Pikmin 4

Dandori Battle

From Pikipedia, the Pikmin wiki
Jump to navigationJump to search
Map icon for Dandori Battles in Pikmin 4.
The map icon for Dandori Battles.

Dandori Battles (ダンドリバトル?, lit.: "Dandori Battle") are specialcaves inPikmin 4. While accessed from theareas inStory Mode, they function more like an alternative game mode, similar to2-Player Battle inPikmin 2 andBingo Battle inPikmin 3. There is also a mode accessed from thetitle screen that allows players to play Dandori Battles without any relation to Story Mode.

In Dandori Battles, the player (marked with blue) competes against their opponent (marked with pink) to see who can earn the most points, which are noted with a symbol resembling the letter D:Dandori. Carryingtreasures,pellets andenemies to the player's designatedOnion earns the player points based on theirweight, so that, for example, aBulborb is worth 10 points and pile ofGold Nuggets is worth as many points as its number of fragments. The player with the most points when the timer runs out is declared the winner. Both participants use the same type of Pikmin. Unlike in other game modes,Onions in a Dandori Battle produce live Pikmin that do not go through thesprout stage.

Contents

Stages[edit]

There are 6 stages in Dandori Battle. They all have the same layout each time they are played.

ImageNameDefaultPikminDandori levelTime limit
Overview shot of Trial RunTrial RunRed Pikmin14:00
Overview shot of Battle in a BoxBattle in a BoxIce Pikmin25:00
Overview shot of Dandori CastleDandori CastleYellow Pikmin35:00
Overview of the fourth Dandori Battle.Leafy ShowdownRock Pikmin47:00
Overview of the fifth Dandori Battle.Hot Sandy DuelRed Pikmin55:00
An overview of the sixth Dandori Battle.Final BattleWinged Pikmin57:00

Story Mode[edit]

InStory Mode, thePikmin used are notthe player character's, but rather are given to them at the start of the battle for that battle only. Anything collected is also not carried over after the battle. Each stage is ranked with a "Dandori Level" of 1 to 5, indicating the level of difficulty.

For the purpose of the game's overarching mission, the player must compete in Dandori Battles and win in order to be rewarded with acastaway that their opponent took possession of. Once that happens, the cave is closed and cannot be re-entered. However, after rescuingCorgwin, these battles can be replayed from theRescue Command Post. To reach the main story's conclusion, the player must earn a bronze medal or higher in all 6 battles.

Medals[edit]

The player can earn medals based on how their score compares to their opponent. Only a bronze medal is required to win the battle, which involves simply having more points than the opponent, but silver, gold, and platinum medals can also be earned based on the size of the lead the player has upon the battle's end.

  • Bronze: Win the battle (by at least 1 point).
  • Silver: Win by at least 30 points.
  • Gold: Win by at least 60 points.
  • Platinum: Win by at least 100 points.

Locations[edit]

There is 1 Dandori Battle cave perarea in Story Mode, but each stage is played sequentially and not tied to the area they are entered from. Below is a list of every Dandori Battle cave entrance available and how to access them.

The player must complete the battles in the first three areas in any order to unlockHero's Hideaway. From there, each area's Dandori Battle cave will need to be completed to unlock the next area (or in thePrimordial Thicket's case, theCavern for a King). While the first 3 stages can be played in any of the first 3 areas, the player can only enter Leafy Showdown in Hero's Hideaway, Hot Sandy Duel in Giant's Hearth, and Final Battle in Primordial Thicket.

Settings[edit]

The battles available in Story Mode have different settings to those available in the multiplayer settings. All of the player's abilities will be available. The opposing captain and Moss, however, have preset abilities:

  • Trial Run: The player starts with 10 Pikmin, Olimar starts with 5 Pikmin, and Moss has Buff Lv. 3. The stage uses Red Pikmin.
  • Battle in a Box: The player starts with 5 Pikmin, Olimar starts with 5 Pikmin, and Moss has Super Buff Lv. 1. The stage uses Ice Pikmin.
  • Dandori Castle: The player starts with 5 Pikmin, Olimar starts with 10 Pikmin, and Moss has Super Buff Lv. 2. The stage uses Yellow Pikmin.
  • Leafy Showdown: The player starts with 5 Pikmin, Olimar starts with 15 Pikmin, and Moss has Swallow. The stage uses Rock Pikmin.
  • Hot Sandy Duel: The player starts with 5 Pikmin, Louie starts with 15 Pikmin, and Moss has Swallow. The stage uses Red Pikmin.
  • Final Battle: The player starts with 5 Pikmin, Louie starts with 20 Pikmin, and Moss has Swallow. The stage uses Winged Pikmin.

