Timer Warning

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"Timer Warning"

"Timer Warning" inSuper Mario Bros.
Composed by:
Koji Kondo
First appearanceSuper Mario Bros. (1985)
Latest appearanceSuper Mario RPG (2023)

"Timer Warning,"[1] also known as "Hurry Up,"[2] is a short musical fanfare composed forSuper Mario Bros. byKoji Kondo, where it plays whenever theTime Limit reaches 100 seconds (99 in some games). The theme has gone on to become a recurring theme in theSuper Mario franchise, most notably in theSuper Mario series when the Time Limit is low and theMario Kart series when starting the final lap of the race.

Contents

Reuses[edit]

Super Mario-related media[edit]

GameDescription
VS. Super Mario Bros. /All Night Nippon: Super Mario Bros. /Super Mario Bros. Deluxe /Classic NES Series: Super Mario Bros. /Game & Watch: Super Mario Bros.These remakes ofSuper Mario Bros. reuse the original soundtrack for the same purposes, including "Hurry Up."
Super Mario Bros.: The Lost LevelsThis game reuses the soundtrack fromSuper Mario Bros., including "Hurry Up."
Super Smash Bros. Brawl /Super Smash Bros. for Wii USuper Mario Bros. is included as a masterpiece, which includes "Hurry Up."
NES RemixThis game includes several challenges based onSuper Mario Bros. where it is possible for the Time Limit to reach 99 seconds and "Hurry Up" to play. It is possible to hear the theme inSuper Mario Bros. Stages 5, 7, 8, 9, 10, 11, 12, 15, 17, 19, 20, 21, and 23, Bonus Stages 17-4 and 25, Remix I Stages 10, 16, 22, 24, and Remix II Stage 8.
NES Remix 2This game includes several challenges based onSuper Mario Bros.: The Lost Levels where it is possible for the Time Limit to reach 99 seconds and "Hurry Up" to play. It is possible to hear the theme inSuper Mario Bros.: The Lost Levels Stages 1, 3, 4, 5, 6, and 7, Bonus Stage 19, and Remix II Stages 7 and 10-3.
NES Remix PackAll of the stages fromNES Remix andNES Remix 2 where it is possible for the Time Limit to reach 99 seconds and "Hurry Up" to play return.
Ultimate NES RemixMany of the challenges fromNES Remix andNES Remix 2 where it is possible for the Time Limit to reach 99 seconds and "Hurry Up" to play return. It is possible to hear the theme inSuper Mario Bros. Stages 5, 7, 8, 9, 10, 11, 12, 15, 17, 19, 20, 21, and 23,Super Mario Bros.: The Lost Levels Stages 1, 3, 4, 5, 6, and 7, Bonus Stages 22, 24, and 27, Remix I Stages 16, 19, 22, and 24, and Remix II Stages 13-3 and 15.
amiibo tap: Nintendo's Greatest BitsSuper Mario Bros. andSuper Mario Bros.: The Lost Levels are included as unlockable games, and "Hurry Up" can be heard for the same purpose as the originals in all of the games' Scenes.
Super Mario Maker /Super Mario Maker for Nintendo 3DS /Super Mario Maker 2"Hurry Up" plays whenever the Time Limit reaches 99 seconds in aSuper Mario Bros.-style level.
Super Mario Bros. 35"Hurry Up" plays when only 5 players remain.

Other media[edit]

GameDescription
Doubutsu no Mori+A fully playable version ofSuper Mario Bros. is included as an unlockablefurniture item, where "Hurry Up" can be heard along with the rest of the game's soundtrack.

Arrangements and remixes[edit]

Super Mario series[edit]

Super Mario Bros. Special[edit]

Super Mario Bros. Special features a much choppier arrangement of "Hurry Up" that plays whenever theTime Limit reaches 99 seconds. Like inSuper Mario Bros., the background music pauses while "Hurry Up" plays, and then a sped-up version of the background music plays after the fanfare.

