Virtual Boy Wario Land

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Virtual Boy Wario Land
North American box art for Virtual Boy Wario Land
For alternate box art, see therelated gallery.
DeveloperNintendo R&D1
PublisherNintendo
PlatformsVirtual Boy,Virtual Boy - Nintendo Classics
Release datesVirtual Boy:
USA November 20, 1995[1]
Japan December 1, 1995[2]
Brazil 1995[3]
Virtual Boy - Nintendo Classics:
World February 17, 2026[4]
LanguageEnglish
GenrePlatformer
Rating
ESRB:K-A - Kids to Adults[5]
ModeSingle player
Format
Nintendo Switch:
Digital download
Nintendo Switch 2:
Digital download
Virtual Boy:
Game Pak
Input
Nintendo Switch:
Nintendo Switch 2:
Virtual Boy:
Serial codesUSA VUE-VWCJ-USA
Japan VUE-VWCJ-JPN

Virtual Boy Wario Land (also shortened asWario Land) is a video game released byNintendo for theVirtual Boy in 1995. It is the second installment in theWario Land series, and the follow-up toWario Land: Super Mario Land 3. It is a side-scrolling platformer that shares several elements from its predecessor, such as hat-based power-ups and collectable treasure which can affect the game's ending. The game also incorporates several new elements that use the Virtual Boy's technology, such as the ability to jump between background and foreground areas, and enemies and obstacles which do the same. The game was well-received on release, and is generally considered by critics to be one of the Virtual Boy's better titles.

The game was re-released for the first time onVirtual Boy - Nintendo Classics for theNintendo Switch andNintendo Switch 2 on February 17, 2026.[4]

Story[edit]

Artwork of the Virtual Boy Wario Land prologue.
Artwork of the prologue

I,Wario, have an interesting story to tell. One day during my vacation in theAwazon river basin, I landed my trusty seaplane,Bulldog, and decide to relax in the shadow of the beautiful Aldegara Waterfall. While basking in the sun, I spied some strange creatures with masks entering the waterfall. This piqued my interest!

I hurried over and followed them into the waterfall. Behind the falls there was a large cave, and in the back of the cave ... there was a vault filled with a glorious mountain of treasure!!
Some of the masked creatures jumped me, but I quickly overcame them. "This treasure is all mine now!", I thought to myself and rushed in to collect the loot. Suddenly, the floor collapsed and I fell!
I found myself deep within the Earth! I was quite angry and vowed revenge on these creatures, "I will get their treasure!!!"

– Story from the instruction booklet

After progressing through the game's thirteen stages including three boss stages, Wario faces the final bossDemon Head, a large genie which uses its claws and flames to attack. After defeating Demon Head, the ending the player receives depends on what the player collected during the game, how long it took them to complete the title, and the difficulty they played on.

If Wario did not obtain all ten of the stages'treasures, he will sigh with disappointment and leave the cavern with the coins he did acquire. He heads back to his plane, only to find that a family ofbeavers have vandalized it and leaving Wario stranded in the jungle. Wario chases and grabs one of the beavers, but before he could punish it, the beaver offers an alternative way of flying in exchange for all the coins he found in the cavern. Wario reluctantly agrees and takes his leave while the beaver takes the cash. The ending the player receives under these circumstances varies on the total amount of coins that they collected by the end of the game.

RequirementsDescription
< 5000 coinsWario flies home by flapping two fans with his own arms, tiring him out.
≥ 5000 coins < 20 000 coinsWario is given a bike attached to a miniature blimp that he pedals home.
≥ 20 000 coins < 50 000 coinsWario is given a dragon-like creature which he rides home alongside its children.
≥ 50 000 coinsWario is given a new plane which he rides atop of and pilots with a remote control.

If all ten treasures were collected, Wario will open the vault, receiving a heavy amount of coins along with a magic carpet which flies him home and a magic bottle. Under these circumstances, the ending differs based on the amount of time it took for the player to complete the game, and the difficulty in which it was completed. The amount of coins collected have no impact on these endings.

