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Area selection menu

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Thearea selection menu, also called theworld map, is amenu that allows the player to select anarea to explore. In the main series ofPikmin games, it appears before the start of eachday, and provides information on each area so the player can make the best choice on which one to select. It only shows areas that have been unlocked, and thus changes appearance over the course of the game. As a major part ofStory Mode, the area selection menu is much more detailed than most other menus, and it provides access to various features, such as thePiklopedia, to give the player a rest in between days.

Contents

Pikmin[edit]

Area selection menu
Pikmin area selection.jpg
Accessed fromSaved game selection menu,Day results menu
Provides access toOlimar's voyage log menu, Story Mode gameplay
MusicView

InPikmin, the area selection menu contains an aerial view of a section of thePikmin planet, with bubbles on top in set locations representingareas. By movingthe Control Stick on the GameCube controller /the Control Stick on the Nunchuk /the Left Stick on the Switch (dual Joy-Con), theS.S. Dolphin and theOnions will fly between the bubbles. Pressingthe A Button on the GameCube controller /the A Button on the Wii Remote /the A Button on the Switch while over one of the bubbles, and then confirming that in a message box, will select the area, bringing up theloading screen.

Various information is shown about the currently-selected area and the current state of the game. The top-left of the screen says the name of the area. A preview image appears on the right side of the screen, as well as some stars that represent the area'sship parts. A gray star indicates an uncollected part, and a yellow one indicates a part that has been collected. The bottom of the screen shows the total number of salvaged ship parts, and the total number ofPikmin of each type in the Onions. In the top-right corner, a day counter can be seen, much like the one on the in-gameHUD. On the bottom-right, a box tells the player that they can pressthe Y Button on the GameCube controller /the Plus Button on the Wii Remote /the + Button on the Switch to openOlimar's voyage log. The player may also pressSTART/PAUSE on the GameCube controller /the Minus Button on the Wii Remote /the - Button on the Switch to open a message box, asking them if they want to remain or return to thetitle screen.

Pikmin 2[edit]

Area selection menu
Pikmin 2 area selection.jpg
Accessed fromSaved game selection menu,Day results menu
Provides access toPiklopedia and Treasure Hoard menus, Story Mode gameplay
MusicArea selection

InPikmin 2, the area selection menu contains an aerial view of a section of thePikmin planet, with yellow markers on top in set locations representingareas. By movingthe Control Stick on the GameCube controller /the Control Stick on the Nunchuk /the Left Stick on the Switch (dual Joy-Con), theHocotate ship (in the color it appears in-game) and theOnions will fly between the markers. Pressingthe A Button on the GameCube controller /the A Button on the Wii Remote /the A Button on the Switch while over one of the markers, and then confirming that in a message box, will select the area, bringing up theloading screen.

The top of the screen contains general information about thesaved game. In the center, there is a display of the total number ofPokos the player has collected in thatsaved game. (Before repaying the debt, this appears as a proportion out of 10000.) On the sides, there are indicators that pressingthe L Button on the GameCube controller /the + Control Pad left on the Wii Remote /the Left Directional Button on the Switch (dual Joy-Con) opens thePiklopedia and pressingthe R Button on the GameCube controller /the + Control Pad right on the Wii Remote /the Right Directional Button on the Switch (dual Joy-Con) opens theTreasure Hoard.

The bottom of the screen contains information about the area that is currently selected. This includes the area's name, and the number of treasures collected in the above-ground part of the area and in each of the area'scaves. (Before repaying the debt, just the number of collected treasures is displayed, but after repaying the debt, the number of collected treasures and the total number of treasures are displayed.) If all treasures in a cave or above-ground area have been collected, the number will sparkle. There is also aday counter. The player can pressSTART/PAUSE on the GameCube controller /the Plus Button on the Wii Remote /the + Button on the Switch to open a prompt, asking them if they wish to remain in this menu or go to thetitle screen.

Pikmin 3[edit]

Area selection menu

Pikmin 3 area selection menu FO.jpg

The area selection menu in Pikmin 3 Deluxe, with all areas unlocked.

