Star 10

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Level
Star 10
Star 10 from Mini Mario & Friends: amiibo Challenge
WorldStar World
GameMini Mario & Friends: amiibo Challenge
Time limit300 seconds
Level progression
← Previous
Star 9
Next →
Star 11
Mini Mario & Friends: amiibo Challenge levels

Star 10 is the tenth level of theStar World inMini Mario & Friends: amiibo Challenge. It is unlocked after clearingStar 9 and collecting 300amiibo Tokens. Any of theMini Toys can be used in this level.

Overview[edit]

TheGoal Door is near the right side of the level. To reach it, the player must remove the two columns of fourPink Blocks on the right side and arrange the horizontal row of Pink Blocks above the Mini into a staircase, then tap the Mini. They should then tap theBouncy Mushroom to its right to bounce the Mini onto twoFire Blocks, then tap these so the Mini can walk onto a ledge with another Bouncy Mushroom; tapping this one bounces the Mini onto the Pink Block staircase, where it climbs up and into aMovable Pipe. Once it exits, the player should turn off the Fire Block to the left of the top Movable Pipe, fill in the space between the two horizontal Fire Blocks with Pink Blocks, and tap the Bouncy Mushroom near said pipe, then turn off the top Fire Block before the Mini lands. They must remove the two Movable Pipes and place one in the short space below these two Fire Blocks and the other in the space close to the topmost wall of Pink Blocks. After the Mini travels through the pipe, the player should remove the Pink Block wall and fill in the row of four Pink Blocks below a Movable Pipe space, then tap the Bouncy Mushroom on the ledge below to bounce the Mini to a ledge on the left with another Bouncy Mushroom. They must then remove the bottom Movable Pipe and place it in the space above the row of Pink Blocks, then tap the Bouncy Mushroom so the Mini flies into the pipe and lands on the blocks before entering the pipe. As the Mini walks to the right, the player must turn off the nearby Fire Block so the Mini can reach a Mushroom Trampoline, then turn off the Fire Block above it and tap the Mushroom Trampoline to launch the Mini up to the level above. They should then tap the Mushroom Trampoline on the right side to bounce the Mini to the left, then fill in the four Pink Blocks above the horizontal Fire Block and tap the left Fire Block to boost the Mini up to a Mushroom Trampoline. Tapping the mushroom launches the Mini onto the blocks; after it walks to the right and down; the player must turn off the three top-right Fire Blocks pointing down, then tap the Bouncy Mushroom to their left to bounce the Mini onto the ledge with the Goal Door, completing the level.

amiibo Tokens[edit]

The first Golden amiibo Token must be obtained usingMini Luigi and hisHigh Jump ability. It is below the rightmost of the two Fire Blocks in the top left. The player should follow the route to the Goal Door, but after Mini Luigi exits the Movable Pipe near the Pink Block wall, they must fill in the five Pink Block spaces near the yellowWarp Pipe with the Fire Block below it, then let Mini Luigi walk across the blocks and High Jump into the yellow pipe. When he exits, the player should place two Pink Blocks in the space to the right so Mini Luigi can High Jump onto them, then fill in the Pink Block column on the right by placing one after he jumps until he reaches the top. They must also fill in the Pink Blocks between the two top left Fire Blocks and turn the right one off, then tap the Bouncy Mushroom to their right so Mini Luigi hits the Pink Block wall and falls into the amiibo Token.

The second Golden amiibo Token must be obtained usingMini Diddy Kong and hisLedge Grab ability. It is on a ledge above the horizontal Fire Block at the bottom. The player should follow the route to the Goal Door, but after Mini Diddy Kong lands on the Pink Blocks between the two Fire Blocks, they must place a Movable Pipe in the space below and let him turn around and walk off so he grabs the edge of the pipe, then turn off the bottom Fire Block so Mini Diddy Kong can walk past it. As he falls off the ledge beneath the Fire Block, Mini Diddy Kong uses his Ledge Grab to pull himself onto the Bouncy Mushroom below and the platform to its right, then walks into the amiibo Token.

Enemies[edit]

Names in other languages[edit]

LanguageNameMeaningNotes
ItalianStellalandia 10[1]Star World 10

References[edit]

  1. ^In-game name from the World map ofMini Mario & Friends: amiibo Challenge.
Mini Mario & Friends: amiibo Challenge levels
Main LevelsLevel 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11Level 12
Barrel Blast JungleDonkey Kong 1Donkey Kong 2Donkey Kong 3Donkey Kong 4
Mine Cart CoveDiddy Kong 1Diddy Kong 2Diddy Kong 3Diddy Kong 4
Egg Launch LandYoshi 1Yoshi 2Yoshi 3Yoshi 4
Boost Pad BonanzaMario 1Mario 2Mario 3Mario 4
Balloon Float CastlePeach 1Peach 2Peach 3Peach 4
Mushroom HillsToad 1Toad 2Toad 3Toad 4
Moonlight MansionLuigi 1Luigi 2Luigi 3Luigi 4
Air Tumble RumbleBowser Jr. 1Bowser Jr. 2Bowser Jr. 3Bowser Jr. 4
Fire Ride FortressBowser 1Bowser 2Bowser 3Bowser 4
Gravity GalaxyRosalina 1Rosalina 2Rosalina 3Rosalina 4
Star WorldStar 1Star 2Star 3Star 4Star 5Star 6Star 7Star 8Star 9Star 10Star 11