Swing
- This article is about the pendulous stone lifts introduced inSuper Mario 64. For other uses, seeSwing (disambiguation).
| Swing | |
|---|---|
Model fromSuper Mario 64 | |
| First appearance | Super Mario 64 (1996) |
| Latest appearance | Super Mario 3D World + Bowser's Fury (2021) |
| Effect | Platform that swings back and forth |
| Variant of | Lift |
Swings arelifts in theSuper Mario series that debuted inSuper Mario 64. One resembles a flat, broad platform attached to an unmoving pivot point swinging back and forth. Unlike similar platforms likeSingle Swing Lifts orPaddle Platforms, swings move regardless of whether any player character has touched them, like apendulum.
Though not in the game, thePirate Ships inSuper Mario Sunshine function similarly.
History[edit]
This section is astub. Please considerexpanding it to include any missing information.Specifics:Yoshi's Story
Super Mario 64 /Super Mario 64 DS[edit]
InSuper Mario 64 andSuper Mario 64 DS, two swings[1] appear inRainbow Ride, towards the southwest. They are prominent fixtures in the mission "Swingin' in the Breeze," where the player character must use them, aseesaw, andFalling Blocks to reach thePower Star. The first swing moves over solid ground that catches the player character if he falls off. The second, higher swing needed to reach the Star is positioned away from solid ground, above the clouds.
New Super Mario Bros.[edit]
Large, broad swings make their only appearance inNew Super Mario Bros. inWorld 4-
Castle, moving back and forth overlava. They are the primary platforms needed to reach the bossMega Goomba.
New Super Mario Bros. Wii[edit]
The swings inNew Super Mario Bros. Wii have even broader platforms than in prior appearances. They appear only inWorld 6-
Castle, swinging above a sea of lava in a course that leads toMorton Koopa Jr. These swings sweep through the lava, necessitating that the player keep moving. The similar-lookingPendulum Platform debuts in this game and has a comparable function, but it is suspended by chains and is a proportionately narrower lift.
Super Mario 3D World /Super Mario 3D World + Bowser's Fury[edit]
InSuper Mario 3D World andSuper Mario 3D World + Bowser's Fury,spiked rollers appear on some swings that roll as the platform sways. They have concave edges to keep them from rolling off their side, just like the circus-themed seesaws in the game. The only conventional courses that include swings areSpike's Lost City andChampion's Road. They otherwise appear inMystery House Mad Dash andMystery House Marathon.
In theSuper Mario Bros. Encyclopedia, swings are explicitlylumped with lifts in theSuper Mario 3D World section.[2] This is not done in the sections for other games.[3]
Super Mario Odyssey[edit]
An otherworldly subarea inFossil Falls has swings suspended between other platforms, swaying overempty space.Mario must utilize them and thehat clouds to obtain the37th and 38th Power Moons in the Cascade Kingdom. This is the only location with swings inSuper Mario Odyssey. As with other platforms in these types of subareas, they resemble geometric, plastic blocks.
Profiles[edit]
Yoshi's Story[edit]
- Message Block:
Gallery[edit]
Screenshot fromSuper Mario 64
Sprite fromYoshi's Story
Sprite fromNew Super Mario Bros.
Preview image texture fromNew Super Mario Bros. Wii
Screenshot fromSuper Mario 3D World
Screenshot fromSuper Mario Odyssey
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ブランコリフト[3] Buranko Rifuto | Swing Lift | |
| French | Balançoire[5] | Swing | |
| Italian | Piattaforma mobile altalena[6]:92[7]:92 | Moving swing platform | Super Mario Bros. Encyclopedia |
| Piattaforma dondolo[6]:119[7]:119 | Rocking platform | ||
| Piattaforma Altalena[6]:151 | Swing Platform | Super Mario Bros. Encyclopedia (first edition) | |
| Piattaforma oscillante[7]:151 | Oscillating platform | Super Mario Bros. Encyclopedia (second edition) |
References[edit]
- ^Pelland, Scott and Dan Owsen (1996).The Super Mario 64 Player's Guide. Redmond:Nintendo of America. Page 122.
- ^Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario 3D World."『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo:Shogakukan (Japanese). Page 234.
- ^ab---- (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo:Shogakukan (Japanese). Page 92, 119, 151.
- ^Yoshi's Story in-game name (Uploaded 7 Mar. 2016 onYoutube by WatchmeplayNintendo)
- ^abYoshi's Story in-game name from French localization (Uploaded 9 May. 2019 onYouTube by Omniwalk FR)
- ^abcSakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018).Super Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan:Magazzini Salani (Italian). ISBN889367436X.
- ^abcSakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2025).Super Mario Bros. Enciclopedia (2nd ed.). Translated by Alessandro Apreda. Milan:Magazzini Salani (Italian). ISBN979-1259575760.