Icon of an audio speaker.Hurry Up - The arrangement heard inSuper Mario Bros. Special
File infoMedia:SMBS Hurry Up.oga
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Super Mario Bros. 3[edit]

Super Mario Bros. 3 features an arrangement of "Hurry Up," titledTimer Warning in theNintendo Music app. It uses the Japanese name 「ワーニング」 (Wāningu, "Warning") in the albumFamicom Sound History Series: Mario the Music. It plays whenever the Time Limit reaches 100 seconds, pausing the background music currently playing. After the theme plays, a sped-up version of the background music resumes.

This arrangement is reused inNES Remix 2, which includes several challenges based onSuper Mario Bros. 3 where it is possible for the Time Limit to reach 100 seconds and "Hurry Up" to play. It is possible to hear the arrangement inSuper Mario Bros. 3 Stages 7, 15 and 16, Bonus Stages 1, 6, 8, 10-3, 15, 17, 20-1, 20-5, and 21, Remix I Stages 3, 5, 10-3, 10-4, 12, and 20-2, and Remix II Stages 4, 10-1, 19, 20-7, and 20-8. All of these stages return inNES Remix Pack, and many of them return inUltimate NES Remix, where it is possible to hear the arrangement inSuper Mario Bros. 3 Stages 7, 15 and 16, Bonus Stages 1, 7, 9, 10-2, 18, 21, 25, and 26, Remix I Stages 8, 10, 13-3, 13-4, and 25-2, and Remix II Stages 3, 13-1, 24, 25-7, and 25-8.

It is also reused inamiibo tap: Nintendo's Greatest Bits, which includesSuper Mario Bros. 3 as an unlockable game. Since each Scene can only be played for 180 real-life seconds, it is possible for the Time Limit to reach 99 and "Hurry Up" to be heard in every Scene other than Scene 10, as its Time Limits begins at 400 rather than 300.

It is also reused inSuper Mario Maker,Super Mario Maker for Nintendo 3DS, andSuper Mario Maker 2, where it plays whenever the Time Limit reaches 99 seconds in aSuper Mario Bros. 3-style level.

Icon of an audio speaker.Timer Warning - The arrangement heard inSuper Mario Bros. 3
File infoMedia:SMB3 Hurry Up.oga
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Super Mario World[edit]

Super Mario World features an arrangement of "Hurry Up" that plays whenever the Time Limit reaches 99 seconds. Unlike the theme's previous appearances, the background music continues to play while "Hurry Up" is heard, immediately switching to the sped-up version rather than pausing for the fanfare.

This arrangements is reused for the versions ofSuper Mario Bros.,Super Mario Bros.: The Lost Levels, andSuper Mario Bros. 3 inSuper Mario All-Stars andSuper Mario All-Stars Limited Edition. It is also used inSuper Mario All-Stars + Super Mario World for all four included games. Like inSuper Mario World, the background music continues to play while "Hurry Up" is heard. As with their original games, the theme is heard at 99 seconds inSuper Mario Bros.,Super Mario Bros.: The Lost Levels, andSuper Mario World, while it is heard at 100 seconds inSuper Mario Bros. 3.

It is also reused inSuper Mario Maker,Super Mario Maker for Nintendo 3DS, andSuper Mario Maker 2, where it plays whenever the Time Limit reaches 99 seconds in aSuper Mario World-style level. Unlike inSuper Mario World, the background music pauses while "Hurry Up" plays.

Icon of an audio speaker."Hurry Up!" - The arrangement heard inSuper Mario World
File infoMedia:SMW Hurry Up.oga
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Super Mario World: Super Mario Advance 2[edit]

Super Mario World: Super Mario Advance 2 features an arrangement "Hurry Up" that plays whenever the Time Limit reaches 99 seconds. Like inSuper Mario World, the background music continues to play while "Hurry Up" is heard, immediately switching to the sped-up version rather than pausing for the fanfare.

This arrangement is reused inSuper Mario Advance 4: Super Mario Bros. 3, where it plays whenever the Time Limit reaches 100 seconds.

New Super Mario Bros.[edit]

New Super Mario Bros. features an arrangement of "Hurry Up," where it plays whenever the Time Limit reaches 100 seconds. Like inSuper Mario Bros., the background music pauses while "Hurry Up" plays, followed by a sped-up version of the background music once the fanfare concludes.

This arrangement is reused for the same purpose inNew Super Mario Bros. Wii,New Super Mario Bros. 2,New Super Mario Bros. U, andNew Super Mario Bros. U Deluxe. InNew Super Mario Bros. 2, it also plays at the beginning of each stage in theCoin Rush mode.