RequirementsDescription
Complete on the normal difficulty,
with over two hours of playtime
Wario will fly home on the magic carpet with the treasure and the bottle in tow.
Complete on the normal difficulty,
with less than two hours of playtime
Similar to the previous ending, however Wario will be accompanied by a woman in a bunny suit sitting alongside him on the magic carpet as they fly home with fireworks in the background.
Complete on the hard difficulty,
with more than two hours of playtime
Similar to the first ending, howeverDemon Head will appear from the bottle and row him back home on the magic carpet. A congratulatory message will be displayed saying "You are a master gamer! You rock!!"
Complete on hard difficulty,
with less than two hours of playtime
The second ending will play without Demon Head, with the congratulatory message at the end.

Gameplay[edit]

Artwork from the instruction manual, showing Wario about to fall into the trapdoor placed in front of the treasure room. The artwork demonstrates how the player gradually climbs their way out of the underground chasm by unlocking elevators, found at the end of stages.
Artwork from the instruction manual, showing Wario about to fall into the trapdoor placed in front of the treasure room. The artwork demonstrates how the player gradually climbs their way out of the underground chasm by unlocking elevators, found at the end of stages.

During the game, the player must traverse through fourteen stages, including four boss stages, in order to complete the game.Elevators connect the stages in a linear order - the game's world is continuous, without a stage select, and so the player can only return to previous stages by physically backtracking to them. In order to unlock the elevator at the end of each stage, the player must find agate key hidden in each stage. In between stages, the player can useCoins obtained in the past level in order to play two different minigames, to win either more coins or morehearts. Afterwards, the remaining coins earned are added to the total coins count, and the game is saved.

Out of the game's fourteen stages, four are boss levels and ten are platforming stages. In the platforming stages, the player explores the environment, collecting coins and hearts in order to reach the next elevator. Coins can be used to play minigames, and otherwise affect the ending the player receives without collecting all ten treasures. Hearts give players an extra life if a hundred are collected. Both hearts and coins can be collected in big and small variants, and can be found by defeating enemies, breaking blocks, and throughout the environment. Additionally,diamonds can be found throughout stages, which give an extra life upon contact. Finally, each of the ten platforming stages contain onetreasure in a hidden area. Whilst they have no impact individually, if all ten of them are collected, Wario will be able to open the vault at the beginning of the game after beating the final boss, changing the outcome of the game's ending.

The game's levels and mechanics significantly use both the background and foreground. Some enemies will move between the background and foreground, affecting if they can be hit, and others will attack the foreground from the background and vice versa. Similarly, many obstacles use depth to telegraph when they can come into contact with the player. The player can also move between planes by using eitherJump Transporters or specificPan Platforms, which is often an essential component of traversing through stages.

The four boss levels in the game start with the player fighting aguard mini-boss. After defeating it, the player can fight one of the four main bosses. Each of these bosses use the game's foreground and background mechanics during their fights, with the latter two requiring the player to jump between planes in order to defeat them. Defeating bosses rewards the player with a shower of coins and the gate key required to continue.

A screenshot from Virtual Boy Wario Land
Wario traversing through one of the game's stages

Wario has several moves. By pressing theA Button, the player can initiate aJump, which allows Wario to defeat certain enemies by landing on them, clear obstacles, and hit his head againstblocks. By holdingA Button and moving, Wario canBarge, moving him forward whilst attacking enemies and hitting blocks. By pressing and holding down on the+Control Pad, Wario can crawl, allowing him to move under small gaps. In the air, the player can hold down on the+Control Pad in order toBody Slam, allowing him to hit certain enemies below. When near a knocked-down enemy and certain objects, Wario automatically picks them up - they can be released withB Button. Finally, at any point the player can hold eitherL Button orR Button to make Wario run on land and swim faster underwater, and, whilst behind a waterfall, Wario can slowly climb it.

By default, Wario starts in his full-sized form, with most of his capabilities. Upon contact with a harmful obstacle or enemy, the player is reduced toSmall Wario. As Small Wario, he loses the ability to Barge or Body Slam, reducing his combat and explorative capabilities, though his smaller size makes it harder for him to get hit. Taking damage as Small Wario or failing to clear a level within twenty minutes will result in a loss of a life, sending Wario back to the beginning of the stage. If Wario loses all his lives, he receives aGame Over and loses all hearts and coins. In a Game Over, one collected treasure will be lost (if any, and the deduction begins from the most recent stage and works backwards). By collecting aGarlic bottle, the player can return to their normal form.

