Super Mario RPG Original Sound Box

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See also:Multimedia:Super Mario RPG: Legend of the Seven Stars,Super Mario RPG (Nintendo Switch) sound test
Super Mario RPG Original Sound Box
Super Mario RPG Original Sound Box
Composed by:
Yoko Shimomura
PublisherSquare Enix
Release dateJapan April 9, 2025[1]
FormatCompact disc
Number of tracks122
Length3:27:14
Catalog numberSQEX-11154~7

TheSuper Mario RPG Original Sound Box is the official soundtrack compilation forSuper Mario RPG: Legend of the Seven Stars'sNintendo Switch remake. The first two discs feature theSuper Mario RPG Original Soundtrack, containing the new arrangements for the remake by original composerYoko Shimomura, as well asTomomichi Takeoka andNatsumi Kameoka. The latter two discs feature a remaster of the previously releasedSuper Mario RPG Original Sound Version, containing Shimomura's originalSuper Nintendo Entertainment System compositions. It went on sale in Japan on April 9, 2025, but it can also be bought on Square Enix Music's North American and European shops.[2]

The package also includes a supplementary booklet that contains Shimomura's comments on the development of each song in the game.

Tracklist[edit]

While the tracklist for both versions of the soundtrack remains the same as in the originalSuper Mario RPG Original Sound Version, the lengths of the remastered tracks have been adjusted.

Disc 1[edit]

