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Tetris Forever
Tetris Forever

Diablo

aka:Diablo (Game of the Year)
Moby ID: 339 $27.98/$5.18 (Macintosh) new/used on Amazon $98.93 (PlayStation) used on Amazon $551.72/$45.00 (PlayStation) new/used on eBay $27.98/$5.18 (Windows) new/used on Amazon $11.81 (Windows) used on eBay...more
box cover
Released
January 1997 on Windows
Credits
243 people
Releases by Date(by platform)
Publishers
Developers
Moby Score
8.1
#1,907 of26.2K
Critics
88%(70)
Players
(403)
Review Ranking
Collected By
739 players
Genre
Role-playing (RPG)
Perspective
Diagonal-down
Visual
2D scrolling
Isometric
Gameplay
Action RPG
Interface
Point and select
Setting
Fantasy
Windows Specs
ESRB Rating
Mature
Business Model
Commercial
Media Type
CD-ROM,Download
Input Devices Supported/Optional
Keyboard,Mouse
Multiplayer Options
Internet,LAN,Modem,Null-modem cable
Number of Offline Players
1 Player
Number of Online Players
2-4 Players
[view all 32 specs ]
Buy on PlayStation
$45.00 used, $551.72 new on eBay
$98.93 used on Amazon
Buy on Windows
$11.81 used on eBay
$5.18 used, $27.98 new on Amazon
Note: We may earn an affiliate commission on purchases made via eBay, Amazon and GOG links (prices updated 4/1 5:08 PM)
Add-on (official)Add-on (unofficial)Included inSee Also
  • box coverDiablo (1983 on TI-99/4A, 1984 on Coleco Adam, 1985 on Atari ST...)

Descriptionofficial descriptions

Long ago a secret war raged between Heaven and Hell, each using humanity as its pawns. While the Prime Evils of Hell were engaged in war their lesser lieutenants conspired to overthrow them. They mutinied suddenly with the combined forces of Hell, overwhelming the three Primes. Stripped of their power, they were banished to the mortal realm. Human agents of Heaven, upon discovering this, found the three Primes and sealed them within gemstone prisons, each of them sent to a different corner of the earth and kept under guard to prevent them from escaping.

As years turns to centuries, however, the power of Heaven's agents waned, until eventually not even the people of the town of Tristram knew that buried deep under their chapel was the soul of the Lord of Terror, Diablo. As the strength of his prison waned Diablo reached out into the world, corrupting the dreams of the land's good king, driving him to attack his neighbors. The nation of Khanduras fought wars with no intention of winning, desiring only slaughter and suffering. Now the lands lay scorched, home only to monsters and the dead. Rumors spread of a way to stop the demons, as well as rumors of great wealth, and both draw adventurers from far to the small town of Tristram.

Players start by choosing their avatar's class: either Warrior, Rogue, or Sorcerer. Warriors have the highest maximum strength and can repair weapons and armor inside the dungeon, but this will lower the item's maximum durability. The Rogue has the highest maximum dexterity and can both see and disarm traps on treasure chests. The Sorcerer has the highest maximum magic attribute and can recharge the charges on a spellcasting staff at the cost of his own mana.

Characters can equip armor, weapons, and accessories found in the chapel's shifting dungeons, but strong equipment will have minimum attribute requirements to be worn. Most equipment will have randomized stats, but some strong monsters will drop Unique weapons with set stats. Magic can be learned by finding magic tomes, and leveled up by finding multiples of the same spell tome, but advanced spell levels can not be learned if the character's magic stat is too low. Upon destroying enough monsters to level up the player is rewarded with additional attribute points to distribute to whichever attributes they wish. Occasionally the few people left in town will inform the player of a job they would like done, either an exceptionally strong monster that must be slain or a unique item found deep in the dungeon, and will reward the player in kind upon completion of the quest.

Diablo can be played cooperatively with 1 to 3 other players over LAN or BattleNet with the PC versions, or with 1 player locally on the PlayStation. Players can team up to survive the depths of the dungeons, or turn on each other to steal one another's items from their corpse. The quest unique zones are removed from the online version of a dungeon, and instead quest monsters will be found wandering the level that would normally lead to their unique area.

Spellings

  • ディアブロ -Japanese spelling

Groups+

Screenshots

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Promos

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Credits (Windows version)

243 People (117 developers, 126 thanks) ·View all

Game Design
  • Blizzard North
Senior Designer
Additional Design
Lead Programming
Programming
Installer Programming
Battle.net Programming
Art Directors
Artwork
[full credits ]

Reviews

Critics

Average score: 88%(based on 70 ratings)

Players

Average score: 3.9 out of 5(based on 403 ratings with 22 reviews)

Excellent ARPG !