Accessed fromDay selection menu,Day results menu
Provides access toKopPad,Talk, Story mode gameplay,Options menu (Pikmin 3 Deluxe only)
MusicS.S. Drake

InPikmin 3, the area selection menu takes place inside theS.S. Drake, with a 3D globe ofPNF-404 on a large monitor.Areas are represented by continents on the globe, with outlines and a marker on each one.the L Stick on the Wii U GamePad /the Control Stick on the Nunchuk /the Left Stick on the Switch (dual Joy-Con) /the Directional Buttons on the Switch (dual Joy-Con) can be used to move the cursor between areas, and pressingthe A Button on the Wii U GamePad /the A Button on the Wii Remote /the A Button on the Switch /the Right button on the Switch (Joy-Con's face buttons) will select it, bringing the cursor to a large "Land" button on the bottom right. Selecting the Land button will start theday in the selected area, bringing up theloading screen.

(There are some details to the way areas are selected. The cursor can also be moved to the Land button with the stick. InStylus Mode, areas and buttons can also be selected by tapping them. InPikmin 3, moving the cursor around doesn't automatically select areas, but inPikmin 3 Deluxe, it does. The cursor can only be moved to areas that have been unlocked; the appearance of the globe is different depending on how many areas are available.)

Some additional buttons are present in this menu. A large "To Earlier Day" button in the bottom left returns to theday selection menu when selected. InPikmin 3 Deluxe, this button can also be reached by pressingthe B Button on the Switch /the Bottom button on the Switch (Joy-Con's face buttons), and there is also a pop-up to confirm the player's choice. In addition, after rescuingCaptain Charlie inPikmin 3 Deluxe, a new gold button on the bottom of the map labeled "To Assignment" appears. Selecting it takes the player directly to theSide Stories menu. This option remains on every futuresave file after being unlocked, even before Charlie is saved.

In this menu, the player can pressthe + Control Pad up on the Wii U GamePad /the Minus Button on the Wii Remote /the Y Button on the Switch /the Left button on the Switch (Joy-Con's face buttons) to open aTalk (or Check in) conversation; this causes the camera to zoom out to view the Koppaites talking. This button prompt is shown on-screen. InPikmin 3 Deluxe, additional button prompts are shown:the - Button on the Switch will open the KopPad (with the area shown on theradar being the current selected area), andthe + Button on the Switch will open thepause menu. (In the originalPikmin 3, the KopPad is shown on the GamePad at all times, unless in GamePad-only mode, which will instead have a button in the top-left to open it.)

The menu also displays some additional information. On top of the map is a box in the top left with the name of the selected area, a box on the top right with the currentday and amount ofjuice left, and a box in the bottom right with a slideshow of images of the selected area (the images shown are 3 preset images per area and the last 3 photos taken in that area with theKopPad Camera in the current playthrough) and a numerical display of thefruits collected in the area (and how many fruits there are in the area, if that information has been unlocked).

If a major story event happened on the previous day, the Koppaites will talk about it before the menu can be used. In addition, afterLouie is saved for the first time, the menu will be skipped altogether, as Louie lands the ship in theGarden of Hope. When a new area is unlocked, there will also be a cutscene highlighting the new area, and the appearance of the globe will change after that.

Pikmin 4[edit]

Area selection menu

A screenshot showing the normal area selection menu

The area selection menu for night expeditions

The area selection menu in Olimar's Shipwreck Tale in Pikmin 4.

Accessed fromRescue Command Post
Provides access toGameplay

InPikmin 4, there are 3 different area selection menus that can be accessed by talking to different characters in theRescue Command Post. Each of these menus has the title "Select Area to Explore" at the top of the screen, and each has the same layout, with options on the left side of the screen and information about those options on the right side of the screen. Each of these menus can be closed by pressingthe B Button on the Switch /the Bottom button on the Switch (Joy-Con's face buttons).

By talking toCollin, the normal area selection menu can be accessed, for exploring an area during the day. The left side of the screen lists the name and percentage of progress in each area, with a flower icon on the left side of the name if the area is 100% completed.the Left Stick on the Switch (dual Joy-Con) /the Directional Buttons on the Switch (dual Joy-Con) can be used to change which area is highlighted, and pressingthe A Button on the Switch /the Right button on the Switch (Joy-Con's face buttons), and then confirming that in a message box, will select the highlighted area. The right side of the screen contains information about the highlighted area, with an image of the area that changes every few seconds, a map that shows the area's location on the world map, the wild Pikmin types in the area, the number of rescues, treasures, and Onions the player has collected in the area, and a comment from Collin. By pressingthe Y Button on the Switch /the Left button on the Switch (Joy-Con's face buttons), the player can view details of the caves in the area, with all information on the right side of the screen except for the image replaced with a list of caves showing the percentage of progress in each cave and on the surface of the area. If an area has not previously been visited, no images or wild Pikmin types are shown and cave details cannot be viewed.

