay   hazards due to duplicate packets.  The TCP developers adopted a   synchronization mechanism known as the 3-way handshake.   Consider a simple transaction in which client host A sends a single-   segment request to server host B, and B returns a single-segment   response.  Many current TCP implementations use at least ten segments   (i.e., packets) for this sequence: three for the 3-way handshake   opening the connection, four to send and acknowledge the request and   response data, and three for TCP's full-duplex data-conserving close   sequence.  These ten segments represent a high relative overhead for   two data-bearing segments.  However, a more important consideration   is the transaction latency seen by the client:  2*RTT + SPT, larger   than the minimum by one RTT.  As CPU and network speeds increase, the   relative significance of this extra transaction latency also   increases.   Proposed transaction transport protocols have typically used a   "timer-based" approach to connection synchronization [Birrell84].  In   this approach, once end-to-end connection state is established in the   client and server hosts, a subset of this state is maintained forBraden                                                          [Page 3]

RFC 1379              Transaction TCP -- Concepts          November 1992   some period of time.  A new request before the expiration of this   timeout period can then reestablish the full state without an   explicit handshake.  Watson pointed out that the timer-based approach   of his Delta-T protocol [Watson81] would encompass both virtual   circuits and transactions.  However, the TCP group adopted the 3-way   handshake (because of uncertainty about the robustness of enforcing   the packet lifetime bounds required by Delta-T, within a general   Internet environment).  More recently, Liskov, Shrira, and Wroclawski   [Liskov90] have proposed a different timer-based approach to   connection synchronization, requiring loosely-synchronized clocks in   the hosts.   The technique proposed in this memo, suggested by Clark [Clark89],   depends upon cacheing of connection state but not upon clocks or   timers; it is described inSection 3 below.  Garlick, Rom, and Postel   also proposed a connection synchronization mechanism using cached   state [Garlick77].  Their scheme required each host to maintain   connection records containing the highest sequence number on each   connection.  The technique suggested here retains only per-host   state, not per-connection state.   During TCP development, it was suggested that TCP could support   transactions with data segments containing both SYN and FIN bits.   (These "Kamikaze" segments were not supported as a service; they were   used mainly to crash other experimental TCPs!)  To illustrate this   idea, Figure 1 shows a plausible application of the current TCP rules   to create a minimal transaction.  (In fact, some minor adjustments in   the standard TCP spec would be required to make Figure 1 fully legal   [STD-007]).   Figure 1, like many of the examples shown in this memo, uses an   abbreviated form to illustrate segment sequences.  For clarity and   brevity, it omits explicit sequence and acknowledgment numbers,   assuming that these will follow the well-known TCP rules.  The   notation "ACK(x)" implies a cumulative acknowledgment for the control   bit or data "x" and everything preceding "x" in the sequence space.   The referent of "x" should be clear from the context.  Also, host A   will always be the client and host B will be the server in these   diagrams.   The first three segments in Figure 1 implement the standard TCP   three-way handshake.  If segment #1 had been an old duplicate, the   client side would have sent an RST (Reset) bit in segment #3,   terminating the sequence.  The request data included on the initial   SYN segment cannot be delivered to user B until segment #3 completes   the 3-way handshake.  Loading control bits onto the segments has   reduced the total number of segments to 5, but the client still   observes a transaction latency of 2*RTT + SPT.  The 3-way handshakeBraden                                                          [Page 4]

RFC 1379              Transaction TCP -- Concepts          November 1992   thus precludes high-performance transaction processing.       TCP A  (Client)                                 TCP B (Server)       _______________                                 ______________       CLOSED                                               LISTEN   (Client sends request)    1. SYN-SENT             --> <SYN,data1,FIN> -->       SYN-RCVD                                                       (data1 queued)    2. ESTABLISHED  <-- <SYN,ACK(SYN)> <--                SYN-RCVD    3. FIN-WAIT-1            --> <ACK(SYN),FIN> -->     CLOSE-WAIT                                                    (data1 to server)                                                 (Server sends reply)    4. TIME-WAIT    <-- <ACK(FIN),data2,FIN> <--          LAST-ACK    (data2 to client)    5. TIME-WAIT                 --> <ACK(FIN)> -->         CLOSED       (timeout)       CLOSED               Figure 1: Transaction Sequence:RFC-793 TCP   The TCP close sequence also poses a performance problem for   transactions: one or both end(s) of a closed connection must remain   in "TIME-WAIT" state until a 4 minute timeout has expired [STD-007].   The same connection (defined by the host and port numbers at both   ends) cannot be reopened until this delay has expired.  Because of   TIME-WAIT state, a client program should choose a new local port   number (i.e., a different connection) for each successive   transaction.  However, the TCP port field of 16 bits (less the   "well-known" port space) provides only 64512 available user ports.   This limits the total rate of transactions between any pair of hosts   to a maximum of 64512/240 = 268 per second.  This is much too low a   rate for low-delay paths, e.g., high-speed LANs.  A high rate of   short connections (i.e., transactions) could also lead to excessive   consumption of kernel memory by connection control blocks in TIME-   WAIT state.   In summary, to perform efficient transaction processing in TCP, we   need to suppress the 3-way handshake and to shorten TIME-WAIT state.Braden                                                          [Page 5]

RFC 1379              Transaction TCP -- Concepts          November 1992   Protocol mechanisms to accomplish these two goals are discussed in   Sections3 and4, respectively.  Both require the choice of a   monotonic sequence-like space;Section 5 analyzes the choices and   makes a selection for this space.  Finally, the TCP connection state   machine must be extended as described inSection 6.   Transaction processing in TCP raises some other protocol issues,   which are discussed in the functional specification memo [TTCP-FS].   These include:   (1)  augmenting the user interface for transactions,   (2)  delaying acknowledgment segments to allow maximum piggy-backing        of control bits with data,   (3)  measuring the retransmission timeout time (RTO) on very short        connections, and   (4)  providing an initial server window.   A recently proposed set of enhancements [RFC-1323] defines a TCP   Timestamps option that carries two 32-bit timestamp values.  The   Timestamps option is used to accurately measure round-trip time   (RTT).  The same option is also used in a procedure known as "PAWS"   (Protect Againsts Wrapped Sequence) to prevent erroneous data   delivery due to a combination of old duplicate segments and sequence   number reuse at very high bandwidths.  The particular approach to   transactions chosen in this memo does not require theRFC-1323   enhancements; however, they are important and should be implemented   in every TCP, with or without the transaction extensions described   here.3.  BYPASSING THE 3-WAY HANDSHAKE   To avoid 3-way handshakes for transactions, we introduce a new   mechanism for validating initial SYN segments, i.e., for enforcing   at-most-once semantics without a 3-way handshake.  We refer to this   as the TCP Accelerated Open, or TAO, mechanism.   3.1 Concept of TAO      The basis of TAO is this: a TCP uses cached per-host information      to immediately validate new SYNs [Clark89].  If this validation      fails, e.g., because there is no current cached state or the      segment is an old duplicate, the procedure falls back to a normal      3-way handshake to validate the SYN.  Thus, bypassing a 3-way      handshake is considered to be an optional optimization.Braden                                                          [Page 6]

RFC 1379              Transaction TCP -- Concepts          November 1992      The proposed TAO mechanism uses a finite sequence-like space of      values that increase monotonically with successive transactions      (connections) between a given (client, server) host pair.  Call      this monotonic space M, and let each initial SYN segment carry an      M value SEG.M.  If M is not the existing sequence (SEG.SEQ) field,      SEG.M may be carried in a TCP option.      When host B receives from host A an initial SYN segment containing      a new value SEG.M, host B compares this against cache.M[A], the      latest M value that B has cached for host A.  This comparison is      the "TAO test".  Because the M values are monotonically      increasing, SEG.M > cache.M[A] implies that the SYN must be new      and can be accepted immediately.  If not, a normal 3-way handshake      is performed to validate the initial SYN segment.  Figure 2      illustrates the TAO mechanism; cached M values are shown enclosed      in square brackets.  The M values generated by host A satisfy      x0 < x1, and the M values generated by host B satisfy y0 < y1.      An appropriate choice for the M value space is discussed inSection 5.  M values are drawn from a finite number space, so      inequalities must be defined in the usual way for sequence numbers      [STD-007].  The M space must not wrap so quickly that an old      duplicate SYN will be erroneously accepted.  We assume that some      maximum segment lifetime (MSL) is enforced by the IP layer.        ___TCP_A_____                                ___TCP_B_____            cache.M[B]                                  cache.M[A]               V                                            V            [ y0 ]                                       [ x0 ]      1.             -->  <SYN,data1,M=x1> -->       ( (x1 > x0) =>                                                      data1 -> user_B;                                                      cache.M[A]= x1)            [ y0 ]                                       [ x1 ]      2.            <-- <SYN,ACK(data1),data2,M=y1> <--         (data2 -> user_A,          cache.M[B]= y1)            [ y1 ]                                       [ x1 ]                              ... (etc.) ...                   Figure 2. TAO: Three-Way Handshake is BypassedBraden                                                          [Page 7]

