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      Mass Effect 2 Legendary Edition Randomizer (LE2R)

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      • Version
        1.0
      0 of 0
      • Eye randomizer
      • Suicide Mission randomizer adds many new enemies
      • Enemy Power Randomizer (Give powers to all enemies)
      • Iconic Faces randomizer
      • Suicide Mission Randomizer makes the final boss fight far more difficult than the joke that the vanilla version is
      • Enemy Weapon Randomizer works with Modern Weapon Pack to add additional enemy weapon variety
      • Enemy Power Randomizer adds power variety such as giving enemies biotic charge
      • Enemy Powers Randomizer
      • FaceFX and Eye randomizer
      • Enemy Weapon Randomizer with Modern Weapon Pack mod
      • Light and Fog color randomizer can make some very interesting backdrops. (Also squadmate head and facefx randomizer)
      • Suicide Mission Randomizer
      • Suicide Mission Randomizer
      • Suicide Mission Randomizer
      • Suicide Mission Randomizer
      • Character creation option randomizer
      • Squadmate Head randomizer
      • LookAt randomizer changes what bones are moved when a pawn 'looks' at something. In this case, the mouth moved instead of the neck
      • Henchman Powers randomizer gives you squadmates a few extra options - such as Shadow Strike, which normally only works on Kasumi!
      • FaceFX randomizer
      • Enemy Power Randomizer - turning into timebombs on death
      • Uwu text randomizer with FaceFX randomizer
      • Enemy weapon randomizer
      • Squadmate head randomizer
      • NPC Face randomizer can make some real monsters
      • Gameplay-only option preset
      • "Fun times"-only preset
      • Developer-recommended options
      • Eye Randomizer
      • Iconic randomizer
      • NPC Randomizer
      • NPC Randomizer
      • Iconic Randomizer
      • Lite Pawn Randomizer
      • Pretty much all the randomizers

      File information

      Last updated

      Original upload

      Created by

      ME3Tweaks

      Uploaded by

      Mgamerz

      Virus scan

      Safe to use
      Current section

      About this mod

      Randomizer for Mass Effect 2 Legendary Edition

      Permissions and credits

      Credits and distribution permission

      • Other user's assetsSome assets in this file belong to other authors. You will need to seek permission fromthese authors before you can use their assets
      • Upload permissionYou are not allowed to upload this file to other sites under any circumstances
      • Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
      • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
      • Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
      • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
      • Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets

      Author notes

      This author has not provided any additional notes regarding file permissions

      File credits

      In no particular order, the following people helped contribute to this project:

      Kosh_Vader - Testing
      Vegz - Testing
      Khaar - 3D modeling
      Clericofshadows - 3D modeling
      Tajfun403 - Technical, custom weapons
      DropTheSquid - BioMorphFace tooling
      Mellin - 3D modeling
      sinsofawindmill - UwU Emoticons implementation
      benefactor - Technical
      Audemus - ME2R images & templates
      D. Senji - Music
      ZumAstra - Testing

      Donation Points system

      Pleaselog in to find out whether this mod is receiving Donation Points





      The following mods were used during development and will enhance your randomizer experience:



      MAKE SURE YOU FOLLOW THESE STEPS - INSTALLING MODS AFTER RANDOMIZER WILL CAUSE THEM TO LIKELY NOT WORK AND YOU'LL HAVE TO START ALL OVER AGAIN.

      • If you have not made a backup, make one first.
      • Install any other mods you want to use. See above for recommended additional mods. Texture mods can be used, but are not recommended for use with Randomizer due to the extra complexity of 3 different tools.
      • Select options you wish to install, or use a preset. You can turn on labels in the bottom left, which gives more information about what can and cannot be turned on or off after install. These options will be labeled 'Runtime'.
      • Press 'Run Randomizer' and let it cook for a while.
      • When randomization completes, if you've used ME3Tweaks Mod Manager, it will boot and automatically perform a merge DLC to help ensure your mods stay in sync with the new randomization. If you've never used it before, it won't boot, and you can ignore. A future update will remove this step, but it will take time to get there.
      • Once installed, play the game normally. You can return to LE2R and choose 'Option toggler' to turn runtime options on or off without reinstalling anything. Note that not all options support this feature.

      Randomizer has two ways to restore:
      • Full restore will make your game mirror your backup state, fully deleting and resetting everything. This is the recommended way to fully reset the game.
      • A quick restore will remove the DLC component and basegame changes. However, if you use other mods, they may depend on basegame changes, and this option may break them. You may need to have Mod Manager perform a DLC merge;this will be automated in the future. You can trigger one by toggling a DLC on and off in the 'Manage Target' window of Mod Manager.

      To manually restore the game, delete the DLC_MOD_LE2Randomizer folder and repair the game.If you don't remove the DLC folder and just do a repair, your game WILL crash, guaranteed.
      Technically no - but you're going to spend a lot of time verifying and re-downloading the entirety of Mass Effect Legendary Edition if you don't. ME3Tweaks-based tools all can leverage the same backup.

      RESTORING SFXGAME.PCC OR ENGINE.PCC WITHOUT REMOVING THE RANDOMIZATION DLC WILL NEARLY ALWAYS LEAD TO GUARANTEED CRASHES.


      Tested with a few basic mods (outfits, Unofficial LE2 Patch, Modern Weapon Pack), stability is for the most part good. There is a consistent, but extremely difficult to reproduce, crash that seems to occur after transitioning areas. I'd say it happens perhaps once every few hours. Typically a restart will fix it. The worst case of this I've seen is it requiring two restarts over dozens of hours of testing.

      This randomizer is not tested against a lot of mods - supporting all of them would be nearly impossible.



      LE2R loads a bunch of extra things in. The game seems to average about 700MB more than usual (so plan for about 6GB usage, where vanilla is around 5). Randomization typically uses between 2 and 6GB of memory, depending on what is being done at the time.


      LE2R requires several gigabytes of disk space, as it will patch game files and move them into its own DLC folder, which will then override other mods. This allows for quick and easy re-randomization. You will also want to have a ME3Tweaks-based backup.

      In total, if you are coming from a completely vanilla install (never modded before, no backups), you will likely need about 40GB of disk space. Yes, that's a lot of disk space, but that's unfortunately how the game engine works - tons of files have to be edited.

      It is recommended to your game on an SSD as pawns loading in will read extra files off disk. Certain options (such asGive powers to all enemies) will force more disk loading, which may result in more game stutter. Enemy power and weapon randomizer optionRandomize once per loadout can improve performance by only randomizing a group of enemies instead of individual enemies.


      No. There are a lot of things in this randomizer that depend on randomizer features that took many weeks to develop. There's also a lot of changes to avoid softlocks, even for things that seem simple, such as changing squadmate powers. You're free to do whatever you want with a result for personal use.


      Technically yes, but not really. Many randomizers were rewritten to work at runtime, which means they change every time the game boots, an enemy loads, etc. ME2R only did fixed randomization at install time.


      These randomizers are in development, but will take significantly more time to release. A lot of scaffolding work for LE2R will be used in LE1R and LE3R.


      Known Bugs
      • When using 'Squadmate Heads', Thane's loyalty outfit will change to be the same as his vanilla version.
      • A softlock was reported for the Praetorian on the Collector Ship. However, it was unable to be reproduced. This is likely due to Enemy Power Randomizer. A reload will fix the problem.

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