Total length (remastered tracks): 51:28

#Japanese nameLocalized nameLiner notesLength (remastered tracks)
01楽しい冒険 愉快な冒険
Fun Adventure, Cheerful Adventure
Fun Adventure, Cheerful AdventureI wanted to write a song to get you excited for whatever fantastic adventure awaits you. The beat starts out bouncy, to go with Mario's jumps, but ends on a rather foreboding note...03:38
02Let's TryLet's Try!I knew from the get-go what I wanted the pre-chorus for this track to be. It really laid out how I was going to include music from the original Mario series into the soundtrack.01:10
03お花畑にて
In the Flower Garden
In the Flower GardenThis track begins with an arrangement of "Grass Land", the World 1 theme from Super Mario Brothers 3. I remember when I first played through the scene of Peach picking flowers, I thought the music matched perfectly! (Not to toot my own horn. LOL)00:31
04クッパ城(其ノ壱)
Koopa Castle (First Time)
Bowser's Keep (First Visit)My aim for this song was to invoke that typical "evil villain's lair" atmosphere you encounter in RPGs, while also creating something that still felt musically at home in the Mario universe.00:40
05対 クッパ戦
VS Koopa Battle
Battling BowserWhile arranging the soundtracks for the Switch version, I listened to the original as I worked. There are some synth instruments that are hard to replicate on modern devices, and this song featured one of those. But I was careful to select instruments that still resembled the original!01:07
06剣は降り星は散る
The Sword Descends and the Stars Scatter
The Sword That Scattered the StarsI tried my best to not make the remastered soundtrack too grand, since I thought it would clash with the game's overall tone. However, I was expressly requested to make this one song sound as magnificent as possible. Ask and ye shall receive! (LOL)00:40
07Super Pipe HouseSuper Mario HouseI knew I wanted to feature that famous Mario tune as the main melody for this track, since it plays in his house. Then I wondered if there was another melody I could include here that had that same Mario flair. Immediately, "World 1 Map (Grass Land)," the Grass Land theme from Super Mario Brothers 3, was what came to mind.01:37
08どこに行きますか?
Where Do I Go?
Where To?My goal was to make this piece feel pensive, like you're pondering where to head next. The original track was rather short, so I tried to make the Switch version a smidge longer, but I got a bit heavy-handed. Embellishing pre-existing musical phrases is so much fun, I can't help it!00:40
09道中は危険がいっぱい
Danger Abounds on the Journey
Danger Abounds on the JourneyWhile writing the music for the original game, a colleague told me that when Nobuo Uematsu listened to this track and saw the data for it, he was impressed. Hearing that made me felt so accomplished! Getting it to sound just like I envisioned was a challenge due to sound channel limitations, but it was absolutely worth it.01:39
10対 モンスター戦
VS Monster Battle
Battling MonstersThis is the music that plays during standard battles, so I wanted to make it bright and cheerful to keep you entertained as you played. The Switch version is a bit longer than the original, due to the key change in the middle. I think it adds to the excitement!01:17
11勝利!!
Victory!!
Victory!Players have likely noticed that, in the original Super Mario RPG, the orchestra hit (the short BAM! noise) plays right as Mario holds up a peace sign. I was actually the one who suggested that! They were off synch during development, so I said why not make the motion and the audio line up! The orchestra hit lines up with Mario taking off his hat in the remake, too! I'm so glad ♡00:29
12Hello, Happy KingdomHello, Happy KingdomIf memory serves, this is the second piece I composed for the original game. It really set the tone for the rest of the music in the work. This track features a metronome sound, which we recorded in studio for the Switch version! Went the whole nine yards for this track. (LOL)02:34
13説明しますっ!
Let Me Explain!
Let Me Explain!The ding of the metronome is front and center in this track. As I mentioned in my comment for "Hello, Happy Kingdom," we used a real metronome when recording the soundtrack. The one we used belongs toYokota, a sound director at Nintendo. As we went through all our metronome options, we chose his in the end!00:15
14新しい仲間
A New Ally
A New FriendI love how the characters strike a pose during the BAM! at the end ♡00:09
15まだまだ道中は危険がいっぱい
Danger Still Abounds on the Journey
Danger Aplenty on the JourneyOnce I got the inspiration for this one, composing it went smoothly. I aimed for something spirited, like you'd hear at a school sports meet, but leaning more toward a fun, traversing-the-field feel.01:50
16ごきげんスター
Spirited Star
Irrepressible StarThis is the tune to play when you want to feel absolutely invincible!00:20
17対 ちょっぴり強いモンスター戦
VS Strongish Monster Battle
Battling Strongish MonstersFor this boss theme, I wanted to conjure up the image of a powerfully wicked foe who's endearing at the same time. Battle themes for this soundtrack feature the 5+ Chain versions of the tracks for the second loop, which are flashier than the originals.01:22
18武器たちがやってきた!
The Weapons Showed Up!
The Weapons Show UpI recall having a blast composing this SNES track back in the day. At around the 38 second mark in the Switch version, the melody changes keys for a moment and then immediately switches back. I always heard this key change in my head when I listened to the tune, so I added it to the remastered track.01:29
19対 武器ボス戦
VS Weapon Boss Battle
Battling a Weapon BossThere's a hollow, clacky noise in the SNES version of this track… Can you guess what it is? It's the percussion loop in "Welcome to Yo'ster Isle!" with its pitch modulated. Back then, we had to come up with ways to reuse samples since data space was so limited. I felt it'd be a waste to only use something once, which led to me creating this track.02:03
20スターピース入手
Got a Star Piece
Got a Star Piece!I wanted the Switch rendition of this to have a magnificently orchestrated fanfare play after the jingly intro.00:35
21ダンジョンはモンスターがいっぱい
Monsters Abound in the Dungeon