RFC 1379              Transaction TCP -- Concepts          November 1992      Figure 2 shows the simplest case: each side has cached the latest      M value of the other, and the SEG.M value in the client's SYN      segment is greater than the value in the cache at the server host.      As a result, B can accept the client A's request data1 immediately      and pass it to the server application.  B's reply data2 is shown      piggybacked on the <SYN,ACK> segment.  As a result of this 2-way      exchange, the cached M values are updated at both sites; the      client side becomes relevant only if the client/server roles      reverse.  Validation of the <SYN,ACK> segment at host A is      discussed later.      Figure 3 shows the TAO test failing but the consequent 3-way      handshake succeeding.  B updates its cache with the value x2 >= x1      when the initial SYN is known to be valid.TCP_ATCP_B            cache.M[B]                                  cache.M[A]               V                                           V            [ y0 ]                                       [ x0 ]      1.                 --> <SYN,data1,M=x1> -->   ( (x1 <= x0) =>                                                    data1 queued;                                                    3-way handshake)            [ y0 ]                                       [ x0 ]      2.                <-- <SYN,ACK(SYN),M=y1> <--         (cache.M[B]= y1)            [ y1 ]                                       [ x0 ]      3.                  --> <ACK(SYN),M=x2> -->  (Handshake OK =>                                                   data1->user_B,                                                   cache.M[A]= x2)            [ y1 ]                                       [ x2 ]                            ...  (etc.)  ...          Figure 3. TAO Test Fails but 3-Way Handshake Succeeds.      There are several possible causes for a TAO test failure on a      legitimate new SYN segment (not an old duplicate).      (1)  There may be no cached M value for this particular client           host.      (2)  The SYN may be the one of a set of nearly-simultaneous SYNs           for different connections but from the same host, whichBraden                                                          [Page 8]

RFC 1379              Transaction TCP -- Concepts          November 1992           arrived out of order.      (3)  The finite M space may have wrapped around between successive           transactions from the same client.      (4)  The M values may advance too slowly for closely-spaced           transactions.      None of these TAO failures will cause a lockout, because the      resulting 3-way handshake will succeed.  Note that the first      transaction between a given host pair will always require a 3-way      handshake; subsequent transactions can take advantage of TAO.      The per-host cache required by TAO is highly desirable for other      reasons, e.g., to retain the measured round trip time and MTU for      a given remote host.  Furthermore, a host should already have a      per-host routing cache [HR-COMM] that should be easily extensible      for this purpose.      Figure 4 illustrates a complete TCP transaction sequence using the      TAO mechanism.  Bypassing the 3-way handshake leads to new      connection states; Figure 4 shows three of them, "SYN-SENT*",      "CLOSE-WAIT*", and "LAST-ACK*".  Explanation of these states is      deferred toSection 6.          TCP A  (Client)                                 TCP B (Server)          _______________                                 ______________          CLOSED                                                  LISTEN      1.  SYN-SENT*    --> <SYN,data1,FIN,M=x1> -->          CLOSE-WAIT*                                                         (TAO test OK=>                                                          data1->user_B)                   <-- <SYN,ACK(FIN),data2,FIN,M=y1> <--       LAST-ACK*      2.  TIME-WAIT       (data2->user_A)      3.  TIME-WAIT          --> <ACK(FIN),M=x2> -->              CLOSED          (timeout)            CLOSED               Figure 4: Minimal Transaction Sequence Using TAOBraden                                                          [Page 9]

RFC 1379              Transaction TCP -- Concepts          November 1992   3.2 Cache Initialization      The first connection between hosts A and B will find no cached      state at one or both ends, so both M caches must be initialized.      This requires that the first transaction carry a specially marked      SEG.M value, which we call SEG.M.NEW.  Receiving a SEG.M.NEW value      in an initial SYN segment, B will cache this value and send its      own M back to initialize A's cache.  When a host crashes and      restarts, all its cached M values cache.M[*] must be invalidated      in order to force a re-synchronization of the caches at both ends.      This cache synchronization procedure is illustrated in Figure 5,      where client host A has crashed and restarted with its cache      entries undefined, as indicated by "??".  Since cache.TS[B] is      undefined, A sends a SEG.M.NEW value instead of SEG.M in the <SYN>      segment of its first transaction request to B.  Receiving this      SEG.M.NEW, the server host B invalidates cache.TS[A] and performs      a 3-way handshake.  SEG.M in segment #2 updates A's cache, and      when the handshake completes successfully, B updates its cached M      value to x2 >= x1.TCP_ATCP_B            cache.M[B]                                  cache.M[A]               V                                           V            [ ?? ]                                       [ x0 ]      1.           --> <SYN,data1,M.NEW=x1> -->   (invalidate cache;                                                        queue data1;            [ ?? ]                                  3-way handshake)                                                         [ ?? ]      2.              <-- <SYN,ACK(SYN),M=y1> <--         (cache.M[B]= y1)            [ y1 ]                                       [ ?? ]      3.                  --> <ACK(SYN),M=x2> -->  data1->user_B,                                                   cache.M[A]= x2)            [ y1 ]                                       [ x2 ]                            ...  (etc.)  ...                  Figure 5.  Client Host Crashed      Suppose that the 3-way handshake failed, presumably becauseBraden                                                         [Page 10]

RFC 1379              Transaction TCP -- Concepts          November 1992      segment #1 was an old duplicate.  Then segment #3 from host A      would be an RST segment, with the result that both side's caches      would be left undefined.      Figure 6 shows the procedure when the server crashes and restarts.      Upon receiving a <SYN> segment from a host for which it has no      cached M value, B initiates a 3-way handshake to validate the      request and sends its own M value to A.  Again the result is to      update cached M values on both sides.TCP_ATCP_B               cache.M[B]                                  cache.M[A]                  V                                           V               [ y0 ]                                       [ ?? ]         1.               --> <SYN,data1,M=x1> -->      (data1 queued;                                                       3-way handshake)               [ y0 ]                                       [ ?? ]         2.              <-- <SYN,ACK(SYN),M=y1> <--            (cache.M[B]= y1)               [ y1 ]                                       [ ?? ]         3.                --> <ACK(SYN),M=x2> -->   (data1->user_B,                                                      cache.M[A]= x2)               [ y1 ]                                       [ x2 ]                               ...  (etc.)  ...                        Figure 6. Server Host Crashed   3.3  Accepting <SYN,ACK> Segments      Transactions introduce a new hazard of erroneously accepting an      old duplicate <SYN,ACK> segment.  To be acceptable, a <SYN,ACK>      segment must arrive in SYN-SENT state, and its ACK field must      acknowledge something that was sent.  In current TCPs the      effective send window in SYN-SENT state is exactly one octet, and      an acceptable <SYN,ACK> must exactly ACK this one octet.  The      clock-driven selection of Initial Sequence Number (ISN) makes an      erroneous acceptance exceedingly unlikely.  An old duplicate SYN      could be accepted erroneously only if successive connection      attempts occurred more often than once every 4 microseconds, or if      the segment lifetime exceeded the 4 hour wraparound time for ISNBraden                                                         [Page 11]

