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Network Working Group                                             R. FoxRequest for Comments:  1106                                       Tandem                                                               June 1989TCP Big Window and Nak OptionsStatus of this Memo   This memo discusses two extensions to the TCP protocol to provide a   more efficient operation over a network with a high bandwidth*delay   product.  The extensions described in this document have been   implemented and shown to work using resources at NASA.  This memo   describes an Experimental Protocol, these extensions are not proposed   as an Internet standard, but as a starting point for further   research.  Distribution of this memo is unlimited.Abstract   Two extensions to the TCP protocol are described in this RFC in order   to provide a more efficient operation over a network with a high   bandwidth*delay product.  The main issue that still needs to be   solved is congestion versus noise.  This issue is touched on in this   memo, but further research is still needed on the applicability of   the extensions in the Internet as a whole infrastructure and not just   high bandwidth*delay product networks.  Even with this outstanding   issue, this document does describe the use of these options in the   isolated satellite network environment to help facilitate more   efficient use of this special medium to help off load bulk data   transfers from links needed for interactive use.1.  Introduction   Recent work on TCP has shown great performance gains over a variety   of network paths [1].  However, these changes still do not work well   over network paths that have a large round trip delay (satellite with   a 600 ms round trip delay) or a very large bandwidth   (transcontinental DS3 line).  These two networks exhibit a higher   bandwidth*delay product, over 10**6 bits, than the 10**5 bits that   TCP is currently limited to.  This high bandwidth*delay product   refers to the amount of data that may be unacknowledged so that all   of the networks bandwidth is being utilized by TCP.  This may also be   referred to as "filling the pipe" [2] so that the sender of data can   always put data onto the network and the receiver will always have   something to read, and neither end of the connection will be forced   to wait for the other end.   After the last batch of algorithm improvements to TCP, performanceFox                                                             [Page 1]

RFC 1106             TCP Big Window and Nak Options            June 1989   over high bandwidth*delay networks is still very poor.  It appears   that no algorithm changes alone will make any significant   improvements over high bandwidth*delay networks, but will require an   extension to the protocol itself.  This RFC discusses two possible   options to TCP for this purpose.   The two options implemented and discussed in this RFC are:   1.  NAKs      This extension allows the receiver of data to inform the sender      that a packet of data was not received and needs to be resent.      This option proves to be useful over any network path (both high      and low bandwidth*delay type networks) that experiences periodic      errors such as lost packets, noisy links, or dropped packets due      to congestion.  The information conveyed by this option is      advisory and if ignored, does not have any effect on TCP what so      ever.   2.  Big Windows      This option will give a method of expanding the current 16 bit (64      Kbytes) TCP window to 32 bits of which 30 bits (over 1 gigabytes)      are allowed for the receive window.  (The maximum window size      allowed in TCP due to the requirement of TCP to detect old data      versus new data.  For a good explanation please see [2].)  No      changes are required to the standard TCP header [6]. The 16 bit      field in the TCP header that is used to convey the receive window      will remain unchanged.  The 32 bit receive window is achieved      through the use of an option that contains the upper half of the      window.  It is this option that is necessary to fill large data      pipes such as a satellite link.   This RFC is broken up into the following sections:section 2 will   discuss the operation of the NAK option in greater detail,section 3   will discuss the big window option in greater detail.Section 4 will   discuss other effects of the big windows and nak feature when used   together.  Included in this section will be a brief discussion on the   effects of congestion versus noise to TCP and possible options for   satellite networks.Section 5 will be a conclusion with some hints   as to what future development may be done at NASA, and then an   appendix containing some test results is included.2.  NAK Option   Any packet loss in a high bandwidth*delay network will have a   catastrophic effect on throughput because of the simple   acknowledgement of TCP.  TCP always acks the stream of data that hasFox                                                             [Page 2]