It is also reused inNew Super Luigi U, as well as its inclusion inNew Super Mario Bros. U Deluxe. Since the Time Limit begins with only 100 seconds, "Hurry Up" plays at the beginning of every level.

It is also reused inamiibo tap: Nintendo's Greatest Bits, which includesSuper Mario World as an unlockable game. Since each Scene can only be played for 180 real-life seconds, it is only possible for the Time Limit to reach 100 and "Hurry Up" to be heard in Scenes 2, 4, 5, 6, 7, and 9, as their Time Limits begin at 299, 300, 300, 300, 300, and 200, respectively.

It is also reused inSuper Mario Maker,Super Mario Maker for Nintendo 3DS, andSuper Mario Maker 2, where it plays whenever the Time Limit reaches 99 seconds in aNew Super Mario Bros. U-style level.

It is also reused inSuper Mario Run, where it plays when the Time Limit reaches 10 seconds.

Icon of an audio speaker.Hurry Up - The arrangement heard inNew Super Mario Bros.
File infoMedia:NSMB Hurry Up.oga
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Super Mario 3D Land[edit]

Super Mario 3D Land features an arrangement of "Hurry Up" that plays whenever the Time Limit reaches 100 seconds. The background music pauses while the fanfare plays, and then speeds up after the fanfare concludes. Courses that start with low time limits (likeSpecial 2-2) have the fanfare play at the beginning, while the timer appears in the center of the top screen.

Icon of an audio speaker.Hurry Up - The arrangement heard inSuper Mario 3D Land
File infoMedia:SM3DL Hurry Up.oga
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Super Mario 3D World[edit]

Super Mario 3D World features an arrangement of "Hurry Up" very similar to the arrangement heard inSuper Mario 3D Land; it is used in the same fashion as in that game.

The Adventures of Super Mario Bros. 3[edit]

An arrangement of "Hurry Up" can be heard in the establishing shot of theTag Team Wrestling Tournament in the episode, "Tag Team Trouble".

Mario Kart series[edit]

Super Mario Kart[edit]

Super Mario Kart features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, arranged bySoyo Oka. It is titled "Final Lap!" inNintendo Music.

Icon of an audio speaker.Final Lap! - The arrangement heard inSuper Mario Kart
File infoMedia:SMK Final Lap Warning.oga
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Mario Kart 64[edit]

Mario Kart 64 features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race. It was arranged byKenta Nagata.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart 64
File infoMedia:Final Lap - Mario Kart 64.oga
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Mario Kart: Super Circuit[edit]

Mario Kart: Super Circuit features an arrangement of "Hurry Up" that plays whenever the player begins the final lap of a race.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart: Super Circuit
File infoMedia:MKSC Final Lap.oga
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Mario Kart: Double Dash!![edit]

Mario Kart: Double Dash!! features an arrangement of "Hurry Up" that plays whenever the player begins the final lap of a race. If there is only one lap in a custom VS race, then the fanfare begins once the lights onLakitu's signal turn green.

This arrangement is reused for the same purpose inMario Kart Arcade GP andMario Kart Arcade GP 2.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart: Double Dash!!
File infoMedia:MKDD Final Lap.oga
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Mario Kart DS[edit]

Mario Kart DS features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on theMario Kart: Double Dash!! arrangement. It was arranged byShinobu Tanaka.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart DS
File infoMedia:MKDS Final Lap.oga
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Mario Kart Wii[edit]

Mario Kart Wii features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on theMario Kart: Double Dash!! arrangement. In Battle Mode, it plays at the final sixty seconds of the battle.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart Wii
File infoMedia:MKW Final Lap.oga
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Mario Kart 7[edit]

Mario Kart 7 features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on theMario Kart 64 arrangement. In Battle Mode, it plays at the final thirty seconds of the battle.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart 7
File infoMedia:MK7 Final Lap.oga
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Mario Kart Arcade GP DX[edit]

Mario Kart Arcade GP DX features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on theMario Kart: Double Dash!! arrangement.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart Arcade GP DX
File infoMedia:MKAGPDX Final Lap.oga
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Mario Kart 8[edit]

Mario Kart 8 features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on theMario Kart 7 arrangement. In Battle Mode, it plays at the start of the final minute of the battle. It is titled "Final Lap!" inNintendo Music.

