Pikmin 2

Secret Testing Range

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Secret Testing Range
Secret Testing Range.jpg
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The following article or section containsguides.
The strategies shown are just suggestions.

TheSecret Testing Range is the twenty-fifth level inPikmin 2'sChallenge Mode. One of the more difficult challenges, both sublevels involve fighting enemies that attack using weaponry, culminating with a battle against aMan-at-Legs.

Contents

Sublevel 1[edit]

Be on guard the moment the challenge begins; in all likelihood, the twoGatling Groinks will immediately detect you. If you're unable get them to turn around, your best bet is to use yourPurple Pikmin to attempt to stun them. Using your sprays is tempting but refrain – they're much better suited for fighting the boss on the next sublevel.

One of the Gatling Groinks hasThe Key, while the other drops a treasure. Once you get The Key, leave before they revive, or alternatively, harvest both of their bodies and do a sweep of the sublevel for the handful of treasure, including most notably aLustrous Element inside aIridescent Glint Beetle.

Generate sample map →

Technical sublevel information
Internal cave namech_MUKI_houdai
"Main" object maximum(?)3
"Treasure" object maximum(?)4
"Gate" object maximum(?)0
Dead endunit probability(?)0
Number of rooms(?)1
Corridor-to-room ratio(?)0
Escapegeyser(?)No
Clogged hole(?)No
Cave units file(?)1_units_houdai_metal.txt
Lighting file(?)houdai_light.ini
Background(?)build (P2 VRBOX build.png steel)
Cave units(?)
item_cap_metal
way3_metal
way4_metal
wayl_metal
way2_metal
way2x2_metal
Dead end with itemThree-way crossingFour-way crossingTurning corridorCorridorLong corridor
room_houdai_1_metal
Man-at-Legs dry arena
Detailed object list
The game spawns these "main" objects:
IDObjectAmountFall methodSpawn location
1Gatling Groink Gatling Groink (free)1None"Special" enemy spots
-The Key The KeyCarried inside entry with ID 1
2Gatling Groink Gatling Groink (free)1None"Special" enemy spots
-Stone of Glory Stone of GloryCarried inside entry with ID 2
3Iridescent Glint Beetle Iridescent Glint Beetle1None"Hard" enemy spots
-Lustrous Element Lustrous ElementCarried inside entry with ID 3
Then it spawns these "decoration" objects:
IDObjectAmountFall methodSpawn location
4Glowstem Glowstem (red)5NonePlant spots
5Glowstem Glowstem (green)5NonePlant spots
Then it spawns these "treasure" objects:
IDObjectAmountFall methodSpawn location
6Dream Architect Dream Architect1NoneTreasure spots
7Prototype Detector Prototype Detector1NoneTreasure spots
8Cosmic Archive Cosmic Archive1NoneTreasure spots
9Glee Spinner Glee Spinner1NoneTreasure spots
For details on how objects are spawned, and how some may fail to spawn, seehere.

Sublevel 2[edit]

The second sublevel of the Secret Testing Range.
The second floor of the level.
See also:Man-at-Legs strategy.

This sublevel is very difficult. You'll have to go up against aMan-at-Legs in a submerged arena not unlike the encounter in theHole of Heroes. Seeing as you only have tenBlue Pikmin, a conventional fight will last quite a while. Instead, consider attempting to lure it out of the water so your full squad can hurt it. Once it's in a position where all of your Pikmin can attack it,petrifying it and then sprayingultra-spicy spray should allow you to do a fair bit of damage before it thaws.

Assuming you handled the first sublevel relatively quickly, you should have five or six minutes to defeat the Man-at-Legs; play conservatively if you're going for a pink flower, but keep an eye on the timer.

Once the Man-at-Legs is dead, collect The Key. If you have any time left, you may wish to circle the sublevel to collect the various treasures – all pieces ofR.O.B.

The music on this sublevel, a remix ofMetal 2, is unique and does not play anywhere else in the entire game.

Generate sample map →

Technical sublevel information
Internal cave namech_MUKI_houdai
"Main" object maximum(?)7
"Treasure" object maximum(?)5
"Gate" object maximum(?)0
Dead endunit probability(?)0
Number of rooms(?)1
Corridor-to-room ratio(?)0
Escapegeyser(?)Yes
Clogged hole(?)No
Cave units file(?)1_units_houdai2_metal.txt
Lighting file(?)houdai_light.ini
Background(?)ice (P2 VRBOX ice.png icy cavern)
Cave units(?)
item_cap_metal
way3_metal
way4_metal
wayl_metal
way2_metal
way2x2_metal
Dead end with itemThree-way crossingFour-way crossingTurning corridorCorridorLong corridor
room_houdai2_1_metal
Man-at-Legs watery arena
Detailed object list
The game spawns these "main" objects:
IDObjectAmountFall methodSpawn location
1Man-at-Legs Man-at-Legs1None"Hard" enemy spots
-The Key The KeyCarried inside entry with ID 1
4Fire geyser Fire geyser2NoneCave unit seams
5Poison emitter Poison emitter2NoneCave unit seams
6Electrical wire Electrical wire2NoneCave unit seams
Then it spawns these "decoration" objects:
IDObjectAmountFall methodSpawn location
2Glowstem Glowstem (red)3NonePlant spots
3Glowstem Glowstem (green)3NonePlant spots
Then it spawns these "treasure" objects:
IDObjectAmountFall methodSpawn location
7Remembered Old Buddy Remembered Old Buddy1NoneTreasure spots
8Fond Gyro Block Fond Gyro Block1NoneTreasure spots
9Lost Gyro Block Lost Gyro Block1NoneTreasure spots
10Favorite Gyro Block Favorite Gyro Block1NoneTreasure spots
11Memorable Gyro Block Memorable Gyro Block1NoneTreasure spots
Then it spawns these "dead end" objects:
IDObjectAmountFall methodSpawn location
12Egg Egg1NoneDead ends
For details on how objects are spawned, and how some may fail to spawn, seehere.

Names in other languages[edit]

LanguageNameMeaningNotes
Flag of Japan Japanese秘密兵器実験場?Secret Weapon Testing Zone
Flag of Québec French (NoA)Camp d'entraînementTraining camp
Flag of France French (NoE)Camp d'EntraînementTraining Camp
Flag of Germany GermanGeheimes TestgeländeSecret Testing Range
Flag of Italy ItalianArea collaudi segretiSecret testing area
Flag of South Korea Korean비밀 병기 실험장
Bimil Byeong-gi Silheomjang
Secret Weapon Testing Zone
Flag of Mexico Spanish (NoA)Zona de Pruebas SecretasSecret Testing ZoneThis name implies the tests are secret, not the zone.

Trivia[edit]

See also[edit]

Pikmin 2 Challenge Mode locations
Explorer's CaveNovice TrainingLost Toy BoxCreator's GardenGreen Hole
Hot HouseBrawny AbyssRed ChasmTrampled GardenTwilight Garden
Cryptic CavernConcrete MazeCollector's RoomDweevil NestCavernous Abyss
Snack PitThree Color TrainingHazard TrainingCave of SnarlsThe Giant's Bath
Rumbling GrottoSubterranean LairHidden GardenAbduction DenSecret Testing Range
Breeding GroundCave of PainBully DenSniper RoomEmperor's Realm
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