Stump
- "Nail" redirects here. For the swingable rods from Super Mario Galaxy 2, seebar.
| Stump | |||
|---|---|---|---|
Model fromSuper Mario Galaxy | |||
| First appearance | Super Mario World 2: Yoshi's Island (1995) | ||
| Latest appearance | Super Mario Galaxy + Super Mario Galaxy 2 (2025) | ||
| |||
- “I want to stomp a stump!”
- —Honeybee,Super Mario Galaxy
Stumps appear in theSuper Mario franchise as objects that can beground-pounded by any character, which may sometimes result in something occurring. Stumps more closely resemble wooden pegs inSuper Mario 64 andSuper Mario 64 DS, but they more closely resemble tree stumps starting inSuper Mario Galaxy.
History[edit]
Yoshi series[edit]
This section is astub. Please considerexpanding it to include any missing information.Specifics: Add more info about Yoshi's Story
Similar objects calledposts[1] appear. They are obstacles inSuper Mario World 2: Yoshi's Island,its remake,Yoshi's Island DS, andYoshi's New Island. They are wooden posts that come up from the ground, and aYoshi mustground-pound them. InYoshi's Island DS,Baby DK can stomp them straight to the ground in one single ground pound.Coins andRed Coins can occasionally be found in these. They mostly block a Yoshi's way and must be ground-pounded. InRaphael The Raven's Castle, they are used to attackRaphael the Raven. Posts also appear inYoshi's New Island and perform the same function.Ground Pound Rebound is one of a few levels to feature them.
Stumps inYoshi's Woolly World andits remake are based on their appearance in earlier games of theYoshi series and work similarly as before. InYoshi's Crafted World, tree stumps are obstacles in the levelGo-Go Yoshi, and a stump with a red mushroom on it appears as acraft inYoshi Pulls Some Strings, which is requested by thePastel PathwayBlockafeller.
Super Mario series[edit]
Super Mario 64 /Super Mario 64 DS[edit]
InSuper Mario 64 and its remake, stumps (referred to asstakes,posts[2] orspikes[3]) are found throughout theBob-omb Battlefield and the "huge" side ofTiny-Huge Island. InSuper Mario 64 DS, they are also found onWhomp's Fortress andTall, Tall Mountain. Ground-pounding a stump three times or running around an intact stump five consecutive times makes them release fivecoins (in the DS version, they may also releasemushrooms when fully in the ground). InSuper Mario 64 DS,Wario needs to pound a stump only once to drive it all the way into the ground, and a character under the effects of a mushroom can instantly drive a stump into the ground by touching it.
"Behind Chain Chomp's Gate," amission of Bob-omb Battlefield, requires ground-pounding a stump that theChain Chomp is attached to, allowing the freed Chain Chomp to destroy the gate containing the mission'sPower Star.
InSuper Mario 64, the sound effect of pounding a stump still plays even if it has been ground-pounded into the ground completely. This mistake was corrected inSuper Mario 64 DS.
Super Mario Sunshine[edit]
Although not stumps,Nails[4] appear in varioussecret levels ofSuper Mario Sunshine, such asThe Hillside Cave Secret, and behave nearly identically to stumps ofSuper Mario 64. Most Nails release a coin when fully ground-pounded, while some give a1-Up Mushroom. However, Mario cannot run around an intact nail to receive anything like inSuper Mario 64.
Super Mario Galaxy[edit]
Larger stumps reappear inSuper Mario Galaxy and itsNintendo Switchport in theGusty Garden Galaxy and theGold Leaf Galaxy. Whenground-pounded, they turn red. They also now need to be ground-pounded only once, as opposed to the three times fromSuper Mario 64 orSuper Mario 64 DS. Ground-pounding on a stump inSuper Mario Galaxy produces various results, such as having twoGoombas orFlipbugs appear, causing manyStar Bits appear, and, very rarely, producing aLife Mushroom or aSling Star. At one point, a stump is used to get a giantworm to move.
Super Mario Galaxy 2[edit]
Stumps appear inSuper Mario Galaxy 2 with the same design and function from its predecessor, and they still turn red when ground-pounded. Stumps appear only in thePuzzle Plank Galaxy,Cloudy Court Galaxy, and theFreezy Flake Galaxy.
Super Mario 3D Land[edit]
Stumps are somewhat uncommon objects inSuper Mario 3D Land that function similarly as before. They can leave coins or power-ups, and no longer turn red after being ground-pounded. Some stumps are raised higher and need to be ground-pounded twice, though a pound fromStatue Mario will pound them in completely.
Super Mario Odyssey[edit]
Posts appear inSuper Mario Odyssey, first appearing in theCap Kingdom and recurring throughout the game. They can still be pushed in with a Ground Pound, and this only takes one hit to perform. A coin may be granted. However, the brochure for the Cap Kingdom advises pulling posts out instead, and indeed some posts are positioned under ceilings that prevent Mario from using a Ground Pound at all. If MariothrowsCappy at posts, Cappy latches on then pulls them out of the ground. Sometimes the player receives a coin. Posts can be positioned such that the only way to get past them is to pull out the post. Pulling posts can have a number of effects, such as making coins appear. Pulling certain posts in theSnow Kingdom sometimes causeswind to blow from the hole. The moat surroundingPeach's Castle can be drained by pulling out four posts at the bottom.
Posts introduce Cappy's ability to pull objects from the ground. A number of later items, such as swords andturnips, have similar interactions.
