Orange Bulborb
TheOrange Bulborb (テンテンチャッピー?, lit.: "Restless Chappy") is anenemy that first debuted inPikmin 2, making further appearances inPikmin 3 andPikmin 4. Compared to normalBulborbs, Orange Bulborbs have brown skin, bloodshot yellow eyes, and an orange backside with brown spots.
Orange Bulborbs are extremely light sleepers. As such, they will detectPikmin and leaders and attack much sooner than othergrub-dogs. Their detection range is approximately the same as thecursor's range in the both the Gamecube games and theSwitch ports, assuming motion controls are off. As such, it is nearly impossible to ambush an Orange Bulborb, even when attacking directly from behind. They also have slightly more health compared to theirBulborb brethren; all of these factors combine to make them dangerous opponents.
While rather common enemies inPikmin 2, they are much rarer in the following games, often only appearing a few times throughout thecampaign. They tend to be slightly more common inMission Mode,Dandori Battles, andDandori Challenges, however.
Stats[edit]
| Game | Weight | Max. carriers | Seeds | Value | Health | Regen. |
|---|---|---|---|---|---|---|
| 10 | 20 | 12 | 850 | 2.55 HP/s | ||
| 10 | 20 (normally) | 15 | 1800 | No | ||
| 10 | 20 | 12 | 1800 | No |
Behavior[edit]
Orange Bulborbs are, like theBulborb, nocturnal creatures and sleep in mainly underground areas, but can still be found above ground. In the main series of games, this exposes them to being swarmed by Pikmin. However, due to their high-strung nature, they will wake up more often as they can sense both Pikmin and Leaders if too close. They will also chase the Pikmin or Leader for a longer distance compared to a regular Bulborb.
Once awoken, the Orange Bulborb behaves identically to any other adult Bulborb species, rushing towards any nearby Pikmin or leader to try and eat them. If it manages to reach any Pikmin, it will stand up to eat them; otherwise it will attempt to attack again after tripping. If there are multiple Pikmin attacking the creature all at once, it will shake itself to throw Pikmin off of itself and try to eat more Pikmin.
If there is nothing to attack or eat, it will look around, return to its territory, and fall back asleep. InPikmin 4, they will often fall asleep on the spot after losing their target, instead of returning to their starting location.
Exclusively inPikmin 3, their eyes are a weak point: throwing a Pikmin at them will cause the Orange Bulborb to panic, forcing it to stop whatever it was doing (even if it was in the middle of eating Pikmin) to shake off all of its attackers.
Locations[edit]
Strategy[edit]
The following article or section containsguides. |
If a large group ofPurple Pikmin is available, simply rain them down on the Orange Bulborb. Even with the Bulborb's head start, it will very likely be stun-locked and die before it can meaningfully react. This process will be noticeably simpler if playing on theWii port or theSwitch port: In these versions, the cursor's range is much greater than the GameCube versions, allowing one to pummel it with virtually zero risk. However, motion controls will have to be enabled on the Switch port to get this effect.
If Purple Pikmin arenot available, the battle will be significantly trickier. Attacking an adult grub-dog from the front is always ill-advised, as it will almost certainly bite back, and given how quickly Orange Bulborbs wake up, it is very likely that it will consume quite a few Pikmin before perishing. If at all possible, approaching it from the back is recommended; while it will quickly wake up, likely before you can start throwing, it still will take quite a bit of damage and will be preoccupied with shaking the initial salvo off, hopefully minimizing losses.
If positioned in a way where a frontal assault is the only possible option,dismiss the Pikmin and wake it up with a loneleader. Immediately flee from it so that it turns around and falls back asleep, allowing for a shot at it's back. As with all Bulborbs, the animation where it yawns and falls back asleep cannot be interrupted, so gathering the Pikmin and attacking during that period will allow for an uninterrupted assault, hopefully killing it before it can shake them off.
InPikmin 3, the Orange Bulborb retains all of its traits fromPikmin 2, but now has a new weakness. As with allgrub-dogs in 3, their eyes are weak points; tossing a Pikmin at them will cause the Bulborb to panic, interrupting anything it was doing (including eating Pikmin), making a frontal assault potentially viable with decent accuracy. Bomb rocks are also effective if one is in a rush or wishes to minimize risk; it only takes one detonation to kill it.