RFC 1106             TCP Big Window and Nak Options            June 1989   successfully been received and tells the sender the next byte of data   of the stream that is expected.  If a packet is lost and succeeding   packets arrive the current protocol has no way of telling the sender   that it missed one packet but received following packets.  TCP   currently resends all of the data over again, after a timeout or the   sender suspects a lost packet due to a duplicate ack algorithm [1],   until the receiver receives the lost packet and can then ack the lost   packet as well as succeeding packets received.  On a normal low   bandwidth*delay network this effect is minimal if the timeout period   is set short enough.  However, on a long delay network such as a T1   satellite channel this is catastrophic because by the time the lost   packet can be sent and the ack returned the TCP window would have   been exhausted and both the sender and receiver would be temporarily   stalled waiting for the packet and ack to fully travel the data pipe.   This causes the pipe to become empty and requires the sender to   refill the pipe after the ack is received.  This will cause a minimum   of 3*X bandwidth loss, where X is the one way delay of the medium and   may be much higher depending on the size of the timeout period and   bandwidth*delay product.  Its 1X for the packet to be resent, 1X for   the ack to be received and 1X for the next packet being sent to reach   the destination.  This calculation assumes that the window size is   much smaller than the pipe size (window = 1/2 data pipe or 1X), which   is the typical case with the current TCP window limitation over long   delay networks such as a T1 satellite link.   An attempt to reduce this wasted bandwidth from 3*X was introduced in   [1] by having the sender resend a packet after it notices that a   number of consecutively received acks completely acknowledges already   acknowledged data.  On a typical network this will reduce the lost   bandwidth to almost nil, since the packet will be resent before the   TCP window is exhausted and with the data pipe being much smaller   than the TCP window, the data pipe will not become empty and no   bandwidth will be lost.  On a high delay network the reduction of   lost bandwidth is minimal such that lost bandwidth is still   significant.  On a very noisy satellite, for instance, the lost   bandwidth is very high (see appendix for some performance figures)   and performance is very poor.   There are two methods of informing the sender of lost data.   Selective acknowledgements and NAKS.  Selective acknowledgements have   been the object of research in a number of experimental protocols   including VMTP [3], NETBLT [4], and SatFTP [5].  The idea behind   selective acks is that the receiver tells the sender which pieces it   received so that the sender can resend the data not acked but already   sent once.  NAKs on the other hand, tell the sender that a particular   packet of data needs to be resent.   There are a couple of disadvantages of selective acks.  Namely, inFox                                                             [Page 3]

RFC 1106             TCP Big Window and Nak Options            June 1989   some of the protocols mentioned above, the receiver waits a certain   time before sending the selective ack so that acks may be bundled up.   This delay can cause some wasted bandwidth and requires more complex   state information than the simple nak.  Even if the receiver doesn't   bundle up the selective acks but sends them as it notices that   packets have been lost, more complex state information is needed to   determine which packets have been acked and which packets need to be   resent.  With naks, only the immediate data needed to move the left   edge of the window is naked, thus almost completely eliminating all   state information.   The selective ack has one advantage over naks.  If the link is very   noisy and packets are being lost close together, then the sender will   find out about all of the missing data at once and can send all of   the missing data out immediately in an attempt to move the left   window edge in the acknowledge number of the TCP header, thus keeping   the data pipe flowing.  Whereas with naks, the sender will be   notified of lost packets one at a time and this will cause the sender   to process extra packets compared to selective acks.  However,   empirical studies has shown that most lost packets occur far enough   apart that the advantage of selective acks over naks is rarely seen.   Also, if naks are sent out as soon as a packet has been determined   lost, then the advantage of selective acks becomes no more than   possibly a more aesthetic algorithm for handling lost data, but   offers no gains over naks as described in this paper.  It is this   reason that the simplicity of naks was chosen over selective acks for   the current implementation.2.1  Implementation details   When the receiver of data notices a gap between the expected sequence   number and the actual sequence number of the packet received, the   receiver can assume that the data between the two sequence numbers is   either going to arrive late or is lost forever.  Since the receiver   can not distinguish between the two events a nak should be sent in   the TCP option field.  Naking a packet still destined to arrive has   the effect of causing the sender to resend the packet, wasting one   packets worth of bandwidth.  Since this event is fairly rare, the   lost bandwidth is insignificant as compared to that of not sending a   nak when the packet is not going to arrive.  The option will take the   form as follows:      +========+=========+=========================+================+      +option= + length= + sequence number of      + number of      +      +   A    +    7    +  first byte being naked + segments naked +      +========+=========+=========================+================+   This option contains the first sequence number not received and aFox                                                             [Page 4]

