List of stages debuting inSuper Smash Bros. Melee

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This is a list ofSuper Smash Bros. series stages that debuted inSuper Smash Bros. Melee. The page details their role in this series.

See also:

Contents

Princess Peach's Castle

Princess Peach's Castle in Super Smash Bros. Ultimate
Princess Peach's Castle inSuper Smash Bros. Ultimate
Main article:Princess Peach's Castle (Super Smash Bros. Melee)

InSuper Smash Bros. Melee andSuper Smash Bros. Ultimate, Princess Peach's Castle is available from the start.

Rainbow Cruise

Rainbow Cruise in Super Smash Bros. Ultimate.
Rainbow Cruise inSuper Smash Bros. Ultimate
Main article:Rainbow Cruise

InSuper Smash Bros. Melee,Super Smash Bros. Brawl, andSuper Smash Bros. Ultimate, Rainbow Cruise is available from the start.

Mushroom Kingdom

Mushroom Kingdom
Mushroom Kingdom inSuper Smash Bros. Melee
Main article:Mushroom Kingdom (Super Smash Bros. Melee)

Mushroom Kingdom only appears inSuper Smash Bros. Melee as a stage available from the start.

Yoshi's Story

Yoshi's Story in Super Smash Bros. Ultimate.
Yoshi's Story inSuper Smash Bros. Ultimate
Main article:Yoshi's Story (stage)

InSuper Smash Bros. Melee andSuper Smash Bros. Ultimate, Yoshi's Story is available from the start.

Yoshi's Island

Yoshi's Island in Super Smash Bros. Ultimate.
Yoshi's Island inSuper Smash Bros. Ultimate
Main article:Yoshi's Island (Super Smash Bros. Melee)

InSuper Smash Bros. Melee,Super Smash Bros. Brawl,Super Smash Bros. for Wii U, andSuper Smash Bros. Ultimate, Yoshi's Island is available from the start.

Kongo Falls

Kongo Falls in Super Smash Bros. Ultimate
Kongo Falls inSuper Smash Bros. Ultimate
Main article:Kongo Falls

InSuper Smash Bros. Melee andSuper Smash Bros. Ultimate, Kongo Falls is available from the start.

Jungle Japes

The Jungle Japes stage in Super Smash Bros. Ultimate.
Jungle Japes inSuper Smash Bros. Ultimate
Main article:Jungle Japes (stage)

InSuper Smash Bros. Melee,Super Smash Bros. for Nintendo 3DS, andSuper Smash Bros. Ultimate, Jungle Japes is available from the start. InSuper Smash Bros. Brawl, it is available as an unlockable stage.

Great Bay

A view of Great Bay in Super Smash Bros. Melee.
Great Bay inSuper Smash Bros. Melee
Great Bay in Super Smash Bros. Ultimate
Great Bay inSuper Smash Bros. Ultimate

Great Bay is an area in the land ofTermina which appears inThe Legend of Zelda: Majora's Mask.Link went here to free one of theFour Giants who lived in theGreat Bay Temple from evil monsters in order to stop themoon from crashing into Termina and destroying the world.

InSuper Smash Bros. Melee and laterSuper Smash Bros. Ultimate, Great Bay appears as a stage, and is set upon a pier in the ocean housing a laboratory. In the background, the Moon is shown getting bigger in the background until it almost crashes into the earth, similar toThe Legend of Zelda: Majora's Mask. The Four Giants then push the Moon back to its normal orbit. The music in the Great Bay stage is from the firstThe Legend of Zelda, while the alternate track,Saria's Song, is fromThe Legend of Zelda: Ocarina of Time.

Great Bay is surrounded by water, which characters fall through and may get KO'd. There are two platforms next to the main pier, and one of them floats and sinks slightly when stood on. The ancientTurtle floats by the pier, and its shell can be used as a platform. Every once in a while the turtle will go underwater, taking any players who happen to be on it with it.Tingle appears on the pier, floating on a small balloon that can be stood on. The balloon can be popped to send Tingle back to the ground, but it causes some damage if the attacker makes contact. Tingle will quickly make another balloon again. If Tingle falls in the water, he will respawn on the pier after a few minutes.

The unlock match forYoung Link takes place at Great Bay.

Events

  • No 9: Hide 'n' Sheik
  • No 20: All-Star Match 2 (Link's fight)
  • No 34: Seven Years
  • No 49: All-Star Match Deluxe (Young Link's fight)

Names in other languages

LanguageNameMeaningNotes
Japaneseタルミナ: グレートベイ[?]
Tarumina: Gurēto bei
Termina: Great Bay
GermanSchädelbucht[?]Great Bay
ItalianGrande Baia[?]Great Bay
Korean그레이트 베이[?]
Geureiteu Bei
Great Bay
RussianВеликий залив[?]
Velikiy zaliv
Great Bay
Spanish (NOA)Gran Bahía[?]Great Bay

Temple

This section is about the stage from theSuper Smash Bros. series. For the location inWario Land 3, seeThe Temple.
Temple
The Temple inSuper Smash Bros. Brawl
Temple stage in Super Smash Bros. Ultimate.
The Temple inSuper Smash Bros. Ultimate.

Temple is a stage inSuper Smash Bros. Melee, notable for being the largest selectable stage in the game. It is loosely based on theThe Legend of Zelda series, and while it is not based on any particular game, Temple most closely resembles the various temples and castles thatLink visits inZelda II: The Adventure of Link, which is also the game that the stage's music originates from. It reappears inSuper Smash Bros. Brawl, in addition to a newunlockable arrangement of the music that plays on the stage, known as "Great Temple / Temple." This stage is the only returning stage inSuper Smash Bros. Brawl to have a music track that is original to the game and not taken fromSuper Smash Bros. Melee. The stage also reappears inSuper Smash Bros. for Wii U, in which its Omega form takes place on a flat platform in midair with parts of the standard form in the background, and both its standard and Omega forms are selectable in 8-Player Smash. In this game, the platforms have Hylian text on them. This text comes fromThe Legend of Zelda: The Wind Waker. When translated to Japanese, it reads "Super Smash Bros." The stage also returns inSuper Smash Bros. Ultimate, with a similar Omega form to the previous game.

InSuper Smash Bros. Melee, the unlock battle forRoy takes place here, and an arrangement of the recruitment and title themes fromFire Emblem: Shadow Dragon and the Blade of Light serves as the stage's alternate background music, as there is noFire Emblem stage in the game. In later games, this arrangement plays onCastle Siege instead. InSuper Smash Bros. Ultimate, the unlock battle forZelda takes place here.

