Zeekeeper

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Zeekeeper
Artwork of Zeekeeper from Mario & Luigi: Dream Team
SpeciesBird/Deity
First appearanceMario & Luigi: Dream Team (2013)
Latest appearanceMario & Luigi: Brothership (cameo) (2024)
“I am the Zeekeeper...The bird of legend...Protector of Pi'illo Island...”
Zeekeeper,Mario & Luigi: Dream Team

TheZeekeeper is a character who appears inMario & Luigi: Dream Team. He is the guardian figure of the Pi'illo Kingdom, who helped them take downAntasma many thousands of years before the events of the game. The name is a play on "beekeeper" through a combination of the American English phonetic spelling of the letter "Z", which symbolizes sleep, and "keeper", referring to his status as a guardian.

History[edit]

Background[edit]

Prior to the events ofMario & Luigi: Dream Team, the Zeekeeper protectedPi'illo Island from danger. He later helpedDreambert and the otherPi'illos take down Antasma and seal him away inside theDream World, inDream's Deep.

Mario & Luigi: Dream Team[edit]

WhenMario,Luigi,Peach,Toadsworth and all the other main characters arrive on the island though, the Zeekeeper (much like the Pi'illos themselves) is nowhere to be found, with him being considered to be a legend by those still inhabiting the island. For the first half of the adventure, he is only mentioned in books, on signs, as a costume, and as part of the island's history.

When Peach is captured and taken toNeo Bowser Castle, Mario, Luigi,Starlow and Dreambert return toPi'illo Castle when they hearDr. Snoozemore has returned, who tells them that finding and bringing back the Zeekeeper could let them destroy the castle's barrier and confrontBowser and Antasma. They then go toDreamy Pi'illo Castle to search for clues to his whereabouts, finding a statue that says theUltibed is needed to summon him.

After the pieces have been assembled,Bedsmith is freed and the Ultibed's assembly inSomnom Woods, Mario andLuigi head to the Pi'illo Temple, using the Ultibed to enterDreamy Somnom Woods. Here, they find the Zeekeeper's egg on top of the tree, smashing it open and bringing back the Zeekeeper.

At this point, the Zeekeeper mistakes Mario andDreamy Luigi for intruders, attacking them as a result. This causes another Giant Battle to start, with Dreamy Luigi eventually defeating him withFinishing Bros.

After his defeat, the Zeekeeper has immediately gained respect for the Bros. and congratulates them on their victory, then notices Dreambert with them, and reverts to his usual, casual attitude. He then hears about the situation in theReal World, and eventually agrees to attack Neo Bowser Castle once Mario pays his 80 millioncoin fee. However, this fee is not directly paid for by Mario in the end.

Zeekeeper using the Wakebeam in Mario & Luigi: Dream Team
The Zeekeeper fires his Wakebeam atNeo Bowser Castle.

He then attacks Neo Bowser Castle, using hisWakebeam to shatter the forcefield surrounding it, which causes the whole location to come crashing down to a spot just north of the Somnom Woods entrance. The Zeekeeper then rests on a spot near the Somnom Woods entrance afterwards.

The Zeekeeper later appears in the ending, saving Mario and the rest of the party from the collapsing castle after defeatingDreamy Bowser, as well as creating a giantDream Coin to replace the now brokenDream Stone. He then shatters it and causes millions of coins to start raining from the sky, with the explanation that it is better the inhabitants pay for their wishes rather than rely on the risky in the wrong hands powers of the Dream Stone.

Additionally, if Mario and Luigi save all 52 Pi'illos and speak toEldream inMushrise Park, the Zeekeeper, upon the request of Eldream, agrees to help the two in battle in the form of Mario's finalBros. Attack, theZee Egg.

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Screenshot of the Dreambert movie poster from Yoshi Theatre in Mario & Luigi: Superstar Saga + Bowser's Minions

The Zeekeeper makes a cameo inMario & Luigi: Superstar Saga + Bowser's Minions, where in the lobby ofYoshi Theater one of the posters displays a Zeekeeper statue behind Prince Dreambert.

Mario & Luigi: Brothership[edit]

A reef that resembles the Zeekeeper named theDream-Guardian Reef appears in theGulchrock Sea inMario & Luigi: Brothership. After it is discovered andIssa Rock is informed of it, she builds a statue based on the reef onShipshape Island.

General information[edit]

Physical description[edit]

Screenshot of a Pi'illo Island resident wishing to dress up as a Zeekeeper.
Pi'illo Island's mascot is said to be the Zeekeeper. The island folk dress up in Zeekeeper costumes to greetPrincess Peach to the island.