The lone Orange Bulborb in theTropical Wilds is generally the only one that needs to be killed if going for allfruits – the group of three near thePortable Sunset in theTwilight River can be completely bypassed by lifting the nearby bamboo gate. The aforementioned Tropical Wilds Orange Bulborb sleeps facing away from the gate it guards. Given the disastrous potential of a frontal attack, either use a bomb rock to neutralize it, or purposefully wake it up and retreat away from it. When it falls back asleep, it will do sofacing the gate, exposing its back and leaving it completely open.
Biology[edit]
Orange Bulborbs are quite similar in design to the regular Bulborb, which is a creature with one of the most diverse physiology in the Pikmin series. They possess traits similar to those of amphibians, reptiles, and mammals. Orange Bulborbs have large bulbous eyes set in stalks, as opposed to the compound eyes of most insects. The eyes of the creature are described by Olimar as being yellow in color as well as being bloodshot, giving it it’s more high-strung nature
Olimar mentions Bulborbs having a set of mandibles, which can also be seen in the Orange Bulborb. Mandibles are a pair of appendages near an insect's mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely saber-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots.
No true Dwarf Orange Bulborbs are known to exist. While Orange Bulborbs very commonly sleep nearbreadbug mimics that look similar to them, this could simply be the Orange Bulborb mistaking the breadbug mimic as its own young. Given Olimar's notes on theAlbino Dwarf Bulborb suggest that it is "impossible to tellwhich subspecies" a particular Albino Dwarf Bulborb might mature into until the second molt, it is likely that true Dwarf Orange Bulborbs do exist, but simply have not been seen.
Notes
Olimar's notes
Louie's notes
Alph's comments
“Structural flaw: eyeballs, back
Weight: 10
“Structural flaw: eyeballs, back
Weight: 10
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Orange Bulborb
Oculus kageyamii orangium
Grub-dog family
“Orange Bulborb
Oculus kageyamii orangium
Grub-dog family
Pikmin 2 Nintendo Player's Guide[edit]
Pikmin 3 Prima Guide[edit]
Dalmo's notes[edit]
Olimar's notes (Pikmin 4)[edit]
Louie's notes (Pikmin 4)[edit]
Technical information[edit]
| Pikmin 2 technical information(?) | |||
|---|---|---|---|
| Internal name | bluechappy | ||
| Global properties(List) | |||
| ID | Japanese comment | Property | Value |
| s000 | friction(not used) | Friction | 0.5 |
| s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
| s002 | faceDirAdjust | Unknown | 0.25 |
| s003 | accel | Acceleration | 0.1 |
| s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
| fp00 | ライフ | HP | 850 |
| fp01 | マップとの当り | Unknown (related to slopes) | 40 |
| fp02 | ダメージスケールXZ | Horizontal damage scale | 0.3 |
| fp03 | ダメージスケールY | Vertical damage scale | 0.3 |
| fp04 | ダメージフレーム | Damage scale duration | 0.35 |
| fp05 | 質量 | Unknown (weight?) | 0.1 |
| fp06 | 速度 | Move speed | 115 |
| fp08 | 回転速度率 | Rotation acceleration | 0.4 |
| fp09 | テリトリー | Territory radius | 400 |
| fp10 | ホーム範囲 | "Home" radius | 15 |
| fp11 | プライベート距離 | "Private" radius | 70 |
| fp12 | 視界距離 | Sight radius | 500 |
| fp13 | 視界角度 | FOV | 90 |
| fp14 | 探索距離 | Unknown (exploration radius?) | 500 |
| fp15 | 探索角度 | Unknown (exploration angle?) | 90 |
| fp16 | 振り払い率 | Successful shake rate | 1 |