My Music

Super Smash Bros. Brawl

NameSourceCreditsRequirements
Temple (Melee)Zelda II: The Adventure of LinkOriginal
Great Temple / TempleZelda II: The Adventure of LinkArrangement Supervisor: Shogo SakaiClear Event 33 on Hard.

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
Great Temple / TempleSuper Smash Bros. Brawl
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Full Steam Ahead (Spirit Tracks)The Legend of Zelda: Spirit TracksArrangement Supervisor: Michiko NarukeClear Solo Classic at intensity 5.5 or higher as Wario without any customizations
Temple ThemeSuper Smash Bros. Melee
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Main Theme (The Legend of Zelda)Super Smash Bros. Melee
(The Legend of Zelda)
Arrangement Supervisor: Takuto Kitsuta
Song of StormsSuper Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Tsukasa Masuko
The Dark WorldSuper Smash Bros. Brawl
(The Legend of Zelda: A Link to the Past)
Arrangement Supervisor: Arata Iiyoshi
Gerudo ValleyThe Legend of Zelda: Ocarina of TimeOriginal
Dragon Roost IslandThe Legend of Zelda: The Wind WakerOriginalCollect CD
Hyrule Main ThemeThe Legend of Zelda: A Link Between WorldsOriginalCollect CD
Yuga Battle (Hyrule Castle)The Legend of Zelda: A Link Between WorldsOriginal

Events

  • No 18: Link's Adventure (Melee)
  • No 20: All-Star Match 2 (Zelda's fight) (Melee)
  • No 29: Triforce Gathering (Melee)
  • No 40: All-Star Match 4 (Marth's fight) (Melee)
  • No 41: En Garde! (Melee)
  • No 46: Fire Emblem Pride (Melee)
  • No 49: All-Star Match Deluxe (Roy's fight) (Melee)
  • No 33: Advent of the Evil King (Brawl)
  • Co-Op No 13: Blades of the Quick and Mighty (Brawl)

Names in other languages

LanguageNameMeaningNotes
Japanese神殿[?]
Shinden
Temple
Chinese神殿[?]
Shéndiàn
Temple
DutchTempel[?]Temple
FrenchTempel[?]Temple
GermanHyrule-Tempel[?]Hyrule Temple
ItalianIl tempio[?]The temple
Korean신전[?]
Sinjeon
Temple
PortugueseTemplo[?]Temple
RussianХрам[?]
Khram
Temple
SpanishTemplo[?]Temple

Brinstar

Brinstar
The Brinstar stage (as seen inSuper Smash Bros. Brawl), with the substance and bacteria that can split the stage
Brinstar Melee in Super Smash Bros. for Nintendo 3DS.
Brinstar, as it appears inSuper Smash Bros. for Nintendo 3DS
Brinstar in Super Smash Bros. Ultimate.
Brinstar, as it appears inSuper Smash Bros. Ultimate

Brinstar is a large underground jungle area onPlanet Zebes in theMetroid series, of whichSamus is the main character. It appears as a stage inSuper Smash Bros. Melee, where it is depicted as a collection of platforms in an enormous acid-filled tunnel. A Chozo Statue rises to life occasionally in Brinstar. A related level isBrinstar Depths. The stage reappears inSuper Smash Bros. Brawl,Super Smash Bros. for Nintendo 3DS andSuper Smash Bros. Ultimate as a past stage; in all four of its appearances, the stage is available by default.

The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.

While it cannot be interacted with, a massive brain occupies the distant background, though it does not appear to beMother Brain, or any other specific entity from theMetroid franchise. Whenever the acid rises enough to overtake the spinal cord, it will writhe around, seemingly in pain; if it overtakes the brain itself, it sprouts protrusions resembling ulcers or boils in addition to its writhing. Another, smaller, brain can be seen imprisoned in Brinstar Depths.

Brinstar also appears in Adventure Mode inSuper Smash Bros. Melee, where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.

TheFinal Destination variant of Brinstar inSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. Ultimate is set on a completely flat platform; although the acid still appears below, its level does not change at all.

Events

  • No 8: Hot Date on Brinstar (Melee)
  • No 20: All-Star Match 2 (Samus' fight) (Melee)
  • No 32: Bird in Darkest Night (Brawl)

Songs

Super Smash Bros. Brawl

NameSourceCredits
Brinstar (Melee)Super Smash Bros. MeleeOriginal
Brinstar Depths (Melee)Super Smash Bros. MeleeOriginal

Super Smash Bros. for Nintendo 3DS

NameSourceCredits
BrinstarMetroidArrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory
Brinstar Depths

Names in other languages

LanguageNameMeaningNotes
Japaneseブリンスタ[?]
Burinsuta
Brinstar
Chinese (simplified)布林斯塔[?]
Bùlínsītǎ
Brinstar
Chinese (traditional)Brinstar[?]-
DutchBrinstar[?]-
FrenchBrinstar[?]-
GermanBrinstar[?]-
ItalianBrinstar[?]-
Korean브린스타[?]
Beurinseuta
Brinstar
PortugueseBrinstar[?]-
RussianБринстар[?]
Brinstar
Brinstar
SpanishBrinstar[?]-

Fountain of Dreams

A view of Fountain of Dreams from Super Smash Bros. Melee.
Fountain of Dreams inSuper Smash Bros. Melee
Fountain of Dreams stage in Super Smash Bros. Ultimate.
Fountain of Dreams inSuper Smash Bros. Ultimate

Fountain of Dreams is a stage appearing inSuper Smash Bros. Melee, resembling the area from theKirby series. The location is a recurring place in the series, as it houses theStar Rod, the single most important item in said series. It is available from the start, and serves asMarth's stage (with theFire Emblem track playing) when battling against him in the Classic or All-Star modes and when battling to unlock him, due to the game featuring noFire Emblem stages.

Its appearance is similar toBattlefield. There are three floating platforms in the stage, with the two lower platforms occasionally sinking and rising from the water. The bottom of the stage can also beWall Jumped off of, allowing for certain characters to use it as a recovery.

Fountain of Dreams reappears inSuper Smash Bros. Ultimate, with an updated design. Prior to its reappearance, its background music can be played on theGreen Greens stage inSuper Smash Bros. Brawl and theDream Land stage inSuper Smash Bros. for Wii U.