The Zeekeeper is a large bird-like creature with a long beak, three eyes and skinny legs. His egg-shaped body is adorned with rows of colorful feathers, which change colors as they go down his body - pink at his head, blue near his middle, and green at the base. He also has a small plume of yellow-pink feathers on his head, above his oval white eyes. When dizzied, his eyes show a sequence of expanding red and yellow rings, when he activates the Wakebeam, a third eye is seen at his upper plumes, known as his "Mind Eye". The Battle Ring's version of the Zeekeeper, Zeekeeper X, has the same body shape as the Zeekeeper, but with an altered color scheme. His feathers are purple near the head and fade to yellow above his legs, and his eyes are black with white pupils instead of the reverse.

Personality[edit]

At first, the Zeekeeper seemed to have the personality of a serious guardian, speaking in a formal manner and being very confident in his own abilities. He was dismissive of Mario and Luigi, although he complimented them on their bravery in challenging him. As the battle went on and Giant Luigi gained the upper hand, he became increasingly impressed with his opponents' skill and strength, frequently commenting on how far their tenacity had pushed his powers.

After being defeated, in which he showed humility, and meeting Dreambert, the Zeekeeper was revealed to be much lazier, greedier, and more laid-back than he first appeared, with a "surfer dude" way of talking. He treats Antasma as not much of a threat, not really wanting to bother saving the island and is rather loud in general. He's also a bit more fond of material wealth than Mario and co expect, asking for 80 million of Mario's coins to take down Neo Bowser Castle and eventually turning the remains of the Dream Stone into a giant Dream Coin instead of rebuilding it, and has the tendency to charge people for his aid. He however does have a good heart, and was willing to help out in the end, as seen when he saved Mario, Peach, and Luigi from falling to their deaths, deciding not make Mario and co pay him the 80 million coins, and having the sense to know having a Dream Stone is a dangerous idea and that it would be better to not rely on such things. He later shattered the Dream Coin into a rain of coins for all the people of the island to use to buy their wishes, and in creating the coin rain he created a new tourist attraction for the island, showing that he may not have been as greedy as he let on, although still having a great appreciation for coins.

Battle[edit]

Dream Team enemy
Zeekeeper
Screenshot of the Zeekeeper from Mario & Luigi: Dream Team
Location(s)Dreamy Somnom Woods
RoleGiant boss
PositionNormal
Level
HP
Power
Defense
Speed
Weakness
Experience0 (0)
Coins1200 (100%)(EXCELLENT)
960 (100%)(OK)
Item dropMax Candy (100%)(EXCELLENT),Max Nut (100%)(EXCELLENT),1-Up Deluxe (100%)(EXCELLENT),Max Mushroom (100%)(OK),Max Syrup Jar (100%)(OK),Refreshing Herb (100%)(OK)
Boost Wear (100%)
No Hitter
WorldDream

The battle with the Zeekeeper involves Luigi having to take him down while he flies, similar to the battle against theFawful Express inMario & Luigi: Bowser's Inside Story. In order to get the Zeekeeper down to ground level and susceptible to Luigi's attacks quickly, Luigi must dodge enough of the Zeekeeper's attacks to get close enough to be able to leap at his legs, grab them, slow him down and eventually slam him into the ground, damaging him a bit and allowing Luigi to have two attack turns before the Zeekeeper takes flight again.

Zeekeeper battle screenshot from Mario & Luigi: Dream Team
The Zeekeeper releases explosive eggs at Luigi.

The Zeekeeper can fly at Luigi in an attempt to ram him mid-flight. Before he hits (or misses) Luigi, the Zeekeeper will move to either a high or low altitude, often later in battle doing a high loop before deciding in an attempt to throw off Luigi's timing. Luigi must duck under or jump over the Zeekeeper to avoid this, via the player sliding the stylus downwards or upwards on the Touch Screen respectively. If Luigi gets hit by this once, the attack will end.

The Zeekeeper can also lay explosive eggs at Luigi while he runs after him, which Luigi will then have to be hit back with the hammer as they approach Luigi in one of three lines, via the player tapping the on-screen circles before Luigi's current position. On occasion,Mushrooms may appear during this attack, and if left unattended to, will heal Luigi slightly. All eggs that are knocked away explode near the Zeekeeper for minor damage each.

Zeekeeper battle screenshot from Mario & Luigi: Dream Team
Luigi dodging the energy balls.