Monsters Abound in the DungeonI was inspired to produce a tune that was eerie, but not too scary…but ultimately kinda spooky all the same.01:16
22ワイン川を行こう
Let's Go Down the Wine River
Let's Take the Midas RiverNow this is a track that will get you on your feet! It's not often that I get a chance to write music like this, and I had tons of fun while composing it. The remade track has all the merriment I wanted to put in the original and more.01:18
23おじいちゃんと愉快なオタマ達
Grandpa and the Cheerful Tadpoles
Grandpa and the Upbeat TadpolesI love Latin music. The moment you add some Latin percussion to a song, it infuses it with an energy like no other. I also want to mention that one loop of this track only lasts 17 seconds. It might actually be the shortest overworld theme I've ever written…00:49
24ショック!
Shock!
Shock!Dun-duuun! Not much else to say about this one. (LOL)00:09
25かなしいうた
Sad Song
ElegyThis track used to sound like a knock-off version of a Chopin-esque waltz. It was meant to be a piano solo at first, but Kameoka, the arranger for this track, added strings and it sounded amazing! Now it ends on a high note!01:02
26ねぇねぇジーノごっこしようよ
Hey Hey, Let's Play Make-Believe with Geno
Play "Save the World" with Me!The melody after the intro bars is an arrangement of the overworld theme (Yo'ster Isle) from Super Mario World. During Super Mario RPG's initial development, the arrangement tracks were mostly whatever music from the Mario series jumped out at me. I remembered this bit of music well. Whether it's playing with dolls or playing video games, it's all fun and games one way or another.01:23
27ジーノの目覚め
Geno's Awakening
Geno's AwakeningThis particular track has multiple tempo changes in order to synch with the visuals of the cutscene. The rearranged version was recorded with live instruments, so the tempo changes probably felt a tad unusual to the musicians... The original composition looped but I found an opportunity to give the Switch version a nice, clean ending.01:29
28森のキノコにご用心
Beware of Forest Mushrooms
Beware of Forest MushroomsI feel this is one track from Super Mario RPG that became a breakout hit. Composing it came very easy to me, from the melody to the structure; I wrote it in no time. I mentioned this in the booklet for the original soundtrack's release, but I remember being told that this track sounded lyrical, in a way. I'm very happy to hear that's a well-loved track.02:12
29Rose TownRose TownMy vision for this tune was a punchy, big band sound. However, the SNES's limited voice channels made it hard to emulate a typical brass rhythm. To work around this, I wrote some commands to change the timbre of the instrument in the channel featuring the main melody. Playing around within those limitations is half the fun sometimes!01:11
30土管からコンニチハ
Hello from the Pipes
Greetings from the PipesHere we have the famous Mario underground theme! This arrangement came to me before I even started considering the rest of the tracklist. I remember begging the developers to have it play in a subterranean level somewhere.01:10
31Welcome! Yo'ster Island!!Welcome to Yo'ster Isle!One of the music phrases in this track was actually inspired by by a sound effect from an NES game I encountered in the past. For some reason, it never left my mind after I heard it. I won't say which game it was, but I will say that the sound is a fun memory I share with my family.01:45
32かけっこしようよ
Let's Race
Let's RaceNow this track sound like something you'd definitely hear at a school sports meet! Someone mentioned that an elementary school somewhere actually played it at theirs. What an honor!01:01
33働きモグラは良いモグラ
A Working Mole Is a Good Mole
A Working Mole Is a Happy MoleWhen the request for a mining town theme came in, it took some time to come up with an idea. I imagined cute moles hard at work swinging oversized pickaxes as I composed. There is no such scene in the game, of course. (LOL) But you need to have a vivid imagination in this line of work!01:41
34Docaty Mountain RailroadMoleville Mountain RailWhat better genre for the minecart minigame than country music? I mentioned this in the original soundtrack booklet, but I wrote this piece after having dinner at a favorite okonomiyaki restaurant close to my workplace. They were playing old country music hits and inspiration struck me, so I rushed back to my office to compose this tune. I looked up the restaurant to see if they were still in business, and they had shut down...02:33
35ここはブッキータワーでございます
This Is Bucky Tower
This Is Booster TowerFor the SNES version of this track, I was asked to make it sound like a Paul Mauriat piece—give it a jazzy, easy-listening sort of feel. I don't think it came out half bad, if I do say so myself! The contrast between this piece and Booster's theme that plays after is brilliant, in my opinion. The person who requested this track had great musical taste.01:43
36そしてわたしの名はブッキー
And That Means My Name Is Bucky
And That Makes Me Booster!I used a low frequency oscillator (LFO) to alter the timbre of the main melody of the SNES version of the track. LFOs are often used to modulate pitch and achieve a vibrato effect. I decided to modulate the volume instead at a high frequency to produce the sonic result heard in the melody. The saxophonists in the Switch version of the piece used a technique known as growling to emulate the timbre of the original.02:12
37Long Long Ago…Long, Long Ago...I don't think I'm exaggerating when I say that this is one melody that changed my life. I was very particular about making the SNES version of this track sound as close to the original Super Mario Brothers tune as I could.01:39
38ちょっとドキドキ
A Little Heart-Pounding
A Little AnxiousThis is an arrangement of the picture-matching minigame theme from Super Mario Brothers 3. I notice I reference a lot of tracks from that game...00:46
39坂道
The Slope
The Hill"How many key changes does one song need!?" is what kept running through my mind while composing this for the SNES. Luckily (and it really was pure luck), the Switch version finishes neatly without looping, just like "Geno's Awakening." Isn't it nice when everything just comes together? The highlight of the remastered track has to be the trombone!02:04