This arrangement is reused for the same purpose inMario Kart 8 Deluxe andMario Kart Live: Home Circuit.

Icon of an audio speaker.Final Lap! - The arrangement heard inMario Kart 8
File infoMedia:MK8 Final Lap.oga
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Mario Kart Tour[edit]

Mario Kart Tour features an abbreviated arrangement of "Hurry Up" that plays when the player begins the final lap of a race. It was arranged byKenta Nagata.

Icon of an audio speaker.Final Lap - The arrangement heard inMario Kart Tour
File infoMedia:MKT Final Lap.oga
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Super Mario RPG: Legend of the Seven Stars[edit]

InSuper Mario RPG: Legend of the Seven Stars, when Mario walks behind a curtained section inBooster Tower, he emerges as hisSuper Mario Bros. 8-bit sprite, and an arrangement of the "Ground Theme" plays. When the player tries to exits the room, an arrangement of "Hurry Up" plays as he shrinks intoSmall Mario and runs back behind the curtain. This arrangement was arranged byYoko Shimomura.

This arrangement is reused for the same purpose in the game'sNintendo Switch remake,Super Mario RPG.

Paper Mario: The Thousand-Year Door[edit]

In the Super Bowser Bros. segments, waiting until the timer is almost up will cause an arrangement of "Hurry Up" to play, before the regular music resumes at a faster tempo.

Icon of an audio speaker.Super Bowser Bros. - Hurry Up - The arrangement heard inPaper Mario: The Thousand-Year Door for the Nintendo Switch
File infoMedia:PMTTYDNS Super Bowser Bros. - Hurry Up.oga
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The Super Mario Bros. Movie[edit]

The Super Mario Bros. Movie features an arrangement of "Hurry Up" in the track "Press Start," which was composed byBrian Tyler. "Press Start" plays in the first half of the credits roll.

Other arrangements and remixes[edit]

Super Mario Bros. 1, 2, 3, Hop! Step! Jump![edit]

The albumSuper Mario Bros. 1, 2, 3, Hop! Step! Jump! includes a disco arrangement of "Hurry Up" in the track "Super Mario Bros. 1, 2 -Nonstop Dancing Edition-." It was arranged byIkuro Fujiwara and performed by theMario Freaks Orchestra.

Super Mario Compact Disco[edit]

In the albumSuper Mario Compact Disco, the original version of "Hurry Up" plays at the end of the track "Radio Compact Disco 1," which was arranged bySimon Harris andDai Sato, and vocals were provided byColin Case.

This track is also included inSuper Mario Compact Disco: The iOS Release.

Icon of an audio speaker.Radio Compact Disco 1 - The remix heard inSuper Mario Compact Disco
File infoMedia:Ambassadors of Funk - Radio Compact Disco 1.oga
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Mario & Zelda Big Band Live[edit]

TheMario & Zelda Big Band Live concert series included a soloacoustic guitar arrangement of "Hurry Up" in the piece "Opening Theme of MARIO (FAMILY COMPUTER: 「SUPER MARIO Bros.」)," which also included arrangements of theSuper Mario Bros. "Ground Theme" and "Underground Theme." It was arranged and performed byAshura Benimaru Itoh.

A recording of the performance is included in theMario & Zelda Big Band Live CD andMario & Zelda Big Band Live DVD.

List ofSuper Mario appearances[edit]

Games[edit]