By talking toYonny, the area selection menu fornight expeditions can be accessed. The left side of the screen lists the name of each area, with a flower icon on the left side of the name if all night expeditions in the area have been successfully completed.the Left Stick on the Switch (dual Joy-Con) /the Directional Buttons on the Switch (dual Joy-Con) can be used to change which area is highlighted. Pressingthe A Button on the Switch /the Right button on the Switch (Joy-Con's face buttons) to select the area will bring up another menu for selecting a base within that area, which contains the name of each base, the danger level of that base's night expedition, and a flower icon if that base's night expedition has been completed. Selecting a base, and then confirming that in a message box, will select that base's night expedition. The right side of the screen for selecting an area contains information about the highlighted area, with an image of the area at night, a map that shows the area's location on the world map, the name of each base that has a night expedition with a flower icon next to the name if that base's night expedition has been completed, and a comment from Yonny. If an area has not previously been visited at night, the image isn't shown.

By talking toOlimar andselecting a day, the area selection menu forOlimar's Shipwreck Tale can be accessed. The left side of the screen lists the name of each area, with a flower icon on the left side of the name if all ship parts in the area have been collected. Above the list, the total number of ship parts collected is shown, and at the bottom of the list there is a "Rewind and Retry" option which returns to the day selection menu.the Left Stick on the Switch (dual Joy-Con) /the Directional Buttons on the Switch (dual Joy-Con) can be used to change which area is highlighted, and pressingthe A Button on the Switch /the Right button on the Switch (Joy-Con's face buttons), and then confirming that in a message box, will select the highlighted area. The right side of the screen shows the number of days left and contains information about the highlighted area, with an image of the area that changes every few seconds, a map that shows the area's location on the world map, the number of ship parts and Onions the player has collected in the area, and a comment from Olimar.

Hey! Pikmin[edit]

Sector selection menu
Sector 1 on the world map.
Brilliant Garden selected.
Accessed fromSaved game selection menu
Provides access toArea selection menu,Pikmin Park,Fragment of Hope
MusicSector selection
Area selection menu
Sector 1, Brilliant Garden, as seen in the area selection menu having been 100% completed.
As seen in theBrilliant Garden.
Accessed fromSector selection menu
Provides access toLogs menu,Options menu,Pikmin Park, Mostareas
MusicBrilliant Garden area selection,Verdant Waterfront area selection,Sparkling Labyrinth area selection,Ravaged Rustworks area selection,Leafswirl Lagoon area selection,Sweltering Parchlands area selection,Snowfall Field area selection,Lushlife Murk area selection

Hey! Pikmin does not havedays, so the area selection menu appears in between levels. It has 2 distinct parts: a sector selection menu for selecting asector, and an area selection menu for selecting an area within the sector. Each sector has a separate area selection menu, except forThe Final Stretch, which only has 1 area and skips the menu as a result.

The sector selection menu shows a globe of theHey! Pikmin planet on the bottom screen, which can be orbited around by dragging the3DS Stylus stylus on the touch screen. Each sector is represented by a large landmass on the planet with a colored outline around it. The sector number is indicated above the landmass in a rounded box in the same color as the outline. Only sectors that are mostly visible from the current viewing angle have their numbers visible. Upon tapping a sector's continent or box, the top screen, which shows a closer view of the planet from a low angle, will quickly pan to show the sector selected, along with its name. Upon tapping the sector again, the area selection menu for that sector will be opened. The top screen also shows the text "Select Sector", the total amount ofSparklium collected, and the number oftreasures collected in that sector. The bottom screen has a button to return to thetitle screen.

The area selection menu is like a traditional level map. It shows the areas within the sector as large colored bubbles on top of a landscape background on the bottom screen. Each bubble shows which treasures have been collected in the area as small icons which can be grey dots (for an uncollected treasure) or yellow stars (for a collected treasure), and also shows the area's number.Secret Spots are shown on the map as small purple bubbles, andSparklium Springs are shown as small blue bubbles. Lines of white dots connect the areas, and smaller yellow dots connect the areas to Secret Spots or Sparklium Springs. Tapping a bubble will select it, placing a cursor over it, and tapping it again will confirm it, entering the area. The top screen shows an animated background representing the currently selected area, as well as the currently-selected area's name, and icons of the treasures collected there. The bottom screen has buttons to return to the sector selection menu, view thelogs, open theoptions menu, scan anamiibo, and enter thePikmin Park. The top screen also shows the text "Select Area", the sector number, and the total amount of Sparklium collected.