RFC 1379              Transaction TCP -- Concepts          November 1992      selection.      However, when TCP is used for transactions, data sent with the      initial SYN increases the range of sequence numbers that have been      sent.  This increases the danger of accepting an old duplicate      <SYN,ACK> segment, and the consequences are more serious.  In the      example in Figure 7, segments 1-3 form a normal transaction      sequence, and segment 4 begins a new transaction (incarnation) for      the same connection.  Segment #5 is a duplicate of segment #2 from      the preceding transaction.  Although the new transaction has a      larger ISN, the previous ACK value 402 falls into the new range      [200,700) of sequence numbers that have been sent, so segment #5      could be erroneously accepted and passed to the client as the      response to the new request.TCP_ATCP_B         CLOSED                                                   LISTEN      1.           --> <seq=100,SYN,data=300,FIN,M=x1> --> (TAO test OK)      2.         <-- <seq=800,ack=402,SYN,data=350,FIN,M=y1> <--      3. TIME-WAIT                      --> <ACK(FIN)> -->       CLOSED         (short timeout)         CLOSED         (New Request)      4.           --> <seq=200,SYN,data=500,FIN,M=x2> --> ...                                            (Duplicate of segment #2)      5.         <-- <seq=800,ack=402,SYN,data=300,FIN,M=y1> <--...         (Acceptable!!)               Figure 7: Old Duplicate <SYN,ACK> Causing Error      Unfortunately, we cannot simply use TAO on the client side to      detect and reject old duplicate <SYN,ACK> segments.  A TAO test at      the client might fail for a valid <SYN,ACK> segment, due to out-      of-order delivery, and this could result in permanent non-delivery      of a valid transaction reply.      Instead, we include a second M value, an echo of the client's M      value from the initial <SYN> segment, in the <SYN,ACK> segment.  ABraden                                                         [Page 12]

RFC 1379              Transaction TCP -- Concepts          November 1992      specially-marked M value, SEG.M.ECHO, is used for this purpose.      The client knows the value it sent in the initial <SYN> and can      therefore positively validate the <SYN,ACK> using the echoed      value.  This is illustrated in Figure 12, which is the same as      Figure 4 with the addition of the echoed value on the <SYN,ACK>      segment #2.      It should be noted that TCP allows a simultaneous open sequence in      which both sides send and receive an initial <SYN> (see Figure 8      of [STD-007].  In this case, the TAO test must be performed on      both sides to preserve the symmetry.  See [TTCP-FS] for an      example.4.  SHORTENING TIME-WAIT STATE   Once a transaction has been initiated for a particular connection   (pair of ports) between a given host pair, a new transaction for the   same connection cannot take place for a time that is at least:       RTT + SPT + TIME-WAIT_delay   Since the client host can cycle among the 64512 available port   numbers, an upper bound on the transaction rate between a particular   host pair is:   [1]    TRmax = 64512 /(RTT + TIME-WAIT_Delay)   in transactions per second (Tps), where we assumed SPT is negligible.   We must reduce TIME-WAIT_Delay to support high-rate TCP transaction   processing.   TIME-WAIT state performs two functions: (1) supporting the full-   duplex reliable close of TCP, and (2) allowing old duplicate segments   from an earlier connection incarnation to expire before they can   cause an error (see Appendix to [RFC-1185]).  The first function   impacts the application model of a TCP connection, which we would not   want to change.  The second is part of the fundamental machinery of   TCP reliable delivery; to safely truncate TIME-WAIT state, we must   provide another means to exclude duplicate packets from earlier   incarnations of the connection.   To minimize the delay in TIME-WAIT state while performing both   functions, we propose to set the TIME-WAIT delay to:   [2]    TIME-WAIT_Delay = max( K*RTO, U )   where U and K are constants and RTO is the dynamically-determined   retransmission timeout, the measured RTT plus an allowance for theBraden                                                         [Page 13]

RFC 1379              Transaction TCP -- Concepts          November 1992   RTT variance [Jacobson88].  We choose K large enough so that there is   high probability of the close completing successfully if at all   possible; K = 8 seems reasonable.  This takes care of the first   function of TIME-WAIT state.   In a real implementation, there may be a minimum RTO value Tr,   corresponding to the precision of RTO calculation.  For example, in   the popular BSD implementation of TCP, the minimum RTO is Tr = 0.5   second.  Assuming K = 8 and U = 0, Eqns [1] and [2] impose an upper   limit of TRmax = 16K Tps on the transaction rate of these   implementations.   It is possible to have many short connections only if RTO is very   small, in which case the TIME-WAIT delay [2] reduces to U.  To   accelerate the close sequence, we need to reduce U below the MSL   enforced by the IP layer, without introducing a hazard from old   duplicate segments.  For this purpose, we introduce another monotonic   number sequence; call it X.  X values are required to be monotonic   between successive connection incarnations; depending upon the choice   of the X space (seeSection 5), X values may also increase during a   connection.  A value from the X space is to be carried in every   segment, and a segment is rejected if it is received with an X value   smaller than the largest X value received.  This mechanism does not   use a cache; the largest X value is maintained in the TCP connection   control block (TCB) for each connection.   The value of U depends upon the choice for the X space, discussed in   the next section.  If X is time-like, U can be set to twice the time   granularity (i.e, twice the minimum "tick" time) of X.  The TIME-WAIT   delay will then ensure that current X values do not overlap the X   values of earlier incarnations of the same connection.  Another   consequence of time-like X values is the possibility that an open but   idle connection might allow the X value to wrap its sign bit,   resulting in a lockup of the connection.  To prevent this, a 24-day   idle timer on each open connection could bypass the X check on the   first segment following the idle period, for example.  In practice,   many implementations have keep-alive mechanisms that prevent such   long idle periods [RFC-1323].   Referring back to Figure 4, our proposed transaction extension   results in a minimum exchange of 3 packets.  Segment #3, the final   ACK segment, does not increase transaction latency, but in   combination with the TIME-WAIT delay of K*RTO it ensures that the   server side of the connection will be closed before a new transaction   is issued for this same pair of ports.  It also provides an RTT   measurement for the server.   We may ask whether it would be possible to further reduce the TIME-Braden                                                         [Page 14]

RFC 1379              Transaction TCP -- Concepts          November 1992   WAIT delay.  We might set K to zero; alternatively, we might allow   the client TCP to start a new transaction request while the   connection was still in TIME-WAIT state, with the new initial SYN   acting as an implied acknowledgment of the previous FIN.Appendix A   summarizes the issues raised by these alternatives, which we call   "truncating" TIME-WAIT state, and suggests some possible solutions.   Further study would be required, but these solutions appear to bend   the theory and/or implementations of the TCP protocol farther than we   wish to bend them.   We therefore propose using formula [2] with K=8 and retaining the   final ACK(FIN) transmission.  To raise the transaction rate,   therefore, we require small values of RTO and U.5.  CHOOSING A MONOTONIC SEQUENCE   For simplicity, we want the monotonic sequence X used for shortening   TIME-WAIT state to be identical to the monotonic sequence M for   bypassing the 3-way handshake.  Calling the common space M, we will   send an M value SEG.M in each TCP segment.  Upon receipt of an   initial SYN segment, SEG.M will be compared with a per-host cached   value to authenticate the SYN without a 3-way handshake; this is the   TAO mechanism.  Upon receipt of a non-SYN segment, SEG.M will be   compared with the current value in the connection control block and   used to discard old duplicates.   Note that the situation with TIME-WAIT state differs from that of   bypassing 3-way handshakes in two ways: (a) TIME-WAIT requires   duplicate detection on every segment vs. only on SYN segments, and   (b) TIME-WAIT applies to a single connection vs. being global across   all connections.  This section discusses possible choices for the   common monotonic sequence.   The SEG.M values must satisfy the following requirements.   *    The values must be monotonic; this requirement is defined more        precisely below.   *    Their granularity must be fine-grained enough to support a high        rate of transaction processing; the M clock must "tick" at least        once between successive transactions.   *    Their range (wrap-around time) must be great enough to allow a        realistic MSL to be enforced by the network.   The TCP spec calls for an MSL of 120 secs.  Since much of the   Internet does not carefully enforce this limit, it would be safer to   have an MSL at least an order of magnitude larger.  We set as anBraden                                                         [Page 15]