WorkSystemYearTypeTitleCredits
Super Mario Bros.Nintendo Entertainment System1985Original"Timer Warning"[1]Koji Kondo
VS. Super Mario Bros.VS. System1986OriginalKoji Kondo
Super Mario Bros.: The Lost LevelsFamily Computer Disk System1986OriginalKoji Kondo
Super Mario Bros. SpecialNEC PC-88011986Arrangement
All Night Nippon: Super Mario Bros.Family Computer Disk System1986OriginalKoji Kondo
Super Mario Bros. 3Nintendo Entertainment System1988Arrangement「ワーニング」 (Wāningu)[3]Koji Kondo
Super Mario WorldSuper Nintendo Entertainment System1990ArrangementKoji Kondo
Super Mario KartSuper Nintendo Entertainment System1992ArrangementSoyo Oka
Super Mario All-StarsSuper Nintendo Entertainment System1993Past arrangement (Super Mario World)Koji Kondo
Super Mario All-Stars + Super Mario WorldSuper Nintendo Entertainment System1994Past arrangement (Super Mario World)Koji Kondo
Super Mario RPG: Legend of the Seven StarsSuper Nintendo Entertainment System1996ArrangementYoko Shimomura
Mario Kart 64Nintendo 641996ArrangementKenta Nagata
Super Mario Bros. DeluxeGame Boy Color1999OriginalKoji Kondo
Mario Kart: Super CircuitGame Boy Advance2001Arrangement
Super Mario World: Super Mario Advance 2Game Boy Advance2001Arrangement
Super Mario Advance 4: Super Mario Bros. 3Game Boy Advance2003Past arrangement (Super Mario World: Super Mario Advance 2)
Mario Kart: Double Dash!!Nintendo GameCube2003Arrangement
Classic NES Series: Super Mario Bros.Game Boy Advance2004OriginalKoji Kondo
Mario Kart Arcade GPArcade2005Past arrangement (Mario Kart: Double Dash!!)
Mario Kart DSNintendo DS2005ArrangementShinobu Tanaka
New Super Mario Bros.Nintendo DS2006Arrangement
Mario Kart Arcade GP 2Arcade2007Past arrangement (Mario Kart: Double Dash!!)
Super Smash Bros. BrawlWii2008OriginalKoji Kondo
Mario Kart WiiWii2008Arrangement
New Super Mario Bros. WiiWii2009Past arrangement (New Super Mario Bros.)
Super Mario All-Stars Limited EditionWii2010Past arrangement (Super Mario World)Koji Kondo
Super Mario 3D LandNintendo 3DS2011Arrangement
Mario Kart 7Nintendo 3DS2011Arrangement
New Super Mario Bros. 2Nintendo 3DS2012Past arrangement (New Super Mario Bros.)
New Super Mario Bros. UWii U2012Past arrangement (New Super Mario Bros.)
New Super Luigi UWii U2013Past arrangement (New Super Mario Bros.)
Mario Kart Arcade GP DXArcade2013Arrangement
New Super Mario Bros. U + New Super Luigi UWii U2013Past arrangement (New Super Mario Bros.)
Super Mario 3D WorldWii U2013Arrangement
NES RemixWii U2013OriginalKoji Kondo
NES Remix 2Wii U2014OriginalKoji Kondo
NES Remix PackWii U2014OriginalKoji Kondo
Mario Kart 8Wii U2014Arrangement
Ultimate NES RemixNintendo 3DS2014OriginalKoji Kondo
Super Smash Bros. for Wii UWii U2014OriginalKoji Kondo
amiibo tap: Nintendo's Greatest BitsWii U2015OriginalKoji Kondo
Past arrangement (Super Mario Bros. 3)
Past arrangement (Super Mario World)
Super Mario MakerWii U2015OriginalKoji Kondo
Past arrangement (Super Mario Bros. 3)
Past arrangement (Super Mario World)
Past arrangement (New Super Mario Bros.)
Super Mario Maker for Nintendo 3DSNintendo 3DS2016OriginalKoji Kondo
Past arrangement (Super Mario Bros. 3)
Past arrangement (Super Mario World)
Past arrangement (New Super Mario Bros.)
Super Mario RuniOS2016Past arrangement (New Super Mario Bros.)
Android2017
Mario Kart 8 DeluxeNintendo Switch2017Past arrangement (Mario Kart 8)
New Super Mario Bros. U DeluxeNintendo Switch2019Past arrangement (New Super Mario Bros.)
Super Mario Maker 2Nintendo Switch2019OriginalKoji Kondo
Past arrangement (Super Mario Bros. 3)
Past arrangement (Super Mario World)
Past arrangement (New Super Mario Bros.)
Past arrangement (Super Mario 3D World)
Mario Kart TourAndroid, iOS2019ArrangementKenta Nagata
Super Mario Bros. 35Nintendo Switch2020OriginalKoji Kondo
Game & Watch: Super Mario Bros.Game & Watch2020OriginalKoji Kondo
Super Mario 3D World + Bowser's FuryNintendo Switch2021Past arrangement (Super Mario 3D World)
Super Mario RPGNintendo Switch2023Past arrangement (Super Mario RPG: Legend of the Seven Stars)Yoko Shimomura