The Good
Presque un sans faute que ce soit le gameplay, l'ambiance, la music, le style graphique, architecture aléatoire des niveaux... c'est une réussite !

The Bad
Un manque d'équilibrage est à noter. La Rogue parcours assez facilement la plupart du jeu et ne rencontrera de réel problème qu'une fin les derniers niveaux atteint alors que le Sorcier peine dès le départ et demande une certaine connaissance du jeu approfondi (et un peu de chance !) pour qu'il s'en sorte un peu mieux. Le Guerrier se débrouille bien mais sera fortement handicapé par les attaques de certaines créatures (les sorciers qui se téléporte sont les pires !).Seulement quelques axes de profiles pour le personnages ce qui demande un peu d'adaptation pour les nouveaux pour qui le style graphique effectivement vieillot peux rebuter.La rejouabilité est surtout intéressante en multijoueurs mais il est possible de créer une partie multijoueurs modem sans la moindre connexion internet pour bénéficier des 2 autres niveaux de difficulté avec un nouveau personnage. :)Un coffre de stockage aurait été le bienvenu, merci aux moddeurs qui se sont permis d'en rajouter un. ;)

The Bottom Line
Malgré les quelques défauts cité ci-dessus, ce jeu est une perle des années 90 et tout joueurs appréciant les jeux de cette époque se doit de le découvrir !

Windows · bySaig Omaristos (138) ·2023

...A veritable Clickfest

The Good
The combination of a gritty, dark visual presentation along with a terrific understated soundtrack and immense re playability makes for an addictive hack and slash.The gory backgrounds (downright nasty sometimes: check out the impaled guys in the later stages!) and dark ambiance (almost too dark: you'll need to crank the gamma a bit here) really suck you in, the simple but engaging game play does the rest as the hours will literally fly as you go deeper underground and butcher tons of baddies in order to kick Diablo's ass.

The Bad
The game play is really repetitive: Kill, Kill, Kill, down some potions, grab some loot, Kill some more, go back to Tristram and sell the stuff you've looted, buy some new gear, go back to the dungeon(s) to kick some more baddies in the ass, rinse and repeat dozens of times until you get to Diablo and kick his ass too!How's that for repetitive?The palette is a little bit on the garish side (think Quake I: lots of browns and blues, here it's gray/red/blue and the other colors are used sparingly).The NPCs are really only source of quests and stuff to buy so the whole RPG thing is nonexistent and some of these placeholders will piss you off more times than not with weird dialogue and endless requests for items.Some of the enemies are really annoying especially if you're a warrior and can't deal ranged damage as your character can't run so in the later stages you'll chase them through corridors trying to kill them, attracting even more baddies and getting kicked in the butt.

The Bottom Line
Addictive Hack and slash that has aged surprisingly well, more than 10 years old but still fun and with lots of gore, plenty of stuff to kill here and it gives you a tangible feeling of becoming more badass as you progress in the game.

Windows · byPaolo Cumin (11) ·2008

Simple, repetitive, yet addictive

The Good
Simple to learn (click to walk, click to attack), wide variety of artifacts and weapons and such, extremely simple internet connectivity through battle.net

The Bad
Rampant cheating online, bit too repetitive as the monsters are just slightly different, level advance too slow (making repetitiveness even worse)

The Bottom Line
Diablo can be best described as a real-time version of Rogue/Telegard/DnD derivatives with isometric viewpoint and updated graphics, with a system of unique weapons and artifacts. You are the lone hero (though in multiplayer you can have up to three fellow adventurers) prowling the dungeon of the town of Tristam, hoping the slay the evil that is Diablo... Start with simple weapons and light armor, you can find gold and such in the dungeon. Defeated monsters will drop weapons and gold. Gather them to further outfit your hero. Learn spells to augment your power. Play as Rogue, Fighter, or Sorcerer (each with very different styles of play).

While the premise is simple enough, the dungeon is randomly generated and is different each and every time you play. The monsters have several different types, each with different attack styles and different immunities. You can collect various types of armor that can enhance your protection and resistance, as well as enhance your attributes. There are unique items you may be able to find that have special powers and thus be very valuable. You can wield a wide variety of weapons, from two-handed swords to one-hand sword to axe to shields to even bows and staffs. As you gain levels by winning experience points, you can allocate points gained into your attributes.

Online play couldn't be simpler. Just connect to battle.net (built-in chat and lobby) and you can join games easy enough. Unfortunately, being client-based, Diablo is soon plagued with cheaters, who yields impossible weapons and utterly unrealistic exp. levels. For a while you can even buy Diablo cheat programs in game stores!

All in all, Diablo is a re-invention of a genre. By combining the action elements with the traditional computer RPG's attribute system and simply online game, Diablo was able to pave the path of online multiplayer gaming. It's recommended, even if just for nostalgia's sake.