RFC 1106             TCP Big Window and Nak Options            June 1989   count of how many segments of bytes needed to be resent, where   segments is the size of the current TCP MSS being used for the   connection.  Since a nak is an advisory piece of information, the   sending of a nak is unreliable and no means for retransmitting a nak   is provided at this time.   When the sender of data receives the option it may either choose to   do nothing or it will resend the missing data immediately and then   continue sending data where it left off before receiving the nak.   The receiver will keep track of the last nak sent so that it will not   repeat the same nak.  If it were to repeat the same nak the protocol   could get into the mode where on every reception of data the receiver   would nak the first missing data frame.  Since the data pipe may be   very large by the time the first nak is read and responded to by the   sender, many naks would have been sent by the receiver.  Since the   sender does not know that the naks are repetitious it will resend the   data each time, thus wasting the network bandwidth with useless   retransmissions of the same piece of data.  Having an unreliable nak   may result in a nak being damaged and not being received by the   sender, and in this case, we will let the tcp recover by its normal   means.  Empirical data has shown that the likelihood of the nak being   lost is quite small and thus, this advisory nak option works quite   well.3.  Big Window Option   Currently TCP has a 16 bit window limitation built into the protocol.   This limits the amount of outstanding unacknowledged data to 64   Kbytes.  We have already seen that some networks have a pipe larger   than 64 Kbytes.  A T1 satellite channel and a cross country DS3   network with a 30ms delay have data pipes much larger than 64 Kbytes.   Thus, even on a perfectly conditioned link with no bandwidth wasted   due to errors, the data pipe will not be filled and bandwidth will be   wasted.  What is needed is the ability to send more unacknowledged   data.  This is achieved by having bigger windows, bigger than the   current limitation of 16 bits.  This option to expands the window   size to 30 bits or over 1 gigabytes by literally expanding the window   size mechanism currently used by TCP.  The added option contains the   upper 15 bits of the window while the lower 16 bits will continue to   go where they normally go [6] in the TCP header.   A TCP session will use the big window options only if both sides   agree to use them, otherwise the option is not used and the normal 16   bit windows will be used.  Once the 2 sides agree to use the big   windows then every packet thereafter will be expected to contain the   window option with the current upper 15 bits of the window.  The   negotiation to decide whether or not to use the bigger windows takes   place during the SYN and SYN ACK segments of the TCP connectionFox                                                             [Page 5]

RFC 1106             TCP Big Window and Nak Options            June 1989   startup process.  The originator of the connection will include in   the SYN segment the following option:                    1 byte    1 byte      4 bytes              +=========+==========+===============+              +option=B + length=6 + 30 bit window +              +=========+==========+===============+   If the other end of the connection wants to use big windows it will   include the same option back in the SYN ACK segment that it must   send.  At this point, both sides have agreed to use big windows and   the specified windows will be used.  It should be noted that the SYN   and SYN ACK segments will use the small windows, and once the big   window option has been negotiated then the bigger windows will be   used.   Once both sides have agreed to use 32 bit windows the protocol will   function just as it did before with no difference in operation, even   in the event of lost packets.  This claim holds true since the   rcv_wnd and snd_wnd variables of tcp contain the 16 bit windows until   the big window option is negotiated and then they are replaced with   the appropriate 32 bit values.  Thus, the use of big windows becomes   part of the state information kept by TCP.   Other methods of expanding the windows have been presented, including   a window multiple [2] or streaming [5], but this solution is more   elegant in the sense that it is a true extension of the window that   one day may easily become part of the protocol and not just be an   option to the protocol.3.1  How does it work   Once a connection has decided to use big windows every succeeding   packet must contain the following option:        +=========+==========+==========================+        +option=C + length=4 + upper 15 bits of rcv_wnd +        +=========+==========+==========================+   With all segments sent, the sender supplies the size of its receive   window.  If the connection is only using 16 bits then this option is   not supplied, otherwise the lower 16 bits of the receive window go   into the tcp header where it currently resides [6] and the upper 15   bits of the window is put into the data portion of the option C.   When the receiver processes the packet it must first reform the   window and then process the packet as it would in the absence of the   option.Fox                                                             [Page 6]