Events

  • No 6: Kirbys on Parade
  • No 15: Girl Power
  • No 30: All-Star Match 3 (Kirby's fight)

Super Smash Bros. Melee trophy information

Trophy
Fountain of Dreams
Fountain of Dreams
Game/move:
Kirby's Adventure
5/93
This mystical fountain in Dream Land uses the power of the Star Rod to create a gush of pleasant dreams that flow like water. The dreams then become a fine mist and drift over the land, bringing peaceful rest to one and all. It's been confirmed that there are identical facilities on other planets near Pop Star.

Names in other languages

LanguageNameMeaningNotes
Japanese夢の泉[?]
Yume no izumi
Fountain of Dreams
FrenchFontaine des Rêves[?]Fountain of Dreams
GermanTraumbrunnen[?]Dream Well
ItalianFontana dei sogni[?]Fountain of Dreams
Korean꿈의 샘[?]
Kkum-ui Saem
Fountain of Dreams
RussianФонтан грез[?]
Fontan grez
Fountain of Dreams
SpanishFuente de los Sueños[?]Fountain of Dreams

Green Greens

A stage from Super Smash Bros. Melee
Green Greens
Green Greens
Green Greens inSuper Smash Bros. Brawl
Green Greens
Green Greens inSuper Smash Bros. Ultimate.

Green Greens is a level in theKirby series and is also a stage inSuper Smash Bros. Melee,Super Smash Bros. Brawl, andSuper Smash Bros. Ultimate. The level layout is quite simple: one center stage and two smaller stages are the main platforms. The center stage is separated from the mini-stages by blocks. This stage shares some similarities withDream Land, a stage from the firstSuper Smash Bros.

Whispy Woods, a huge tree blows a strong gust of wind that can blow players away. Also, blocks and bomb blocks fall from the sky in between the stages.Apples sometimes fly from Whispy Woods' branches. Some apples restore the players' health and some can be used to throw at the other players.

TheSuper Smash Bros. Melee version of the stage's music appears in the European/Australian version ofDonkey Konga 2.

There is a small glitch in this stage, where ifOlimar throws a red, blue, or white Pikmin at the blocks, they will get stuck on them and will stay there indefinitely until an enemy touches them or the blocks are destroyed.

Events

  • No 28: Puffballs Unite! (Melee)

Songs in My Music

NameSourceCredits
Green Greens (Melee)Super Smash Bros. MeleeOriginal
Fountain of Dreams (Melee)Super Smash Bros. MeleeOriginal

Names in other languages

LanguageNameMeaningNotes
Japaneseプププランド: グリーングリーンズ[?]
Pupupurando: Gurīn Gurīnzu
Dream Land: Green Greens
FrenchVertes Prairies[?]Green Prairies
GermanFrühlingswiese[?]Spring Meadow
ItalianLa verde aiuola[?]The green flowerbed
Korean그린 그린[?]
Geurin Geurin
Green Greens
RussianЗеленые поляны[?]
Zelenyye polyany
Green Glades
SpanishPrados Verdes[?]Green Meadows

Corneria

Corneria from Super Smash Bros. Melee
In the Corneria stage, the Great Fox flies above the planet Corneria.
Corneria
TheSuper Smash Bros. Brawl version of Corneria
Corneria stage in Super Smash Bros. Ultimate.
Corneria as it appears inSuper Smash Bros. Ultimate

Corneria is one of the smaller stages inSuper Smash Bros. Melee. The battlefield is actuallyFox McCloud's flagship, the Great Fox, in flight over a large city on Corneria, which is a planet in theLylat System; all of this is from theStar Fox series.

The Great Fox's front two laser cannons open fire often, and any players caught in its path of destruction may be KO'd. It is possible to destroy these cannons by attacking them repeatedly. Also,Star Fox's team will occasionally show-up in Arwing Fighters and open fire on anyone. By performing aSmash Taunt, Fox orFalco can communicate with them. Sometimes, Fox's rivalWolf O'Donnell and histeam show up and shoot the stage as well. However, only one Arwing or Wolfen will be on the screen at any given time.

Corneria reappears inSuper Smash Bros. Brawl as a Melee Stage. The planet Corneria also appears in the background of theLylat Cruise stage. The stage also returns inSuper Smash Bros. for Nintendo 3DS, and again inSuper Smash Bros. Ultimate, where it has been updated to reflect its appearance inStar Fox Zero. TheFinal Destination variant in the Nintendo 3DS game is set on a platform moving over Corneria.

InSuper Smash Bros. for Nintendo 3DS, the unlock match for Falco takes place here.

Events

Super Smash Bros. Melee

  • No 16: Kirby's Air-raid
  • No 20: All-Star Match 2
  • No 32: Target Acquired

Super Smash Bros. Brawl

  • No 2: Landmaster Ignition (Brawl)

Songs

Super Smash Bros. Brawl

My Music
NameSourceCreditsRequirements
Corneria (Melee)Super Smash Bros. MeleeOriginal
Venom (Melee)Super Smash Bros. MeleeOriginalGrab CD
Not in My Music
NameSourceCreditsPlays In
Area 6Star Fox 64Arrangement Supervisor: Hajime WakaiEvent No. 2 ("Landmaster Ignition")

Super Smash Bros. for Nintendo 3DS

NameSourceCredits
CorneriaStar FoxArrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Star Wolf's Theme / Sector ZStar Fox 64Arrangement Supervisor: Mahito Yokota
Composition: Nintendo
Arrangement: Nintendo

Gallery

  • A Wolfen on the stage in Super Smash Bros. Melee

    AWolfen on the stage inSuper Smash Bros. Melee

Names in other languages

LanguageNameMeaningNotes
Japanese惑星コーネリア[?]
Wakusei Kōneria
Planet Corneria
Chinese (simplified)行星克尼利亚[?]
Xíngxīng Kènílìyǎ
Planet Corneria
Chinese (traditional)行星柯內莉亞[?]
Xíngxīng Kēnèilìyà
Planet Corneria
DutchCorneria[?]-
FrenchCorneria[?]-
GermanCorneria[?]-
ItalianCorneria[?]-
Korean코네리아 행성[?]
Koneria Haengseong
Planet Corneria
PortugueseCorneria[?]-
RussianКорнерия[?]
Korneriya
Corneria
SpanishCorneria[?]-

Venom

A stage from Super Smash Bros. Melee
Venom inSuper Smash Bros. Melee
Venom in Super Smash Bros. Ultimate
Venom inSuper Smash Bros. Ultimate

Venom is a barren, deserted planet in theLylat System that starred in theStar Fox series, as well asSuper Smash Bros. Melee. Much likeCorneria, battles take place on the Great Fox, which is flying over the surface. Unlike Corneria, battles take place on the Great Fox's four wings.