Wario has four additional forms outside of his small and regular forms. By collecting a Garlic Bottle whilst in the regular form, or by collecting aViking helmet in any form, Wario transforms intoBull Wario, making his Body Slam more powerful, giving it the capability of destroying blocks from below, and causing a quake which stuns nearby enemies. By collecting anEagle Statue, Wario transforms intoEagle Wario, allowing him to fly horizontally. By collecting aDragon Crystal, he transforms intoSea Dragon Wario, allowing him to spew flames to defeat enemies and destroy certain blocks. By collecting both a Dragon Crystal and an Eagle Statue, in either order, the player can transform intoKing Dragon Wario, giving him the abilities of both Eagle Wario and Sea Dragon Wario, with a different flame attack which passes through blocks. All additional forms outside of Bull Wario and Eagle Wario remove his ability to Barge, and getting hit in any form reduces him back to Small Wario.

Levels are filled withBlocks, which serve an essential component in a stage's design, both rewarding the player upon destruction and often leading to secret areas.? Blocks hold objects or items which can be collected or used by Wario. They can only be struck once. Regular blocks are either normal or cracked. Small Wario can only break cracked blocks, regular Wario can break non-cracked blocks after multiple hits, and Bull Wario can instantly break all blocks. Larger blocks can be exclusively broken with Bull Wario, whilstBonfire Blocks can only be destroyed with flames.Invisible Blocks also appear, needing to be hit before they become visible. Alongside blocks, many aspects of the environment can be destroyed, often yielding items or secret areas, and often only being accessible with one of Wario's non-standard forms.

After the game is beaten once, the best time for completing the game is displaying in the bottom-right corner of the title screen. The save file of a beaten game will have the bat carrying the file's sign replaced with two fairies. Playing the save file again will allow the player to engage in a harder version of a game. This harder version includes a larger amount ofSpike Traps in levels, different designs for the ten treasures, and different endings upon completion.

Stages[edit]

Boss stages (marked with an asterisk below) are marked with a skull symbol on the map screen.

Bosses[edit]

ImageNameStageDescription
Sprite of the guard, from Virtual Boy Wario Land.GuardBefore each bossWario must defeat a guard before gaining access to each of the four main bosses in the game. Each guard has a different method of attacking, such as shooting missiles or flames. They can be defeated by hitting their underside.
Sprite of Dinosaur Fish, from Virtual Boy Wario LandDinosaur FishStage 4Dinosaur Fish begins in the background of the level, repeatedly striking its ball and chain at Wario. It then hops to join Wario in the foreground and continues to swing its weapon. Wario must bounce on its head three times to defeat it.
Sprite of the boss Sand Fish, from Virtual Boy Wario Land.Sand FishStage 8Sand Fish dives in and out of the stage's sand and attempts to fall on Wario. While doing so, it gradually destroys the blocks along the ground and exposes a pit of quicksand. Wario must bounce on its head three times to defeat it.
Sprite of Tank and Operator, from Virtual Boy Wario LandTank and OperatorStage 12The Tank and Operator moves from the foreground to the background of the stage, throwing bombs and explosive discs at Wario. Wario must bounce on top of the tank, releasing the operator who runs along the ground. Jumping on top of the operator three times while it's exposed defeats it.
Sprite of Demon Head, from Virtual Boy Wario LandDemon HeadStage 14The final boss of the game. The battle takes place on a giant trampoline where the aim is to hit the Demon Head's nose. It uses several different attacks, including swiping Wario with its claws and breathing fire. In the game's hard mode, it also sends out spiked balls. Hitting Demon Head five times will defeat it.

