MySims Agents is one of the best games to come out on the Wii yet this year – at least for the pre-teen gamers out there. Agents does a fantastic job of introducing young gamers to the concepts of open world and resource management gaming genres – and helps stimulate their inquisitive nature all while having a blast.
Fun, simple game play with clever writing and well-made but approachable puzzles. The puzzle platforming of this game can start to get a bit tedious at the end. The main draw of this game is its storytelling, which is the main focus of the game as you are an agent trying to solve problems by learning what really happened. However, this game's plot doesn't quite stick the landing at the end. To be as vague as possible, the game never reaches the climatic final confrontation that it was building to. That alone sours the whole experience for me, when this is generally a very fun game.
Like any Sims or MySims game, this game was much fun, what with many cases to play and customizable characters. However, for a kids game, I found some of the challenges EXTREMELY difficult, specifically the one where you have to put the colored dots together in a certain way, and, while I managed to either figure them out after a bunch of messing around or looking up walkthroughs, younger kids might not have as much knowledge on how to do that. Another thing that bothered me was the ending, however, I won't talk about that in detail as it would be spoilerish, I just think that the ending should have had more gameplay. Either way, it's still recommended, if you can look past these FRUSTRATING things.
MySims Agents is without a doubt the best of the series and manages to appeal to a wide audience. Don't let the childish appearance fool you, because the game will hook you for several hours. The actual gameplay is perhaps a tad repetitive and the missions a bit linear, but it's packaged beautifully and served with a catchy story, that the whole comes recommended.
My Sims games have a checkered past, but Agents is a real gem. Above all, the gameplay is designed so well that you'll be a regular Sherlock in no time.
With light platforming, simple controls, bright color pallet, basic game design, and ease of use, MySims Agent is probably the best game in the MySims series. Although best suited for younger players, adult gamers can still get some entertainment out of this title.
While casting adorable MySims in a kid-friendly, superspy adventure is an idea filled with potential, the game suffers from the one thing a superspy shouldn't have to endure -- boring and repetitive cases.
Another entry in the MySims line, Agents attempts to expand on the craft-a-solution approach used by Kingdom...with unpredictable results. While Agents does present players with multiple puzzles, mysteries, and quests to solve, the build-a-solution approach used by Kingdom is inexplicably abbreviated in this installment. The only construction to do happens in one's base facility. This is rewarding, as the improvements made directly affect the effectiveness of your recruited assistant agents, but is not as engrossing or detailed as Kingdom. There are no mechanical puzzles to the depth found in Kingdom. In comparison, Agents is surprisingly shallow when held next to the predecessor that was Kingdom. On its own, however, Agents rates a 7 easily; it's entertaining enough to be fun, but lacks depth.
SummaryIn MySims Agents players take on the role of a special agent hired to foil the sinister plans of Morcubus, lord of the criminal underworld. By recruiting different MySims, each with their own special characteristics, players can build up their very own crime-busting dream team. From tracking footprints and using forensics to picking lock...