TheStar Fox Team sometimes appears inArwings and open fire on players, and on occasion,Star Wolf does as well. At one point in the stage, the Great Fox goes into a cave. While in the cave, if a player is sent flying diagonally, the player can hit the wall of the cave and survive.

Venom reappears inSuper Smash Bros. Ultimate, with updated graphics.

Events

  • No 23: Slippy's Invention
  • No 49: All-Star Match Deluxe (Falco's fight)

Names in other languages

LanguageNameMeaningNotes
Japanese惑星ベノム[?]
Wakusei Benomu
Planet Venom
Chinese行星維諾 (Traditional)
行星维诺 (Simplified)
[?]

Xíngxīng Wéinuò
Planet Venom
GermanVenom[?]Venom
ItalianVenom[?]Venom
Korean베놈 행성[?]
Benom Haengseong
Planet Venom
RussianВеном[?]
Venom
Venom
Spanish (NOA)Venom[?]Venom

Pokémon Stadium

A stage from Super Smash Bros. Melee
Pokémon Stadium inSuper Smash Bros. Melee

Pokémon Stadium is a Pokémon stage inSuper Smash Bros. Melee,Super Smash Bros. Brawl, andSuper Smash Bros. Ultimate located inKanto. It is based off the stadiums used during the final battles of thePokémon series. It is also based on the stadiums used in the gamePokémon Stadium. It looks like a simple stage, with two floating platforms, but on regular intervals it will change into one of four different terrain types:Water,Fire,Rock, orGrass. The stage also features a giant screen in the background showing a close up of the battle or sometimes the current leader of the match along with fireworks exploding in the sky.

Pokémon Stadium
Pokémon Stadium inSuper Smash Bros. Brawl
Pokémon Stadium in Super Smash Bros. Ultimate.
Pokemon Stadium inSuper Smash Bros. Ultimate

The stage is featured in Stage 7 of Adventure Mode, which features the player going up against severalPikachu. AfterJigglypuff andPichu are unlocked, they will randomly appear amongst the Pikachu.

There is also an alternate track that usually plays when Pichu is battled. It is called "Pokémon Gold & Silver", which is a combo of many of the battle themes from theeponymous games.

In the prototype version, when the terrain changed, the screen changed to the type of the TCG card the terrain was based off of.

InSuper Smash Bros. Brawl, there is also a similar stage calledPokémon Stadium 2, that is similar to this stage in concept, but alters the transformations. Unlike the original stage, Pokémon appear in any of the different forms the stage changes into. The original is also unlockable.

InSuper Smash Bros. Melee, the unlock matches for Jigglypuff and Pichu take place here.

Songs

My Music

NameSourceCreditsRequirements
Pokémon Stadium
(Melee)
Super Smash Bros. MeleeOriginal
Battle Theme
(Melee)
Super Smash Bros. MeleeOriginalGrab CD
Poké Floats
(Melee)
Super Smash Bros. MeleeOriginal

Not in My Music

NameSourceCreditsPlays In
Team Galactic Battle!Pokémon Diamond and PearlArrangement: Masato KoudaEvent No. 8 ("Go! Triple Finish!")
Menu
(Super Smash Bros. Melee)
Super Smash Bros. MeleeArrangement: Motoi SakurabaEvent No. 34 ("All-Star Battle Melee")

Events

  • No 7: Pokémon Battle (Melee)
  • No 30: All-Star Match 3 (Pikachu's fight) (Melee)
  • No 39: Jigglypuff Live! (Melee)
  • No 49: All-Star Match Deluxe (Pichu's fight) (Melee)
  • No 34: All-Star Battle Melee (Brawl)

Trophy information

Trophy
Pokémon Stadium
Pokémon Stadium
Game/move:
Pokémon Stadium
3/00
Trainers come from far and wide to congregate at Pokémon Stadiums, the ultimate venues to show off their Pokémon teams. There are many different arenas with varying terrain designs, some of which afford advantages to certain Pokémon. This particular stadium is reserved for huge events and boasts a big screen and spectacular fireworks.

Names in other languages

LanguageNameMeaningNotes
Japaneseポケモンスタジアム[?]
Pokemon Sutajiamu
Pokémon Stadium
GermanPokémon Stadium[?]Pokémon Stadium
ItalianLo Stadio Pokémon[?]The Pokémon Stadium
Korean포켓몬 스타디움[?]
Poketmon Seutadium
Pokémon Stadium
RussianСтадион Покемонов[?]
Stadion Pokemonov
Pokémon Stadium
SpanishEstadio de Pokémon[?]Pokémon Stadium
Spanish (NOA)Estadio Pokémon[?]Pokémon Stadium

Mute City

This article is about the stage inSuper Smash Bros. Melee. For the stage inSuper Smash Bros. for Nintendo 3DS, seeList of stages debuting in Super Smash Bros. for Nintendo 3DS § Mute City SNES. For the downloadable course forMario Kart 8, seeMute City.
A stage from Super Smash Bros. Melee
Mute City

Mute City is a place in theF-Zero series, and it is located onEarth. It only appears inSuper Smash Bros. Melee as a default stage. Mute City takes place on a largeF-Zero race track with a small platform hovering in the middle of it. Occasionally, this platform goes down, exposing the road. F-Zero machines sometimes race into the players. This causes serious damage to the player. If the player falls onto the road while the platform is moving, they are damaged and thrust upwards. BeingCaptain Falcon's home-stage, most battles involving him are fought here.

It also appears in Adventure Mode where after the player has finished theF-Zero Grand Prix stage, Captain Falcon must be battled. TheSuper Smash Bros. Melee version of the song appears in the PAL version ofDonkey Konga 2.

This stage does not appear inSuper Smash Bros. Brawl, but its music track was moved toBig Blue. Also, in theF-Zero masterpiece, the track the player races on is Mute City.

Along withIcicle Mountain,Flat Zone,Mushroom Kingdom, andPoké Floats, this is one of the only stages fromSuper Smash Bros. Melee to not reappear inSuper Smash Bros. Ultimate.