Enemies[edit]

ImageNameDescription
Sprite of a horned frog, from Virtual Boy Wario Land.Horned frogWeak, harmless enemies which will ram Wario with their alien-like antennas. They can easily be defeated by aBody Slam or aBarge.
Sprite of a Bomb-Bat from Virtual Boy Wario Land.Bomb-BatBat creatures who emerge from the background carrying a thornedbomb. As Wario walks by, they will drop this bomb and it will bounce in the direction of Wario.
Sprite of an crawling skull, from Virtual Boy Wario LandCrawling skullA creature with a skull as a head. They are found walking upside down along the ceiling, and will fall onto Wario with their fangs if he passes underneath.
Sprite of a horned spearman, from Virtual Boy Wario Land.Horned spearmanHorned spearman emerge from wooden doors when Wario approaches. They will then charge at Wario while pointing their spears.
Sprite of a Mask-Guy from Virtual Boy Wario Land.  Sprite of a Mask-Guy without a mask, from Virtual Boy Wario Land.Mask-GuyOne of the most common enemies seen in the game. They will charge Wario if they catch sight of him, using their sharp spear on their nose as a weapon. When bumped from behind, their mask will fall off, revealing their true form.
Sprite of a Chain-Saw Fish, from Virtual Boy Wario Land.Chain-Saw FishA common underwater enemy that can swim at high speed. They use their chain-saw nose to harm Wario.
Sprite of a school of fish, from Virtual Boy Wario Land  Sprite of a Thorny Fish, from Virtual Boy Wario LandThorny FishA slow-moving fish that swims between the background and foreground of a stage, often being followed closely by a school of fish.
Sprite of a Big Mouth, from Virtual Boy Wario LandBig MouthA large, underwater creature that hides within holes in the wall. When Wario is nearby, Big Mouth's will continuously emerge and snap their jaws
Sprite of a flying fowl, from Virtual Boy Wario LandSprite of a flying fowl, from Virtual Boy Wario LandFlying fowlFlying fowls circle large tree trunks, and will swoop with their sharp beaks if Wario is nearby.
Sprite of a Chippy, from Virtual Boy Wario Land.ChippyA bear-like enemy that can behave in one of three different ways. Most Chippies can be found walking along the ground, throwing explosives at Wario. Others hide in trees and throw spears, whereas some float down to the ground on a leaf, carrying a spiked shield.
Sprite of a Dark Tortoise, from Virtual Boy Wario Land.Dark TortoiseAn enemy that throws shuriken-like objects, which can harm Wario.
Sprite of a Waterfall Climber, from Virtual Boy Wario Land  Sprite of a Waterfall Climber, from Virtual Boy Wario LandWaterfall ClimberThese creatures sit on rocks, and are able to jump up high and climb the stage's waterfall. Their horns are able to harm Wario.
Sprite of a Thorn Rocket, from Virtual Boy Wario LandThorn RocketA spiky enemy that is found sitting on areas of quicksand. Thorn Rockets propel themselves upwards, making it more difficult for Wario to pass.
Sprite of a Plant Chomper, from Virtual Boy Wario LandPlant ChomperStationary creatures that resembleMunchers from theSuper Mario series. They can be found in large groups forming the ground, and can harm Wario with their teeth if he tries to walk across them. The shadows of Plant Chompers can also be seen within areas of quicksand.
Sprite of a Torny from Virtual Boy Wario LandTornyTornies are found moving over the top ofPlant Chompers. Wario is able to sit on top of a Torny, in order to cross areas of Plant Chompers without being harmed.
Sprite of a Big Blob, from Virtual Boy Wario LandBig BlobA mini-boss that blocks the entrance to a door, and is invincible to all of Wario's attacks. Wario must lure aTorny into the Big Blob, which causes it to shrink and disappear.
Sprite of a Mastah Mosquito, from Virtual Boy Wario Land.Mastah MosquitoA large mosquito that swoops at Wario whenever he approaches, aiming to harm him with its sharp proboscis.
Sprite of a Mole Burrower, from Virtual Boy Wario LandMole BurrowerA mole creature who is found within walls underground. It emerges when Wario approaches, swinging its arms and harming Wario if he is to come into contact.
Sprite of a Pollen Plant, from Virtual Boy Wario LandPollen PlantPollen Plants are able to walk on their roots and open their flower to release spores, which harm Wario.
Sprite of two Honey-Bees, from Virtual Boy Wario Land.Honey-BeeHoney-Bees occupy conveyor belt areas, droppingwatermelons andbombs on Wario if he comes near.
Sprite of an Angry Watermelon, from Virtual Boy Wario LandAngry WatermelonA large watermelon that either blocks Wario from accessing the next area, or hides a hidden door. Either Angry Watermelon may be defeated by correctly using theWatermelon Spring.
Blade-Face spriteBlade-FaceA creature with two cleavers protuding from either side of its body. Blade-Face will levitate and circle an area, harming Wario if he touches the blades.
Sprite of a Coo-Coo, from Virtual Boy Wario LandCoo-CooA featherless bird who resides withinCoo-Coo Clocks. Coo-Coo will emerge from the clock and begin to rapidly lay eggs. These will hatch into birdlikebombs upon hitting the ground, and will quickly blow up.
Sprite of a bomb, from Virtual Boy Wario Land.BombA mechanical bird produced byCoo-Coo. They come from eggs which hatch as soon as they hit the ground. These bombs will chase after Wario, quickly exploding.
Sprites of a Flame Mask-Guy and its appearance without a mask, from Virtual Boy Wario Land.Flame Mask-GuyA creature resembling a regularMask-Guy although they are covered in more spikes, and able to shoot flames from the nose of their mask. If Wario bumps off their mask, their revealed form is identical to a regular Mask-Guy.
Face Ball spriteFace BallA large ball creature which looks similar to aPhanto mask. This mini-boss producesLittle Face Balls, and a harmful substance which gushes from its mouth. Wario must defeat a Face Ball in order to leave certain areas.
Sprite of a Little Face Ball, from Virtual Boy Wario Land.  Sprite of a stunned Little Face Ball, from Virtual Boy Wario Land.Little Face BallA smaller species ofFace Ball which is produced in groups of three. They possess harmful spikes on their underside. Little Face Balls can be thrown at Face Ball to inflict damage.
Vase spriteVaseA decorated vase with eyes. This creature is immobile if left alone, but if Wario is to pick up and throw them, the effect which follows depends on which side the vase lands on.
Vase-Based spriteVase-BasedVase-Based is produced when a Vase is left on its side. This foe will slowly bounce around the room, aiming to harm Wario with its spears.
Sprite of a Lightning Saucer, from Virtual Boy Wario LandLightning SaucerThis piece of machinery horizontally patrols the upper area of the screen, always moving directly above Wario. Once positioned, they will send a bolt of lightning towards the ground, harming Wario.
Sprite of a Magma Saucer, from Virtual Boy Wario LandMagma SaucerMagma Saucer can be seen as a counterpart to the Lightning Saucer. They patrol the upper area of the screen, releasing balls of magma when Wario is nearby.
Sprite of a Fire Octopus, from Virtual Boy Wario LandFire OctopusThese creatures reside in certain areas where the floor is made up of flames. When Wario is nearby, Fire Octopus will leap into the air, breaking any blocks in their way and aiming to land on Wario. They also cause the floor to shake every time they land.
Thorn-Ball sprites from Virtual Boy Wario LandThorn-BallAn enemy resembling a bee, which propels spiked balls high into the air. They appear in both the stage's foreground and background.