Disc 2[edit]

Total length (remastered tracks): 52:36

#Japanese nameLocalized nameLiner notesLength (remastered tracks)
01メリー・マリーの鐘が鳴る
The Merry Marry Bell Rings
The Bell Rings Out at MarrymoreThey say that Japanese people struggle with music written in 6/8 time. I remember my teachers at school telling me the same. But it's one of my favorite time signatures! In fact, ever since I wrote this piece, I wished I could write another one like it... So that's exactly what I did. Has anybody figured out which piece that is?02:34
02祝いのメロディ
Melody of Celebration
Melody of CelebrationI imagined the title of this piece being sung as I composed the melody.00:13
03星の光の花咲く丘で
At the Hill Where Starlight Flowers Bloom
Where Flowers Bloom under StarlightStar Hill in the Switch remake looks so beautifully ethereal! I wanted this track to sound dreamy, reminiscent of the twinkling of stars against the night sky. Not to toot my own horn (again), but I think the title I came up with for this track is quite pretty.01:22
04沈没船
The Sunken Ship
The Sunken ShipThere was the sound of a creaking ship in the SNES version of this track. Originally, we had to stop whatever instrument was active, then play the sound effect because music and SFX "shared" audio channels on the SNES. However, since the Switch version has a separate track for sound effects, the recording features just the music.03:05
05お買い物ならリップルタウンへどうぞ
Going Shopping at Ripple Town
Shopping at Seaside TownI wanted the music for this area to be a cheerful tune that made you want to skip. I like to pretend this kind of music plays in the background as I do my own shopping. (How did this become about me?)01:35
06僕らの楽園〜モンスタウン〜
Our Paradise ~Monstown~
Monstro Town, Our ParadiseThis track is longer than most overworld pieces because once I started composing, I just kept adding on to it. I didn't realize just how long it was until I listened back. (LOL) That being said, it's not a complex piece; at its core, it's just four short, differing phrases repeated over and over.03:40
07対 クリスタラー戦
VS Crystaler Battle
Battling CulexI got a request to reference some fight music from FINAL FANTASY for this track, leaving the choice of which piece to me. Right away, I hummed the melody to this piece together with "Battle Theme 1" from FINAL FANTASY II. That explains why they sound so similar... Hope I made the right choice for this battle!02:29
08クリスタラー戦での勝利
Victory at Crystaler Battle
Victory over CulexThe one and only victory fanfare from the FINAL FANTASY series. For the remastered track, I went with a classic orchestral arrangement and spruced it up.00:52
09クリスタラーの会話
Conversation with Crystaler
Conversation with CulexThe one and only prelude theme from the FINAL FANTASY series. I wanted the Switch version to sound more full-bodied, so I reworked it some.01:25
10貴方と作るキノコフスキー名曲の時間
The Time You Created a Masterpiece with Kinokovsky
A Masterpiece Composed with ToadofskyThe melody for this theme is divided into four parts. The first and second were determined by the game mechanics. I got free rein to decide on the third part, and the fourth part was a bit of everything. This wonderful piece was a collaborative effort between the game developers, other fantastic composers, and myself!00:29
11フカフカしましょ!
Let's Get Fluffy!
Let's Get Fluffy!This is one of those tracks that I composed rather early in the game's development. As soon as I saw Mallow's design and character sheet, this melody started playing in my mind. I think the title's really cute, too. Let's all get fluffy!03:06
12マルガリ・マルガリータ
Margari-Margarita
Valen-ValentinaBaroque was definitely the way to go considering the opulent castle this piece plays in. Takeoka made this arrangement sound fancier than ever. The "Ohohoho!" cackle in the background is pretty much a part of the music itself, so unlike the Sunken Ship track, I've included it in the music.02:17
13ドドが来たっ!!
Dodo Has Arrived!!
Dodo Has Arrived!I know this might be a bit surprising but...this is actually the very first track I ever composed for Super Mario RPG! When the request came in to compose a piece for a rhythm game section, I made sure the timings for this track were perfect.00:57
14バーレル火山
Barrel Volcano
Barrel VolcanoThis area appears rather late in the game, so I wanted to make the music feel like the journey was nearing its end.01:58
15オノレンジャー参上
The Ono Rangers Visit
The Axem Rangers Burst InI wrote this piece before most other tracks. It uses the underground theme, like in "Greetings from the Pipes," and I asked for it to be used somewhere in the game. The developers and I thought it might fit the section where you chase after the Axem Rangers. While the volcano's not exactly underground, it still feels like you're below the surface, and I think the music's tempo matches the pace of the chase well.01:21
16クッパ城(其ノ弐)
Koopa Castle (Second Time)
Bowser's Keep (Second Visit)It's virtually the same as the first visit to Bowser's Keep but the second half features elements of his battle theme from Super Mario Brothers 3.03:02
17武器工場
Weapon Factory
The FactoryThe proposal for this one was to create something that sounded disorderly and written in a weird time signature. I took that prompt and ran with it. The result was this track, in a rather tricky 13/8 time... To which the response was "That's unusual, all right...But it's just what we asked for!"02:59
18対 カジオー戦
VS Kajiō Battle
Battling SmithyFor Smithy's theme, I was inspired to write something that felt alien, something you wouldn't expect to hear in the world of Mario. It has that off-beat, comedic mood that's in the music for the other weapon bosses.02:11
19対 変身好きのカジオー戦
VS Transformation-Liking Kajiō Battle
Battling Smithy's Many FormsWhen choosing which instrument was going to play the melody for the Switch version of this piece, we tried a violin solo just to see how it would sound and it rocked! Having a real guitar and bass really added to the intensity of the track. And apologies to everyone who wasn't expecting this boss to transform. (LOL)02:41
20さよならジーノ…〜星の窓から見る夢は
Farewell, Geno... ~ Seeing Dreams Through the Window of the Stars
Farewell, Geno... / The Wishes from the StarsThe Switch version of this piece has some spots that are different from the original. I had to add two extra measures to make the music and cutscene align. The issue was that melodies tend to be written over four measures. How could I add bars in a way that felt natural and didn't disturb the flow of the music? I ended up extending a section of the music by a few bars and worked in a brief three-measure melody elsewhere in the track.04:24
21楽しいパレード 愉快なパレード〜そしてパレードは行ってしまった…
Fun Parade, Cheerful Parade ~ And So, the Parade Draws to a Close...
Fun Parade, Cheerful Parade / There Goes the Parade...When writing the SNES track, I was initially told there would be no sound effects playing during the cutscene. Taking advantage of this, I put music data in the channels where sound effects typically play. Later I was told that there were going to be fireworks launching at the end, and I panicked! I opened the sound effect channels back up at the moment the music stops and the screen darkens.06:10
22お・し・ま・い・!
T-h-e E-n-d!
The End!I can't think of a better song to end the game with. The threat is gone, and peace prevails...yet there's that lingering emptiness now that it's all over.03:46

Gallery[edit]

References[edit]

  1. ^Yoko Shimomura – Super Mario RPG Original Sound Box.Discogs (English). Retrieved April 29, 2025. (Archived April 30, 2025, 01:35:06 UTC via archive.today[deprecated link].)
  2. ^https://na.store.square-enix-games.com/super-mario-rpg-original-sound-box

External links[edit]

