Stop & Go Barrel
| Stop & Go Barrel | |
|---|---|
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| First appearance | Donkey Kong Country (1994) |
| Latest appearance | Donkey Kong Country (Game Boy Advance) (2003) |
| Variant of | Barrel |
Stop & Go Barrels,[1] also namedGO barrels,[2] arebarrels depicting either "Stop" or "Go" in red or green text, respectively, inDonkey Kong Country. They appear only inStop & Go Station, where the lighting corresponds to the Stop & Go Barrels' current setting (red for "Stop" and green for "Go"). Most of the paths are occupied by the invulnerableRock Krocs, but the Stop & Go Barrels throughout thelevel can manipulate their movements. By default, each Stop & Go Barrel is set to "Go," permitting the Rock Krocs to move around. IfDonkey Kong andDiddy Kongjump at a Stop & Go Barrel, it and the other barrels of its type temporarily read "Stop," causing the Rock Krocs to curl into a ball and cease movement. This allows theKongs to safely pass the Rock Krocs. After a while, the Stop & Go Barrels revert to "Go," and the Rock Krocs resume movement. The duration in which the barrels are set to "Stop" is based on the distance from that Stop & Go Barrel to the next one.
The levelLoopy Lights features its own series of barrels with a similar functionality,On & Off Barrels, which temporarily turn on the lights throughout the stage.
Profiles[edit]
- Instruction booklet:Found on Stop & Go Station, one touch of these barrels will stop a Rock Kroc in its tracks.[3]
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Italian | Barile semaforo[4] | Traffic light barrel |
References[edit]
- ^1994.Donkey Kong Country Player's Guide.Nintendo of America (American English). Page 14 and 48.
- ^November 1994.Nintendo Magazine System (UK) issue 26 (NMS Special). Page 27.
- ^2003.Donkey Kong Country (GBA) instruction booklet.Nintendo of America (American English). Page 17.
- ^2003.Donkey Kong Country (GBA) European booklet.Nintendo of Europe (Italian). Page 103.