| fp17 | 振り払い力 | Shake knockback | 120 |
| fp18 | 振り払いダメージ | Shake damage | 1 |
| fp19 | 振り払い範囲 | Shake range | 40 |
| fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 75 |
| fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
| fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 80 |
| fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 35 |
| fp24 | 攻撃力 | Attack damage | 10 |
| fp25 | 視界高 | Unknown (height visibility?) | 50 |
| fp26 | 探索高 | Unknown (exploration height?) | 50 |
| fp27 | ライフの高さ | HP wheel height | 90 |
| fp28 | 回転最大速度 | Rotation speed | 4 |
| fp29 | 警戒時間 | Unknown (warning time?) | 3 |
| fp30 | 警戒ライフ | Unknown | 30 |
| fp31 | ライフ回復率 | Regeneration rate | 0.0001 |
| fp32 | LOD半径 | Off-camera radius | 40 |
| fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 50 |
| fp34 | ピクミンとのあたり | Pikmin damage radius | 30 |
| fp35 | 石化時間 | Petrification duration | 1 |
| fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
| fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
| fp38 | 地震気絶時間 | Purple Pikmin stuntime | 5 |
| ip01 | 振り払い打撃A | Shake mode 1 – hit count | 6 |
| ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 5 |
| ip03 | 振り払い打撃B | Shake mode 2 – hit count | 12 |
| ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 10 |
| ip05 | 振り払い打撃C | Shake mode 3 – hit count | 17 |
| ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 20 |
| ip07 | 振り払い打撃D | Shake mode 4 – hit count | 22 |
| Specific properties | |||
| ID | Japanese comment | Property | Value |
| fp01 | 足元範囲 | Determines rotation speed while standing (lower values give faster rotations) | 30 |
| fp02 | 白ピクミン毒 | White Pikmin poison damage | 425 |
| fp03 | 目覚め距離 | Wake up distance | 130 |
| Pikmin 3 technical information(?) | |
|---|---|
| Internal name | chappy (tenten) |
| HP | 1800 |
| Rock Pikminthrow hits to kill | 40 |
| White Pikmin ingestions to kill | 5 |
| Bomb rock explosions to kill | 1 |
| Bomb rock ingestions to kill | 1 |
| Number of direct hits on top to kill | 0 |
| Damage toleaders | 20 |
| Territory radius | 400 |
| Mission Mode value | 50 |
Other information[edit]
- Size: Body length:90mm, as per thee-card
- Pikmin 2 Piklopedia number: #3
- Pikmin 4 Piklopedia number: #6
- This enemy triggers theAuto Target Lock note in theRescue Journal
Naming[edit]
- See more:Grub-dog family#Naming.
- Common name: Orange Bulborbs. They are distinguished from the remaining Bulborbs by being orange, hence their name.
- Japanese nickname:テンテンチャッピー?.テンテン? has the dual meaning of輾転? (lit.: "tossing and turning (in bed)") and点々? (lit.: "many dots"), and may also allude toテントウムシ? (lit.: "ladybug").チャッピー? (lit.: "Chappy") is Japanese for "Bulborb".
- Japanese name:ダイダイデメマダラ?, lit.: "Spotted Orange Bug-eye".
- Scientific name:Oculus kageyamii orangium.Oculus kageyamii is the species name for the Bulborbs, andorangium is similar to the English word "orange".
- Internal names: Internally, they are called
bluechappyinPikmin 2 due to the fact thatyellow and blue Bulborbs were planned to exist during development, but over time the blue Bulborb got changed into the Orange Bulborb. InPikmin 3, this enemy is internally recognized as being the same as the Bulborb, so its internal name ischappy, but when it needs to be distinguished, it is calledtenten, over its Japanese name. InPikmin 4, it is changed toTENTENCHAPPY, which matches its Japanese common name. - Prerelease: None.