Albums
Film soundtracksSuper Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! Original Soundtrack (1986) •Super Mario Bros. (Original Motion Picture Soundtrack) (1993) •The Super Mario Bros. Movie (Original Motion Picture Soundtrack) (2023)
Game soundtracksFull releases3D Hot Rally (1988) •DK Jamz (1994) •Super Donkey Kong Game Music CD Jungle Fantasy (1995) •Super Donkey Kong Original Sound Version (1995) •The Original Donkey Kong Country 2 Soundtrack (1995) •Super Mario: Yossy Island Original Sound Version (1995) •Super Mario RPG Original Sound Version (1996) •Super Donkey Kong 2: Dixie & Diddy Original Sound Version (1996) •Super Mario 64 Original Soundtrack (1996) •Donkey Kong Country 3: Dixie Kong's Double Trouble! Original Soundtrack (1996) •Super Donkey Kong 3: Mysterious Kremis Island Original Soundtrack (1997) •Mario Kart 64 Race Tracks (1997) •Mario Kart 64 Original Soundtrack (1997) •Game Boy Gallery Musics (1997) •Music to Pound the Ground to: Yoshi's Story Game Soundtrack (1997) •Yoshi Story Original Soundtrack (1998) •Love, Peace & Happiness: The Original Yoshi's Story Soundtrack (1998) •Diddy Kong Racing Original Soundtrack (1998) •Mario Tennis 64 Original Soundtrack (2000) •Mario Party 3 Original Soundtrack (2001) •Nintendo All-Star! Dairantō Smash Brothers Original Soundtrack (2001) •Paper Mario Game Music Soundtrack CD (2001) •Game Sound Museum: Super Mario Bros. 3 (2004) •Game Sound Museum: Super Mario Bros. (2004) •Game Sound Museum: Donkey Kong (2004) •Game Sound Museum: Donkey Kong Jr. (2004) •Game Sound Museum: Wrecking Crew (2004) •Game Sound Museum: Donkey Kong 3 (2004) •Game Sound Museum: Mario Bros. / Super Mario USA (2004) •Mario Basketball 3on3 Original Soundtrack (2006) •Super Mario Galaxy Original Soundtrack (2008) •Super Mario Galaxy 2 Original Soundtrack (2010) •Donkey Kong Returns Original Sound Track (2011) •Mario Kart Wii Platinum Soundtrack (2011) •Super Mario 3D World Original Soundtrack (2013) •Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack (2015) •Mario Kart 8 Original Soundtrack (2015) •Mario + Rabbids Kingdom Battle (Original Game Soundtrack) (2017) •Super Mario Odyssey Original Soundtrack (2018) •Super Mario Sunshine Original Soundtrack (2020) •Mario + Rabbids Sparks of Hope (Original Game Soundtrack) (2022) •Mario + Rabbids: Sparks of Hope – Post-Launch Compilation (Original Game Soundtrack) (2023) •Super Mario RPG Original Soundtrack (2025) •Super Mario RPG Original Sound Box (2025) •Super Mario RPG Original Sound Vinyl Box (2025)
Partial soundtracksSuper Mario Bros. Original Soundtrack (1986) •Mario Kart 64: Greatest Hits Soundtrack (1997) •Diddy Kong Racing Soundtrack CD (1997) •Da Banana Bunch: The Original Donkey Kong 64 Soundtrack (1999) •Donkey Kong 64 Official Soundtrack / Soundtrack CD (1999) •Donkey Konga: The Hottest Hits (2004) •Mario + Rabbids Kingdom Battle: The Official Soundtrack (2017) •Super Mario Odyssey Sound Selection (2017)
Nintendo MusicSuper Mario Bros. (2024) •Dr. Mario (Game Boy) (2024) •Donkey Kong Country (2024) •Super Mario World 2: Yoshi's Island (2024) •Super Mario Galaxy (2024) •Mario Kart 8 Deluxe (2024) •Super Mario Odyssey (2024) •Super Mario Bros. Wonder (2024) •Donkey Kong Country 2: Diddy's Kong Quest (2024) •Super Mario 64 (2024) •Donkey Kong Country 3: Dixie Kong's Double Trouble! (2025) •Super Mario Kart (2025) •Super Mario World (2025) •Super Mario Bros. 2 (2025) •Super Mario Bros. 3 (2025) •Dr. Mario (NES) (2025) •Luigi's Mansion (2025) •Mario Kart 7 (2025) •Yoshi's Story (2025) •New Super Mario Bros. U Deluxe (2025) •Mario Kart 64 (2025) •Donkey Kong (2025) •Donkey Kong Jr. (2025) •Mario Bros. (2025) •Donkey Kong Jr. Math (2025) •Pinball (2025) •Golf (2025) •Donkey Kong 3 (2025) •Wrecking Crew (2025) •Mario Paint (2025) •Captain Toad: Treasure Tracker (2025) •Super Mario Galaxy 2 (2025) •Special Release: Donkey Kong Bananza (2025) •Princess Peach: Showtime! (2025) •Paper Mario: The Thousand-Year Door (GameCube) (2025) •Paper Mario: The Thousand-Year Door (Nintendo Switch) (2025) •New Super Mario Bros. (2025) •Super Mario Party Jamboree (2025) •Yoshi's Crafted World (2025) •Super Mario Land (2025) •Mario & Luigi: Brothership (2026) •WarioWare, Inc.: Mega Microgame$! (2026) •Paper Mario: The Origami King (2026)
