Weeping Trooper
| Weeping Trooper | |
|---|---|
A Weeping Trooper in its Spike form inMario & Luigi: Brothership | |
| Appears in | Mario & Luigi: Brothership (2024) |
Weeping Troopers areReclusa-adjacent enemies based onZokket's forces inMario & Luigi: Brothership. They are large machines with a round body of two shades of blue, blocky teeth and yellow eyes with red outlines. They have three forms, each having long arms and corresponding to a variant ofZok Trooper (and in fact, their bodies also contain these corresponding types of Zok Troopers when defeated). TheirSpike form gives them red spiky arms as well as a spike on their head. TheirJet form allows them to fly, replacing their feet with a jet as well as giving them blue claw arms. Finally, theirZokkarang form provides the Weeping Troopers with white limbs and glowing, electrically charged, white-purple boomerangs in their hands, shaped like rings. Weeping Troopers are found inside theSoli-Tree, roaming the overworld in their Spike form, where they punch and chase afterMario andLuigi if they approach. Many Weeping Troopers are among the horde of minions Reclusa sends after Mario and Luigi when they reach the top of the Soli-Tree, although none of them are fought in battle.
Weeping Troopers are extremely similar toJailgoons; both are robots that captures enemies from a separate faction, and, when defeated, the enemies inside of both of them may reward their savior with a healing item.
Battle[edit]
After the Weeping Trooper attacks, it can change to a different form. Weeping Troopers in their Spike form cannot be jumped on safely (however, as a trade-off, they take more damage from the Anti-Spike SpecialistBattle Plug like all other spiny enemies), and ones in Jet form fly (dodging ground-based weaponry and taking more damage from the Anti-Flying Specialist Battle Plug). Weeping Troopers have three attacks, one for each form:
- In their Spike form, Weeping Troopers can strike at the Bros. four times with their arms. Before they directly attack Mario and Luigi, Weeping Troopers telegraph where they will strike. Some attacks will be in the air. This attack is avoided byjumping; landing on the arms does not deal any damage to the enemy.
- In their Jet form, Weeping Troopers fly above the characters before landing on one of them; the camera rotates counter-clockwise and looks up to show which Mario brother they will land on more clearly. Sometimes the Weeping Trooper might change their target mid-descent. Mario and Luigi must use theirhammers tocounterattack the Weeping Trooper. If the enemy does not change their target while falling, they must be countered twice.
- In their Zokkarang form, Weeping Troopers throw both Zokkarangs at the brothers, one at a time. This attack is dodged by jumping. If the Zokkarangs are avoided, they will slowly spin to the other character's position. If they are dodged a second time, they will return and strike the attacking Weeping Trooper, damaging them. This attack canweaken the target's defense.
When Weeping Troopers are defeated, they explode, revealing a Spike Zok Trooper, a Zokkarang Trooper and a Jet Zok Trooper, all of which walk off-screen. Sometimes, the Zokkarang Trooper will throw aMax Mushroom at Mario or Luigi as thanks for freeing them, healing them 200 HP.
Statistics[edit]
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Weeping Trooper | ||||||||
| HP | 1658 | POW | 256 | Defense | 223 | |||
| Experience | 1634 | Coins | 230 | Speed | 196 | |||
| Location(s) | Soli-Tree | Role | Common | Item drop(s) | Ultra Nut (7%) Glohm Hammer (2%) | |||
| Level | 43 | Type | Spiked, Normal, Flying | |||||
| Notes: This enemy may throw a Max Mushroom at Mario or Luigi after it is defeated. This enemy shifts between three forms each of a different type. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Weeping Trooper (Reclusa chase) | ||||||||
| HP | 1658 | POW | 256 | Defense | 223 | |||
| Experience | 0 | Coins | 0 | Speed | 196 | |||
| Location(s) | Soli-Tree | Role | Support | Item drop(s) | Ultra Nut (7%) Max Nut (2%) | |||
| Level | 43 | Type | Spiked, Normal, Flying | |||||
| Notes: This enemy is only found if the player runs into a Doom Bloom while chasing Reclusa. This enemy may throw a Max Mushroom at Mario or Luigi after it is defeated. This enemy shifts between three forms each of a different type. | ||||||||
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ゼツボッチへい[?] Zetsubotchi-hei | Portmanteau of「ゼツエンタイ」(Zetsuentai, "Glohm"),「ボッチアーニ」(Botchiāni, "Reclusa"), and「兵」(hei, "trooper") | |
| Chinese(Simplified) | 绝滋独孤兵[?] Juézī Dúgū Bīng | From「绝缘体」(Juéyuántǐ, "Glohm"),「独孤」(Dúgū, "Reclusa"), and「兵」(bīng, "trooper") | |
| Chinese(Traditional) | 絕滋獨孤兵[?] Juézī Dúgū Bīng | From「絕緣體」(Juéyuántǐ, "Glohm"),「獨孤」(Dúgū, "Reclusa"), and「兵」(bīng, "trooper") | |
| Dutch | Tiranstrijder[?] | Tyrant trooper | |
| French(European) | Désonaire[1] | Portmanteau ofDésolifère ("Weeping Reclusa") and possiblydébonnaire ("easy-going") | |
| Italian | Ysoldato[2] | Portmanteau ofYsoll ("Reclusa") andsoldato ("soldier") | |
| Korean | 디스토리병[?] Diseutoribyeong | From "디스토리" and "병" (byeong, "soldier"); "디스토리" is a possible portmanteau of "디스토피아" (diseutopia, "dystopia") and "외토리크" (Oetorikeu, "Reclusa") and was mentioned by Reclusa as one of the possible names of theSoli-Tree | |
| Portuguese | Rekruta Chorão[3] | Crybaby Reclusiff | |
| Spanish | Ysollorón[?] | Portmanteau ofYsoleth ("Reclusa") andllorón ("weepy") |
References[edit]
- ^Jdtendo (April 21, 2025).Tous les noms d'ennemis ~ Mario & Luigi : L'épopée fraternelle (03:34).YouTube (French).
- ^Mario & Luigi: Fraternauti alla carica - LIVE #13. By Mariuigi Khed onYouTube. Retrieved on December 23, 2024.
- ^Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)