Get Help[edit]

In Story Mode, if the player fails to earn a bronze medal,Dingo will offer to complete the challenge for them. If the player selects "Get Help" from the following menu, he will proceed to do so (shown with a blank screen, text boxes, and random sound effects), and the victory cutscene will play like normal as if the player had completed it themselves.

This feature is only available if Dingo has been rescued, and if the player goes through with his assistance, the player will not be awarded any medals until they replay it themselves. Dingo cannot help the player inLeafy Showdown, which must be cleared manually.

Dandori Battle mode[edit]

Dandori Battle mode is a mode selectable from thetitle screen. Here, the player can challenge a second player or a computer-controlled player to a round of Dandori Battle. When challenging the computer, it is also possible for two players to team up, with the second player using the Pebble Pitcher similar to multiplayer in Story Mode. The options for player settings, presented upon selecting the mode from the title screen, are "P1 vs. CPU", "P1 vs. P2", and "P1 & P2 vs. CPU".

The same 6 maps fromStory Mode are available to play on, however they must all be unlocked by playing the stage before it at least once (similar toBingo Battle). OnlyTrial Run is unlocked by default. Levels are unlocked simply by finishing a battle, regardless of who wins. In order to unlock a stage, no matter what the current Story Mode progress is, the previous map must be completed first. For example, completing Trial Run twice does not unlock Dandori Castle. For asymmetric maps, the side of the map each player starts on can vary.

In addition to any of the 3 createdplayer characters from the player's Story Mode save files,Shepherd andCollin are playable, all only for Player 1. Olimar is the Player 2 character, and Louie can be unlocked for Player 2 after battling him in a Dandori Battle in any file of the main story. If a Dandori Battle is played beforecreating a character on any save file, only Collin and Shepherd are playable for Player 1, and Olimar is only playable for Player 2.

This mode allows several settings to be customized, unlike the battles in Story Mode:

  • Player Settings allows the player to select which characters are on each side;
    • For the blue team, the options are the custom characters present in each save file, Collin, and Shepherd.
    • For the red team, whether player or computer controlled, the options are Olimar and Louie. Louie must be unlocked by advancing far enough into story mode.
  • Battle Settings allows the player to choose;
    • Which of the 8 main Pikmin types appears in the battle. The default Pikmin type is the one present in the Story Mode encounter.
    • Toggle Bonus Finds on or off. They are on by default.
    • Toggle Mystery Capsules on or off. They are on by default.
    • Toggle Sneak Bombs on or off. They are on by default.
  • Difficulty allows the player to select how much of an advantage each side will get, between 5 options;
    • Super Sweet gives the player 50 Pikmin, 5 free Mystery Capsule spins, and their pup will have the Swallow skill.
    • Kinda Sweet gives the player 25 Pikmin, 2 free Mystery Capsule spins, and their pup will have Super Buff Lv. 2.
    • Normal gives the player 10 Pikmin, and their pup will have Super Buff Lv. 1.
    • Kinda Spicy gives the player 5 Pikmin, and their pup will have Buff Lv. 3.
    • Ultra Spicy gives the player 1 Pikmin, their pup will have Buff Lv. 2, and they will not have access to the Charging Horn.

In this mode, the shortcut buttons are fixed to the defaults, and are mostly unbound except for the following (sideways Joy-Con does not have any bound shortcuts):

Bonus Finds[edit]

The following article or section is in need of assistance from someone who playsPikmin 4.
Particularly: What score difference and Pikmin difference is required for one player to get a higher multiplier than the other?

During a battle, certain types of treasures or enemies will beBonus Finds, where they will be worth more points than usual. The normal number of points that that object gives will be multiplied by a number from 2 to 5. Bonus Finds are random and can be any object currently in the stage except aGolden Sniffer or aDandorium weight.

At the start of the battle, there will be one type of Bonus Find with a 2x multiplier. At some point during the battle (the time varies by stage), a second Bonus Find will be added with a 3x multiplier. If all objects of one type of Bonus Find are collected, that Bonus Find will be rerolled to be something else. When the second Bonus Find is added or when a Bonus Find is rerolled, if one player's score is considerably lower than the other, the lower-scoring player will get a larger multiplier than the higher-scoring player (3x instead of 2x, or 5x instead of 3x).

In Story Mode, the Bonus Find feature is introduced inBattle in a Box and applies to all later stages. It can be toggled for any stage in Dandori Battle mode.

Mystery Capsules[edit]

A close-up view of a Mystery Capsule in Pikmin 4.
A Mystery Capsule.

