Movatterモバイル変換


[0]ホーム

URL:


Skip to content
Divinity: Original Sin 2Divinity: Original Sin 2closeClear game filter

My games

Your favourited games will be displayed here

Divinity: Original Sin 2
Mods of the month

Explore this month's nominated mods.

Discover
Vortex mod manager

The elegant, powerful and open-source mod manager.

Download
Divinity: Original Sin 2
Collections tutorials

Learn from the community with tutorials and guides.

Explore
Vortex mod manager

The elegant, powerful and open-source mod manager.

Download
Divinity: Original Sin 2
Supporter images

Upgrade your account to unlock all media content.

Upgrade
Give feedback

Share your ideas, discuss them with the community, and cast your vote on feedback provided.

Give Feedback
Log inRegister
Notifications
Notification preferences
notifications_off

    No unread notifications right now

    You're up to date

    You're up to date

    Please log in or register

    To enjoy the benefits of Nexus Mods, please log in or register a new account

    Log inRegister
    Notifications
    Notification preferences
    notifications_off

      No unread notifications right now

      You're up to date

      You're up to date

      Enemy Randomization (DE)

      • Endorsements
      • Unique DLs
        --
      • Total DLs
        --
      • Total views
        --
      • Version
        1.0
      0 of 0
      • PolymorphRadeka

      File information

      Last updated

      Original upload

      Created by

      Baardvaark

      Uploaded by

      Bardblue

      Virus scan

      Safe to use

      Tags for this mod

      Current section

      About this mod

      Gives permanent, random buffs to enemies when starting combat. Also improves loot.

      Requirements

      Nexus requirements

      Mod nameNotes
      Bard and Artificer Skillpack
      Permissions and credits

      Author's instructions

      File credits

      This author has not credited anyone else in this file

      Donation Points system

      Pleaselog in to find out whether this mod is receiving Donation Points

      This mod has been updated for the Definitive Edition, rebuilt from the ground up to be more customizable and compatible with other mods.



      • On entering combat, non-summon, non-player characters will receive a random buff, from standard stuff like Fortified, to a "Teleporter" status, which grounds them and grants them the teleport skill. There are 28 statuses! Enemies buffed this way have a 10% chance to drop extra gold, scrolls, skillbooks, ingredients, and even magical items.
      • Enemies also have a 1 in 8 chance to become champions, which are extra powerful enemies that usually grant extra skills. They drop extra loot (such as a skillbook, potion, or rare or legendary item), and if an existing boss (e.g., Alexander) becomes a champion, they are guaranteed to drop a legendary!
      • Optionally, you can enable "enemy copies", which will give a chance for non-boss characters to copy themselves and appear randomly near their mirrored friend.
      • All features customizable. Regular buffs, champions, copies, and extra loot can be turned off or tweaked in their chances. Speak to the Puppet of Randomization, who is located by the Fort Joy Beach waypoint, or by the Sargent on the bottom floor of the Lady Vengeance.

      INSTALLATION

      Place in Documents/Larian Studios/Divinity Original Sin 2 Definitive Edition/Mods


      CLASSIC Info:

      Enemies will receive permanent, random buffs upon starting combat. These range from standard buffs like Fortified and Hasted, to several custom statuses that improve abilities like leadership or retribution, or add new skills, or give various strengths and weaknesses, like boosting dodge chance but reducing elemental resists. Enemies also receive a chance to drop extra loot, possibly even rares and legendaries. 

      In addition, an enemy has a 15% chance to become one of several types of champions, which mostly add several skills and major stat bonuses, but gives this character extra good loot. Bosses (e.g., Alexander) that become champions are guaranteed to drop an extra legendary. All of this is to force you to adapt, making the game more challenging without just bloating stats outright, and make combat more rewarding.

      INSTALLATION

      Place in Documents/Larian Studios/Divinity Original Sin 2/Mods

      [8]ページ先頭

      ©2009-2025 Movatter.jp