Events

  • No 12: Seconds, Anyone?
  • No 20: All-Star Match 2 (Captain Falcon's fight)

Trophy information

Trophy
Mute City
Mute City
Game/move:
F-Zero
8/91
F-Zero courses are set hundreds of feet above ground and kept afloat by opposing-gravity guard beams on both sides of the tracks. Mute City, which grew from an intergalactic trading post to a city with a population of over two billion, is the most famous stop on the F-Zero Grand Prix. This course layout is from the F-Zero X era.

Names in other languages

LanguageNameMeaningNotes
Japaneseミュートシティ[?]
Myūto Shiti
Mute City
Spanish (NOE)Mute City[?]-

Onett

Onett
Onett inSuper Smash Bros. Brawl
Onett in Super Smash Bros. Ultimate
Onett inSuper Smash Bros. Ultimate

Onett is a stage inSuper Smash Bros. Melee. It was originallyNess's hometown and starting point in the gameEarthBound located inEagleland. It is a default stage inSuper Smash Bros. Melee, and is the home stage to Ness. As such, all 1-P mode battles involving Ness are fought either here orFourside. This includes Classic, Adventure, and All-Star. There are a few features here, the most deadly being the cars on the bottom of the stage, that will ram into the players if they do not get out of the way in time. There are a couple of trees above the left house, which the player canjump on to escape their foes. There is also a three-story medication store with a billboard on the top that falls if it is stepped on too much. When a player throws an explosive at a car or gets hit by it, the car spins out of control.

SSBM Onett Messageboard.png

If the player stands just to the right of the blue house and pauses, they can zoom out to see the "Onett Message Board" to the right. It reads"Caution: A black van driven by this guy (seen in the picture right of the message)has been spotted racing recklessly through town. Be careful!". This sign cannot be properly read inSuper Smash Bros. Brawl unless the DevilAssist Trophy moves the stage, making the sign visible.

Several other elements ofEarthBound can be seen around the stage, such as a baseball diamond and the crane from the Dusty Dunes Desert.

In Adventure Mode, Onett stars as Stage 9. In this, the player has to battle three Nesses at once. After beating them, the player will proceed to Stage 10:Icicle Mountain. The Onett stage reappears inSuper Smash Bros. Brawl as a Melee Stage, inSuper Smash Bros. for Wii U, and inSuper Smash Bros. Ultimate.

InSuper Smash Bros. Melee, Onett has an alternate track calledMother 2 (the Japanese name ofEarthBound). It is the overworld solo music from the originalMother, and it also resurfaces inEarthBound as the music for Ness's house after Ness receives theSound Stone near the beginning of the game.

InSuper Smash Bros. Melee andSuper Smash Bros. Brawl, anonigiri (rice ball) can be found behind the flowerbed to the left of the drug store.

InSuper Smash Bros. Brawl andUltimate, the unlock match for Ness takes place here.

Songs in My Music

Super Smash Bros. Brawl

NameSourceCredits
Mother (Melee)Super Smash Bros. MeleeOriginal
Mother 2 (Melee)Super Smash Bros. MeleeOriginal

Super Smash Bros. for Wii U

NameSourceCreditsRequirements
OnettSuper Smash Bros. Melee
(Mother)
Arrangement Supervisor: Shogo Sakai
Magicant / Eight Melodies (Mother)MotherArrangement Supervisor:Yoko Shimomura
Onett Theme / Winters ThemeEarthBoundArrangement Supervisor:Asuka Hayazaki
Smiles and TearsEarthBoundArrangement Supervisor:Toru Minegishi
Pollyanna (I Believe in You)Super Smash Bros. Melee
(Mother)
Arrangement Supervisor: Hirokazu Ando
SnowmanSuper Smash Bros. Brawl
(Mother)
Arrangement Supervisor: Shogo Sakai
Mother 3 Love ThemeSuper Smash Bros. Brawl
(Mother 3)
Arrangement Supervisor: Shogo Sakai
Porky's ThemeSuper Smash Bros. Brawl
(Mother 3)
Arrangement Supervisor: Shogo Sakai
Unfounded Revenge / Smashing Song of PraiseSuper Smash Bros. Brawl
(Mother 3)
Arrangement Supervisor: Kentaro IshizakaCollect CD

Names in other languages

LanguageNameMeaningNotes
Japaneseイーグルランド:オネット[?]
Īgururando: Onetto
EagleLand: Onett
DutchOnnet[?]-
FrenchOnnet[?]-
GermanOnett[?]-
ItalianOnett[?]-
Korean오넷트[?]
Onet'teu
Onett
PortugueseOnnet[?]-
RussianОнетт[?]
Onett
Onett
SpanishOnnet[?]-

Icicle Mountain

Icicle Mountain
Icicle Mountain, featuring the Japanese version of theTopi

Icicle Mountain is a stage that only appears inSuper Smash Bros. Melee as a default stage. Based on the setting from theIce Climber series, it is located in an area called Infinite Glacier. The stage is home to theIce Climbers, and is where most of the battles against them are held. The place takes one the typical appearance of a frozen mountain. The stage itself is highly altered from what the game mountain looked like in Ice Climber. The stage is replaced by theSummit inSuper Smash Bros. Brawl andSuper Smash Bros. Ultimate.

Icicle Mountain also appears as stage 10 of the Adventure mode. There,Topis,Polar Bears andFreezies are on the stage, along with two pairs of Ice Climbers. The Japanese version of a Topi is a seal creature, reflecting its appearance in theFamicom,NEC PC-88 and Sharp X1 versions ofIce Climber. InSuper Smash Bros. Melee, the screenshot of Icicle Mountain on the stage select screen displays the seals in all regions.

The main feature is that the stage scrolls up and down, and players have to keep jumping on the platforms to survive. It is easy to get knocked off the sides of the stage, or even get pushed too far below or above the screen. If this happens, the player will lose a life. The stage also has ice blocks that cannot be broken, unless an item is used on it. This is dangerous, however, as it can stop the player from jumping to a higher platform.

The alternate music track of the stage comes from the gameBalloon Fight.

Along withFlat Zone,Mute City,Mushroom Kingdom, andPoké Floats, this is one of the only stages fromSuper Smash Bros. Melee to not reappear inSuper Smash Bros. Ultimate.