Critical reception[edit]

Compared to the otherSuper Mario games on the Virtual Boy,Virtual Boy Wario Land was well received.

Reviews
ReleaseReviewer, PublicationScoreComment
Virtual BoyDave Frear,Nintendo Life9/10"The fantastic visual design and great audio enhance this top-notch platformer. It’s a game you will keep coming back to, either to try and get a different ending or just because it’s so much fun to play through. It’s unfortunate that there are not more levels but Virtual Boy Wario Land is thoroughly deserving of it's[sic] reputation and highly recommended."
Virtual BoyNeal Ronaghan,Nintendo World Report8/10"All in all, Virtual Boy Wario Land is a satisfying adventure that is fun even in its brevity. If you ever come across a Virtual Boy, it is a must play, as it is far and away the best game on the system. However, Wario’s long-lost second adventure isn’t quite good enough to be worth the hassle and expense of acquiring a Virtual Boy. If this Wario adventure ambles his way to Virtual Console in the future, it’s a worthy purchase, but just know you’re not getting a transformative experience; you’re just getting a decent Wario platformer with some cool 3D effects."
Virtual BoyNike Halifax,Nerd Bacon8/10"Overall, Wario Land is a great game, and I’m glad that it got to evolve as a franchise beyond the Virtual Boy. At the same time, it’s a shame that so few people have ever gotten to play it. It more than holds its own–it’s charming, it’s whacky, it’s addictive, it has the perfect balance of challenge and accessibility, and it’s a game that (if it were on a system where such a feat is actually possible) you can pick up and play any time. And you should play it. I’ve encountered many a Virtual Boy dissenter in my time, and all it takes is fifteen minutes of Wario Land to make even the most stubborn curmudgeon at least admit that it’s not so bad. “Not so bad” is a hell of a lot better than “awful.” Hey, I’ll take it."

