Stompillar

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Stompillar
Image of a Stompillar from the Nintendo Switch version of Super Mario RPG
A Stompillar fromSuper Mario RPG (Nintendo Switch)
First appearanceSuper Mario RPG: Legend of the Seven Stars (1996)
Latest appearanceSuper Mario RPG (Nintendo Switch) (2023)

Stompillar (originally calledCorkpedite) is a golem enemy inSuper Mario RPG: Legend of the Seven Stars, found inBarrel Volcano. Stompillars are immensely powerful creatures in battle, mostly due to their great physical attacks and defense. It is divided into two parts: a head (called the "Stompillar" itself in the game) and a body (named the "Body"). Both parts have separatehealth points, soMario must defeat both parts to completely defeat the creature. The two parts share resistances and weakness, but the head has superior stats, because it is the one that actually attacks. Once the head is eliminated, the Body will useMigraine on one of Mario's party members. If the Body is defeated first, the head will defeat itself on its next turn.Lava Babbles andUrspikes are often fought alongside the creature in battle.

Stompillars can also be encountered outside of battle, unlike many large enemies in the game, though they are gray, their pieces are somewhat more compacted together, and they lack a Body. They can be seen knocking Urspikes from the ceiling by stomping the ground.

There is anunused enemy namedPile Driver who shares the same sprite as the Stompillar, only shaded blue.

Profiles and statistics[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

Super Mario RPG: Legend of the Seven Stars enemy
Corkpedite
Battle idle animation of a Corkpedite from Super Mario RPG: Legend of the Seven StarsHP200FP100Speed5
Location(s)Barrel VolcanoAttack130Magic attack80
RoleCommonDefense110Magic defense20
Bonus FlowerAttack Up! (60%)Yoshi CookieCrystallineMorph rate25%
Evade0%Magic evade0%SpellsSand Storm
WeakIceStrongFire, Fear, Poison, Sleep, MuteSp. attacksNone
Coins10Exp. points50ItemsFright Bomb (25%)
Psychopath"Off! FORGET IT!"
Super Mario RPG: Legend of the Seven Stars enemy
Body
Battle idle animation of a Corkpedite's body from Super Mario RPG: Legend of the Seven StarsHP300FP100Speed5
Location(s)Barrel VolcanoAttack100Magic attack6
RoleCommonDefense99Magic defense1
Bonus FlowerDefense Up! (80%)Yoshi CookieMushroomMorph rate100%
Evade0%Magic evade0%SpellsNone
WeakIceStrongFire, Fear, Poison, Sleep, MuteSp. attacksMigraine (Alone)
Coins0Exp. points30ItemsNone
Psychopath"......"

Super Mario RPG (Nintendo Switch)[edit]

Super Mario RPG enemy
Stompillar
Image of a Stompillar from the Nintendo Switch version of Super Mario RPGHP200Weak ElementsIceDropsFright Bomb
Exp.50Weak StatusesN/ARare DropsN/A
Found inBarrel Volcano
Monster List profileThey give new meaning to the idea of stomping your feet in frustration.
Thought Peek"Ugh! SERIOUSLY?!"
Animations
Super Mario RPG enemy
Body
Image of a Stompillar Body from the Nintendo Switch version of Super Mario RPGHP300Weak ElementsIceDropsN/A
Exp.30Weak StatusesN/ARare DropsN/A
Found inBarrel Volcano
Monster List profileBecause they don't touch the ground, they can't stamp along with their feet. It must be a frustrating feeling.
Thought Peek"..."
Animations

Gallery[edit]

  • Artwork from Super Mario RPG: Legend of the Seven Stars

    Artwork fromSuper Mario RPG: Legend of the Seven Stars

  • A Stompillar in the field

    A Stompillar in the field

  • Idle sprite

    Idle sprite

  • Idle sprite of the body

    Idle sprite of the body

  • The unused Pile Driver

    The unused Pile Driver

  • Pile Driver's body

    Pile Driver's body

  • A Stompillar's body from Super Mario RPG (Nintendo Switch)

    A Stompillar's body fromSuper Mario RPG (Nintendo Switch)

Names in other languages[edit]

Stompillar[edit]

LanguageNameMeaningNotes
Japaneseジタンダ[?]
Jitanda
A partial mutation of「地団駄を踏む」(jidanda o fumu, to stamp one's feet in frustration)
Chinese踏地怪[?]
Tàde Guài
Stomping Monster
DutchGolemeritus[?]Portmanteau of "golem" and possibly "emeritus"
FrenchTrépignator[?]Pun ontrépigner (to stamp one's feet) and the Latin agentive suffix-ator
GermanStampfstumpf[?]Stomp-Stump
ItalianPodocefalo[?]Foothead; frompodo- (Latin prefix for "footstalk") andcefalo (cephalus, meaning "head" in Latin)
Korean발쿵쿵이[?]
Balkungkung'i
Portmanteau of "발" (bal, "foot") and "쿵쿵" (kung-kung, onomatopoeia for stomping), with Korean noun-forming suffix "~이" (-i)
SpanishTestapétrea[?]Stonehead

Body[edit]

LanguageNameMeaningNotes
Japaneseからだ[?]
Karada
Body
ゴーレムのからだ[1]
Gōremu no Karada 1
Golem's Body 1; presumably, the missing second one would have been for the unused variant
Chinese(Simplified)身体[?]
Shēntǐ
Body
Chinese(Traditional)身體[?]
Shēntǐ
Body
DutchLichaam[?]Body
FrenchTronc[?]Trunk
GermanStampfrumpf[?]Stomp Body
ItalianCorpo[?]Body
Korean[?]
Mom
Body
SpanishCuerpo[?]Body

Pile Driver[edit]

LanguageNameMeaningNotes
Japaneseジダタンダー[?]
Jidatandā
Partial repetition of「ジタンダ」(Jitanda, "Corkpedite"/"Stompillar")

References[edit]

  1. ^Super Mario RPG Final Edition, page 98.
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a Exclusive toSuper Mario RPG for the Nintendo Switch