Compilation albumsFamicom Music (1986) •Famicom Records (1986) •Famicom Music Vol.2 (1987) •Game Boy Graffiti (1990) •Super Mario World (1991) •Nintendo Super Famicom Game Music (1992) •Super Famicom Magazine Vol.5 Special Supplement (1992) •Toutes les musiques de l'émission Micro Kid's (1992) •Play it Loud! Original Soundtrack Volume 1 (1996) •Donkey Kong Country Trilogy (1996) •Nintendo 64 COOL CUTS (1996) •Nintendo 64 Original Soundtrack Greatest Hits (1996) •Las mejores bandas sonoras de Nintendo 64 (1997) •Nintendo 64 Trilogy (1997) •Nintendo Sound Adventures (1998) •TRIBUTE to NINTENDO (1998) •N64Y2K Millennium Trax (1999) •Nintendo Sound Selection Vol.1: Healing Music (2003) •Famicom 20th Anniversary Original Sound Tracks Vol.1 (2004) •Famicom Sound History Series: Mario the Music (2004) •Disk System Selection Iitokodori CD SIDE A (2004) •Nintendo Sound Selection Vol.2: Loud Music (2004) •Happy! Mario 20th - Super Mario Sound Collection (2005) •Nintendo Sound Selection Vol.3: B-Side Music (2005) •Mario & Luigi RPG: Sound Selection (2009) •Super Mario History 1985-2010 (2010) •The Year of Luigi Sound Selection (2013) •Nintendo FAMICOM MUSIC (2013) •Nintendo Sound Selection: Endings & Credits (2015) •The 30th Anniversary Super Mario Bros. Music (2015)
Musical arrangementsDonkey Kong Goes Home (1983) •Mario no Daibōken (1986) •Mario no Daibōken/GO GO Mario!! (1986) •Sound Mario Bros. (1986) •Super Mario Bros.: Mario Syndrome (1986) •TOY MUSIC ~Dancing Super Mario Brothers~ (1988) •Fantasic World of Super Mario Bros. 3 (1988) •Super Mario Bros. 3 ~ Akihabara Electric Circus (1988) •Super Mario Land (1989) •Super Mario Bros. 1, 2, 3, Hop! Step! Jump! (1989) •Famicom Graffiti: Nintendo Cartridge Edition (1990) •Famicom Graffiti: Nintendo Disk Card Edition (1990) •Super Mario Bros. Special (1990) •Game Music Graffiti - Nintendo Complete Works Collection (1990) •FAMICOM MUSIC: BEST SELECTION (1992) •Super Mario Compact Disco (1993) •Tanoshii Beyer Heiyou Super Mario World Complete Music Collection (1993) •Tanoshii Beyer Heiyou Nintendo Super Famicom Game Music (1993) •Super Donkey Kong Game Music CD Jungle Fantasy (1995) •Mario Kart 64 on Club Circuit (1997) •Donkey Kong - Ashita ni Nattara... (2000) •Super Smash Bros. Melee: Smashing...Live! (2003) •Mario & Zelda Big Band Live CD (2003) •Mario Sports CD: Mario Tennis GC & Mario Golf Family Tour The Best (2004) •TONGARI KIDS I (2005) •SUPER MARIO BROS. 25th Anniversary Special Sound Track PRESS START Edition (2010) •memória! / The Very Best of Yoko Shimomura (2014) •Super Mario Compact Disco: The iOS Release (2016) •Super Mario Compact Disco – 35th Anniversary Edition (2020) •Rare Treats: DONKEY KONG 64 Revisited (2024)
Non–Super Mario musicSuper Mario Bros.: Favorite Mushroom Party Hits!!! (1989) •Fivelandia 8 (1990) •White Knuckle Scorin' (1991) •Go Ape! (1994) •Club Nintendo Hits (1995) •Donkey Kong Hits (1995) •Super Mario Dance (1997) •Dessins Animés - Le Disque D'Or - Vol. 13 (1998)
Super Mario RPG: Legend of the Seven Stars (SNES) /Super Mario RPG (Nintendo Switch)
CharactersProtagonistsMarioMallowGenoBowserPrincess Peach
SupportingBaby FatBoo, Goo, Bones, and KippBoshiChancellorChef Torte and ApprenticeCinder ToadDrill BitDr. TopperDyna and MiteElderFrog SageFrogfucius' StudentGame Boy ToadGardenerGarroGazGoomhildeGrannyKing NimbusLinkMa Mole and Pa MoleMoleville ToadMonstermamaMushroom BoyQueen NimbusRainiRazRose Town innkeeperRoyal bus driver •SamusSergeant FlutterThree Musty FearsToadofskyTripletsVault Guard
Bosses and boss supportSmithy GangAxem Rangers (Axem Red ·Axem Black ·Axem Green ·Axem Yellow ·Axem Pink) &The BladeBoomerBowyer (Aero) •Claymorton (Bodyguard) •Clerk (ManagerDirector) •Cloaker &Domino (Bad Adder ·Mad Adder) •Count DownExorFactory ChiefGunyolkMachine MadeSmithy (ShyperSmelter) •Speardovich
Other bossesBelome (MarioMallowGenoBowserPeach) •Birdo (ShellyEggbert) •BoosterBowser (Chaindelier) •Cake (Torte) •CrocoCulex (Earth CrystalFire CrystalWater CrystalWind Crystal) •Czar Dragon/Zombone (Helio) •GassoxGrate Guy &Knife GuyHammer Bros. •JaggerJinxJohnny (Bandana Blue) •King CalamariSmilax/MegasmilaxPunchinello (MicrobombMezzo BombKing Bomb) •Valentina (Dodo) •Wizakoopa (Jinx Clone)
Enemies