The Zeekeeper can also create a pattern of moving energy balls in the sky that Luigi will have to destroy by throwing tree stumps at them, especially when they're clustered. He may also create a single large energy ball that moves in a set pattern and requires to be hit several times to be destroyed, with each hit it gets smaller and weaker. Not destroying the energy balls result in the energy balls flying into Luigi and damaging him, while succeeding in destroying them all will allow Luigi a moment to rapidly throw tree stumps at the Zeekeeper to deal damage to him, ending the barrage of thrown stumps with an especially large one that will deal even more damage.

At one point in the battle, the Zeekeeper will start to open up dimensional rifts and be followed by Luigi into one. Inside, Luigi flies around in zero gravity and must dodge the energy balls Zeekeeper fires from in front at him, as well as the occasional spinning ram attack he does after firing 2-3 waves of energy balls, which Luigi can counter after dodging him, starting to spin like the Zeekeeper once did, and ramming into him. The player controls Luigi by tilting the 3DS throughout this segment.

After Luigi gets close enough, he will leap towards the Zeekeeper and grab his legs, landing on the ground and breaking into a skid. The Zeekeeper will continuously try to flap back into the air as Luigi pulls him down, and the player will have to rapidly slide downwards on the Touch Screen with the stylus to slow the Zeekeeper down. Eventually, the Zeekeeper will start to have his legs break free every so often, Luigi having to grab the free leg when it gets within range (via the player tapping the Touch Screen with the stylus). If Luigi fails to stop the Zeekeeper, he will break free and continue to perform attacks until Luigi gets another chance to try and bring him down. After several successful rounds of Luigi keeping a grip on both legs and slowing the Zeekeeper down, Luigi will slam the Zeekeeper into the ground and stomp him, leaving the Zeekeeper dazed and allowing Luigi to have two attack turns.

TheJump,Hammer Chop andHammer Uppercut are all equally effective in dealing damage to the Zeekeeper while he is in this state, theDrill Stomp being the most effective of them all. Regardless of how many of Luigi's attack turns pass since the last usage of either the Drill Stomp orRhythm Mushroom moves, he will always be able to perform either one whenever Luigi brings down the Zeekeeper.

When the Zeekeeper's health is nearly depleted, he will collapse and sit up dazed if Luigi is pursuing him or will continue being dazed if Luigi had just attacked him. The Zeekeeper becomes susceptible toFinishing Bros. The weak point is the bird's closed third eye.

Hard Mode differences[edit]

In theHard Mode, there are some noticeable changes in the boss battle with the Zeekeeper. For one thing, there are no Mushrooms in the section where the Zeekeeper shoots eggs at Dreamy Luigi, meaning that the player cannot recover any health without wasting one of their own turns. In addition to this, the Zeekeeper also has changes in his other attacks, with him changing direction mid flight in his charge attack more often and the energy balls in the tree stump attack moving in faster and more erratic patterns.

These changes carry over to the Battle Ring in this version of the adventure.

Quotes[edit]

  • "Who disturbs...my rest?"
  • "I am the legendary Zeekeeper... The guardian of the Pi'illo Kingdom..."
  • "Those who hinder me will become one with the light!"
  • "You would fight me? Very well, then... Marshal your power and...try to stop me!"
  • "SCRAW!"
  • "Do events go ill in the real world?"
  • "Oh, DUDE! What is UP! It's been forever!" -First lines after meeting Dreambert

Zeekeeper Statue Sign[edit]

[The Zeekeeper Guardian]
Long ago, here on Pi'illo Island, a great kingdom flourished at the peak of prosperity.
The Zeekeeper is believed to be the guardian deity of that kingdom.

Gallery[edit]

  • The Zeekeeper freed from the Dream World in Somnom Woods

    The Zeekeeper freed from the Dream World in Somnom Woods

  • Sprite in Mario & Luigi: Dream Team

    Sprite inMario & Luigi: Dream Team

  • The Zeekeeper in the Somnom Woods photo puzzle

    The Zeekeeper in the Somnom Woods photo puzzle

  • The Dream-Guardian Reef in Mario & Luigi: Brothership, referencing the Zeekeeper

