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Developers | |
---|---|
Black Isle Studios | |
Publishers | |
2002-2006 | Interplay Entertainment |
2006-2012 | Atari |
2012-present | Hasbro |
Engines | |
Infinity | |
Release dates | |
Windows | August 27, 2002 |
macOS (OS X) (Cider) | April 17, 2014[1] |
Reception | |
Metacritic | 83 |
Taxonomy | |
Monetization | One-time game purchase,Expansion pack |
Modes | Singleplayer,Multiplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view,Isometric |
Controls | Multiple select,Point and select |
Genres | RPG |
Themes | Fantasy |
Series | Icewind Dale |
Icewind Dale | |
---|---|
Subseries ofDungeons & Dragons | |
Icewind Dale | 2000 |
Icewind Dale II | 2002 |
Icewind Dale: Enhanced Edition | 2014 |
Warnings
Icewind Dale II is asingleplayer andmultiplayerbird's-eye view andisometricRPG game in theIcewind Dale series.
General information
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Pre-packaged originally withWineD3D, switched to DDrawCompat on November 13, 2024. Includes the Adventure Pack expansion. |
Delete/rename video files[2] |
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|
Increase cache size |
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|
System | Location |
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Windows | <path-to-game>\icewind2.ini[Note 1] <path-to-game>\Keymap.ini[Note 1] |
macOS (OS X) |
System | Location |
---|---|
Windows | <path-to-game>\mpsave\[Note 1] |
macOS (OS X) |
System | Native | Notes |
---|---|---|
GOG Galaxy |
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | UseWidescreen mod. UI does not scale and the camera gets zoomed out more the higher the resolution is (zooming in is not possible), so everything becomes very small at high resolutions. | ||
Multi-monitor | UseWidescreen mod. | ||
Ultra-widescreen | UseWidescreen mod. UI does not scale and the camera gets zoomed out more the higher the resolution is (zooming in is not possible), so everything becomes very small at high resolutions. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See theglossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See theglossary page for potential workarounds. | ||
Vertical sync (Vsync) | See theglossary page for potential workarounds. | ||
60 FPS and120+ FPS | 30 FPS default cap. Frame rate is tied directly to the game's clock and changing it will change the game speed. | ||
High dynamic range display (HDR) |
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Related only to the scroll speed. | |
Mouse input in menus | ||
Keyboard andmouse prompts | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
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Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, sound effects, voice, music, movie | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Alt-tabbing crashes the game without a DirectDraw wrapper[citation needed]; always muted when using a DirectDraw wrapper, but doing so with fullscreen will still only display the game. | |
EAX support | ||
Royalty free audio |
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only (Score 190 covermount) | |||
French | ||||
German | ||||
Polish | ||||
Russian | 1) Official localization byAkella – retail and GOG.com versions. 2) Official localization by1C-SoftClub - retail only | |||
Russian | Fan translation by prowler;download. |
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 6 | Co-op | ||
Online play | 6 | Co-op The officialGameSpy service has been shut down. |
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Delete/rename ddraw.dll[3] |
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|
Install Windows compatibility fix |
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|
Other fixes includeDDWrapper orDDrawCompat.
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 |
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
Windows | macOS (OS X) |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium II 350 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 8 compatible |
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).