Tick Tock Clock
- This article is about thelevel inSuper Mario 64 andSuper Mario 64 DS. For the race course fromMario Kart DS, seeTick-Tock Clock (race course). For said race course's musical theme, seeTick-Tock Clock (theme).
| Tick Tock Clock | |
|---|---|
Super Mario 64 Super Mario 64 DS | |
| How to unlock | Open theBig Star Door on the third floor with 50Power Stars. |
| Boss | None |
| Missions | Super Mario 64 Roll into the Cage The Pit and the Pendulums Get a Hand Stomp on the Thwomp Timed Jumps on Moving Bars Stop Time for Red Coins Super Mario 64 DS Luigi in the Cage The Pendulum Switch Star Get a Hand Stomp on the Thwomp Timed Jumps on Moving Bars Stop Time for Red Coins Tick Tock Silver Stars |
| Stars | Super Mario 64:![]() ![]() ![]() ![]() ![]() ![]() Super Mario 64 DS: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Music track | Slider |
- “There's something strange about that clock. Asyou jump inside, watch the position of the big hand.”
- —Toad,Super Mario 64
Tick Tock Clock is the fourteenth course inSuper Mario 64 andSuper Mario 64 DS. To access the course, the player needs to open theBig Star Door on the third floor of theMushroom Castle with 50Power Stars. The entrance to Tick Tock Clock is the face of the large grandfather clock. Based on when the playerjumps into the clock (rounded to the nearest quarter hour), the speeds of the internal clockworks change: Entering when the minute hand is nearest "12" makes everything stop, entering near "3" makes everything move slowly, entering near "6" makes everything move randomly and change speeds frequently, and entering near "9" makes everything move quickly. If time is not still, severalplatforms will turn, move, or flip;conveyor belts will move; andpendulums and the large hands will swing.
Tick Tock Clock appears to be changed more than any otherlevel in the DS remake, with many areas altered for easier difficulty, removing elements such as the triangular blocks and fog effects, and repositioning several areas of the level. It is one of two courses with both a Switch Star andSilver Stars, the other beingShifting Sand Land.
Tick Tock Clock is referenced in various other games. It receivesa racetrack inMario Kart DS, and it returns inMario Kart 8 andMario Kart 8 Deluxe. TheMario Party 3 minigameTick Tock Hop takes place on the clock's painting fromSuper Mario 64; theminigame returns inMario Party Superstars. In the Super Mario Mash-Up Pack inMinecraft, there is a painting of the entrance to Tick Tock Clock.Luigi's Top Gear Sentry weapon inMario + Rabbids Kingdom Battle references Tick Tock Clock, as the description mentions that the gear wheels on the weapon were taken from an old clocktower at Peach's Castle.
Layout[edit]

The player starts at the base of the clock's mechanics. In the DS version, there is additional ground around the base of the clock, andBob-ombs fall and attack the player in this area. To the left of the starting area are several ascendingrotating bars that spin if time is not still, along with aSpinning Heart below them; the rotating bars lead up to the area with the first rotating hand and are where all of theRed Coins are placed. In front of the player's starting position is a large pendulum followed by a conveyor belt and a squareflipping block. Afterward is another pendulum followed by a ramp leading to three square flipping blocks, followed by the platform that the earlier rotating bars lead to; it has a large clock hand swinging around nearby that brings the player to thethird Power Star. This platform has ayellow block withcoins, as well as aflame thrower nearby.
After the clock hand are several hexagonal flipping blocks leading to acaged Power Star, followed by a smalllift above, then a pole with anAmp circling it. After the player climbs up the pole, the path splits: To the left are aHeave-Ho and an area with a triangular flipping block and two pendulums, leading to thesecond Power Star. To the right of the pole are a lift (or two lifts in the DS version) leading farther up the clock. Above the lift(s) are flipping blocks leading upward, with a mesh floor withMoving Bars to the right of them. Up the flipping blocks is a bending platform with Moving Bars placed under a cage that contains a yellow block full of coins. Afterward, a couple of conveyor belts lead to a long bending platform with several rotating bars and triangular flipping blocks (or square flipping blocks in the DS version) breaking it up, and a large platform is in the middle. At the top of the bending platform is another clock hand that can bring the player to an area with aThwomp, which can carry the player to thefourth Power Star.