RFC 1379              Transaction TCP -- Concepts          November 1992   objective an MSL of at least 2000 seconds.  If there were no TIME-   WAIT delay, the ultimate limit on transaction rate would be set by   speed-of-light delays in the network and by the latency of host   operating systems.  As the bottleneck problems with interfacing CPUs   to gigabit LANs are solved, we can imagine transaction durations as   short as 1 microsecond.  Therefore, we set an ultimate performance   goal of TRmax at least 10**6 Tps.   A particular connection between hosts A and B is identified by the   local and remote TCP "sockets", i.e., by the quadruplet: {A, B,   Port.A, Port.B}.  Imagine that each host keeps a count CC of the   number of TCP connections it has initiated.  We can use this CC   number to distinguish different incarnations of the same connection.   Then a particular SEG.M value may be labeled implicitly by 6   quantities: {A, B, Port.A, Port.B, CC, n}, where n is the byte offset   of that segment within the connection incarnation.   To bypass the 3-way handshake, we require thgt SEG.M values on   successive SYN segments from a host A to a host B be monotone   increasing.  If CC' > CC, then we require that:       SEG.M(A,B,Port.A,Port.B,CC',0) >  SEG.M(A,B,Port.A,Port.B,CC,0)   for any legal values of Port.A and Port.B.   To delete old duplicates (allowing TIME-WAIT state to be shortened),   we require that SEG.M values be disjoint across different   incarnations of the same connection.   If CC' > CC then       SEG.M(A,B,Port.A,Port.B,CC',n') > SEG.M(A,B,Port.A,Port.B,CC,n),   for any non-negative integers n and n'.   We now consider four different choices for the common monotonic   space:RFC-1323 timestamps, TCP sequence numbers, the connection   count, and 64-bit TCP sequence numbers.  The results are summarized   in Table I.   5.1 Cached Timestamps      The PAWS mechanism [RFC-1323] uses TCP "timestamps" as      monotonically increasing integers in order to throw out old      duplicate segments within the same incarnation.  Jacobson      suggested the cacheing of these timestamps for bypassing 3-way      handshakes [Jacobson90], i.e., that TCP timestamps be used for our      common monotonic space M.  This idea is attractive since it would      allow the same timestamp options to be used for RTTM, PAWS, and      transactions.Braden                                                         [Page 16]

RFC 1379              Transaction TCP -- Concepts          November 1992      To obtain at-most-once service, the criterion for immediate      acceptance of a SYN must be that SEG.M is strictly greater than      the cached M value.  That is, to be useful for bypassing 3-way      handshakes, the timestamp clock must tick at least once between      any two successive transactions between the same pair of hosts      (even if different ports are used).  Hence, the timestamp clock      rate would determine TRmax, the maximum possible transaction rate.      Unfortunately, the timestamp clock frequency called for byRFC-1323, in the range 1 sec to 1 ms, is much too slow for      transactions.  The TCP timestamp period was chosen to be      comparable to the fundamental interval for computing and      scheduling retransmission timeouts; this is generally in the range      of 1 sec. to 1 ms., and in many operating systems, much closer to      1 second.  Although it would be possible to increase the timestamp      clock frequency by several orders of magnitude, to do so would      make implementation more difficult, and on some systems      excessively expensive.      The wraparound time for TCP timestamps, at least 24 days, causes      no problem for transactions.      The PAWS mechanism uses TCP timestamps to protect against old      duplicate non-SYN segments from the same incarnation [RFC-1323].      It can also be used to protect against old duplicate data segments      from earlier incarnations (and therefore allow shortening of      TIME-WAIT state) if we can ensure that the timestamp clock ticks      at least once between the end of one incarnation and the beginning      of the next.  This can be achieved by setting U = 2 seconds, i.e.,      to twice the maximum timestamp clock period.  This value in      formula [2] leads to an upper bound TRmax = 32K Tps between a host      pair.  However, as pointed out above, old duplicate SYN detection      using timestamps leads to a smaller transaction rate bound, 1 Tps,      which is unacceptable.  In addition, the timestamp approach is      imperfect; it allows old ACK segments to enter the new connection      where they can cause a disconnect.  This happens because old      duplicate ACKs that arrive during TIME-WAIT state generate new      ACKs with the current timestamp [RFC-1337].      We therefore conclude that timestamps are not adequate as the      monotonic space M; see Table I.  However, they may still be useful      to effectively extend some other monotonic number space, just as      they are used in PAWS to extend the TCP sequence number space.      This is discussed below.Braden                                                         [Page 17]

RFC 1379              Transaction TCP -- Concepts          November 1992   5.2 Current TCP Sequence Numbers      It is useful to understand why the existing 32-bit TCP sequence      numbers do not form an appropriate monotonic space for      transactions.      The sequence number sent in an initial SYN is called the Initial      Sequence Number or ISN.  According to the TCP specification, an      ISN is to be selected using:      [3]      ISN = (R*T) mod 2**32      where T is the real time in seconds (from an arbitrary origin,      fixed when the system is started) and R is a constant, currently      250 KBps.  These ISN values form a monotonic time sequence that      wraps in 4.55 hours = 16380 seconds and has a granularity of 4      usecs.  For transaction rates up to roughly 250K Tps, the ISN      value calculated by formula [3] will be monotonic and could be      used for bypassing the 3-way handshake.      However, TCP sequence numbers (alone) could not be used to shorten      TIME-WAIT state, because there are several ways that overlap of      the sequence space of successive incarnations can occur (as      described in Appendix to [RFC-1185]).  One way is a "fast      connection", with a transfer rate greater than R; another is a      "long" connection, with a duration of approximately 4.55 hours.      TIME-WAIT delay is necessary to protect against these cases.  With      the official delay of 240 seconds, formula [1] implies a upper      bound (as RTT -> 0) of TRmax = 268 Tps; with our target MSL of      2000 sec, TRmax = 32 Tps.  These values are unacceptably low.      To improve this transaction rate, we could use TCP timestamps to      effectively extend the range of the TCP sequence numbers.      Timestamps would guard against sequence number wrap-around and      thereby allow us to increase R in [3] to exceed the maximum      possible transfer rate.  Then sequence numbers for successive      incarnations could not overlap.  Timestamps would also provide      safety with an MSL as large as 24 days.  We could then set U = 0      in the TIME-WAIT delay calculation [2].  For example, R = 10**9      Bps leads to TRmax <= 10**9 Tps. See 2(b) in Table I.  These      values would more than satisfy our objectives.      We should make clear how this proposal, sequence numbers plus      timestamps, differs from the timestamps alone discussed (and      rejected) in the previous section.  The difference lies in what is      cached and tested for TAO; the proposal here is to cache and test      BOTH the latest TCP sequence number and the latest TCP timestamp.      In effect, we are proposing to use timestamps to logically extendBraden                                                         [Page 18]

RFC 1379              Transaction TCP -- Concepts          November 1992      the sequence space to 64 bits.  Another alternative, presented in      the next section, is to directly expand the TCP sequence space to      64 bits.      Unfortunately, the proposed solution (TCP sequence numbers plus      timestamps) based on equation [3] would be difficult or impossible      to implement on many systems, which base their TCP implementation      upon a very low granularity software clock, typically O(1 sec).      To adapt the procedure to a system with a low granularity software      clock, suppose that we calculate the ISN as:      [4]      ISN = ( R*Ts*floor(T/Ts) + q*CC) mod 2**32      where Ts is the time per tick of the software clock, CC is the      connection count, and q is a constant.  That is, the ISN is      incremented by the constant R*Ts once every clock tick and by the      constant q for every new connection.  We need to choose q to      obtain the required monotonicity.      For monotonicity of the ISN's themselves, q=1 suffices.  However,      monotonicity during the entire connection requires q = R*Ts.  This      value of q can be deduced as follows.  Let S(T, CC, n) be the      sequence number for byte offset n in a connection with number CC      at time T:          S(T, CC, n) = (R*Ts*floor(T/Ts) + q*CC + n) mod 2**32.      For any T1 > T2, we require that: S(T2, CC+1, 0) - S(T1, CC, n) >      0 for all n.  Since R is assumed to be an upper bound on the      transfer rate, we can write down:          R > n/(T2 - T1),  or  T2/Ts - T1/Ts > n/(R*Ts)      Using the relationship:  floor(x)-floor(y) > x-y-1 and a little      algebra leads to the conclusion that using q = R*Ts creates the      required monotonic number sequence.  Therefore, we consider:      [5]      ISN = R*Ts*(floor(T/Ts) + CC) mod 2**32      (which is the algorithm used for ISN selection by BSD TCP).      For error-free operation, the sequence numbers generated by [5]      must not wrap the sign bit in less than MSL seconds.  Since CC      cannot increase faster than TRmax, the safe condition is:            R* (1 + Ts*TRmax) * MSL < 2**31.      We are interested in the case: Ts*TRmax >> 1, so this relationshipBraden                                                         [Page 19]