Mystery Capsules are special items that appear around a stage throughout a battle, and are spheres with a yellow base and transparent top with a blue question mark inside. Collecting one by walking into it or having a Pikmin carry it to the player or Oatchi/Moss will give that player a random powerup. Powerups can then be used by pressingthe Y Button on the Switch. Up to 5 powerups can be stored but only the type of item shown in theHUD can be used. 1 or more Mystery Capsules can spawn in the stage every 30 seconds.

In Story Mode, Mystery Capsules are introduced inDandori Castle and appear in all later stages. They can be toggled for any stage in Dandori Battle mode.

IconNameDescription
Icon for the Quick Pik Dandori Battle powerup from Pikmin 4.Quick PikAdds tenPikmin to the player's squad, of the Pikmin type used in the battle.
Icon for the Quick Glow Pik Dandori Battle powerup from Pikmin 4.Quick Glow PikAdds fiveGlow Pikmin to the player's squad.
Icon for the Lightning Shock from Pikmin 4.Lightning ShockCauses aLightning Shock to strike at the opponent, and stuns all enemies in the stage.
Icon for the Mine from Pikmin 4.MineGives the player aMine.
Icon for the Trackonator from Pikmin 4.TrackonatorGives the player aTrackonator.
Icon for the Bewilder Bomb Dandori Battle powerup from Pikmin 4.Bewilder BombMakes anink drop fall on the opponent, knocking them down and making their Pikmin and space dogpanic.
Icon for the Rock Storm Dandori Battle powerup from Pikmin 4.Rock StormMakesboulders fall at the opponent's location.
Icon for the Warp Dandori Battle powerup from Pikmin 4.WarpWarps the opponent to a random location on the map.
Ultra-spicy spray P4 icon.pngUltra-Spicy SprayUses anultra-spicy spray on all the player's Pikmin.

Sneak Bombs[edit]

A picture of the Sneak bomb
A Sneak Bomb.

TheSneak Bomb is a unique item that spawns at a random location a few minutes into the battle (the time varies by stage). It resembles abomb rock, but is larger and sits on a wooden platform. It can be carried towards an opponent's Onion, and upon reaching the Onion, it will explode and cause that Onion's player to lose points. The number of points lost to a Sneak Bomb is proportional to the victim's score.

The points lost to a Sneak Bomb will be ejected asDandorium weights, which can be carried back to either Onion. These weights are solid and bronze-colored, with each one featuring a numerical label that indicates itsweight. The weight of each individual weight can be 5, 10, or 20. If the Sneak Bomb goes inside of the Onion of a player with 0 points, a Dandorium weight of 5 pops out and the targeted player's points stay at 0. Additionally, no matter how high the target score, the player whose Onion was detonated will not lose more than 100 points.

Sneak Bombs weigh 5 units with a maximum carrier count of 10. They have a uniqueradar map icon.

In Story Mode, Sneak Bombs are introduced inLeafy Showdown and appear in all later stages. They can be toggled for any stage in Dandori Battle mode.

Object spawning[edit]

The following article or section is in need of assistance from someone who playsPikmin 4.
Particularly: Work out more of the rules controlling respawning.

Objects can spawn during the middle of a Dandori Battle. While most objects spawn at the start of the battle, some objects will spawn at specific times during the battle to add more objects to the stage, and some objects will respawn some time after they have been removed from the area. Defeated enemies may respawn and collected treasures may reappear, depending on how recently they were defeated or collected and what other objects are nearby. Some objects will not respawn.

Gallery[edit]

  • The Sneak Bomb as seen on the results screen.

    The Sneak Bomb as seen on the results screen.

  • The Mystery Capsule as seen on the Tablet's Radar Map.

    The Mystery Capsule as seen on theTablet's Radar Map.

  • A Bonus Find granting a larger multiplier to the losing side of a match.

    A Bonus Find granting a larger multiplier to the losing side of a match.

  • An Onion expelling Dandorium following the attack of a Sneak Bomb.

    An Onion expelling Dandorium following the attack of a Sneak Bomb.

Trivia[edit]

Names in other languages[edit]

The following article or section needs help from someone who cantranslate Japanese/Chinese/Dutch/Italian/Spanish/Portuguese text.