Events

  • No 11: King of the Mountain
  • No 30: All-Star Match 3 (Ice Climbers' fight)

Names in other languages

LanguageNameMeaningNotes
Japanese無限氷山:アイシクルマウンテン[?]
Mugen Hyōzan: Aishikuru Maunten
Infinite Iceberg: Icicle Mountain
FrenchMontagne Icicle[?]Icicle Mountain
ItalianLa montagna ghiacciolo[?]The icicle mountain
SpanishMontaña Carámbano[?]Icicle Mountain

Mushroom Kingdom II

Mushroom Kingdom II in Super Smash Bros. Ultimate.
Mushroom Kingdom II inSuper Smash Bros. Ultimate
Main article:Mushroom Kingdom II

InSuper Smash Bros. Melee, Mushroom Kingdom II is available as an unlockable stage. InSuper Smash Bros. Ultimate, it is available from the start.

Brinstar Depths

Brinstar Depths in Super Smash Bros. Ultimate
Brinstar Depths as it appears inSuper Smash Bros. Ultimate

Brinstar Depths is a stage inSuper Smash Bros. Melee andSuper Smash Bros. Ultimate based on a location in the gameMetroid. As the name suggests, it takes place underneathBrinstar and is set on a large floating rock-type platform, surrounded by smaller rocks. There ismagma far below the fighting stage, out of whichKraid, a large, dragon-like monstrosity and a nemesis of bounty hunter Samus, will rise. He remains in the background and slashes at the platform, making it turn, forcing players to adjust their positions accordingly.

Similar to the Brinstar stage, a large brain can be seen, but not interacted with; in this stage, it is found inside a spherical cage covered in spikes embedded into the stage itself, and is much smaller than the other one.

Gallery

Names in other languages

LanguageNameMeaningNotes
Japaneseブリンスタ深部[?]
Burinsuta shinbu
Brinstar Depths
Chinese布林斯塔深部[?]
Bùlínsītǎ shēnbù
Brinstar Depths
FrenchProfondeurs de Brinstar[?]Brinstar Depths
GermanDie Tiefen von Brinstar[?]The Depths of Brinstar
ItalianLe profondità di Brinstar[?]The Brinstar Depths
Korean브린스타 심층부[?]
Beurinseuta Simcheungbu
Brinstar Depths
RussianГлубины Бринстара[?]
Glubiny Brinstara
Brinstar Depths
SpanishAbismo de Brinstar[?]Brinstar's Abyss

Poké Floats

A stage from Super Smash Bros. Melee
Poké Floats, the floating stage

Poké Floats is a stage that only appears inSuper Smash Bros. Melee as an unlockable stage. The stage takes place in the skies ofKanto, the location of many giant floatingPokémon balloons (from which the stage takes its name). To survive on this stage, the player must jump from one Pokémon balloon to the next.

The order of the balloons are as follows:Squirtle,Onix,Psyduck,Chikorita,Weezing,Slowpoke, threePorygon,Wooper,Sudowoodo,Snorlax,Venusaur,Seel,Wobbuffet, seventeenUnown,Goldeen,Lickitung,Chansey, andGeodude. The Sudowoodo trophy is unlocked along with this stage. Onix, Psyduck, Slowpoke, Porygon, Wooper, Seel, Lickitung, and Geodude are the only Pokémon here that do not have trophies, nor do they appear inPoké Balls. Onix was, however, a Poké Ball Pokémon in thefirst game. The balloons then repeat themselves starting with Squirtle.

To unlock the stage, the player has to fight 200 matches in VS mode.

Along withIcicle Mountain,Flat Zone,Mute City, andMushroom Kingdom, this is one of the only stages fromSuper Smash Bros. Melee to not reappear inSuper Smash Bros. Ultimate.

Events

  • No 40: All-Star Match 4 (Jigglypuff's fight)
  • No 42: Trouble King 2

Names in other languages

LanguageNameMeaningNotes
Japaneseポケモン亜空間[?]
Pokemon akūkan
Pokémon Subspace
FrenchPoké Flotte[?]Poké Fleet
GermanPoké-Flug[?]Poké Flight
ItalianPokémon galleggianti[?]Floating Pokémons
SpanishPoké Globos[?]Poké Balloons

Big Blue

Donkey Kong and Ice Climbers fighting in Big Blue.
Big Blue inSuper Smash Bros. Melee
Big Blue
Big Blue inSuper Smash Bros. Brawl
The stage Big Blue in Super Smash Bros. Ultimate.
Big Blue inSuper Smash Bros. Ultimate

Big Blue is a race track of the F-Zero Grand Prix set on an ocean-covered planet that appears as an unlockable stage inSuper Smash Bros. Melee andSuper Smash Bros. Brawl, and as a default stage inSuper Smash Bros. Ultimate. InSuper Smash Bros. Melee, the stage is unlocked by playing 150 total Vs Matches. InSuper Smash Bros. Brawl, the stage is unlocked by playing 10 Vs Matches asCaptain Falcon. It is the only unlockable stage fromSuper Smash Bros. Melee to appear in this game.

The stage is side-scrolling at a high-speed and the fight takes place on top of several F-Zero machines, as well as Captain Falcon's personal spacecraft, the Falcon Flyer. Players can use the race cars as platforms, as well as several other platforms that appear frequently throughout the stage. Players who stand on the race track itself will be carried to the left and will be knocked out if they don't jump off in time. InSuper Smash Bros. Brawl,Wario (during hisFinal Smash form,Wario-Man) can keep up with the F-Zero machines for a small period of time on theWario Bike.Sonic can do this as well, while he is wearing aBunny Hood.

InSuper Smash Bros. Melee, a soundtrack based onMach Rider's theme can be played as an alternate track. InSuper Smash Bros. Brawl, the track was moved to the newPort Town Aero Dive stage, and is replaced withSuper Smash Bros. Melee's rendition ofMute City's theme. The track also cannot play in this stage inSuper Smash Bros. Ultimate due to being listed in the "Other" section.