AmanitaAmeboidArachne (Spinthra) •Artichoker (Kriffid) •BahamuttBandana Red (Blue) •BeezoBlaster (Big) •Birdy (Bluebird) •Blooper (Baby ·Nanny) •Bob-omb (Rob-omb ·Parabomb) •Boo (High) •Buzzer (Stinger) •CarroboscisChain Chomp (Chomp Chomp) •Cheep Cheep (Mr. Kipper) •ChompweedCluster (Pulsar) •Crook (Sackit) •Crusty (Star Cruster) •Dollox (Puppox) •Dry Bones (Vomer) •Enigma (Enigmax) •Frogog (Ribbite) •Goomba (Mini ·Pro) •Gecko (Geckit) •Greaper (Glum Reaper) •Guerrilla (Chained Kong) •HippopoHobgoblin (Straw Head) •Huhwhat (Whuhoh ·Pleaseno (Jinnie) ·Comeon) •JabitJawful (Forkie) •JesterK-9 (Chow) •LakituLava Bubble (Blubble ·Babble) •Leuko (Muckle) •Mad Mallet (Pounder ·Poundette) •Magmite (Magmus) •MastadoomNinjaOctolot (Octovader) •Orb User (Orbison) •Paratroopa (Malakoopa ·Big Troopa (Grand Troopa)) •PinwheelPiranha Plant (Chewy) •Rat Funk (Alley Rat) •ReacherShadow (Doppel) •ShamanShogun (Armored Ant) •Shymore (Springer) •Shy Guy (Ranger ·Sling) •Snapdragon (Fink Flower) •Snifit (Apprentice ·Snifster) •Spikey (Spikester ·Urspike) •Starslap (Zeostar) •StompillarStumpetTerrapin (Terra Cotta) •ThropherThwomp (Big) •Wiggler