Windows · byKasey Chang (4579) ·2001

[View all 22 player reviews ]

Trivia

1001 Video Games

Diablo appears in the book1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Bosses

The game treats the Dark Lord (Diablo), the final boss, as a regular enemy rather than a boss monster. He has no catchphrase (e.g. the Butcher's 'Fresh Meat'), his name appears in white instead of gold, and if the player kills him enough times (by starting a new game with the same character) the game will even show the player his stats.

Cheats

At one time, cheat programs forDiablo were sold in stores that allowed the player to obtain special objects, increase levels, and such.

Development

  • Blizzard North was originally going to makeDiablo a turn-based game.
  • Outlined in the game's original pitch document were plans for releasing cheap expansion pack discs, containing, as an example, a handful of weapons, items, and/or room types, which would be sold likeMagic: The Gathering card packs to appeal to collectors. While expansions were eventually made forDiablo, none were developed by any Blizzard studio.
  • There were persistent rumors about a special quest that had to do with the cows (the player had to click on it X time in a special way at certain time of the day after doing so and so and things like that). It's false of course, but it didn't stop the newbies from asking. Blizzard was so amused, that Cow Quest was officially added toDiablo II.

French SELL Rating

Diablo first SELL rating was 12, which was later changed to 16

French version

The Windows version ofDiablo was never localized in French. Though the box included a coupon which was meant to be mailed in order to receive the localized version as soon as it would have been completed, it was actually never released. The second edition of the game (which claimed to be the "definitive" one) only included a booklet with the translated dialogues written inside. Oddly enough, a fully localized French version of the game (even including a full professional cast for the voice acting) does exist but was released only for the PlayStation.

Gags

In most (if not all) Blizzard games, the player can get a quick laugh from repeatedly clicking on certain objects. InDiablo, try the cow outside the city.

Messages

TheDiablo art team were fans ofNatalie Portman. Embedded in the menu image are messages that are only visible if you capture the image and reduce the image to 16 colors.

Novels

Numerous published novels have been inspired by theDiablo campaign setting, among them:

  • Moon of the Spider (2005) by Richard A. Knaak.
  • Kingdom of Shadow, The (2002), by Richard A. Knaak.
  • Black Road, The (2001), by Mel Odom.
  • Legacy of Blood (2001), by Richard A. Knaak.
  • Demonsbane (2000), aRobert B. Marks' e-book.

Online multiplayer

As of 2016Diablo's online peer-to-peer matching remains officially supported byBattle.net.

References

Cain's real name is Deckard Cain the Elder. It may be a reference to Rick Deckard played by Harrison Ford in the movieBlade Runner.

Shareware version

There was also a shareware version available on CD which featured a fair amount of gameplay including all three classes and even multiplayer. The player could buy it for a small amount of money in many stores around the time of the release of the full game.

System compatibility

This was one of the few games at the time that would run natively on Windows NT.Diablo requires DirectX 3, but the installation CD comes with DirectX 5.

Awards

  • Computer Gaming World
    • May 1997 (Issue #154) – Game of the Year.
    • October 2001 - #7 in the "Top 50 Games of All Time" list.
    • May 1997 (Issue #154) – Role-Playing Game of the Year (Readers' Choice).
    • December 1999 (Issue #185) - Introduced into the Hall of Fame.
    • March 2001 (Issue #200) - #8 Best Game of All Time (Readers' Vote).
    • April 2005 - #6 in the "50 Best Games of All Time" list.
    • Hall of Fame member.
  • GameSpy
    • 2001 – #6 Top Game of All Time.
  • GameStar (Germany)
    • Issue 12/1999 - #11 in the "100 Most Important PC Games of the Nineties" ranking.
  • PC Gamer
    • April 2000 - #3 in the "All-Time Top 50 Games" poll.
  • PC Player (Germany)
    • Issue 01/1998 - Best RPG in 1997.
  • Power Play
    • Issue 02/1998 – Best Game in 1997.

Information also contributed byAdam Baratz,Alan Chan,Isak,Entorphane,Kalirion,Kasey Chang,kbmb,Patrick Bregger,PCGamer77,Pseudo_Intellectual,RetroArchives.fr,Scott Monster,Sicarius.

Analytics

MobyPlus

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Identifiers+

  • MobyGames ID: 339
  • [ Pleaselogin /register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added byrobotriot.

PlayStation added byKartanym. Macintosh added byXoleras.

Additional contributors:Indra was here,Jeanne,Sciere,jean-louis,Vaelor,Cantillon,Patrick Bregger,Lain Crowley,Plok,FatherJack,MalenkiyPoslannik,RetroArchives.fr,Zhuzha.

Game added October 31, 1999. Last modified March 12, 2025.



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