    The Dream-Guardian Reef inMario & Luigi: Brothership, referencing the Zeekeeper

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseネムルーゴ[?]
Nemurūgo
From「眠る」(nemuru, "to sleep") and possibly the honorific suffix「御」(-go)
DutchSnurkvogel[?]Snore Bird
French(Canadian)Morphibou[?]FromMorph ("Morphée", the Greek god of sleep, Morpheus) andhibou ("owl")
French(European)Protodor[?]Fromprotecteur ("protector") orproto (Latin root meaning "first" or "original"), anddort ("sleeps") ord'or ("golden")
GermanPennhenne[?]Nap-Hen
ItalianPiumadormo[?]Frompiuma ("feather") anddormire ("to sleep")
Korean졸리조[?]
Jollijo
Portmanteau of "졸리다" (jollida, "sleepy") and "조" (jo, "bird"); also a pun on "졸리죠" (jolli jyo, Korean phrase meaning "are you sleepy?")
PortugueseDodorminhoco[?]Portmanteau of "dodo" anddorminhoco ("sleepy")
RussianСон-птица[?]
Son-ptitsa
Dream Bird, possibly derived from the Russian mythical creature "Жар-птица" ("Zhar-Ptitsa", "Heat Bird")
Spanish(Latin American)Zeerbero[?]From the English name andCerbero ("Cerberus")
Spanish(European)Avisomnus[?]From Latin wordsavis ("bird") andsomnus ("sleep")

Notes[edit]