Events

  • No 43: Birds of Prey (Melee)
  • Co-op No 12: Come Back, Falcon Flyer! (Brawl)

Songs in My Music

NameSourceCredits
Big Blue (Melee)Super Smash Bros. MeleeOriginal
Mute City (Melee)Super Smash Bros. MeleeOriginal

Names in other languages

LanguageNameMeaningNotes
Japaneseビッグブルー[?]
Biggu Burū
Big Blue
Chinese碧海[?]
Bìhǎi
Blue Sea
GermanBig Blue[?]-
ItalianBig Blue[?]-
Korean빅 블루[?]
Bik Beullu
Big Blue
RussianСинеморь[?]
Sinemor'
Blue Sea Land
Spanish (NOA)Gran Azul[?]Big Blue
Spanish (NOE)Big Blue[?]-

Fourside

A stage from Super Smash Bros. Melee
Fourside inSuper Smash Bros. Melee
Fourside in Super Smash Bros. Ultimate
Fourside inSuper Smash Bros. Ultimate

Fourside is a location inEarthBound located inEagleland. It also appears as an unlockable stage inSuper Smash Bros. Melee. Coincidentally, the city shares the "Big Banana" nickname[1] withNew Donk City inSuper Mario Odyssey.

The stage is set high on the skyscrapers of Fourside. Players have to be careful not to fall into the gaps between the buildings. The stage has a crane on the left side of the stage which is holding a wooden board. Occasionally, the board will be moved over the gap on the side, and players can fight safely on top of the gap.

The UFO is an unidentified flying saucer from theEarthBound (Mother) series. It will randomly appear on the far right or far left side of Fourside, and offers another platform for the players to fight on. However, the surface of the UFO is very slippery, and players have a hard time using their characters on the platform. After a prolonged period of time, the UFO will disappear, presumably because of a teleportation device. After a while, the UFO will reappear, and players can yet again fight on top of it.

Despite being called Fourside, the stage inSuper Smash Bros. Melee resembles a combination of Fourside andMoonside.

The stage can be unlocked by playing 100 matches in VS mode.

Fourside reappears inSuper Smash Bros. Ultimate, with an updated design.

Events

  • No 25: Gargantuans
  • No 36: Space Travelers (first half)

Super Smash Bros. Melee trophy description

Trophy
UFO
UFO
Game/move:
EarthBound
6/95
At the beginning of EarthBound, this flying saucer appears along with the ominous message, "The War Against Giygas!" Adding to the mystery are three more UFOs, which fly amok in the skies over Onett; how all of these alien craft are connected is anyone's guess. In Super Smash Bros. Melee, this slippery UFO appears on the Fourside level.

Names in other languages

LanguageNameMeaningNotes
Japaneseイーグルランド: フォーサイド[?]
Īgururando: Fōsaido
EagleLand: Fourside
GermanFourside[?]Fourside
ItalianFourside[?]Fourside
Korean포사이드[?]
Posaideu
Fourside
RussianФорсайд[?]
Forsayd
Fourside

Flat Zone

The Flat Zone stage, from Super Smash Bros. Melee.
Flat Zone

Flat Zone is a stage that only appears inSuper Smash Bros. Melee as an unlockable stage. The place is located in Superflat World, and isMr. Game & Watch's home stage. It is unlocked by beating Classic or Adventure as Mr. Game & Watch at least once. The unlock match for Mr. Game & Watch takes place here.

A similar Flat Zone screen appears in Mr. Game & Watch'sTarget Test stage.

Super Smash Bros. Brawl andSuper Smash Bros. for Nintendo 3DS feature another Game & Watch-themed stage known asFlat Zone 2. The music from the original Flat Zone plays on the stage in My Music. Unlike Flat Zone, Flat Zone 2 is always in a fixed-camera position.

Super Smash Bros. for Wii U featuresFlat Zone X, which combines both Flat Zone and Flat Zone 2.

Along withIcicle Mountain,Mute City,Mushroom Kingdom, andPoké Floats, this is one of the only stages fromSuper Smash Bros. Melee to not reappear inSuper Smash Bros. Ultimate. However, Flat Zone X returns.

Design

Mario fighting Mr. Game & Watch team, the very last character in All-Star mode

Flat Zone is set within aGame & Watch system of the Widescreen series, with the titleSmash Bros. on the right-hand side. The stage is based onHelmet,Oil Panic,Fire, andManhole. Its most regularly-occurring gimmick is a Game & Watch-like figure, holding up platforms in the style ofManhole. The figure will move occasionally, causing some parts of the platform to move somewhere else.

Periodically, items such as wrenches, buckets, and other tools will fall from the top of the stage in the style ofHelmet. Although this does not initially sound too bad, the tools are devastating to lower handicapped or heavily-damaged players due to their high level of knockback, being able to KO them at mid-to-high percentages with a direct hit. If a player gets hit by any of the falling tools, it will count as a self-destruct. Fortunately, the falling tools can be avoided by air dodging, rolling, or by simply moving out of the way as they start to appear.

More rarely, a Game & Watch-like man carrying a oil drum in the style ofOil Panic will pass by. However, he will trip at a random spot and drop the oil. This will spill it onto the ground, making the area very slippery and difficult to traverse by running or walking.

Events

  • No 40: All-Star Match 4 (Mr. Game & Watch's fight)
  • No 45: Game & Watch Forever!