RFC 1106             TCP Big Window and Nak Options            June 19893.2  Impact of changes   In implementing the first version of the big window option there was   very little change required to the source.  State information must be   added to the protocol to determine if the big window option is to be   used and all 16 bit variables that dealt with window information must   now become 32 bit quantities.  A future document will describe in   more detail the changes required to the 4.3 bsd tcp source code.   Test results of the window change only are presented in the appendix.   When expanding 16 bit quantities to 32 bit quantities in the TCP   control block in the source (4.3 bsd source) may cause the structure   to become larger than the mbuf used to hold the structure.  Care must   be taken to insure this doesn't occur with your system or   undetermined events may take place.4.  Effects of Big Windows and Naks when used together   With big windows alone, transfer times over a satellite were quite   impressive with the absence of any introduced errors.  However, when   an error simulator was used to create random errors during transfers,   performance went down extremely fast.  When the nak option was added   to the big window option performance in the face of errors went up   some but not to the level that was expected.  This section will   discuss some issues that were overcome to produce the results given   in the appendix.4.1  Window Size and Nak benefits   With out errors, the window size required to keep the data pipe full   is equal to the round trip delay * throughput desired, or the data   pipe bandwidth (called Z from now on).  This and other calculations   assume that processing time of the hosts is negligible.  In the event   of an error (without NAKs), the window size needs to become larger   than Z in order to keep the data pipe full while the sender is   waiting for the ack of the resent packet.  If the window size is   equaled to Z and we assume that the retransmission timer is equaled   to Z, then when a packet is lost, the retransmission timer will go   off as the last piece of data in the window is sent.  In this case,   the lost piece of data can be resent with no delay.  The data pipe   will empty out because it will take 1/2Z worth of data to get the ack   back to the sender, an additional 1/2Z worth of data to get the data   pipe refilled with new data.  This causes the required window to be   2Z, 1Z to keep the data pipe full during normal operations and 1Z to   keep the data pipe full while waiting for a lost packet to be resent   and acked.   If the same scenario in the last paragraph is used with the addition   of NAKs, the required window size still needs to be 2Z to avoidFox                                                             [Page 7]

RFC 1106             TCP Big Window and Nak Options            June 1989   wasting any bandwidth in the event of a dropped packet.  This appears   to mean that the nak option does not provide any benefits at all.   Testing showed that the retransmission timer was larger than the data   pipe and in the event of errors became much bigger than the data   pipe, because of the retransmission backoff.  Thus, the nak option   bounds the required window to 2Z such that in the event of an error   there is no lost bandwidth, even with the retransmission timer   fluctuations.  The results in the appendix shows that by using naks,   bandwidth waste associated with the retransmission timer facility is   eliminated.4.2  Congestions vs Noise   An issue that must be looked at when implementing both the NAKs and   big window scheme together is in the area of congestion versus lost   packets due to the medium, or noise.  In the recent algorithm   enhancements [1], slow start was introduced so that whenever a data   transfer is being started on a connection or right after a dropped   packet, the effective send window would be set to a very small size   (typically would equal the MSS being used).  This is done so that a   new connection would not cause congestion by immediately overloading   the network, and so that an existing connection would back off the   network if a packet was dropped due to congestion and allow the   network to clear up.  If a connection using big windows loses a   packet due to the medium (a packet corrupted by an error) the last   thing that should be done is to close the send window so that the   connection can only send 1 packet and must use the slow start   algorithm to slowly work itself back up to sending full windows worth   of data.  This algorithm would quickly limit the usefulness of the   big window and nak options over lossy links.   On the other hand, if a packet was dropped due to congestion and the   sender assumes the packet was dropped because of noise the sender   will continue sending large amounts of data.  This action will cause   the congestion to continue, more packets will be dropped, and that   part of the network will collapse.  In this instance, the sender   would want to back off from sending at the current window limit.   Using the current slow start mechanism over a satellite builds up the   window too slowly [1].  Possibly a better solution would be for the   window to be opened 2*Rlog2(W) instead of R*log2(W) [1] (open window   by 2 packets instead of 1 for each acked packet).  This will reduce   the wasted bandwidth by opening the window much quicker while giving   the network a chance to clear up.  More experimentation is necessary   to find the optimal rate of opening the window, especially when large   windows are being used.   The current recommendation for TCP is to use the slow start mechanism   in the event of any lost packet.  If an application knows that itFox                                                             [Page 8]