  • TheNommons ofSomnom Woods revere a deity known as the "Watchoverer", which may be what the Zeekeeper is known to them as.
  • At the beginning of the game, a character in a Zeekeeper costume exclaims, "I have excitement!", a nod toFawful's quote, "I HAVE FURY!" and its many variations.
  • The Zeekeeper is one of the few bosses in the entireMario & Luigi franchise to always take the first turn in combat regardless the player'sSpeed, not counting bosses who force the player to use just counterattacks to defeat them likeShrowser fromMario & Luigi: Partners in Time.
Mario & Luigi: Dream Team
CharactersProtagonistsMarioLuigi /Dreamy Luigi /Giant LuigiPrince DreambertStarlow
AntagonistsAntasmaBowserElite Trio (Corporal ParaplonkPrivate GoompSergeant Guy) •Kamek
Supporting charactersAttack Piece ToadBedsmithBig MassifBrickleBritchardBrittaBroque MadameBroque MonsieurDreambunnyDream Stone's spiritDr. SnoozemoreEldreamHoolaHooloKylie KoopaLil' MassifLookout ToadLuiginoidsMole Hunt old manPi'illoperPrincess PeachSeabelleSeaburySeadricSeatoonToadsworthZeekeeper
SpeciesBeanishBrockDeco Pi'illoHooskiMega Pi'illoNommonPi'illoPi'illo MasterSeadringShelltopToadYoshi
Special attacksMario3D Red ShellBye-Bye CannonBomb DerbyJet-Board BashZee Egg
Luigi3D Green ShellFire FlowerDropchopperSlingsniperStar Rocket
LuiginaryLuiginary BallLuiginary StackLuiginary HammerLuiginary FlameLuiginary WallLuiginary Typhoon
GiantJumpHammer ChopHammer UppercutRhythm MushroomDrill StompFinishing Bros.Star Driver
Field movesGeneralJumpHammer
Bros. MoveMole MarioMini-MarioSpin JumpSide DrillBall Hop
Luiginary WorksLuiginary Stache TreeSneeze WindLuiginoid FormationLuiginary CylinderLuiginary SpeedometerLuiginary IceLuiginary GravityLuiginary PropellerLuiginary Antigravity
BossesBossesAntasma (X) •Beef CloudBig Massif (X) •Bowser (X) •Bowser Jr.Dreamy BowserDreamy MarioElite Trio (X) •Grobot (X) •Heavy ZestKamekKamek (Green)Kamek (Red)Kamek (White)Mammoshka (X) •Pi'illodium (X) •PoppleSmoldergeistSorrow FistThunder SassTorkscrew (X) •Wiggler
Support:Antasmunchie (X) •Block Monolift (X) •Dreamy Bob-ombDreamy GoombaDreamy ParatroopaDreamy Shy GuyDry BonesHooraw (X) •Junior Clown CarMini Pi'illoid (X) •Monty MoleSergeant Guy Cannon (X) •Shy Guy Airtub DXSub-Goomba (X)
Giant bossesMount Pajamaja (X) •Earthwake (X) •Giant Bowser (X) •Robo-Drilldigger (X) •Zeekeeper (X)
LocationsPi'illo IslandDozing SandsDriftwood ShoreMount PajamajaMushrise ParkNeo Bowser CastlePi'illo BlimportPi'illo CastlePi'illo TempleRose BroquetSomnom WoodsWakeport
Dream WorldBattle RingDream's DeepDreamy Dozing SandsDreamy Driftwood ShoreDreamy Mount PajamajaDreamy Mushrise ParkDreamy Neo Bowser CastleDreamy Pi'illo CastleDreamy Somnom WoodsDreamy Wakeport
EnemiesPi'illo IslandBanditBeehossBloatulaBoomerang BroCaccacCapnapChain ChompCommander LakituDurapurlEyepi'illoFire BroFlaming AntasmatonFlibbeeFlibbee RFlounderflageFly GuyFly Guy RGolden EggGoombaGoomba RGrombaGrumbellHermite CrabHermite Crab RInky Piranha PlantMonoliftMonolift RPi'illodactylPi'illodactyl RSandoonShy Guy AirtubShy Guy Airtub RShy GuyShy Guy RThorbVirusWalker Guy
Dream WorldAntasmanBig Tail GoombaBloopurnChizzleCocoknightCocoknight RDark BlockDreamcapDreamcap RDreamcap CaptainDreamcap Captain RDreamy SandoonDrombaGolden BeanieIceadKrubbishLakituLakitu RLob-ombLob-omb RMagmadMechakoopaNipper PlantPelicrumpPiranha PlantPropellionSkipdrillSkipdrill RSpinySpiny RSpritzbloomStorchTicksquawk
ItemsConsumables1-Up Deluxe1-Up MushroomBoo BiscuitCandyMax CandyMax MushroomMax NutMax Syrup JarMushroomNutRefreshing HerbSecret BoxShock BombSuper CandySuper MushroomSuper NutSupersyrup JarSyrup JarTaunt BallUltra CandyUltra MushroomUltra NutUltrasyrup Jar
Key itemsAttack PieceBook of RuinsDozing MattressDozitesDream EggsDriftwood Jellyfish SheetsHooraw MedalsLeft WingLost CameraMushrise Tree BoardOld LithographPajamaja Rock FramePeach's PhotoPi'illo RingPlush ZeekeeperQueen Bean's PhotoRare FruitRight WingShotsSomnom StonesUltibedUltibed ManualYoshi EggZeekeeper's Feathers
Game mechanicsStatsBros. PointDefenseExperience PointHeart PointLevel upPowerRankSpeedStache
ElementsFire
StatusBurnDEF-DownDEF-UpDizzyDownedInvisibleMiniPOW-DownPOW-UpProhibited CommandSPD-DownSPD-Up
Battle mechanicsAction CommandBadgesCounterattackFirst StrikeFleeLucky Hit
MinigamesCheck-X QuizCoin-Up ChallengeDing-a-RingMole Hunt
TermsReal WorldDream WorldDream StoneDark StoneDream PortalNightmare ChunkDreampointDreambeatsUltibedDream CoinDrilldiggerDozing OreZeeppelin
Music"Your Dream Adventure!" • "Travel Journal" • "Enjoy the Joy!" • "Panic Pit" • "Comedic Curtains" • "Shocking!" • "Nightmare Lullaby" • "Ancient Pi'illo Kingdom" • "Bowser's Theme" • "Antasma's Theme" ("The Final Antasma Battle") • "Stand and Fight, Luigi!" • "Dreambeats" • "Challenging Actions!" • "The Nightmare Road" • "Zeeppelin Sightseeing Tour" • "Welcome to Pi'illo Blimport" • "Break at Pi'illo Castle" ("Dreamy Castle Rendezvous") • "Beneath Pi'illo Castle" • "Breezy Mushrise Park" ("Dreamy Mushrise Winds") • "Dozing Sands Secret" ("Dreamy Sandstorm") • "Shopping in Wakeport" ("Dreamy Wakeport Repose") • "The Law of Pajamaja" ("Rules on Dreamy Mountain") • "Lofty Mount Pajamaja" ("Glorious Pajamaja Dreams") • "Sunny Driftwood Shore" ("Dreamy Driftwood Meeting") • "Mysteries of the Cave" • "Sacred Somnom Woods" ("Dreamy Somnom Labyrinth") • "Neo Bowser Castle" ("Neo Bowser Sunrise") • "Neo Bowser Castle's Illusion" • "Rose Broquet" • "Dream's Forbidden Depths" • "Bowser's Dream" • "Try, Try Again" ("Victory in the Dream World") • "Never Let Up!" • "Size Up Your Enemy" • "Adventure's End" • "Joyous Occasion" • "Pi'illo Vacation!" • "Memories of Pi'illo Island"
OtherBean (Locations) •BestiaryDream World block locationsExpert ChallengesGalleryGearGlitchesHard ModeInnIwata AsksJukeboxLevel up progressionsLuigi-do Check!Music names in other languagesMultimediaPi'illo locationsPre-release and unused contentQuotesReal world block locationsShopsSidequestsStaffStory summaries