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| テンテンチャッピー? Tenten Chappī | Restless Chappy | "Chappy" is the Japanese name for Bulborb | |
(traditional) | 點點恰比 Diǎndiǎn Qiàbǐ | Tiny-Speckled Chappy | "Qiàbǐ" is the Chinese (traditional) name for Bulborb |
(simplified) | 点点恰比 Diǎndiǎn Qiàbǐ | Tiny-Speckled Chappy | "Qiàbǐ" is the Chinese (simplified) name for Bulborb |
| Oranje bulborb | Orange bulborb | ||
| Bulborbe Orange Bulborbe orange (Pikmin 4) | Orange Bulborb Orange bulborb (Pikmin 4) | "Bulborbe" is the French name for Bulborb | |
| Orangefarbener Punktkäfer (Pikmin 2) Oranger Punktkäfer (Pikmin 2 (Nintendo Switch),Pikmin 3,Pikmin 4) | Orange-Colored Bulborb (Pikmin 2) Orange Bulborb (Pikmin 2 (Nintendo Switch),Pikmin 3,Pikmin 4) | "Punktkäfer" is the German name for Bulborb | |
| Coleto Arancione Coleto arancione (Pikmin 4) | Orange Bulborb Orange bulborb (Pikmin 4) | "Coleto" may come from"boletus" (Latin for mushroom), as a bulborb's spots resemble those found on certain mushrooms "Coleto" is the Italian name for both Bulborb and Bulbear | |
| 무당차피 Mudang-Chapi | Ladybug Chappy | "무당" is short for "무당벌레" (ladybug) | |
| Bulbolho laranja | Orange bulbeye | "Bulbolho" is a portmanteau of"bulbo" (bulb) and"olho" (eye) "Bulbolho" is the Brazilian Portuguese name for Bulborb | |
| Bulbo naranja | Orange bulb | "Bulbo" is the Spanish name for Bulborb |
Gallery[edit]
Pikmin 2[edit]
ThePiklopedia icon of the Orange Bulborb inthe Nintendo Switch version ofPikmin 2.
Pikmin 3[edit]
An Orange Bulborb mid-bite. It is biting someBlue Pikmin.
An Orange Bulborb exploding after eating abomb rock. Notice how it turns blue.
Pikmin 4[edit]
A sleeping Orange Bulborb seen inPikmin 4'sPiklopedia.
A sleeping Orange Bulborb in theKingdom of Beasts.
An Orange Bulborb in1st Story: Bulblaxes.
An Orange Bulborb as seen in the "Flarlic"comic.
Other[edit]
The Orange Bulborb'se-card, #03 (2nd blue card).
Trivia[edit]
- Strangely, despite being established as extremely light sleepers, Orange Bulborbs will not wake up if aSpotty Bulbear bumps against them inPikmin 2. This is particularly odd as all othergrub-dogs will wake up under the same circumstance. This discrepancy can primarily be seen in sublevel 9 of theHole of Heroes, which contains every adult grub-dog in the game.
- An Orange Bulborb and Spotty Bulbear also coexist on sublevel 2 of theEmperor's Realm, allowing this behavior to be witnessed.
- Despite never appearing in anynight expeditions inPikmin 4, Orange Bulborbs can be viewed at night in the Piklopedia. They deal a unique amount of damage to theTricknoll, destroying it in 7 hits.
- This scenario is especially unique, because the Orange Bulborbs in question are always awake. All Orange Bulborbs in the series are found asleep, so the Piklopedia entry is the only place to see a permanently awake Orange Bulborb.
- Olimar's notes for the Orange Bulborb notably contain a typo throughout much of the series ("... a garish color pattern, with deep orange body [...]"). While initially fixed in the EuropeanNew Play Control! Pikmin 2 release, it was unfixed for all versions ofPikmin 3 Deluxe, until finally being fixed in all regions inPikmin 4.
See also[edit]
| Pikmin 2enemies |
|---|
| Pikmin 3enemies |
|---|
| Pikmin 4enemies |
|---|
- Pikmin 2
- Pikmin 3
- Pikmin 4
- Grub-dog family
- Pikmin 2 enemies
- Pikmin 3 enemies
- Pikmin 4 enemies
- Pikmin-eating enemies
- Wistful Wild
- Frontier Cavern
- Bulblax Kingdom
- Snagret Hole
- Shower Room
- Hole of Heroes
- Dream Den
- Tropical Wilds
- Twilight River
- Kingdom of Beasts
- Pikmin 2 Challenge Mode
- Mission Mode
- Side Stories
- Bingo Battle
- Dandori Challenge
- Dandori Battle
- Trial of the Sage Leaf