Pre-release and unused content[edit]

Pre-release screenshot of Stage 10 from Virtual Boy Wario Land
An earlyStage 10 with an unfinishedBlade-Face enemy, simply consisting of an unshaded outline.
Main article:List of Virtual Boy Wario Land pre-release and unused content

Virtual Boy Wario Land was first revealed atE3 1995 under the titleWario Cruise. Gameplay demos showed it having unfinished animations, and the elevators at the end of the level originally did not require a key.[6] In the months prior to release, gaming magazines published screenshots showing alternate level designs and unfinished enemies.

The originalWario Cruise title appeared on the Virtual Boy's system packaging as an upcoming games promotion, and the title continued to be used in official media up to a month before the game's November 1995 release.[7][8] Product catalogues have also used the tentative titleWario's Treasure Hunt with a prototype box art.[9]

Staff[edit]

Main article:List of Virtual Boy Wario Land staff

The staff team involved in the development ofVirtual Boy Wario Land was smaller in comparison to otherWario Land games in the series.Hiroji Kiyotake co-directed the game, whileKazumi Totaka developed the music and sound effects. If the player waits at the end screen for 1 minute and 15 seconds after beating the game, "Totakeke's theme" will play.

Gallery[edit]

For this subject's image gallery, seeGallery:Virtual Boy Wario Land.

Multimedia[edit]

Icon of an audio speaker.Virtual Boy Wario Land - Title screen
File info
0:30
Icon of an audio speaker.Totakeke's theme
File info
0:11
Help:Media fileHaving trouble playing?

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseバーチャルボーイ ワリオランド アワゾンの秘宝ひほう[2]
Bācharu Bōi Wario Rando - Awazon no Hihō
Virtual Boy Wario Land: Secret Treasure of the Awazon
Chinese(Traditional)瓦利歐樂園 アワゾンの秘宝[10]
Wǎlì'ōu Lèyuán - Awazon no Hihō
Wario Wonderland: Secret Treasure of the Awazon[a]
PortugueseVirtual Boy Wario Land[3]-
  1. ^Subtitle is unadapted from Japanese.

Notes[edit]

Virtual Boy Wario Land coverage on otherNIWA wikis:
  • This is the lastWario game produced byGunpei Yokoi before he left Nintendo in 1996 and died in 1997.
  • Asticker of Small Wario under the more recent name of Tiny Wario appears inSuper Smash Bros. Brawl, which makesVirtual Boy Wario Land the onlyWario Land game that is also mentioned by name outside of theChronicle inBrawl.

References[edit]

