Weight
- This article is about how heavy things are. For the treasure which is a weight, seeDoomsday Apparatus.
Weight is a major mechanic of thePikmin series. Liftable objects weigh some number of carrying units, and in order tocarry them, enoughPikmin must be directed to the object in order to support its weight. Someobstacles, such asseesaw blocks, also involve weight.
Measuring weight[edit]
The weight of objects is measured in arbitrary weight units, with most Pikmin types able to carry exactly 1 weight unit. Smaller objects tend to have lower weights and larger objects tend to have higher weights. Weights above 15 usually come in multiples of 5.
In the main series ofPikmin games, most Pikmin types can carry 1 weight unit, whilePurple Pikmin can carry 10 weight units. InPikmin Bloom, carrying strengths are slightly different – most Pikmin types can still carry 1 weight unit, but Purple Pikmin can carry 5 andRock Pikmin can carry 3.
In order tocarry an object, there must be Pikmin attempting to lift it with a total carrying strength greater than or equal to the object's weight. If there are any less than this, the object will stay put.
Weight is clearly indicated in theHUD, through numbers that appear above the object when Pikmin are carrying or trying to carry it (or when the cursor is placed over it, inPikmin 3 Deluxe). InPikmin andPikmin 2, the top number indicates the weight and the bottom number represents the strength of the Pikmin, to visually symbolize Pikmin lifting the object's weight. In all later games (including ports), the bottom number indicates the weight and the top number represents the strength of the Pikmin, following the actual convention for writing fractions. InHey! Pikmin, the same information is indicated through dots that are filled up as Pikmin are thrown onto the object.
Pikmin and leaders[edit]
Pikmin andleaders also have weights, and these are used for weight-detectingobstacles. Most Pikmin types weigh 1 unit, except forPurple Pikmin which weigh 10. The weight of a leader is inconsistent and depends on the game and the situation. When a leaderlies down, they weigh 4 units inPikmin and 1 unit inPikmin 2. When a leader stands on aseesaw block orelevator platform, they weigh 0 units inPikmin 2 and 1 unit inPikmin 3. InPikmin 3, when unconscious leaders are carried at some points in the story, they weigh 5 units.Castaways inPikmin 4 consistently weigh 3 units.
Dynamic weights[edit]
- Main article:Treasure#Dynamic weights.
InPikmin 2, sometreasures dropped bybosses will sometimes change their weight to match the size of the player'ssquad. This happens if the treasure's weight is greater than the number of Pikmin the player has in the cave when the boss is defeated.
Real-world values[edit]
Weight units do not represent a consistent amount of mass. An object's weight is more dependent on its general size and what is needed for gameplay purposes, rather than being based on a real-world weight. There are two treasures that do show their weight, theDoomsday Apparatus and theGolden Vaulting Table, a 1-kilogram dumbbell and 1-kilogram golden bar, respectively. They both weigh 1000 weight units, hinting that each weight unit is equal to 1 gram, but other treasures in bothPikmin 2 andPikmin 4 easily disprove this; for example, theProton AA weighs 6 units, while actual AA batteries weigh as much as 25 grams, and theTelekinesis Detector andConnection Detector weigh 10 units each, while actual Joy-Cons weigh as much as 48 or 52 grams, respectively. Thus, there is no real-world value of a weight unit.
Weight as an obstacle[edit]
Weight is sometimes used inobstacles.Cardboard boxes,paper bags,iron blocks, andiron balls all require a certain number of Pikmin to push on the obstacle in order to pass it, and this pushing strength is measured in weight units, with each Pikmin (and in some cases, each leader) pushing the obstacle with its own weight.Seesaw blocks andelevator platforms use weight in a more complex way, with weight being able to be applied to both sides of a scale.
InPikmin 2, heavy weights are sometimes used as an obstacle, due to the presence ofPurple Pikmin, which can carry 10 units and weigh 10 units themselves. Some treasures weigh more than 100 weight units, and due to the100 Pikmin limit, Purple Pikmin must be used to carry them because of their increased strength. Somebags also take more than the strength of 100 Pikmin to compress, meaning Purple Pikmin are required.
Dandori stages[edit]
Weight is used to measure a player's score inPikmin 4'sDandori Challenges andDandori Battles. When carried back to theS.S. Beagle orOnion respectively, each object is worth the same number of
Dandori points as its total weight. This means that, for example, aBulborb is worth 10 points and a pile ofgold nuggets is worth as many points as its number of fragments.
Metric weight inPikmin Bloom[edit]
- Main article:Expedition#Weight.
InPikmin Bloom, items collectable onexpeditions have their weight indicated in grams. This metric weight has nothing to do with the weight of the item in carrying units. Forfruits, it indicates how muchnectar the fruit will provide. Forseedlings and gift boxes, it has no functionality.
Names in other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| Peso | Weight |