RFC 1379              Transaction TCP -- Concepts          November 1992      reduces to:      [6]     R * Ts * TRmax * MSL < 2**31.      This shows a direct trade-off among the maximum effective      bandwidth R, the maximum transaction rate TRmax, and the maximum      segment lifetime MSL.  For reasonable limiting values of R, Ts,      and MSL, formula [6] leads to a very low value of TRmax.  For      example, with MSL= 2000 secs, R=10**9 Bps, and Ts = 0.5 sec, TRmax      < 2*10**-3 Tps.      To ease the situation, we could supplement sequence numbers with      timestamps.  This would allow an effective MSL of 2 seconds in      [6], since longer times would be protected by differing      timestamps.  Then TRmax < 2**30/(R*Ts).  The actual enforced MSL      would be increased to 24 days.  Unfortunately, TRmax would still      be too small, since we want to support transfer rates up to R ~      10**9 Bps.  Ts = 0.5 sec would imply TRmax ~ 2 Tps.  On many      systems, it appears infeasible to decrease Ts enough to obtain an      acceptable TRmax using this approach.   5.3 64-bit TCP Sequence Numbers      Another possibility would be to simply increase the TCP sequence      space to 64 bits as suggested in [RFC-1263].  We would also      increase the R value for clock-driven ISN selection, beyond the      fastest transfer rate of which the host is capable.  A reasonable      upper limit might be R = 10**9 Bps.  As noted above, in a      practical implementation we would use:            ISN = R*Ts*( floor(T/Ts) + CC) mod 2**64      leading to:            R*(1 +  Ts * TRmax) * MSL < 2**63      For example, suppose that R = 10**9 Bps, Ts = 0.5, and MSL = 16K      secs (4.4 hrs); then this result implies that TRmax < 10**6 Tps.      We see that adding 32 bits to the sequence space has provided      feasible values for transaction processing.   5.4 Connection Counts      The Connection Count CC is well suited to be the monotonic      sequence M, since it "ticks" exactly once for each new connection      incarnation and is constant within a single incarnation.  Thus, it      perfectly separates segments from different incarnations of the      same connection and would allow U = 0 in the TIME-WAIT state delayBraden                                                         [Page 20]

RFC 1379              Transaction TCP -- Concepts          November 1992      formula [2].  (Strictly, U cannot be reduced below 1/R = 4 usec,      as noted inSection 4.  However, this is of little practical      consequence until the ultimate limits on TRmax are approached).      Assume that CC is a 32-bit number.  To prevent wrap-around in the      sign bit of CC in less than MSL seconds requires that:           TRmax * MSL < 2**31      For example, if MSL =  2000 seconds then TRmax < 10**6 Tp.  These      are acceptable limits for transaction processing.  However, if      they are not, we could augment CC with TCP timestamps to obtain      very far-out limits, as discussed below.      It would be an implementation choice at the client whether CC is      global for all destinations or private to each destination host      (and maintained in the per-host cache).  In the latter case, the      last CC value assigned for each remote host could also be      maintained in the per-host cache.  Since there is not typically a      large amount of parallelism in the network connection of a host,      there should be little difference in the performance of these two      different approaches, and the single global CC value is certainly      simpler.      To augment CC with TCP timestamps, we would bypass a 3-way      handshake if both SEG.CC > cache.CC[A] and SEG.TSval >=      cache.TS[A].  The timestamp check would detect a SYN older than 2      seconds, so that the effective wrap-around requirement would be:           TRmax * 2 < 2**31      i.e., TRmax < 10**9 Tps.  The required MSL would be raised to 24      days.  Using timestamps in this way, we could reduce the size of      CC.  For example, suppose CC were 16 bits.  Then the wrap-around      condition TRmax * 2 < 2**15 implies that TRmax is 16K.      Finally, note that using CC to delete old duplicates from earlier      incarnations would not obviate the need for the time-stamp-based      PAWS mechanism to prevent errors within a single incarnation due      to wrapping the 32-bit TCP sequence space at very high transfer      rates.   5.5  Conclusions      The alternatives for monotonic sequence are summarized in Table I.      We see that there are two feasible choices for the monotonic      space: the connection count and 64-bit sequence numbers.  Of these      two, we believe that the simpler is the connection count.Braden                                                         [Page 21]

RFC 1379              Transaction TCP -- Concepts          November 1992      Implementation of 64-bit sequence numbers would require      negotiation of a new header format and expansion of all variables      and calculations on the sequence space.  CC can be carried in an      option and need be examined only once per packet.      We propose to use a simple 32-bit connection count CC, without      augmentation with timestamps, for the transaction extension.  This      choice has the advantages of simplicity and directness.  Its      drawback is that it adds a third sequence-like space (in addition      to the TCP sequence number and the TCP timestamp) to each TCP      header and to the main line of packet processing.  However, the      additional code is in fact very modest.   We now have a general outline of the proposed TCP extensions for   transactions.   o    A host maintains a 32-bit global connection counter variable CC.   o    The sender's current CC value is carried in an option in every        TCP segment.   o    CC values are cached per host, and the TAO mechanism is used to        bypass the 3-way handshake when possible.   o    In non-SYN segments, the CC value is used to reject duplicates        from earlier incarnations.  This allows TIME-WAIT state delay to        be reduced to K*RTO (i.e., U=0 in Eq. [2]).Braden                                                         [Page 22]

RFC 1379              Transaction TCP -- Concepts          November 1992                TABLE I: Summary of Monotonic Sequences      APPROACH              TRmax (Tps)    Required MSL      COMMENTS   __________________________________________________________________   1. Timestamp & PAWS        1              24 days         TRmax is                                                            too small   __________________________________________________________________   2. Current TCP Sequence Numbers     (a) clock-driven       ISN: eq. [3]           268           240 secs      TRmax & MSL                                                            too small     (b) Timestamps& clock-         driven ISN [3] &     10**9         24 days           Hard to         R=10**9                                            implement     (c) Timestamps & c-dr         ISN: eq. [4]        2**30/(R*Ts)   24 days         TRmax too                                                               small.   __________________________________________________________________   3. 64-bit TCP Sequence Numbers                          2**63/(MSL*R*Ts)      MSL        Significant                                                          TCP change                           e.g., R=10**9 Bps,                               MSL = 4.4 hrs,                               Ts = 0.5 sec=>                               TRmax = 10**6   __________________________________________________________________   4. Connection Counts     (a) no timestamps       2**31/MSL        MSL        3rd sequence                        e.g., MSL=2000 sec                      space                             TRmax = 10**6     (b) with timestamps     2**30           24 days     (ditto)                 and PAWS   __________________________________________________________________Braden                                                         [Page 23]

RFC 1379              Transaction TCP -- Concepts          November 19926.  CONNECTION STATES   TCP has always allowed a connection to be half-closed.  TAO makes a   significant addition to TCP semantics by allowing a connection to be   half-synchronized, i.e., to be open for data transfer in one   direction before the other direction has been opened.  Thus, the   passive end of a connection (which receives an initial SYN) can   accept data and even a FIN bit before its own SYN has been   acknowledged.  This SYN, data, and FIN may arrive on a single segment   (as in Figure 4), or on multiple segments; packetization makes no   difference to the logic of the finite-state machine (FSM) defining   transitions among connection states.   Half-synchronized connections have several consequences.   (a)  The passive end must provide an implied initial data window in        order to accept data.  The minimum size of this implied window        is a parameter in the specification; we suggest 4K bytes.   (b)  New connection states and transitions are introduced into the        TCP FSM at both ends of the connection.  At the active end, new        states are required to piggy-back the FIN on the initial SYN        segment.  At the passive end, new states are required for a        half-synchronized connection.   This section develops the resulting FSM description of a TCP   connection as a conventional state/transition diagram.  To develop a   complete FSM, we take a constructive approach, as follows: (1) write   down all possible events; (2) write down the precedence rules that   govern the order in which events may occur; (3) construct the   resulting FSM; and (4) augment it to support TAO.  In principle, we   do this separately for the active and passive ends; however, the   symmetry of TCP results in the two FSMs being almost entirely   coincident.   Figure 8 lists all possible state transitions for a TCP connection in   the absence of TAO, as elementary events and corresponding actions.   Each transition is labeled with a letter.  Transitions a-g are used   by the active side, and c-i are used by the passive side.  Without   TAO, transition "c" (event "rcv ACK(SYN)") synchronizes the   connection, allowing data to be accepted for the user.   By definition, the first transition for an active (or passive) side   must be "a" (or "i", respectively).  During a single instance of a   connection, the active side will progress through some permutation of   the complete sequence of transitions {a b c d e f } or the sequence   {a b c d e f g}.  The set of possible permutations is determined by   precedence rules governing the order in which transitions can occur.Braden                                                         [Page 24]