Each sector has a color on the sector selection menu, and a similar color is used for the area bubbles on the area selection menu. TheBrilliant Garden is green, theVerdant Waterfront is blue, theSparkling Labyrinth is purple, theRavaged Rustworks is yellow, theLeafswirl Lagoon is orange, theSweltering Parchlands is red, theSnowfall Field is light blue, theLushlife Murk is pink, andThe Final Stretch is dark red.

Gallery[edit]

Pikmin[edit]

Pikmin 2[edit]

  • The background of Pikmin 2's area selection menu.

    The background ofPikmin 2's area selection menu.

  • The background of the area selection menu without any of the areas' textures.

    The background of the area selection menu without any of the areas' textures.

  • The Valley of Repose's selection menu texture.

    TheValley of Repose's selection menu texture.

  • The Awakening Wood's selection menu texture.

    TheAwakening Wood's selection menu texture.

  • The Perplexing Pool's selection menu texture.

    ThePerplexing Pool's selection menu texture.

  • The Wistful Wild's selection menu texture.

    TheWistful Wild's selection menu texture.

Pikmin 3[edit]

Pikmin 4[edit]

  • The background of Pikmin 4's area selection menu.

    The background ofPikmin 4's area selection menu.

  • The background of the night expedition area selection menu.

    The background of thenight expedition area selection menu.

Hey! Pikmin[edit]

Trivia[edit]

Pikmin 2's Area selection menu on day 1000. Notice the "000" bubble.
Day 1000 on thePikmin 2 area selection menu. Notice the "000" bubble.
  • Theday counter bubble inPikmin 2 can only contain 3 digits, so if the current day is greater than 999, it will not display properly.
  • InPikmin's area selection menu, the name of the currently chosen area displays in front of the S.S. Dolphin and Onions, as seen when the player selectsThe Distant Spring. However, the day counter, a similar HUD element, displays behind the vessels, as seen whenThe Final Trial is chosen.
  • Pressingthe Minus Button on the Wii Remote inNew Play Control! Pikmin 2's area selection menu will cause the Wii Remote's speaker to sound a "boing!" sound, same as the one heard when picking an invalid number of Pikmin from theOnion menu.
  • In the area selection menu and2-Player Battle menu ofPikmin andPikmin 2, it is possible to press the whistle button to abort an area selection, provided the small animated ship or Onions have yet to land.
  • Shooting stars occasionally fall in the background of the area selection menu inPikmin andPikmin 2. When the final area is being unlocked, several shooting stars in a row appear for some seconds.
  • The two source photos used for the main landmass explored inPikmin andPikmin 2 and the distant island housing The Final Trial inPikmin are both located in the Japanese region of Hokkaido, Japan's northernmost and second largest island. The source photo used for the central landmass is of nondescript forests and plains near the east sea of Japan and, and out of view from the photo, the Shakotan River,[1] while the distant island's source photo is of Lake Mashu and Mount Kamui.[2]
  • Pikmin 3's area selection menu contains several pieces of text in theinterstellar alphabet.

See also[edit]

References[edit]


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was afeatured article from February 1st, 2023 to April 2nd, 2023.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.
Menus
PikminArea selection •Challenge Mode •Challenge results •Day results •Final Analysis •High scores •Olimar's monitor •Olimar's voyage log •Onion •Options •Pause •Saved game selection •Title screen
Pikmin 22-Player Battle •Area selection •Bonuses •Cave confirmation •Challenge Mode •Challenge results •Day results •High scores •Onion •Options •Pause •Piklopedia and Treasure Hoard •Saved game selection •Title screen
Pikmin 3Area selection •Bingo Battle •Day results •Day selection •Final Report •High scores •KopPad •Mission Mode •Mission results •Onion •Pause •Saved game selection •Side Stories •Title screen
Pikmin 4Area selection •Cave confirmation •Dandori Battle •Dandori Challenge results •Day results •Day selection •Final Report •Gallery •Gameplay Guide •High scores •Onion •Options •Rescue Database screen •Tablet •Title screen
Hey! PikminArea selection •Area results •Logs •Options •Pause •Saved game selection •Title screen
Loading screen •Minor menus •Pikmin Bloom interface
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