References

  1. ^"New York in Eagleland Fourside has often been compared to the Big Apple, New York City. The similarities are striking, from the towering skyscrapers to the constant bustle of the streets. Some visitors quickly note some less favorable comparisons, like the presence of shady businessmen and politicians in Fourside, but this seamy side of the city won’t stand in the way of most tourists having a wonderful stay in the Big Banana, as it is fondly known to its inhabitants." – 1995.EarthBound Player's Guide.Nintendo of America (American English). Page 61.
Super Smash Bros. Melee
Playable charactersMarioDonkey KongLinkSamusYoshiKirbyFoxBowserPeachLuigiMr. Game & WatchDr. Mario • Others (64 ·Melee)
Non-playable charactersToadSandbagBanzai BillShy GuyPidgitBirdoKlaptrapWhispy WoodsSuper Happy TreeGoombaKoopa TroopaKoopa ParatroopaAdventure Mode enemies
BossesGiant Donkey KongMetal MarioGiga Bowser
StagesNew StagesPrincess Peach's CastleKongo JungleYoshi's StoryRainbow CruiseJungle JapesYoshi's IslandMushroom KingdomMushroom Kingdom IIMushroom Kingdom (Adventure Mode)Others
Past StagesYoshi's IslandKongo JungleOther
ItemsAppleBarrel CannonFreezieMetal BoxParty BallPoison MushroomStarmanSuper MushroomSuper ScopeTrophy
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDown
MarioFireballSuper Jump PunchCapeMario Tornado
Dr. MarioMegavitaminsSuper SheetDr. Tornado
LuigiGreen FireballGreen MissileLuigi Cyclone
Donkey KongGiant PunchSpinning KongHeadbuttHand Slap
YoshiEgg LayEgg ThrowEgg RollYoshi Bomb
BowserFire BreathWhirling FortressKoopa KlawBowser Bomb
PeachToadPeach ParasolPeach BomberVegetable
OtherDonkey PollGalleryGlitchesMultimediaPre-release and unused contentQuotesStaffTrophiesSmash Mail
Super Smash Bros. Brawl
Playable charactersMarioLinkSamusKirbyFoxBowserDonkey KongYoshiPeachWarioDiddy KongLuigiR.O.B.Mr. Game & WatchSonic • Others (64 ·Melee ·Brawl)
Final Smash charactersGiga BowserWario-Man
Assist TrophiesHammer BroKat & AnaLakitu &SpiniesMr. ResettiNintendogShadowWaluigi
EnemiesPetey PiranhaGoombaGiant GoombaKoopa TroopaKoopa ParatroopaHammer BroBullet BillSubspace ArmyShy GuyKlaptrapEvil doppelganger
StagesNormal75 mDelfino PlazaLuigi's MansionMario Bros.Mario CircuitMushroomy KingdomRumble FallsWarioWare, Inc.Yoshi's IslandOthers
MeleestagesJungle JapesRainbow CruiseYoshi's IslandOthers
ItemsAssist TrophyBanana PeelBarrelBob-ombCDFire FlowerFreezieGolden HammerGreen ShellHammerHotheadKeyLightningMetal BoxParty BallPeachPeanutPoison MushroomSoccer BallSpringStickers (complete list) •Super MushroomSuper ScopeStarmanStar RodVegetablesWario Bike
Subspace Emissary levelsThe CaveThe JungleThe LakeThe SwampOthers
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
LuigiGreen FireballGreen MissileLuigi CycloneNegative Zone
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapKonga Beat
YoshiEgg LayEgg ThrowEgg RollYoshi BombSuper Dragon
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelRocketbarrel Barrage
MiscellaneousBlue FalconCargoChaos EmeraldKart
Further infoAssist Trophy charactersFinal SmashesGalleryGlitchesMultimediaPre-release and unused contentQuotesSound testStaffTrophies
Super Smash Bros. for Nintendo 3DS /Super Smash Bros. for Wii U
Playable charactersBowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •Diddy KongDonkey KongDr. MarioFoxKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachR.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshi • Others (64 ·Melee ·Brawl ·3DS / Wii U)
Final Smash charactersGiga BowserShadow MarioWario-Man
Assist Trophy charactersAshleyChain ChompHammer BroIsabelleKat & AnaLakitu &SpiniesNintendogShadowWaluigi
EnemiesBanzai BillBig GoombaBill BlasterBullet BillChain ChompFlame ChompFly GuyGoombaHammer BroKoopa ParatroopaKoopa TroopaKritterLakituMagikoopaNabbitPookaShy GuySpike TopTiki BuzzOthers
StagesNintendo 3DS3D LandGolden PlainsJungle JapesMushroomy KingdomPaper MarioRainbow RoadWarioWare, Inc.Yoshi's Island • Others (Melee ·Brawl ·3DS)
Wii U75 mDelfino PlazaGamerJungle HijinxsKongo JungleLuigi's MansionMario Circuit (Brawl)Mario CircuitMario GalaxyMushroom Kingdom UWoolly WorldWrecking CrewWuhu IslandYoshi's Island • Others (Melee ·Brawl ·Wii U)
BothHyrule Castle (64) (DLC) •Peach's Castle (64) (DLC) •Super Mario Maker (DLC) • Others (64 ·3DS / Wii U)
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust 5000
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapKonga Beat
YoshiEgg LayEgg ThrowEgg RollYoshi BombSuper Dragon
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelRocketbarrel Barrage
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullPower Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
ItemsAssist TrophyBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCDCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellSpringSuper StarStar RodSuper LeafSuper MushroomSuper ScopeTreasure chestTrophy
OtherAssist Trophy charactersChallenges (3DS)Challenges (Wii U)EquipmentF.L.U.D.D.Final SmashesGallery (3DS)Gallery (Wii U)Glitches (3DS)Glitches (Wii U)Home-Run ContestMii OutfitsMii HeadgearOriginal soundtrackPre-release and unused contentQuotesSpecial OrdersSound testStaff (3DS)Staff (Wii U)Target BlastTrophies (3DS)Trophies (Wii U)Trophy Rush
Super Smash Bros. Ultimate
Playable fightersBanjo &Kazooie (DLC) •BowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •DaisyDiddy KongDonkey KongDr. MarioFoxInklingIsabelleKing K. RoolKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachPiranha Plant (DLC) •R.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshiOthers
Assist Trophy charactersAshleyBombermanChain ChompFlies & HandHammer BroKlaptrapKnucklesNintendogShadowThwompWaluigiWily Capsule
BossesGiant Donkey KongGiga BowserMetal Mario
Stages3D Land75 mDelfino PlazaFigure-8 CircuitGamerGolden PlainsHyrule CastleJungle JapesKongo FallsKongo JungleLuigi's MansionMario Bros.Mario Circuit (Wii U)Mario GalaxyMushroom Kingdom (64)Mushroom Kingdom IIMushroom Kingdom UMushroomy KingdomNew Donk City HallPaper MarioPeach's Castle (64)Princess Peach's Castle (Melee)Rainbow CruiseSuper Happy TreeSuper Mario MakerWarioWare, Inc.Wrecking CrewWuhu IslandYoshi's Island (Brawl)Yoshi's Island (Melee)Yoshi's StoryOthers
ItemsAssist TrophyBanana GunBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellStar RodSuper Launch StarSuper LeafSuper MushroomSuper Scope
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust G-00
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapJungle Rush
YoshiEgg LayEgg ThrowEgg RollYoshi BombStampede!
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser Punch
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
DaisyDaisy ParasolDaisy BomberDaisy Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelHyper Rocketbarrel
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullGrand Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
King K. RoolBlunderbussPropellerpackCrownerangGut CheckBlast-o-Matic
Piranha PlantPtooiePiranhacopterPoison BreathLong-Stem StrikePetey Piranha
OtherAssist Trophy charactersBreak Free (Lead the Way)ChallengesFinal SmashesJump Up, Super Star!Pre-release and unused contentQuotesSound testSpirits (1–500 ·501–1000 ·1001–1500 ·1501–1513) •Staff