RFC 1379              Transaction TCP -- Concepts          November 1992          Label              Event / Action          _____              ________________________            a                OPEN / snd SYN            b                rcv SYN [No TAO]/ snd ACK(SYN)            c                rcv ACK(SYN) /            d                CLOSE / snd FIN            e                rcv FIN / snd ACK(FIN)            f                rcv ACK(FIN) /            g                timeout=2MSL / delete TCB        ___________________________________________________            h                passive OPEN / create TCB            i                rcv SYN [No TAO]/ snd SYN, ACK(SYN)        ___________________________________________________           Figure 8.  Basic TCP Connection Transitions   Using the notation "<." to mean "must precede", the precedence rules   are:   (1)  Logical ordering: must open connection before closing it:        b <. e   (2)  Causality -- cannot receive ACK(x) before x has been sent:        a <. c and i <. c and d <. f   (3)  Acknowledgments are cumulative        c <. f   (4)  First packet in each direction must contain a SYN.        b <. c and b <. f   (5)  TIME-WAIT state        Whenever d precedes e in the sequence, g must be the last        transition.Braden                                                         [Page 25]

RFC 1379              Transaction TCP -- Concepts          November 1992   Applying these rules, we can enumerate all possible permutations of   the events and summarize them in a state transition diagram.  Figure   9 shows the result, with boxes representing the states and directed   arcs representing the transitions.          ________            ________         |        |    h     |        |         | CLOSED |--------->| LISTEN |         |________|          |________|              |                   |              | a                 | i          ____V____           ____V___                 ________         |        |    b     |        |      e        |        |         |        |--------->|        |-------------->|        |         |________|          |________|               |________|            /                    /   |                /       |           /                    /    | c           d /        | c          /                    /   __V_____          |    ____V___         /                    /   |        | e       |   |        |      d  |                d  /    |        |------------>|        |         |                   |    |________|         |   |________|         |                   |       |               |         |         |                   |       |            ___V____     |         |                   |       |           |        |    |         |                   |       |           |        |    |         |                   |       |           |________|    |         |                   |       |                   |     |     ____V___          ______V_      |     ________      |     |    |        |    b   |        | e   |    |        |     |     |    |        |------->|        |--------->|        |     |     |    |________|        |________|     |    |________|     |     |                              |      /          |        |     |                            c |     / d       c |      c |   d |                              |    /            |        |     |                             _V___V__       ____V___     V_____V_                            |        |  e  |        |   |        |                            |        |---->|        |   |        |                            |________|     |________|   |________|                                 |              |           |                                 | f            | f         | f                             ____V___       ____V___     ___V____                            |        |  e  | TIME-  | g |        |                            |        |---->|   WAIT |-->| CLOSED |                            |________|     |________|   |________|               Figure 9: Basic State DiagramBraden                                                         [Page 26]

RFC 1379              Transaction TCP -- Concepts          November 1992   Although Figure 9 gives a correct representation of the possible   event sequences, it is not quite correct for the actions, which do   not compose as shown.   In particular, once a control bit X has been   sent, it must continue to be sent until ACK(X) is received.  This   requires new transitions with modified actions, shown in the   following list.  We use the labeling convention that transitions with   the same event part all have the same letter, with different numbers   of primes to indicate different actions.          Label              Event / Action          _____              _______________________________________            b' (=i)          rcv SYN [No TAO] / snd SYN,ACK(SYN)            b''              rcv SYN [No TAO] / snd SYN,FIN,ACK(SYN)            d'               CLOSE / snd SYN,FIN            e'               rcv FIN / snd FIN,ACK(FIN)            e''              rcv FIN / snd SYN,FIN,ACK(FIN)   Figure 10 shows the state diagram of Figure 9, with the modified   transitions and with the states used by standard TCP [STD-007]   identified. Those states that do not occur in standard TCP are   numbered 1-5.   Standard TCP has another implied restriction: a FIN bit cannot be   recognized before the connection has been synchronized, i.e., c <. e.   This eliminates from standard TCP the states 1, 2, and 5 shown in   Figure 10.  States 3 and 4 are needed if a FIN is to be piggy-backed   on a SYN segment (note that the states shown in Figure 1 are actually   wrong; the states shown as SYN-SENT and ESTABLISHED are really states   3 and 4).  In the absence of piggybacking the FIN bit, Figure 10   reduces to the standard TCP state diagram [STD-007].   The FSM described in Figure 10 is intended to be applied   cumulatively; that is, parsing a single packet header may lead to   more than one transition.  For example, the standard TCP state   diagram includes a direct transition from SYN-SENT to ESTABLISHED:       rcv SYN,ACK(SYN) / snd ACK(SYN).   This is transition b followed immediately by c.Braden                                                         [Page 27]

RFC 1379              Transaction TCP -- Concepts          November 1992          ________            ________         |        |     h    |        |         | CLOSED |--------->| LISTEN |         |________|          |________|              |                   |              | a                 | i          ____V____           ____V___                 ________         | SYN-   |     b'   |  SYN-  |     e'        |        |         |   SENT |--------->|RECEIVED|-------------->|   1    |         |________|          |________|               |________|            /                    /   |                  |     |         d'/                  d'/    | c             d' |   c |          /                    /   __V_____             |    _V______         /                    /   |ESTAB-  | e          |   | CLOSE- |         |                   /    |  LISHED|------------|-->|   WAIT |         |                   |    |________|            |   |________|         |                   |       |                  |      |         |                   |       |             _____V__    |         |                   |       |            |        |   |         |                   |       |            |   2    |   |         |                   |       |            |________|   |         |                   |       |                   |     |     ____V___          ______V_      |     ________      |     |    |        |  b''   |        |e''' |    |        |     |     |    |    3   |------->|    4   |--------->|    5   |     |     |    |________|        |________|     |    |________|     |     |                              |      /          |        |     |                            c |     / d       c |      c |   d |                              |    /            |        |     |                             _V___V__       ____V___     V_____V_                            | FIN-   | e'' |        |   | LAST-  |                            |  WAIT-1|---->|CLOSING |   |   ACK  |                            |________|     |________|   |________|                                 |              |           |                                 | f            | f         | f                             ____V___       ____V___     ___V____                            | FIN-   |  e  | TIME-  | g |        |                            |  WAIT-2|---->|   WAIT |-->| CLOSED |                            |________|     |________|   |________|        Figure 10: Basic State Diagram -- Correct Actions   Next we introduce TAO.  If the TAO test succeeds, the connection   becomes half-synchronized.  This requires a new set of states,   mirroring the states of Figure 10, beginning with acceptance of a SYN   (transition "b" or "i"), and ending when ACK(SYN) arrives (transitionBraden                                                         [Page 28]

RFC 1379              Transaction TCP -- Concepts          November 1992   "c").  Figure 11 shows the result of augmenting Figure 10 with the   additional states for TAO.  The transitions are defined in the   following table:           Key for Figure 11: Complete State Diagram with TAO                Label            Event / Action                _____            ________________________                  a              OPEN / create TCB, snd SYN                  b'             rcv SYN [no TAO]/ snd SYN,ACK(SYN)                  b''            rcv SYN [no TAO]/ snd SYN,FIN,ACK(SYN)                  c              rcv ACK(SYN) /                  d              CLOSE / snd FIN                  d'             CLOSE / snd SYN,FIN                  e              rcv FIN / snd ACK(FIN)                  e'             rcv FIN / snd SYN,ACK(FIN)                  e''            rcv FIN / snd FIN,ACK(FIN)                  e'''           rcv FIN / snd SYN,FIN,ACK(FIN)                  f              rcv ACK(FIN) /                  g              timeout=2MSL / delete TCB                  h              passive OPEN / create TCB                  i (= b')       rcv SYN [no TAO]/ snd SYN,ACK(SYN)                  j              rcv SYN [TAO OK] / snd SYN,ACK(SYN)                  k              rcv SYN [TAO OK] / snd SYN,FIN,ACK(SYN)   Each new state in Figure 11 bears a very simple relationship to a   standard TCP state.  We indicate this by naming the new state with   the standard state name followed by a star.  States SYN-SENT* and   SYN-RECEIVED* differ from the corresponding unstarred states in   recording the fact that a FIN has been sent.  The other new states   with starred names differ from the corresponding unstarred states in   being half-synchronized (hence, a SYN bit needs to be transmitted).   The state diagram of Figure 11 is more general than required for   transaction processing.  In particular, it handles simultaneous   connection synchronization from both sides, allowing one or both   sides to bypass the 3-way handshake.  It includes other transitions   that are unlikely in normal transaction processing, for example, the   server sending a FIN before it receives a FIN from the client   (ESTABLISHED* -> FIN-WAIT-1* in Figure 11).Braden                                                         [Page 29]