Film and television[edit]

WorkYearTypeTitleCredits
The Adventures of Super Mario Bros. 31990ArrangementMichael Tavera
The Super Mario Bros. Movie2023Arrangement"Press Start"Brian Tyler

Albums[edit]

WorkYearTypeTitleCredits
Super Mario Bros. 1, 2, 3, Hop! Step! Jump!1989Arrangement"Super Mario Bros. 1, 2 -Nonstop Dancing Edition-"Ikuro Fujiwara
Super Mario Compact Disco1993Remix"Radio Compact Disco 1"Simon Harris,Dai Sato,Colin Case
Mario & Zelda Big Band Live CD2003Past arrangement (Mario & Zelda Big Band Live [concert])"Opening Theme of MARIO (FAMILY COMPUTER: 「SUPER MARIO Bros.」)"Ashura Benimaru Itoh
Game Sound Museum: Super Mario Bros.2004Original「ワーニング~地上BGM (ハリーアップ!)」 (Wāningu ~ Chijō BGM (Harī Appu!))Koji Kondo
「ワーニング~地下BGM (ハリーアップ!)」 (Wāningu ~ Chika BGM (Harī Appu!))
「ワーニング~ボーナス面/無敵BGM (ハリーアップ!)」 (Wāningu ~ Bōnasu-men/Muteki BGM (Harī Appu!))
「ワーニング~水中BGM (ハリーアップ!)」 (Wāningu ~ Suichū BGM (Harī Appu!))
「ワーニング~クッパステージBGM (ハリーアップ!)」 (Wāningu ~ Kuppa Sutēji BGM (Harī Appu!))
Famicom Sound History Series: Mario the Music2004Original「地上BGM~ワーニング~地上BGM ハリーアップ!」 (Chijō BGM ~ Wāningu ~ Chijō BGM Harī Appu!)Koji Kondo
「地下BGM~ワーニング~地下BGM ハリーアップ!」 (Chika BGM ~ Wāningu ~ Chika BGM Harī Appu!)
「ボーナス面/無敵BGM~ワーニング~ボーナス面BGM ハリーアップ!」
(Bōnasu Men / Muteki BGM ~ Wāningu ~ Bōnasu Men BGM Harī Appu!)
「水中BGM~ワーニング~水中BGM ハリーアップ!」 (Suichū BGM ~ Wāningu ~ Suichū BGM Harī Appu!)
「クッパステージBGM~ワーニング~クッパステージBGM(ハリーアップ!)~クッパを倒したときのファンファーレ」 (Kuppa Sutēji BGM ~ Wāningu ~ Kuppa Sutēji BGM (Harī Appu!)~ Kuppa o Taoshita Toki no Fanfāre)
Past arrangement (Super Mario Bros. 3)「地上BGM~ワーニング~地上BGM ハリーアップ!」 (Chijō BGM ~ Wāningu ~ Chijō BGM Harī Appu!)
「無敵BGM~ワーニング~無敵BGM ハリーアップ!」 (Muteki BGM ~ Wāningu ~ Muteki BGM Harī Appu!)
「アスレチックBGM~ワーニング~アスレチックBGM ハリーアップ!」
(Asurechikku BGM ~ Wāningu ~ Asurechikku BGM Harī Appu!)
「水中BGM~ワーニング~水中BGM ハリーアップ!」 (Suichū BGM ~ Wāningu ~ Suichū BGM Harī Appu!)
「地下BGM~ワーニング~地下BGM ハリーアップ!」 (Chika BGM ~ Wāningu ~ Chika BGM Harī Appu!)
「敵バトル~ワーニング~敵バトル ハリーアップ!」 (Teki Batoru ~ Wāningu ~ Teki Batoru Harī Appu!)
「砦BGM~ワーニング~砦BGM ハリーアップ!」 (Toride BGM ~ Wāningu ~ Toride BGM Harī Appu!)
「砦のボス~ワーニング~砦のボス ハリーアップ!」 (Toride no Bosu ~ Wāningu ~ Toride no Bosu Harī Appu!)
「飛行船BGM~ワーニング~飛行船BGM ハリーアップ!」 (Hikōsen BGM ~ Wāningu ~ Hikōsen BGM Harī Appu!)
「魔王クッパ~ワーニング~魔王クッパ ハリーアップ!」 (Maō Kuppa ~ Wāningu ~ Maō Kuppa Harī Appu!)
Super Mario History 1985-20102010Original"Hurry Up"Koji Kondo
Super Mario Compact Disco: The iOS Release2016Past remix (Super Mario Compact Disco)"Radio Compact Disco 1"Simon Harris, Dai Sato, Colin Case
The Super Mario Bros. Movie (Original Motion Picture Soundtrack)2023Past arrangement (The Super Mario Bros. Movie)"Press Start"Brian Tyler

