Valley Fulla Snootles

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Level
Valley Fulla Snootles
Valley Fulla Snootles' Wonder Effect
WorldSunbaked Desert
GameSuper Mario Bros. Wonder
Difficulty★★
Primary power-upFire Flower
Wonder EffectSlows down time
Level progression
← Previous
Sunbaked Desert House
Next →
Color-Switch Dungeon
Secrets of Shova Mansion
Sunbaked Desert Palace
Badge Challenge Crouching High Jump II
KO Arena Sunbaked Skirmish
Super Mario Bros. Wonder courses

Valley Fulla Snootles is a course inSuper Mario Bros. Wonder. It is found in theSunbaked Desert, and is unlocked after clearingSunbaked Desert House. This course primarily featuresSnootles, round enemies that can jumps and push anything they run into. Completion of this course unlocks the following courses:

The difficulty of this course is two stars, and it houses two Wonder Seeds.

Layout[edit]

The players start at an area where two Snootles and a sleepingGoomba are. They can observe a Snootle pushing the Goomba, waking it up. The path to the firstCheckpoint Flag consists of uneven ground where more Snootles and sleeping Goombas are. In the middle of the path is a pipe that spawns Snootles. There will then be triangle trampolines that are stationary and have different different angles. The first Checkpoint Flag is found after the first three triangle trampolines.

Past the first Checkpoint Flag there is no more solid ground, but instead semisolid platforms above pits with four triangle trampolines throughout. TwoRed Koopa Paratroopas float up and down between them. A semisolid platform is between the second and third trampolines, and is also where aTalking Flower is. The second Checkpoint Flag is found past the four triangle trampolines.

Beyond the second Checkpoint Flag are slanted ramps above more gaps, with sleeping Goombas and Snootles present. There is solid ground at the end of the sections with the ramps, where two Red Koopa Paratroopas and aRed Koopa Troopa are. Above the Koopa Troopa are twoBrick Blocks with a space between them. This space has an invisible block that releases theWonder Flower when struck. After obtaining the Wonder Flower, theWonder Effect begins, which causes time to slow down. This Wonder Effect also has a time limit of one hundred and fifty seconds. The path ahead has multiple levels of semisolid platforms with lots of Snootles and some sleeping Goombas along the way. There is also aRoulette Block that cycles through acoin,flower coin,Super Mushroom,Elephant Fruit and1-Up Mushroom. After making it past more Snootles, the players will come across solid ground with slanted ramps above, where more Snootles are. The Wonder Seed is found above the second ramp, and collecting it will end the Wonder Effect and return time to normal speed. TheGoal Pole is found right after the Wonder Seed, where two sleeping Goombas and two Snootles guard. A semisolid platform above the ground can be used to reach the top of the Goal Pole.

Hidden Character Blocks[edit]

10-flower coins[edit]

ImageLocation
The first 10-flower coin in Valley Fulla Snootles in Super Mario Bros. WonderFound in a secret area that can only be reached to via a pipe not far into the course. This secret area has two Snootles and a Big Snootle. The coin is found at the right of the room.
The second 10-flower coin in Valley Fulla Snootles in Super Mario Bros. WonderFound past the first Checkpoint Flag in between two triangle trampolines past a nearby Talking Flower.
The third 10-flower coin in Valley Fulla Snootles in Super Mario Bros. WonderFound past the second Checkpoint Flag and right before the Wonder Seed. AWow Bud must be activated to cause the 10-flower coin, as well as pieces of flower coins to "jump" out from a pit onto a semisolid platform.

Enemies[edit]

Talking Flowers' quotes[edit]

  • "Heya!" (start of course)
  • "Good spot for a rest!" (past the first Checkpoint Flag on solid ground between gaps)
    • "So, just between us…" (if idle)
    • "…you'll get a 1-Up if you beat a bunch of enemies in a row…"
    • "Uh, what IS a 1-Up anyway?"
  • "Yeehaw!" (past the second Checkpoint Flag, floating)
  • "Ha-HA!" (not far after the previous flower)
    • "Well then." (if the players fall into a pit)
  • "(slowed down) Aaaaah!" (during the Wonder Effect)
  • "(slowed down) Just a bit more!" (during the Wonder Effect, close to the Wonder Seed)

Gallery[edit]

  • The course's thumbnail

    The course's thumbnail

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseコロブーいっぱい砂漠さばくはしわたり[?]
Korobū ippai sabaku no hashi watari
Crossing a bridge in a desert full of Snootles
Chinese(Simplified)满满滚滚猪横越沙漠桥[?]
Mǎn mǎn gǔn gǔn zhū héng yuè shā mò qiáo
Full of Snootles crossing the desert bridge
Chinese(Traditional)滿滿滾滾豬橫越沙漠橋[?]
Mǎn mǎn gǔn gǔn zhū héng yuè shā mò qiáo
Full of Snootles crossing the desert bridge
DutchIn de zandduinen van de Snootles[?]In the sand dunes of the Snootles
FrenchGoroules en colère[?]Angry Snootles
GermanIn den Roink-Dünen[?]In the Snootle dunes
Portuguese(Brazilian)Roluínos por todos os lados![?]Snootles everywhere!
Portuguese(European)Roluínos todo-o-terreno![?]All-terrain Snootles
SpanishRodorines en la llanura desértica[?]Snootles in the desert plains
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