Mario Party[edit]
Stumps inMario Party appear in the minigameGround Pound, where the player has to ground-pound desired flat stumps and avoid potentially spiky stumps, and tencoins are rewarded if the player ground-pounds all five flat stumps.
Paper Mario series[edit]
Super Paper Mario[edit]
InSuper Paper Mario, posts first appear inthe Tile Pool. In the room whereThudley joins the party, the player must use him to drive a post into the ground to remove the bars blocking the door. The player then must use him to make the arrangement of six posts match the mural in order to make a door appear.
Paper Mario: Color Splash[edit]
InPaper Mario: Color Splash, posts appear inRuddy Road,Daffodil Peak,Château Chanterelle,Sacred Forest,Vortex Island, andFortune Island. They are able to be driven into the ground using Mario's hammer and release yellowpaint when hit. On Vortex Island, Fortune Island, and theirparallel world counterparts, stone posts also appear. They cannot be driven into the ground until their counterparts in the other dimension are hammered. On Fortune Island, the player must hammer down four posts to make aWarp Pipe to the parallel world appear.
WarioWare Gold[edit]
In the third difficulty of theYoshi's Island microgame fromWarioWare Gold, two adjacent posts can be used to reach and rescueBaby Mario from abubble.
Gallery[edit]
Sprite fromSuper Mario World 2: Yoshi's Island
TheChomp Rock Zone level icon fromSuper Mario World 2: Yoshi's Island
Model fromSuper Mario 64
Poochy attached to a post inYoshi's Story
Screenshot of a Nail fromSuper Mario Sunshine
Model of a post fromSuper Paper Mario
A post inFlipside fromSuper Paper Mario
Screenshot fromSuper Mario Galaxy
Screenshot fromSuper Mario 3D Land
a Stump inSpecial 1-1 ofSuper Mario 3D Land
AChain Chomp attached to a Stump inNew Super Mario Bros. 2
Screenshot fromYoshi's New Island
Screenshot fromYoshi's Woolly World
Model of a post fromPaper Mario: Color Splash
Screenshot of the mushroom stump craft fromYoshi's Crafted World
Naming[edit]
Internal names[edit]
| Game | File | Name | Meaning |
|---|---|---|---|
| Super Mario Galaxy Super Mario Galaxy 2 | ObjectData/PicketSwitch.arc | PicketSwitch | Picket Switch |
| StageData/ObjNameTable.arc/ObjNameTable.tbl SystemData/ObjNameTable.arc/ObjNameTable.tbl | 杭スイッチ (Kui Suitchi) | Stake Switch | |
| Super Mario 3D Land | romfs/ObjectData/Picket.szs | Picket | - |
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | クイ[5] / Kui | Stake | both:Yoshi's Island series; latter:Super Mario 64,Super Mario 3D Land[8]:91, 185 |
Kugi | Nail | Super Mario Sunshine | |
| 切り株[8]:136, 170 Kirikabu | Stump | Super Mario Galaxy,Super Mario Galaxy 2 | |
| French | Piquet[10]:91 and 185 | Post | Super Mario 64,Super Mario 3D Land |
| Clou[10]:105 | Nail | Super Mario Sunshine | |
| Souche[10]:136, 170 | Stump | Super Mario Galaxy,Super Mario Galaxy 2 | |
| Italian | Palo[9] | Pole | |
| Ceppo[?] | Stump |
References[edit]
- ^Miller, Kent, and Terry Munson (1995).Super Mario World 2: Yoshi's Island Player's Guide.Nintendo of America (American English). Page 27.
- ^Pelland, Scott; Owsen, Dan (1996).Super Mario 64 Player's Guide. Redmond, WA:Nintendo of America (American English). Page 22 and 23.
- ^"It's not our problem if you run around this spike and get dizzy." – Sign on the hexagonal island on the "Huge Island" of Tiny-Huge Island (2004).Super Mario 64 DS (American English).
- ^Hodgson, David S J; Stratton, Bryan; Stratton, Stephen (2002).Super Mario Sunshine Prima's Official Strategy Guide.Prima Games (American English). ISBN0761539611. Page 14.
- ^September 20, 1995. 「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (Super Mario: Yossy Island Nintendo Kōshiki Guidebook).Shogakukan (Japanese). ISBN4-09-102523-4. Page 16.
- ^April 11, 2007. 「ヨッシーアイランドDS任天堂公式ガイドブック」 (Yoshi's Island DS Nintendo Kōshiki Guidebook).Shogakukan (Japanese). ISBN978-4-09-106361-8. Page 32.
- ^August 9, 2014. 「ヨッシー New アイランド 任天堂公式ガイドブック」 (Yoshi's New Island Nintendo Kōshiki Guidebook).Shogakukan (Japanese). ISBN978-4-09-106542-1. Page 16.
- ^abcSakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo, Japan:Shogakukan (Japanese).
- ^November 15, 2018.Super Mario Bros. Enciclopedia.Magazzini Salani (Italian). ISBN889367436X. Page 91.
- ^abc---- (July 4, 2018).Super Mario Encyclopedia: les 30 premières années.Soleil Productions (French). ISBN2302070046.
- Trees
- Platforms
- Club Nintendo
- Mario Party
- Super Mario 3D Land objects
- Super Mario 64 objects
- Super Mario 64 DS objects
- Super Mario Galaxy objects
- Super Mario Galaxy 2 objects
- Super Mario Sunshine objects
- Super Mario World 2: Yoshi's Island objects
- Yoshi's Island DS objects
- Yoshi's Island: Super Mario Advance 3
- Yoshi's New Island objects
- Yoshi's Woolly World objects