Missions[edit]
| Mission | Appears in | Summary |
|---|---|---|
Roll into the Cage | Super Mario 64 | This mission's objective is to collect thePower Star in a cage. |
Luigi in the Cage | Super Mario 64 DS | This mission's objective is to collect the Power Star in a cage asVanish Luigi. |
The Pit and the Pendulums | Super Mario 64 | This mission's objective is to collect the Power Star behind somependulums. |
The Pendulum Switch Star | Super Mario 64 DS | This mission's objective is to collect the course's Switch Star. |
Get a Hand | Super Mario 64 Super Mario 64 DS | This mission's objective is to ride one of the clock hands. |
Stomp on the Thwomp | Super Mario 64 Super Mario 64 DS | This mission's objective is to reach the top of Tick Tock Clock, where aThwomp waits with the Power Star above it. |
Timed Jumps on Moving Bars | Super Mario 64 Super Mario 64 DS | This mission's objective is to useMoving Bars to reach the Power Star. |
Stop Time for Red Coins | Super Mario 64 Super Mario 64 DS | This mission's objective is to collect the course'sRed Coins. |
Tick Tock Silver Stars | Super Mario 64 DS | This mission's objective is to collect theSilver Stars. |
Enemies[edit]
Goombas (DS version only)
Statistics fromSuper Mario 64[edit]
- Total Number ofCoins: 128
- Caps Found: (none)
- Spinning Heart: #1 : Near the starting point, on a lower platform, under the rotating bars with the Red Coins. #2: On the mesh right after the pole.
- Cannons: (none)
- 1UP Mushrooms (4):
- Homing Mushrooms :#1 In the pole before the second Spinning Heart.
- Triggered Mushrooms :#2 After the pole, the player should climb up the elevator. The mushroom is activated by standing on the three Moving Bars. The 1-Up appears on the platform after them.
- Box Mushrooms :#3 Near the top point of the clock, the box is on a mesh platform accessed by three rotating bars.#4 Near #3, on a separate platform in the middle of the clock. Accessed by dropping from above orlong-jumping from near the two rotating bars.
- Warps: (none)
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | チックタックロック[1] Chikkutakkurokku | Pun on "tick-tock" and "clock" | |
| Chinese(Simplified) | 摇摆古钟[2] Yáobǎi Gǔzhōng(Mandarin) Yìuhbáai Gújūng(Cantonese) | Swaying Old Clock | |
| Chinese(Traditional) | 大鐘樓[3] Dà Zhōnglóu(Mandarin) Daaih Jūnglàuh(Cantonese) | Big Clock Tower | |
| French | Horloge Tic-Tac[4] | Tick Tock Clock | |
| German | Tick Tack Trauma[5] | Tick Tock Trauma | |
| Italian | Pendolo Tictoccato[6] | Tick-Tocked Pendulum | |
| Korean | 똑딱시계[7] Ttokttak Sigye | Tick Tock Clock | |
| Spanish | Reloj Tic Tac[8] | Tick Tock Clock |
Notes[edit]
- In the N64 version, the last used speed of the clock can be seen in the credits. In the DS version, it always appears to be moving at the speed when the clock is entered at the number 3; the same applies to the N64 version if it has not been visited by the player.
- The name of the 100-Coin Star isMulti-coin Blocks.[9]
References[edit]
- ^【N64】スーパーマリオ64【エンディングまで】
- ^From thescore sheetMedia:SM64DS course list in Chinese.png and the Power Star menu ofSuper Mario 64 DS as localized byiQue
- ^The Official Mario 64 Chinese Strategy Guide
- ^MARIO 64 - LES 120 ÉTOILES #1
- ^SUPER MARIO 64 # 16 ⭐ Kurs 14: Tick Tack Trauma!
- ^Gli ultimi mondi di Super Mario 64 DS (Finale)
- ^슈퍼마리오64 DS 퍼펙트 #2 (마지막)
- ^SUPER MARIO 64 DS [ESPAÑOL] 100% | 150 ESTRELLAS | PARTE 6
- ^Pelland, Scott and Dan Owsen (en-us).Super Mario 64 Player's Guide.Nintendo of America. Page 127.





