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Sunburst
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TheSunburst is theCharge Combo for theLight Beam that appears inMetroid Prime 2: Echoes. It fires a slow moving sphere of light. If it passes by an enemy, aprominence will extend from the orb, igniting it. Like the Light Beam,Ing andDarklings are particularly vulnerable to it. Due to its slow speed, it is best used against slower targets. The Sunburst will travel until it impacts an object, causing it to explode.
The Sunburst can only be acquired after completing atransdimensionalSpinner puzzle in theGrand Windchamber ofTemple Grounds that spans over bothLight andDark Aether. When a set of Spinners on Dark Aether are used to manipulate corresponding rotating seals into alignment, and theSeeker Missile is used to destroy the five seals, the center of the chamber on Light Aether where the Sunburst rests becomes accessible.
Inventory Data[edit |edit source]
"Each Sunburst shot requires 5 Missiles and 30 Light Ammo. Sunburst is a slow-moving blast. It is limited against speedy and agile targets. The Sunburst can set enemy targets and objects on fire."[1]
Gallery[edit |edit source]
The Grand Windchamber
The seals on Dark Aether
Samus firing the Sunburst
References[edit source]
- ↑"Each Sunburst shot requires 5 Missiles and 30 Light Ammo. Sunburst is a slow-moving blast. It is limited against speedy and agile targets. The Sunburst can set enemy targets and objects on fire." —Samus's Notes (Metroid Prime 2: Echoes)
| Language | Name | Meaning |
|---|---|---|
| Japanese | サンバースト | Sunburst |
| Spanish | Combo Alfa | Alpha Combo |
| French | Explosion de Lumière | Light Burst |
| German | Sunburst | - |
| Italian | Sole Ardente | Burning Sun |
| Beam Weapons | |
| Beam Upgrades | |
| Charge Combos | |
| Affinity Weapons | |
Seeker Launcher ·Dark Beam ·Light Beam ·Annihilator Beam ·Darkburst ·Sunburst ·Sonic Boom ·Dark Visor ·Echo Visor ·Dark Suit ·Light Suit ·Gravity Boost ·Energy Transfer Module
Unused Content
Annihilator Bomb ·Dark Bomb ·Light Bomb