RFC 1379              Transaction TCP -- Concepts          November 1992   ________                  ________  |        |      h         |        |  | CLOSED |--------------->| LISTEN |  |________|                |________|       |                     /     |      a|                    / i    | j       |                   /       |       |                  /       _V______               ________       |           j      |      |ESTAB-  |       e'    | CLOSE- |       |        /---------|----->| LISHED*|------------>|   WAIT*|       |       /          |      |________|             |________|       |      /           |       |     |                 |    |       |     /            |       |d'   | c            d' |    | c   ____V___ /       ______V_      |    _V______           |   _V______  | SYN-   |   b'  |  SYN-  | c   |   |ESTAB-  |  e       |  | CLOSE- |  |   SENT |------>|RECEIVED|-----|-->|  LISHED|----------|->|   WAIT |  |________|       |________|     |   |________|          |  |________|       |               |          |     |                 |       |       |               |          |     |              ___V____   |       |               |          |     |             | LAST-  |  |       | d'            | d'       | d'  | d           |  ACK*  |  |       |               |          |     |             |________|  |       |               |          |     |                    |    |       |               |    ______V_    |        ________    |c   |d       |          k    |   |  FIN-  |   |  e''' |        |   |    |       |        /------|-->| WAIT-1*|---|------>|CLOSING*|   |    |       |       /       |   |________|   |       |________|   |    |       |      /        |          |     |            |       |    |       |     /         |          | c   |            | c     |    |   ____V___ /      ____V___       V_____V_       ____V___    V____V__  | SYN-   |  b'' |  SYN-  |  c  |  FIN-  | e'' |        |  | LAST-  |  |  SENT* |----->|RECEIVD*|---->| WAIT-1 |---->|CLOSING |  |   ACK  |  |________|      |________|     |________|     |________|  |________|                                     |               |           |                                     | f             | f         | f                                  ___V____       ____V___     ___V____                                 |  FIN-  | e   |TIME-   | g |        |                                 | WAIT-2 |---->|   WAIT |-->| CLOSED |                                 |________|     |________|   |________|       Figure 11: Complete State Diagram with TAO   The relationship between starred and unstarred states is very   regular.  As a result, the state extensions can be implemented very   simply using the standard TCP FSM with the addition of two "hidden"   boolean flags, as described in the functional specification memoBraden                                                         [Page 30]

RFC 1379              Transaction TCP -- Concepts          November 1992   [TTCP-FS].   As an example of the application of Figure 11, consider the minimal   transaction shown in Figure 12.       TCP A  (Client)                                 TCP B (Server)       _______________                                 ______________       CLOSED                                                  LISTEN   1.  SYN-SENT*    --> <SYN,data1,FIN,CC=x1> -->     CLOSE-WAIT*                                                      (TAO test OK=>                                                       data1->user_B)                                                             LAST-ACK*              <-- <SYN,ACK(FIN),data2,FIN,CC=y1,CC.ECHO=x1> <--   2.  TIME-WAIT    (TAO test OK,     data2->user_A)   3.  TIME-WAIT          --> <ACK(FIN),CC=x2> -->              CLOSED       (timeout)         CLOSED             Figure 12: Minimal Transaction Sequence   Sending segment #1 leaves the client end in SYN-SENT* state, which   differs from SYN-SENT state in recording the fact that a FIN has been   sent.  At the server end, passing the TAO test enters ESTABLISHED*   state, which passes the data to the user as in ESTABLISHED state and   also records the fact that the connection is half synchronized.  Then   the server processes the FIN bit of segment #1, moving to CLOSE-WAIT*   state.   Moving to CLOSE-WAIT* state should cause the server to send a segment   containing SYN and ACK(FIN).  However, transmission of this segment   is deferred so the server can piggyback the response data and FIN on   the same segment, unless a timeout occurs first.  When the server   does send segment #2 containing the response data2 and a FIN, the   connection advances from CLOSE-WAIT* to LAST-ACK* state; the   connection is still half-synchronized from B's viewpoint.   Processing segment #2 at the client again results in multiple   transitions:Braden                                                         [Page 31]

RFC 1379              Transaction TCP -- Concepts          November 1992       SYN-SENT* -> FIN-WAIT-1* -> CLOSING* -> CLOSING -> TIME-WAIT   These correspond respectively to receiving a SYN, a FIN, an ACK for   A's SYN, and an ACK for A's FIN.   Figure 13 shows a slightly more complex example, a transaction   sequence in which request and response data each require two   segments.  This figure assumes that both client and server TCP are   well-behaved, so that e.g., the client sends the single segment #5 to   acknowledge both data segments #3 and #4.  SEG.CC values are omitted   for clarity.TCP_ATCP_B    1.  SYN-SENT*      --> <SYN,data1>   -->         ESTABLISHED*                                                    (TAO OK,                                                     data1-> user)    2.  SYN-SENT*      --> <data2,FIN>   -->          CLOSE-WAIT*                                                    (data2-> user)    3.  FIN-WAIT-2     <-- <SYN,ACK(FIN),data3> <--   CLOSE-WAIT*         (data3->user)    4.  TIME_WAIT      <-- <ACK(FIN),data4,FIN> <--     LAST-ACK*         (data4->user)    5.  TIME-WAIT      --> <ACK(FIN)> -->                  CLOSED         Figure 13. Multi-Packet Request/Response Transaction7.  CONCLUSIONS AND ACKNOWLEDGMENTS   TCP was designed to be a highly symmetric protocol.  This symmetry is   evident in the piggy-backing of acknowledgments on data and in the   common header format for data segments and acknowledgments.  On the   other hand, the examples and discussion in this memo are in general   highly unsymmetrical; the actions of a "client" are clearly   distinguished from those of a "server".  To explain this apparent   discrepancy, we note the following.  Even when TCP is used for   virtual circuit service, the data transfer phase is symmetrical but   the open and close phases are not.  A minimal transaction, consisting   of one segment in each direction, compresses the open, data transfer,   and close phases together, and making the asymmetry of the open andBraden                                                         [Page 32]

RFC 1379              Transaction TCP -- Concepts          November 1992   close phases dominant.  As request and response messages increase in   size, the virtual circuit model becomes increasingly relevant, and   symmetry again dominates.   TCP's 3-way handshake precludes any performance gain from including   data on a SYN segment, while TCP's full-duplex data-conserving close   sequence ties up communication resources to the detriment of high-   speed transactions.  Merely loading more control bits onto TCP data   segments does not provide efficient transaction service.  To use TCP   as an effective transaction transport protocol requires bypassing the   3-way handshake and shortening the TIME-WAIT delay.  This memo has   proposed a backwards-compatible TCP extension to accomplish both   goals.  It is our hope that by building upon the current version of   TCP, we can give a boost to community acceptance of the new   facilities.  Furthermore, the resulting protocol implementations will   retain the algorithms that have been developed for flow and   congestion control in TCP [Jacobson88].   O'Malley and Peterson have recently recommended against backwards-   compatible extensions to TCP, and suggested instead a mechanism to   allow easy installation of alternative versions of a protocol [RFC-   1263].  While this is an interesting long-term approach, in the   shorter term we suggest that incremental extension of the current TCP   may be a more effective route.   Besides the backward-compatible extension proposed here, there are   two other possible approaches to making efficient transaction   processing widely available in the Internet: (1) a new version of TCP   or (2) a new protocol specifically adapted to transactions.  Since   current TCP "almost" supports transactions, we favor (1) over (2).  A   new version of TCP that retained the semantics of STD-007 but used 64   bit sequence numbers with the procedures and states described in   Sections3,4, and6 of this memo would support transactions as well   as virtual circuits in a clean, coherent manner.   A potential application of transaction-mode TCP might be SMTP.  If   commands and responses are batched, in favorable cases complete SMTP   delivery operations on short messages could be performed with a   single minimal transaction; on the other hand, the body of a message   may be arbitrarily large.  Using a TCP extended as in this memo could   significantly reduce the load on large mail hosts.   This work began as an elaboration of the concept of TAO, due to Dave   Clark.  I am grateful to him and to Van Jacobson, John Wroclawski,   Dave Borman, and other members of the End-to-End Research group for   helpful ideas and critiques during the long development of this work.   I also thank Liming Wei, who tested the initial implementation in Sun   OS.Braden                                                         [Page 33]

