Warehouse
| Warehouse | |
|---|---|
| Mansion | Old Clockworks |
| Boo | ComBooter |
TheWarehouse is a room inside of theOld Clockworks inLuigi's Mansion: Dark Moon. It is accessed by taking the north door in theClockworks Court. This is a two-floor room with many colors of ribbons strewn about. An odd machine that is used for unraveling these ribbons is located near the entrance. Several crates, gears, and spools of ribbon are found in this room as well. A large safe is found in this room and nearby are three large metal 3s. Somespiders have made their homes in this room. To access the second floor in this room,Luigi can simply use the lift on the left side. On the first floor, the door to the south leads back to the Clockworks Court. On the same floor, the door to the north leads to theRoundhouse and the door to the right leads to theWorkshop. On the second floor, the door to the north leads to theClockmaker's Chambers, but the door to the right leads to theDrafting Office.
DuringA Timely Entrance, Luigi needs to go to the Warehouse after seeing a Greenie trying to use the machine. Luigi can unravel these red and green ribbons for various objects to appear, frombills to spiders. However, Luigi needs to open the safe by shining theStrobulb on it. This reveals a yellow ribbon that can be unraveled for akey. In this same mission, there is a ball of red ribbon shaking by the lift. Unraveling this ribbon reveals this mission's Boo. Before Luigi obtains the Special Compass in the Drafting Office, he can go through the door to reach the second floor of the Warehouse where manyGold Bars and atreasure chest filled with money are located. InRoundhouse Brawl, Luigi is automaticallypixelated into the Warehouse. The way to the Workshop is blocked off by a large spiderweb that cannot be burned down and a crate has opened to reveal aRobomb inside. The debris on the second floor can be destroyed by activating the bomb near it. When Luigi gets to the second floor, there is a treasure chest that runs away from him. If Luigi chases the treasure chest to a dead end and inspects it, aGold Greenie pops out. The yellow ribbon in this mission has a gold bar and the two green ribbons in this area give out twenty bills while the other gives out ninety-five gold. InPlay Catch, the Warehouse is the first room thePolterpup goes through. When Luigi enters the room, he has to fight a Greenie with aparanormal shield. The safe contains a green ribbon ball that yields three bills hidden bySpirit Balls. DuringOutlandish Interruption, the Warehouse might be one of the room infested withghosts.
In most missions, Luigi can use theDark-Light Device to find a ball of ribbon. Unwrapping this object using the machine releases aruby.
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | Sōko | Warehouse | |
| German | Lagerhalle[?] | Storage hall | |
| Italian | Magazzino[?] | Warehouse | |
| Portuguese(European) | Armazém[?] | Warehouse | |
| Spanish(European) | Almacén[?] | Warehouse |