Live performances[edit]

EventYearLocationTypeTitleCredits
Mario & Zelda Big Band Live2003Nihon Seinenkan Hall,Tokyo,JapanArrangement"Opening Theme of MARIO (FAMILY COMPUTER: 「SUPER MARIO Bros.」)"[4]Ashura Benimaru Itoh

Other media[edit]

WorkFormatYearTypeTitleCredits
Mario & Zelda Big Band LiveDVD2003Past arrangement (Mario & Zelda Big Band Live [concert])「オープニング」 (Ōpuningu)Ashura Benimaru Itoh

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseワーニング[5][3]
Wāningu
Warning
ItalianAffrettati![6]Hurry up!

References[edit]

Recurring themes
Donkey Kong seriesDonkey KongGame Kaishi25m ThemeHammerOpening
Donkey Kong Jr.Game Start
Donkey Kong Country seriesDonkey Kong CountrySimian SegueCranky's ThemeAquatic AmbianceBonus Room BlitzDK Island Swing (Mine Cart Madness) •Gang-Plank GalleonForest FrenzyTreetop RockFear Factory
Donkey Kong Country 2: Diddy's Kong QuestStickerbush Symphony
Donkey Kong Country ReturnsMine Menace
Mario Bros. seriesMario Bros.Game Start ATitle BGM
Super Mario seriesSuper Mario Bros.1-UpCastle BGMCourse Clear (Power Up) •EndingGround BGM (Game Over ·Player Down) •Invincibility BGMTimer WarningUnderground BGMUnderwater BGMWorld Clear
VS. Super Mario Bros.Business-Use Mario Name Entry
Super Mario Bros. 2Please Select PlayerGround BGMUnderground BGMBoss BGM
Super Mario Bros. 3Airship BGMAthletic BGMBros. BattleFortress BGMFortress BossGame OverGround BGMKing of the KoopasP Switch BGM / Toad's HousePlayer DownSlot Game BGM / Memory Game BGMUnderwater BGMWarp ZoneWorld 1 Map (Grass Land)World 2 Map (Desert Land)World 3 Map (Water Land)World 4 Map (Giant Land)World 6 Map (Ice Land)World 8 Map (Dark Land)
Super Mario LandMain ThemeUnderground Theme
Super Mario WorldBowser BGMDonut Plains (Map Screen)EndingGround BGM (Athletic BGM ·Bonus Game BGM ·Castle BGM ·Ghost House BGM) •Koopalings BGMP Switch BGMStar World (Map Screen)Title BGMYoshi's Island (Map Screen)
Super Mario 64Bowser's RoadBowser's ThemePeach's CastleSuper Mario 64 Main Theme (Slider) •Merry-Go-Round
Super Mario SunshineIsle Delfino (Ricco Harbor)
New Super Mario Bros.BGM TrideMain ThemeMega MarioP Switch BGMCourse Clear
Super Mario GalaxyEgg PlanetGusty Garden GalaxyOvertureRosalina in the ObservatoryThe Toad Brigade
New Super Mario Bros. WiiCastle ThemeGhost House BGMUnderwater Theme
Super Mario 3D LandGround ThemeUnderwater Theme
New Super Mario Bros. UGround Theme
Super Mario 3D WorldSuper Bell Hill
Super Mario MakerTitle Theme
Super Mario OdysseyJump Up, Super Star!
Dr. Mario seriesDr. MarioChillFever
Mario Kart seriesSuper Mario KartAward CeremonyDonut PlainsMario CircuitSNES Rainbow RoadSuper Mario Kart Title Screen
Mario Kart 64Kalimari DesertLuigi RacewayMoo Moo Farm / Yoshi ValleyN64 Rainbow Road
Mario Kart: Double Dash!!GCN Yoshi Circuit