RFC 1106             TCP Big Window and Nak Options            June 1989   will be using a satellite with a high error rate, it doesn't make   sense to force it to use the slow start mechanism for every dropped   packet.  Instead, the application should be able to choose what   action should happen in the event of a lost packet.  In the BSD   environment, a setsockopt call should be provided so that the   application may inform TCP to handle lost packets in a special way   for this particular connection.  If the known error rate of a link is   known to be small, then by using slow start with modified rate from   above, will cause the amount of bandwidth loss to be very small in   respect to the amount of bandwidth actually utilized.  In this case,   the setsockopt call should not be used.  What is really needed is a   way for a host to determine if a packet or packets are being dropped   due to congestion or noise.  Then, the host can choose to do the   right thing.  This will require a mechanism like source quench to be   used.  For this to happen more experimentation is necessary to   determine a solid definition on the use of this mechanism.  Now it is   believed by some that using source quench to avoid congestion only   adds to the problem, not help suppress it.   The TCP used to gather the results in the appendix for the big window   with nak experiment, assumed that lost packets were the result of   noise and not congestion.  This assumption was used to show how to   make the current TCP work in such an environment.  The actual   satellite used in the experiment (when the satellite simulator was   not used) only experienced an error rate around 10e-10.  With this   error rate it is suggested that in practice when big windows are used   over the link, TCP should use the slow start mechanism for all lost   packets with the 2*Rlog2(W) rate discussed above.  Under most   situations when long delay networks are being used (transcontinental   DS3 networks using fiber with very low error rates, or satellite   links with low error rates) big windows and naks should be used with   the assumption that lost packets are the result of congestion until a   better algorithm is devised [7].   Another problem noticed, while testing the affects of slow start over   a satellite link, was at times, the retransmission timer was set so   restrictive, that milliseconds before a naked packet's ack is   received the retransmission timer would go off due to a timed packet   within the send window.  The timer was set at the round trip delay of   the network allowing no time for packet processing.  If this timer   went off due to congestion then backing off is the right thing to do,   otherwise to avoid the scenario discovered by experimentation, the   transmit timer should be set a little longer so that the   retransmission timer does not go off too early.  Care must be taken   to make sure the right thing is done in the implementation in   question so that a packet isn't retransmitted too soon, and blamed on   congestion when in fact, the ack is on its way.Fox                                                             [Page 9]

RFC 1106             TCP Big Window and Nak Options            June 19894.3  Duplicate Acks   Another problem found with the 4.3bsd implementation is in the area   of duplicate acks.  When the sender of data receives a certain number   of acks (3 in the current Berkeley release) that acknowledge   previously acked data before, it then assumes that a packet has been   lost and will resend the one packet assumed lost, and close its send   window as if the network is congested and the slow start algorithm   mention above will be used to open the send window.  This facility is   no longer needed since the sender can use the reception of a nak as   its indicator that a particular packet was dropped.  If the nak   packet is lost then the retransmit timer will go off and the packet   will be retransmitted by normal means.  If a senders algorithm   continues to count duplicate acks the sender will find itself   possibly receiving many duplicate acks after it has already resent   the packet due to a nak being received because of the large size of   the data pipe.  By receiving all of these duplicate acks the sender   may find itself doing nothing but resending the same packet of data   unnecessarily while keeping the send window closed for absolutely no   reason.  By removing this feature of the implementation a user can   expect to find a satellite connection working much better in the face   of errors and other connections should not see any performance loss,   but a slight improvement in performance if anything at all.5.  Conclusion   This paper has described two new options that if used will make TCP a   more efficient protocol in the face of errors and a more efficient   protocol over networks that have a high bandwidth*delay product   without decreasing performance over more common networks.  If a   system that implements the options talks with one that does not, the   two systems should still be able to communicate with no problems.   This assumes that the system doesn't use the option numbers defined   in this paper in some other way or doesn't panic when faced with an   option that the machine does not implement.  Currently at NASA, there   are many machines that do not implement either option and communicate   just fine with the systems that do implement them.   The drive for implementing big windows has been the direct result of   trying to make TCP more efficient over large delay networks [2,3,4,5]   such as a T1 satellite.  However, another practical use of large   windows is becoming more apparent as the local area networks being   developed are becoming faster and supporting much larger MTU's.   Hyperchannel, for instances, has been stated to be able to support 1   Mega bit MTU's in their new line of products.  With the current   implementation of TCP, efficient use of hyperchannel is not utilized   as it should because the physical mediums MTU is larger than the   maximum window of the protocol being used.  By increasing the TCPFox                                                            [Page 10]