  1. ^Electronic Gaming Monthly Number 77 store advertisement.
  2. ^abワリオランド アワゾンの秘宝.Nintendo Co., Ltd. (Japanese). Retrieved January 13, 2025.
  3. ^abBrazilian box artMedia:VBWL Brazilian Box Art.jpg
  4. ^abNintendo UK (January 27, 2026).Virtual Boy – Nintendo Classics – Introducing games and features.YouTube.
  5. ^North American cover
  6. ^P, Anthony (January 30, 2017).E3 1995 (2:34:54).YouTube (English). Retrieved June 3, 2024.
  7. ^September 1995.Nintendo Power Volume 76.Nintendo of America (American English). Page 113.
  8. ^October 1995.Nintendo Power Volume 77.Nintendo of America (American English). Page 105.
  9. ^November 1995.Electronic Gaming Monthly Number 76. Page 182.
  10. ^January 28, 2026.《Virtual Boy – Nintendo Classics》將於2月17日發布。介紹服務開始時能夠遊玩的作品及功能。.nintendo.com (Traditional Chinese). Retrieved February 1, 2026.
Virtual Boy Wario Land
CharactersWarioBatsBeaver
Wario's formsBomb WarioBull WarioEagle WarioKing Dragon WarioSea Dragon WarioSmall Wario
LocationsAwazon river basin
StagesStage 1Stage 2Stage 3Stage 4Stage 5Stage 6Stage 7Stage 8Stage 9Stage 10Stage 11Stage 12Stage 13Stage 14
MinigamesCoin GameHeart Game
BossesGuardDinosaur FishSand FishTank and OperatorDemon Head
EnemiesAngry WatermelonBig BlobBig MouthBlade-FaceBombBomb-BatChain-Saw FishCoo-CooChippyCrawling skullDark TortoiseFace BallFire OctopusFlame Mask-GuyFlying fowlHoney-BeeHorned frogHorned spearmanLightning SaucerLittle Face BallMagma SaucerMask-GuyMastah MosquitoMole BurrowerPlant ChomperPollen PlantThorny FishThorn RocketThorn-BallTornyVaseVase-BasedWaterfall Climber
ItemsCoinBig CoinCoin bagBig HeartDiamondDragon CrystalEagle StatueGarlic bottleGate keyHeartTreasureViking helmet
Objects? BlockBall 'N' ChainBlockBrickBulldogCoin CloudCoin ShowerConveyor BeltCoo-Coo ClockCurrentDoorElevatorFanFiery blockFireFireworksJump TransporterLadderLavaPan PlatformParty BallPipeQuicksandSpike BallSpike TrapSwitchWaterWaterfallWatermelonWatermelon Spring
Further infoFishGalleryPre-release and unused contentStaff
Wariogames
Wario Land seriesWario Land: Super Mario Land 3 (1994, GB) •Virtual Boy Wario Land (1995, VB) •Wario Land II (1998, GB/GBC) •Wario Land 3 (2000, GBC) •Wario Land 4 (2001, GBA) •Wario Land: Shake It! (2008, Wii)
WarioWare seriesMainWarioWare, Inc.: Mega Microgame$! (2003, GBA) (Bird & Beans [2008, DSiWare] •Paper Airplane Chase [2008, DSiWare]) •WarioWare: Twisted! (2004, GBA) •WarioWare: Touched! (2004, DS) •WarioWare: Smooth Moves (2006, Wii) •WarioWare: Snapped! (2008, DSiWare) •WarioWare: D.I.Y. (2009, DS) •WarioWare: D.I.Y. Showcase (2009, WiiWare) •Game & Wario (2013, Wii U) •WarioWare Gold (2018, 3DS) •WarioWare: Get It Together! (2021, Switch) •WarioWare: Move It! (2023, Switch)
PortsWarioWare, Inc.: Mega Party Game$! (2003, GCN)
OtherMario & Wario (1993, SNES) •Wario's Woods (1994, NES) •Wario Blast: Featuring Bomberman! (1994, GB) •Wario's Woods (1994, SNES) •Wario Busters (1994, arcade) •Wario's Whack Attack (1998, Adobe Shockwave) •Picross NP Vol. 7 (2000, SFC) •Welcome to Greedville (Wario's Grab BagWario's Crazy CapsWario's Dunk TankGreed $chool Test) (2001, Adobe Flash) •Wario's Desert Dunk (2002, Microsoft Windows) •Wario World (2003, GCN) •WarioWare Twisted Marble Maze Game (2004, Adobe Shockwave) •Wario: Master of Disguise (2007, DS) •Play Nintendo activities (2014–present)