Mario Kart DSDS Waluigi Pinball
Mario Kart WiiWii Coconut MallLuigi Circuit/Mario Circuit
Yoshi franchiseSuper Mario World 2: Yoshi's IslandAthletic BGMFlower Field BGMOpening MelodySuper Star (countermelody)
Yoshi's StoryYoshi's SongYoshi's Story
Luigi's Mansion seriesLuigi's MansionMain Theme
Wario franchiseWarioWare, Inc.: Mega Microgame$!Dr. CrygorPyoroWarioWare, Inc.
WarioWare: Touched!Ashley's Theme
OtherTotaka's SongLe Galop infernal d'Orphée aux Enfers
Super Mario Bros. /Super Mario Bros.: The Lost Levels /Super Mario Bros. Deluxe
Playable charactersMarioLuigi
FormsRegular MarioSuper MarioFiery MarioInvincible Mario
Non-playable charactersPrincess ToadstoolMushroom retainersMushroom KingMiyukibTakaakibNoritakebKYON²bTakeshibMatchanbHidechanbWorlds A-C humanbBoocYoshic
EnemiesBlooberBullet BillBuzzy BeetleCheep-cheepEnemy clonedHammer BrotherKoopa ParatroopaKoopa TroopaLakituLittle GoombaOkaPbPakkun OkaPbPiranha plantPodobooSpinySpiny's egg
ObstaclesCurrentFire-BarKoopa's fireLavaPitSpike TrapcTurtle Cannon
BossesFake BowserBowserBowser's Brothera
Items and power-ups1 up mushroomBuzzy shellCoinFire FlowerFireballKoopa shellHiranyabMagic MushroomPoisonous MushroomaRed CoincStarmanYoshi Eggc
Objects? block3-2-1 BlockcAxBalance LiftBeanstalkBrickCoralDooraDotted-Line BlockcFace BlockcFlagpoleFireworksFlimsy LiftHorsehair plantIslandJumping boardLiftMentama MarkbPipePOW BlockdSmall cloudStairblockSuper MushroomSuper SpringaWaterWinda
LocationsWorlds inSuper Mario Bros.World 1World 2World 3World 4World 5World 6World 7World 8
Worlds inThe Lost LevelsWorld 1World 2World 3World 4World 5World 6World 7World 8World 9World AWorld BWorld CWorld D
OtherMushroom KingdomBowser's Castle
MovesCrouchDashJumpKickStompSwim
Gameplay elementsCoin HeavenExtra lifeGame OverHard ModeMinus WorldPointSub-areaTime LimitWarp Zone
Music compositions"Ground BGM" • "Underground BGM" • "Underwater BGM" • "Castle BGM" • "Invincibility BGM"
Rereleases and remakesAll Night Nippon: Super Mario Bros.BS Super Mario CollectionGame & Watch: Super Mario Bros.Super Mario All-Stars (+ Super Mario World ·Limited Edition) •Super Mario Bros. 35Super Mario Bros. SpecialVS. Super Mario Bros.
Further infoGallery (The Lost Levels ·Deluxe) •Glitches (The Lost Levels) •Happy! Mario 20thHow to win at Super Mario Bros.MediaNintendo MusicPre-release and unused contentReferences in later mediaStaff (Deluxe) •Super Mario Bros. 25th AnniversarySuper Mario Bros. 30th AnniversarySuper Mario Bros. 35th AnniversarySuper Mario Bros.: Mario SyndromeSuper Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!Super Mario World
a Introduced inSuper Mario Bros.: The Lost Levels
b Exclusive toAll Night Nippon: Super Mario Bros.
c Exclusive toSuper Mario Bros. Deluxe
d Exclusive toSuper Mario Bros. 35