RFC 1106             TCP Big Window and Nak Options            June 1989   window size, better utilization of networks like hyperchannel will be   gained instantly because the sender can send 64 Kbyte packets (IP   limitation) but not have to operate in a stop and wait fashion.   Future work is being started to increase the IP maximum datagram size   so that even better utilization of fast local area networks will be   seen by having the TCP/IP protocols being able to send large packets   over mediums with very large MTUs.  This will hopefully, eliminate   the network protocol as the bottleneck in data transfers while   workstations and workstation file system technology advances even   more so, than it already has.   An area of concern when using the big window mechanism is the use of   machine resources.  When running over a satellite and a packet is   dropped such that 2Z (where Z is the round trip delay) worth of data   is unacknowledged, both ends of the connection need to be able to   buffer the data using machine mbufs (or whatever mechanism the   machine uses), usually a valuable and scarce commodity.  If the   window size is not chosen properly, some machines will crash when the   memory is all used up, or it will keep other parts of the system from   running.  Thus, setting the window to some fairly large arbitrary   number is not a good idea, especially on a general purpose machine   where many users log on at any time.  What is currently being   engineered at NASA is the ability for certain programs to use the   setsockopt feature or 4.3bsd asking to use big windows such that the   average user may not have access to the large windows, thus limiting   the use of big windows to applications that absolutely need them and   to protect a valuable system resource.6.  References  [1]  Jacobson, V., "Congestion Avoidance and Control", SIGCOMM 88,       Stanford, Ca., August 1988.  [2]  Jacobson, V., and R. Braden, "TCP Extensions for Long-Delay       Paths", LBL, USC/Information Sciences Institute,RFC 1072,       October 1988.  [3]  Cheriton, D., "VMTP: Versatile Message Transaction Protocol",RFC1045, Stanford University, February 1988.  [4]  Clark, D., M. Lambert, and L. Zhang, "NETBLT: A Bulk Data       Transfer Protocol",RFC 998, MIT, March 1987.  [5]  Fox, R., "Draft of Proposed Solution for High Delay Circuit File       Transfer", GE/NAS Internal Document, March 1988.  [6]  Postel, J., "Transmission Control Protocol -  DARPA Internet       Program Protocol Specification",RFC 793, DARPA, September 1981.Fox                                                            [Page 11]

RFC 1106             TCP Big Window and Nak Options            June 1989  [7]  Leiner, B., "Critical Issues in High Bandwidth Networking",RFC1077, DARPA, November 1989.7.  Appendix   Both options have been implemented and tested.  Contained in this   section is some performance gathered to support the use of these two   options.  The satellite channel used was a 1.544 Mbit link with a   580ms round trip delay.  All values are given as units of bytes.   TCP with Big Windows, No Naks:               |---------------transfer rates----------------------|   Window Size |  no error  |  10e-7 error rate | 10e-6 error rate |   -----------------------------------------------------------------     64K       |   94K      |      53K          |      14K         |   -----------------------------------------------------------------     72K       |   106K     |      51K          |      15K         |   -----------------------------------------------------------------     80K       |   115K     |      42K          |      14K         |   -----------------------------------------------------------------     92K       |   115K     |      43K          |      14K         |    -----------------------------------------------------------------     100K      |   135K     |      66K          |      15K         |   -----------------------------------------------------------------     112K      |   126K     |      53K          |      17K         |   -----------------------------------------------------------------     124K      |   154K     |      45K          |      14K         |   -----------------------------------------------------------------     136K      |   160K     |      66K          |      15K         |   -----------------------------------------------------------------     156K      |   167K     |      45K          |      14K         |   -----------------------------------------------------------------                                Figure 1.Fox                                                            [Page 12]

RFC 1106             TCP Big Window and Nak Options            June 1989   TCP with Big Windows, and Naks:               |---------------transfer rates----------------------|   Window Size |  no error  |  10e-7 error rate | 10e-6 error rate |   -----------------------------------------------------------------     64K       |   95K      |      83K          |      43K         |   -----------------------------------------------------------------     72K       |   104K     |      87K          |      49K         |   -----------------------------------------------------------------     80K       |   117K     |      96K          |      62K         |   -----------------------------------------------------------------     92K       |   124K     |      119K         |      39K         |   -----------------------------------------------------------------     100K      |   140K     |      124K         |      35K         |   -----------------------------------------------------------------     112K      |   151K     |      126K         |      53K         |   -----------------------------------------------------------------     124K      |   160K     |      140K         |      36K         |   -----------------------------------------------------------------     136K      |   167K     |      148K         |      38K         |   -----------------------------------------------------------------     156K      |   167K     |      160K         |      38K         |   -----------------------------------------------------------------                                Figure 2.   With a 10e-6 error rate, many naks as well as data packets were   dropped, causing the wild swing in transfer times.  Also, please note   that the machines used are SGI Iris 2500 Turbos with the 3.6 OS with   the new TCP enhancements.  The performance associated with the Irises   are slower than a Sun 3/260, but due to some source code restrictions   the Iris was used.  Initial results on the Sun showed slightly higher   performance and less variance.Author's Address   Richard Fox   950 Linden #208   Sunnyvale, Cal, 94086   EMail: rfox@tandem.comFox                                                            [Page 13]

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