LocationsMushroom Kingdom RegionMario's PadVista HillMushroom WayMushroom Kingdom (Mushroom Castle ·Peach's Room) •Bandit's Way
Tadpole Pond RegionKero SewersMidas RiverTadpole Pond (Melody Bay) •Rose WayRose TownForest MazePipe Vault
Yo'ster Isle RegionYo'ster Isle
Moleville RegionMoleville (Mole Mines ·Swap Shop) •Booster PassBooster TowerBooster HillMarrymore
Star Hill RegionStar HillSeaside Town (Beetles Are Us) •SeaSunken Ship
Land's End RegionLand's End (Belome Temple ·Sky Bridge) •Monstro TownBean Valley (Beanstalk) •Grate Guy's Casino
Nimbus Land RegionNimbus Land (Nimbus Castle) •Barrel Volcano
Bowser's Keep RegionBowser's Keep (The Trial Course) •Weapon World (Factory)
ItemsGeneral itemsBeetleBonus FlowerBracerCarbo CookieCleansing JuiceCoinCroaka ColaEarlier TimesEnergizerFinless ColaFire BombFlowerFlower BoxFlower JarFlower TabFright BombFrog CoinFrogleg ColaGoodie BagHoney SyrupIce BombLamb's LureLucky JewelMaple SyrupMax MushroomMid MushroomMoldy MushMushroomMushroom (Monstro Town)Mystery EggParty BracerParty CleanseParty EnergizerPeach's ???Pick Me UpPoison MushroomPure WaterRed EssenceRock CandyRotten MushRoyal SyrupSee YaSheep AttackSleepy BombStarStar EggTadpola ColaThropher CookieWilt ShroomYoshi-AdeYoshi CandyYoshi Cookie
Key itemsAlto CardBeetle BoxBoo FlagBright CardCastle Key 1Castle Key 2Carbo CookieCricket JamCricket PieCrystal ShardaDry Bones FlagElder KeyExtra-Shiny StoneaFertilizerFireworksGreaper FlagMicrobombMonster TrophyaRoom KeySeedShed KeyShiny StoneSoprano CardSpecial Frog CoinStay VoucheraTemple KeyTenor CardWallet
WeaponsMario (HammerKoopa ShellPunch GloveSuper HammerMasherParatroopa ShellLucky HammerMega GloveUltra HammerLazy Shell)
Mallow (Froggie StickCymbalsWhomp GloveRibbit StickSticky GloveSonic CymbalsSage Sticka)
Geno (Finger ShotHand GunDouble PunchHand CannonStar GunStella 023a)
Bowser (Fake ChompChain ChompHurly GloveSpiked ChompDrill ClawWonder Chompa)
Peach (Slap GloveParasolWar FanSuper SlapFrying Pan)
ArmorCourage ShellFire CapeFire DressFire PantsFire ShellFire ShirtFluffy CapeFluffy DressFluffy PantsFluffy ShirtHappy CapeHappy PantsHappy ShellHappy ShirtHeel ShellHero ShirtLazy ShellLovely DressMega CapeMega PantsMega ShirtPantsPrince PantsRoyal DressSailor CapeSailor DressSailor PantsSailor ShirtShirtStar CapeSuper SuitThick PantsThick ShirtWork Pants
AccessoriesAntidote PinAttack ScarfBooster's CharmCoin TrickDefense ScarfEcho Signal RingaEnduring BroochaExp. BoosterFearless PinFeatherFlower RingGhost MedalJinx BeltJump ShoesNurture RingQuartz CharmSafety BadgeSafety RingSignal RingTeamwork BandaTroopa MedalTrueform PinWake-Up PinZoom Shoes
ObjectsBarrelBeanstalkBucket • Dolls (Bowser ·Mario ·Peach) •Donut BlockFungi LightPot cannonSave BlockScrew bridgeSpinning FlowerTileTrampolineTreasure box (Hidden ·Magic) •TrolleyWaste BasketWhirlpoolWish Star
Special movesMarioJumpFireballSuper JumpSuper FireballUltra JumpUltra Fireball
MallowThunderboltHP RainThought PeekShockerSnowyStar Rain
GenoGeno BeamGeno BoostGeno WhirlGeno BlastGeno Flash
BowserTerrorizePoison GasCrusherMechakoopa Stomp
PeachTherapyGroup HugSleepy TimeCome BackMutePsych Bomb
Gauge MovesaToad AssistStar RidersClown Car BarrageHealing RainbowSpare-Us-AllShooting Star ShotStarry Shell Spike
EnemiesArrow RainAttack LockaAurora FlashBackfireBig BangBlastBlazerBlizzardBody SlamBoltBombs AwayBoulderBreaker BeamCard RainCard TossCarni-KissCelebration ShotaClawCrystalDark ClawDark StarDiamond SawDoom ReverbEchofinderEerie JigElectroshockElegyEndobubbleFangsFear RouletteFear SickleFinal ClawaFire SaberFlameFlame StoneFlame WallFlareFlutter HushFun & RunFunguspikeGet ToughGoodnightGrinderGunk BallHammer TimeHot ShotHowlIce RockIgniteaInk BlastIron MaidenItem LockaJinxedLast ShotLight BubbleLightning OrbLoco ExpressLoco Express 023aLulla-ByeMagic ForceaMagnumMega RecoverMeteoraMeteor BlastMeteor SwarmMigraineMirage AttackMissed me!Monster TossMoral SupportaMultiplierMultistrikeMushroom FunkNimble ForceaPainspoutPetal BlastPiercePoisonPollen NapPsychePsycho PlasmQuicksilverReaper SickleRecoverScarecrow BellScarecrow DustScarecrow FangsScarecrow FunkSand StormScreamShakerShredderSilver BulletSkewerSledgeSleep SauceSolidifySomnus WaltzSpear RainSpecial LockaSpore ChimesSporocystSpritz BombStatic ElectricityStenchStormSword RainTerrapunchThornetTriple KickVa-Va-VoomValor ForceaValor UpVenom DroolVigor ForceaVigor UpViro PlasmWater BlastWeird MushroomWill-O-Wisp
Game mechanicsElementsFireJumpIceLightning
Status effectsDEF-UpDownedFearMushroomMutePoisonPOW-UpProhibited CommandScarecrowSleep
Battle mechanicsAction CommandAction GaugeaAlly BuffaChainaGauge MoveaRun AwayTriple Movea
MinigamesBeetle ManiaBeetle RaceGoomba-thumpingLook the other wayMoleville MountainMushroom DerbyYoshi's guessing game
MiscellaneousLoading zone
Music"Beware of Forest Mushrooms" • "Hello, Happy Kingdom" • "Super Mario House" • "Super Mario RPG" (song)
Lists, related and miscellaneous

Bestiary(SNES ·Switch) •Crazy grandfather •Gallery(SNES ·Switch) •GlitchesLevel up progressionsParadePlay ReportaPre-release and unused contentQuotesScrapbookaShopsSound Playera •Soundtrack(SNES ·Switch (CD,Vinyl) ·Sound Box) •Special moves • Staff (SNES ·Switch) •Super Mario RPG Character HighlightSuper Mario RPG: How to battle!Super Mario RPG SecretsTreasures

a Exclusive toSuper Mario RPG for the Nintendo Switch