LanguageNameMeaning
Flag of Japan Japaneseダンドリバトル?
Dandori Batoru
Dandori Battle
Flag of the Republic of China (Taiwan) Chinese
(traditional)
當多慮對戰
Flag of China Chinese
(simplified)
当多虑对战
dāngduōlǜduìzhàn
Dandori Battle
Flag of the Netherlands DutchDandori-duelDandori duel
Flag of France FrenchDuel DandoriDandori duel
Flag of Germany GermanDandori-DuellDandori Duel
Flag of Italy ItalianBattaglia DandoriDandori battle
Flag of South Korea Korean계획력 배틀
Gyehoeglyeog Baeteul
Planning Battle
Flag of Brazil PortugueseBatalha DandoriDandori Battle
Flag of Spain SpanishBatalla DandoriDandori battle
Flag of Denmark DanishDandori-kampDandori Battle
Flag of Finland FinnishDandori-taisteluDandori Battle
Flag of Sweden SwedishDandori-stridDandori Battle
Bonus Finds
LanguageNameMeaning
Flag of Japan Japaneseプレミア品?
Flag of the Republic of China (Taiwan) Chinese
(traditional)
頂級品
Flag of China Chinese
(simplified)
顶级品
Flag of the Netherlands DutchPremieschat
Flag of France FrenchBonus
Flag of Germany GermanBonus-ObjekteBonus Finds
Flag of Italy ItalianBonus
Flag of South Korea Korean프리미엄 품목
Peulimieom Pummog
Premium Items
Flag of Brazil PortugueseBônusBonus
Flag of Spain SpanishObjetos con bonus
Mystery Capsule
LanguageNameMeaning
Flag of Japan Japaneseハテナカプセル?
Flag of the Republic of China (Taiwan) Chinese
(traditional)
問號膠囊
Flag of China Chinese
(simplified)
问号胶囊
Flag of the Netherlands DutchVerrassingsbol
Flag of France FrenchCapsules-surprisesSurprise capsule
Flag of Germany GermanZufallskapselnRandom Capsules
Flag of Italy ItalianCapsula misteriosa
Flag of South Korea Korean물음표 캡슐
Mul-Eumpyo Kaebsyul
Question-Mark Capsule
Flag of Brazil PortugueseCápsula misteriosa
Flag of Spain SpanishCápsulas sorpresa
Sneak Bomb
LanguageNameMeaning
Flag of Japan Japanese逆転バクダン?
Flag of the Republic of China (Taiwan) Chinese
(traditional)
逆轉炸彈
Flag of China Chinese
(simplified)
逆转炸弹
Flag of the Netherlands DutchDwarsboombom
Flag of France FrenchBombe perfideSneaky bomb
Flag of Germany GermanFiesbombeNasty Bomb
Flag of Italy ItalianBombe subdole
Flag of South Korea Korean역전 폭탄
Yeogjeon Pogtan
Reversal Bomb
Flag of Brazil PortugueseRevirabombas
Flag of Spain SpanishBomba tramposa

Dandori Battle exclusive items

Flag of Japan JapaneseEnglishFlag of the Republic of China (Taiwan) Chinese
(traditional)
Flag of China Chinese
(simplified)
Flag of the Netherlands DutchFlag of France FrenchFlag of Germany GermanFlag of Italy ItalianFlag of South Korea KoreanFlag of Brazil PortugalFlag of Spain Spanish
ピクミンプラスQuick Pik皮克敏增加皮克敏增加Bonus-PikminBonus de PikminPikmin-PlusPiù Pikmin피크민 플러스
Pikeumin Peulleoseu
PikminadorPikminador
ヒカリピクミンプラスQuick Glow Pik發光皮克敏增加发光皮克敏增加Bonus-gloei-PikminBonus de Pikmin luisantsLeucht-Pikmin-PlusPiù Pikmin iridescenti반짝 피크민 플러스
Banjjag Pikeumin Peulleoseu
Pikminador pirilampoPikminador luminoso
びっくりスモークBewilder Bomb驚嚇煙霧惊吓烟雾PanieknevelBombe-paniquePanikrauchBomba panico깜짝 연기
Kkamjjag Yeongi
Fumaça desorientadoraHumo frenético
ラクセキRock Storm落石落石RotsenregenChute de pierresFelssturmCaduta massi낙석
Nagseog
Chuva de pedraLluvia de rocas
ワープWarp傳送传送TeleportatieTéléportationTeleporterDistorsione spaziale워프
Wopeu
Distorção espacialDistorsión espacial

See also[edit]

Game modes
PikminStory Mode •Challenge Mode
Pikmin 2Story Mode •Challenge Mode •2-Player Battle
Pikmin 3Story Mode •Mission Mode •Side Stories •Bingo Battle
Pikmin 4Story Mode •Dandori Challenge •Dandori Battle •Night expedition •Olimar's Shipwreck Tale
Hey! PikminStory Mode •Pikmin Park
Retrieved from "https://www.pikminwiki.com/index.php?title=Dandori_Battle&oldid=345727"
Categories:
Meta categories: