Dr. Ori Cohen

I am a GenAI consultant witha Ph.D. in Computer Science focused onAI and brain-computer interfaces (BCI),with a background in ML, DL, NLP, Tabular Data, Audio, and Deep Vision, in various business domains. 

My previous roles include a Senior Director of Data and Data Science at Justt.ai, where I founded and led a data group managingAI, MLOps, BI, data engineering, and data analytics, a Lead Data Scientist at New Relic in AIOps and MLOps, and head of AI in a smart-city startup. 

I authored theMachine & Deep Learning Compendium, an open resource that has grown to cover topics across machine learning, deep learning, NLP, vision, cloud computing, and data science management. I also created theState Of MLOps, anexhaustive list analysis of MLOps companies, segmented by various features and financial statistics.

My publications spanacademics, industry (Oreilly, TDS, TAI), and game development books, and I frequently write onMedium.com about data science management and processes. Please see the material below for more on my Ph.D. research, publications, or creative work.

Academic Publications

Peer-Reviewed: 

  1. Cohen, O, Koppel, M, Malach, R, & Friedman, D (2017). A General Purpose Machine-LearningTool for Real-Time fMRI Whole-Brain Pattern Classification. To be published in IEEE Worldcongress on computational intelligence (WCCI), The International Joint Conference on Neural  Networks (IJCNN),2018. 

  2. Cohen, O, Keith, F, Kheddar, A, Koppel, M, Malach, R, & Friedman, D (2017). Real-time fMRI  Control of a Humanoid Robot using Two Brain Networks Simultaneously: A Pilot Study.7th  Graz Brain-Computer Interface Conference,2017

  3. Cohen, O, Doron D, Koppel, M, Malach, R, & Friedman, D (2017). High Performance in Brain Computer Interface Control of an Avatar Using the Missing Hand Representation in Long Term  Amputees.8th International IEEE EMBS Conference on Neural Engineering Shanghai, China,  May 25 - 28, 2017. 

  4. Cohen, O, Koppel, M, Malach, R, & Friedman, D (2014). Controlling an avatar by thought using  real-time fMRI.Journal of neural engineering,11(3), 35006. 

  5. Cohen, O, Ramot, M, Malach, R, Koppel, M, & Friedman, D (2014). A Generic Machine-Learning  Tool for Online Whole Brain Classification from fMRI. 

  6. Cohen, O, Druon, S, Lengagne, S, Mendelsohn, A, Malach, R, Kheddar, A, & ... (2014). fMRI based robotic embodiment: Controlling a humanoid robot by thought using real-time fMRI. PRESENCE: Teleoperators and Virtual Environments,23(3), 229-241. (Appeared on the  journal’s cover) 

  7. Cohen, O, Druon, S, Lengagne, S, Mendelsohn, A, Malach, R, Kheddar, A, & ... (2012). fMRI  robotic embodiment: a pilot study.Biomedical Robotics and Biomechatronics (BioRob), 2012 4th  IEEE RAS & EMBS. 


Abstracts & Single Page Papers:

  1. Cohen, Ori, Malach, Rafael, Koppel, Moshe, & Friedman, Doron (2016). Can amputees control a  brain-computer interface with their missing hand?.Proceedings of the 6th International Brain Computer Interface Meeting ...

  2. Cohen, D, Malach, O and, Koppel, R and, & Friedman, M and (2015). Can amputees control a  brain-computer interface with their missing hand?.The 24th Israeli Society for Neuroscience  Annual Meeting

  3. Cohen, O, Mendelsohn, A, Koppel, M, Druon, S, Lengagne, S, Kheddar, A, & ... (2013). Robotic  re-embodiment: controlling a humanoid robot by thought using real-time fMRI.JOURNAL OF  MOLECULAR NEUROSCIENCE 51, S29-S,29

  4. Friedman, D, Cohen, O, Mendelsohn, A, Drai, D, Koppel, M, & Malach, R (2012). Controlling an  avatar by thought using real-time fMRI.JOURNAL OF MOLECULAR NEUROSCIENCE 48, S36- S,37

  5. Ori Cohen, Avi Mendelsohn, Rafael Malach, Doron Friedman. Controlling an Avatar by Thought  using Real-time Functional Magnetic Resonance Imaging. 18th Annual Meeting of the  Organization for Human Brain Mapping Beijing, China, 2012.


Honors & Awards

  1. KDnuggets Gold Award, 2021. 

  2. Spot award, New Relic, 2020.

  3. 3rd place winner in the Olympus magazine's photography competition, 2019

  4. Winner of the neural interface competition at the 8th International IEEE EMBS Conference on Neural Engineering in Shanghai, China, May 25 - 28, 2017

  5. Won the Annual BCI AWARDS competition 2017.  

  6. Publication Scholarship, Computer Science Dept., Bar Ilan University, 2017.

  7. Excellence Scholarship, Computer Science Dept., Bar Ilan University, 2014. 

  8. Publication Scholarship, Computer Science Dept., Bar Ilan University, 2014. 

Public Presentations

  1. Future Stack, New Relic, 2021.

  2. "No Data, Cant Fit Predict? Kickstarting An Annotation Project That Led To An Accurate Production Ready Model."A Big Data Analytics Israel meetup,  Apr 16, 2019m Meetup Subject: GOVTECH AND MUNICIPAL TECH

  3. Brain-Computer Interface (BCI), Brain-computer communication: Towards real-world applications, Interdisciplinary Center Herzliya, 2018. (invited talk

  4. 8th International IEEE EMBS Conference on Neural Engineering 2017. 

  5. TheSami ShamoonCollege of Engineering, Engineering Dept., 2017. (invited talk) Interdisciplinary Center Herzliya, 2015 (invited talk) 

  6. Bar Ilan Dept. of Brain Sciences, 2014. (invited talk) 

  7. IsraHCI Conference, 2013. (talk) 

  8. Biology Dept. the Weizmann Institute of Science 2012 (invited talk) 

  9. Biomedical Robotics and Biomechatronics (BioRob), 2012 4th IEEE RAS & EMBS. (talk) 16thConference of the Israel Internet association (ISOC-IL), 2012. (invited talk) Unconference, Israel, 2012. 

  10. The 21stAnnual Meeting of the Israel Society for Neuroscience (ISFN), 2012. (talk) 18thAnnual Meeting of the Organization for Human Brain Mapping Beijing, China, 2012. 

  11. The 20stAnnual Meeting of the Israel Society for Neuroscience (ISFN), 2011. Virtual Embodiment and Re-Embodiment meeting, 2011. 

  12. . Communications: Human-Computer Interactions, 2011, Herzliya Center Interdisciplinary?” (invitedtalk

Book Publications

  1. Monitor Your Model Dependencies!, 97 Things Every Cloud Engineer Should Know,O'Reilly,Dec 30, 2020.

  2. Brain-Computer Interface Research, 2019,Christoph Guger et. al.

  3. The Ego Tunnel, Thomas Metzinger, 2014. 

  4. iPhone 3D Game Programming All in One byJeremy Alessi,Jul 17, 2010.
    Quote:"Thank you Ori Cohen for helping me produce Skyline Blade, when that game finally hit the storeI saw the light at the end of the tunnel"

  5. Game Programming with Silverlight, Cover Art,Michael Snow,Jun 23, 2009  

Academic Reviews

  • IEEE Journal of Biomedical and Health Informatics, 2023

  • The2021International Joint Conference on Neural Networks (IJCNN

  • The2020International Joint Conference on Neural Networks (IJCNN

    • The2019International Joint Conference on Neural Networks (IJCNN

    • 8th Graz Brain-Computer Interface Conference (GBCIC) 2019 

    • Israel's Human-Computer Interaction Research Conference (IsraHCI) 2019 

    • IEEE Journal of Biomedical and Health Informatics, 2016 

    • IUI 2017 Workshop BCIforReal, 2017 

    • 7th Graz Brain-Computer Interface Conference(GBCIC)2017

News

Recently:

  1. VentureBeat, thestate of MLOps, 2021

  2. ZDNet, thestate of MLOps, 2021

  3. Log Patterns, New Relic, 2021

  4. MissingLink Empowers Zencity to Scale Up Experiments, 2019

  5. Channel 10 Interview, 2018

  6. New Scientist (Featured article), 2017

  7. Richard Dawkins Nocamels (Featured article), 2017

  8. New Scientist (Featured Article), 2016

2010-2016: 

  1. Midi Libre France (+ Cover of printed paper) Engadget

  2. Spectrum IEEE

  3. BBC

  4. Digital Journal

  5. Huffington Post

  6. 103FM

  7. The Marker

  8. Jerusalem Post

  9. Kurzweil AI

  10. No Camels



Video Games

  1. King Quest 9 The Silver Lining, Code, Jul 2010, Community Project, Vivendi Entertainment.

  2. Flappy Deluxe,Game Art,2014, Adiel Gur & Ori Cohen, 

  3. Warehouse Escape,Game Art, 2014, Ori Cohen et. al.

  4. Sleep Paralysis,youtube,Game Art,2013, Ori cohen et. al.

  5. WarScale,Game Art,Mar 2012

  6. Run Hamster, Run!,Game Art, 2012,Ori cohen et. al.

  7. F-Bunnies Game, 2011,Ori cohen et. al

  8. Kaneva,Game Art, Jul 2010

  9. Galaxy Destroyer,Game Art,2010

  10. Skyline Blade,Game Art,Mar 2008, Midnight Status

  11. Full Contact Debate,Game Art,, Feb 2009,Midnight Status

  12. Evil Pigeons,Game Art,2009, Ori Cohen et. al.

  13. The University of Texas Jumbotron,Game Art,, Jan 2007,

  14. Iles Of Midgard, Game Art, Jan 2005 – Sep 2005

GitHub

YouTube