CrossoversSuper Smash Bros. seriesSuper Smash Bros. Melee (2001, GCN) •Super Smash Bros. Brawl (2008, Wii) •Super Smash Bros. for Nintendo 3DS (2014, 3DS) •Super Smash Bros. for Wii U (2014, Wii U) •Super Smash Bros. Ultimate (2018, Switch)
Rhythm Heaven seriesRhythm Heaven Fever (2011, Wii) •Rhythm Heaven Megamix (2015, 3DS)
NES Remix seriesMainNES Remix 2 (2014, Wii U)
ReissuesNES Remix Pack (2014, Wii U)
OtherDensetsu no Starfy 3 (2004, GBA)
PitchesWario Pool (GBC)
Virtual Boygames
Super Mario franchiseMario's Tennis (1995) •Mario Clash (1995) •VB Mario Land (canceled) •VB Mario Kart (canceled)
Donkey Kong franchiseUnnamedDonkey Kong Country proof-of-concept (tech demo)
Wario franchiseVirtual Boy Wario Land (1995)
Nintendo Switch Online
Provided softwareTetris 99 (2019) •Super Mario Bros. 35 (2020) •Mario Kart 8 Deluxe – Booster Course Pass (2022)aNintendo Music (2024)
Nintendo ClassicsNintendo Entertainment SystemSuper Mario franchiseDr. Mario (2018) •Mario Bros. (2018) •Super Mario Bros. (2018) •Super Mario Bros. 3 (2018) •NES Open Tournament Golf (2018) •Super Mario Bros. 2 (2019) •Super Mario Bros.: The Lost Levels (2019)Wrecking Crew (2019) •Pinball (2022) •Golf (2024)
Donkey Kong franchiseDonkey Kong (2018) •Donkey Kong Jr. (2019) •Donkey Kong 3 (2019) •Donkey Kong Jr. Math (2024)
Yoshi franchiseYoshi (2018)
Wario franchiseWario's Woods (2018)
Super Nintendo Entertainment SystemSuper Mario franchiseSuper Mario Kart (2019) •Super Mario World (2019) •Super Mario All-Stars (2020) •Mario's Super Picross (2020) •Wrecking Crew '98 (2024) •Mario Paint (2025) •Mario & Wario (2025)
Donkey Kong franchiseDonkey Kong Country (2020) •Donkey Kong Country 2: Diddy's Kong Quest (2020) •Donkey Kong Country 3: Dixie Kong's Double Trouble! (2020)
Yoshi franchiseSuper Mario World 2: Yoshi's Island (2019)
OtherPanel de Pon (2020)
Nintendo 64aSuper Mario franchiseSuper Mario 64 (2021) •Mario Kart 64 (2021) •Mario Tennis (2021) •Dr. Mario 64 (2021) •Paper Mario (2021) •Mario Golf (2022) •Mario Party (2022) •Mario Party 2 (2022) •Mario Party 3 (2023)
Yoshi franchiseYoshi's Story (2021)
Game BoySuper Mario franchiseSuper Mario Land 2: 6 Golden Coins (2023) •Game & Watch Gallery 3 (2023) •Dr. Mario (2024) •Mario Golf (2024) •Mario Tennis (2024) •Alleyway (2024) •Baseball (2024) •Super Mario Land (2024) •Mario's Picross (2025)
Donkey Kong franchiseDonkey Kong Land (2024) •Donkey Kong Land 2 (2024) •Donkey Kong Land III (2024) •Donkey Kong (2025)
Wario franchiseWario Land 3 (2023)
Yoshi franchiseYoshi (2026)
OtherTetris (2023)
Game Boy AdvanceaSuper Mario franchiseSuper Mario Advance 4: Super Mario Bros. 3 (2023) •Mario Kart: Super Circuit (2023) •Mario & Luigi: Superstar Saga (2023) •Super Mario Advance (2023) •Super Mario World: Super Mario Advance 2 (2023)
Wario franchiseWarioWare, Inc.: Mega Microgame$! (2023) •Wario Land 4 (2025)
Yoshi franchiseYoshi's Island: Super Mario Advance 3 (2023)
OtherDensetsu no Starfy 3 (2024)
Nintendo GameCubebSuper Mario franchiseSuper Mario Strikers (2025) •Luigi's Mansion (2025) •Super Mario Sunshine (TBA)
Wario franchiseWario World (2025)
Virtual BoyaSuper Mario franchiseMario Clash (2026) •Mario's Tennis (2026)
Wario franchiseVirtual Boy Wario Land (2026)
a Exclusive to Nintendo Switch Online + Expansion Pack
b Exclusive to Nintendo Switch Online + Expansion Pack onNintendo Switch 2