RFC 1379              Transaction TCP -- Concepts          November 1992APPENDIX A -- TIME-WAIT STATE AND THE 2-PACKET EXCHANGE   This appendix considers the implications of reducing TIME-WAIT state   delay below that given in formula [2].   An immediate consequence of this would be the requirement for the   server host to accept an initial SYN for a connection in LAST-ACK   state.  Without the transaction extensions, the arrival of a new   <SYN> in LAST-ACK state looks to TCP like a half-open connection, and   TCP's rules are designed to restore correspondence by destroying the   state (through sending a RST segment) at one end or the other.  We   would need to thwart this action in the case of transactions.   There are two different possible ways to further reduce TIME-WAIT   delay.   (1)  Explicit Truncation of TIME-WAIT state        TIME-WAIT state could be explicitly truncated by accepting a new        sendto() request for a connection in TIME-WAIT state.        This would allow the ACK(FIN) segment to be delayed and sent        only if a timeout occurs before a new request arrives.  This        allows an ideal 2-segment exchange for closely-spaced        transactions, which would restore some symmetry to the        transaction exchange.  However, explicit truncation would        represent a significant change in many implementations.        It might be supposed that even greater symmetry would result if        the new request segment were a <SYN,ACK> that explicitly        acknowledges the previous reply, rather than a <SYN> that is        only an implicit acknowledgment.  However, the new request        segment might arrive at B to find the server side in either        LAST-ACK or CLOSED state, depending upon whether the ACK(FIN)        had arrived.  In CLOSED state, a <SYN,ACK> would not be        acceptable.  Hence, if the client sent an initial <SYN,ACK>        instead of a <SYN> segment, there would be a race condition at        the server.   (2)  No TIME-WAIT delay        TIME-WAIT delay could be removed entirely.  This would imply        that the ACK(FIN) would always be sent (which does not of course        guarantee that it will be received).  As a result, the arrival        of a new SYN in LAST-ACK state would be rare.        This choice is much simpler to implement.  Its drawback is that        the server will get a false failure report if the ACK(FIN) isBraden                                                         [Page 34]

RFC 1379              Transaction TCP -- Concepts          November 1992        lost.  This may not matter in practice, but it does represent a        significant change of TCP semantics.  It should be noted that        reliable delivery of the reply is not an issue.  The client        enter TIME-WAIT state only after the entire reply, including the        FIN bit, has been received successfully.   The server host B must be certain that a new request received in   LAST-ACK state is indeed a new SYN and not an old duplicate;   otherwise, B could falsely acknowledge a previous response that has   not in fact been delivered to A.  If the TAO comparison succeeds, the   SYN must be new; however, the server has a dilemma if the TAO test   fails.   In Figure A.1, for example, the reply segment from the first   transaction has been lost; since it has not been acknowledged, it is   still in B's retransmission queue.  An old duplicate request, segment   #3, arrives at B and its TAO test fails.  B is in the position of   having old state it cannot discard (the retransmission queue) and   needing to build new state to pursue a 3-way handshake to validate   the new SYN.  If the 3-way handshake failed, it would need to restore   the earlier LAST-ACK* state.  (Compare with Figure 15 "Old Duplicate   SYN Initiates a Reset on Two Passive Sockets" in STD-007).  This   would be complex and difficult to accomplish in many implementations.       TCP A  (Client)                               TCP B (Server)       _______________                               ______________         CLOSED                                          LISTEN   1.    SYN-SENT*       --> <SYN,data1,FIN> -->    CLOSE-WAIT*                                                     (TAO test OK;                                                      data1->server)   2.        (lost) X<-- <SYN,ACK(FIN),data2,FIN> <-- LAST-ACK*                   (old duplicate)   3.                     ... <SYN,data3,FIN> -->     LAST-ACK*                                                  (TAO test fail;                                                   3-way handshake?)                 Figure A.1: The Server's Dilemma   The only practical action A can taken when the TAO test fails on a   new SYN received in LAST-ACK state is to ignore the SYN, assuming it   is really an old duplicate.  We must pursue the possible consequencesBraden                                                         [Page 35]

RFC 1379              Transaction TCP -- Concepts          November 1992   of this action.Section 3.1 listed four possible reasons for failure of the TAO test   on a legitimate SYN segment: (1) no cached state, (2) out-of-order   delivery of SYNs, (3) wraparound of CCgen relative to the cached   value, or (4) the M values advance too slowly.   We are assuming that   there is a cached CC value at B (otherwise, the SYN cannot be   acceptable in LAST-ACK state).  Wrapping the CC space is very   unlikely and probably impossible; it is difficult to imagine   circumstances which would allow the new SYN to be delivered but not   the ACK(FIN), especially given the long wraparound time of CCgen.   This leaves the problem of out-of-order delivery of two nearly-   concurrent SYNs for different ports.  The second to be delivered may   have a lower CC option and thus be locked out.  This can be solved by   using a new CCgen value for every retransmission of an initial SYN.   Truncation of TIME-WAIT state and acceptance of a SYN in LAST-ACK   state should take place only if there is a cached CC value for the   remote host.  Otherwise, a SYN arriving in LAST-ACK state is to be   processed by normal TCP rules, which will result in a RST segment   from either A or B.   This discussion leads to a paradigm for rejecting old duplicate   segments that is different from TAO.  This alternative scheme is   based upon the following:   (a)  Each retransmission of an initial SYN will have a new value of        CC, as described above.        This provision takes care of reordered SYNs.   (b)  A host maintains a distinct CCgen value for each remote host.        This value could easily be maintained in the same cache used for        the received CC values, e.g., as cache.CCgen[].        Once the caches are primed, it should always be true that        cache.CCgen[B] on host A is equal to cache.CC[A] on host B, and        the next transaction from A will carry a CC value exactly 1        greater.  Thus, there is no problem of wraparound of the CC        value.   (c)  A new SYN is acceptable if its SEG.CC > cache.CC[client],        otherwise the SYN is ignored as an old duplicate.   This alternative paradigm was not adopted because it would be a   somewhat greater perturbation of TCP rules, because it may not have   the robustness of TAO, and because all of its consequences may not beBraden                                                         [Page 36]

RFC 1379              Transaction TCP -- Concepts          November 1992   understood.REFERENCES    [Birrell84]  Birrell, A. and B. Nelson, "Implementing Remote      Procedure Calls", ACM TOCS, Vo. 2, No. 1, February 1984.    [Clark88]  Clark, D., "The Design Philosophy of the Internet      Protocols", ACM SIGCOMM '88, Stanford, CA, August 1988.    [Clark89]  Clark, D., Private communication, 1989.    [Garlick77]  Garlick, L., R. Rom, and J. Postel, "Issues in Reliable      Host-to-Host Protocols", Proc. Second Berkeley Workshop on      Distributed Data Management and Computer Networks, May 1977.    [HR-COMM]  Braden, R., Ed., "Requirements for Internet Hosts --      Communication Layers", STD-003,RFC-1122, October 1989.    [Jacobson88] Jacobson, V., "Congestion Avoidance and Control",      SIGCOMM '88, Stanford, CA., August 1988.    [Jacobson90] Jacobson, V., private communication, 1990.    [Liskov90]  Liskov, B., Shrira, L., and J. Wroclawski, "Efficient      At-Most-Once Messages Based on Synchronized Clocks", ACM SIGCOMM      '90, Philadelphia, PA, September 1990.    [RFC-955]  Braden, R., "Towards a Transport Service Transaction      Protocol",RFC-955, September 1985.    [RFC-1185]  Jacobson, V., Braden, R., and Zhang, L., "TCP Extension      for High-Speed Paths",RFC-1185, October 1990.    [RFC-1263]  O'Malley, S. and L. Peterson, "TCP Extensions Considered      Harmful",RFC-1263, University of Arizona, October 1991.    [RFC-1323]  Jacobson, V., Braden, R., and Borman, D., "TCP      Extensions for High Performance,RFC-1323, February 1991.    [RFC-1337]  Braden, R., "TIME-WAIT Assassination Hazards in TCP",RFC-1337, May 1992.    [STD-007]  Postel, J., "Transmission Control Protocol - DARPA      Internet Program Protocol Specification", STD-007,RFC-793,      September 1981.Braden                                                         [Page 37]

RFC 1379              Transaction TCP -- Concepts          November 1992    [TTCP-FS]  Braden, R., "Transaction TCP -- Functional      Specification", Work in Progress, September 1992.    [Watson81]  Watson, R., "Timer-based Mechanisms in Reliable      Transport Protocol Connection Management", Computer Networks, Vol.      5, 1981.Security Considerations   Security issues are not discussed in this memo.Author's Address   Bob Braden   University of Southern California   Information Sciences Institute   4676 Admiralty Way   Marina del Rey, CA 90292   Phone: (310) 822-1511   EMail: Braden@ISI.EDUBraden                                                         [Page 38]

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