Stage 9-9

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Not to be confused withWorld 9-9.
Level
Stage 9-9
Stage 9-9 of Donkey Kong on the Game Boy.
Level code9-9
WorldTower
GameDonkey Kong
Time limit150 seconds
BossDonkey Kong
Level progression
← Previous
Stage 9-8
Next →
Donkey Kong (Game Boy) levels

Stage 9-9 is the final level ofDonkey Kong for theGame Boy, and the final level of theTower world.

Layout[edit]

Donkey Kong during the boss fight in Stage 9-9 of Donkey Kong for the Game Boy
Donkey Kong as he appears during the boss fight
The Mushroom Kingdom seen at the ending of the game
Mario rescuing Pauline at the end of the level, showing a landscape with aWarp Pipe and some? Blocks

The level starts out withMario andPauline on a platform.Donkey Kong then shakes the ground, destroying most platforms on screen and knocking Pauline off-screen and Mario to the ground. By usingSuper Mushrooms, Donkey Kong grows to a gigantic size and the final boss fight against Donkey Kong begins, with only three platforms remaining in the level. Mario can stand on Donkey Kong's face and fists to reach the platforms. Donkey Kong slams the ground with his fists, causingbarrels andbarbells to drop from above. To defeat Donkey Kong, Mario musthandstand and kick barrels with his feet, causing them to land on the platforms. Mario must then pick up and throw these barrels at Donkey Kong's head to damage him. However, if Donkey Kong slams the ground, any barrels on platforms break.

After taking two hits, Donkey Kong can attack by slamming his fists together horizontally, causing Mario to lose a life if he gets caught between them. After taking four hits, Donkey Kong quickly slams the ground with one of his fists, causing several barbells to fall from above. After taking six hits, Donkey Kong falls off-screen and is defeated. Once Mario defeats Donkey Kong, Pauline walks onto the screen and Mario and Pauline walk towards each other.

Notes[edit]

  • When selecting this stage on the Tower world map, the top of the tower, which resembles Donkey Kong's head, grins, foreshadowing the battle against Donkey Kong.
  • The barbells that appear after each slam of Donkey Kong's fist are differently colored than the regular ones.
  • This is the only level where Super Game Boy enhancements do not replace Pauline's regular Game Boy mode crying sound effect with the SNES "help" voice clip.
  • The player cannot pause to select "SAVE+END" while playing this level, nor are they prompted to save before the level (as the game does after every four levels), making the end ofStage 9-4 the last save point.
Donkey Kong (Game Boy)
CharactersDonkey KongDonkey Kong Jr.MarioPauline
LevelsConstruction SiteStage 0-1Stage 0-2Stage 0-3Stage 0-4
Big-CityStage 1-1Stage 1-2Stage 1-3Stage 1-4Stage 1-5Stage 1-6Stage 1-7Stage 1-8
ForestStage 2-1Stage 2-2Stage 2-3Stage 2-4Stage 2-5Stage 2-6Stage 2-7Stage 2-8Stage 2-9Stage 2-10Stage 2-11Stage 2-12
ShipStage 3-1Stage 3-2Stage 3-3Stage 3-4Stage 3-5Stage 3-6Stage 3-7Stage 3-8
JungleStage 4-1Stage 4-2Stage 4-3Stage 4-4Stage 4-5Stage 4-6Stage 4-7Stage 4-8Stage 4-9Stage 4-10Stage 4-11Stage 4-12
DesertStage 5-1Stage 5-2Stage 5-3Stage 5-4Stage 5-5Stage 5-6Stage 5-7Stage 5-8Stage 5-9Stage 5-10Stage 5-11Stage 5-12
AirplaneStage 6-1Stage 6-2Stage 6-3Stage 6-4Stage 6-5Stage 6-6Stage 6-7Stage 6-8
IcebergStage 7-1Stage 7-2Stage 7-3Stage 7-4Stage 7-5Stage 7-6Stage 7-7Stage 7-8Stage 7-9Stage 7-10Stage 7-11Stage 7-12
Rocky-ValleyStage 8-1Stage 8-2Stage 8-3Stage 8-4Stage 8-5Stage 8-6Stage 8-7Stage 8-8Stage 8-9Stage 8-10Stage 8-11Stage 8-12Stage 8-13Stage 8-14Stage 8-15Stage 8-16
TowerStage 9-1Stage 9-2Stage 9-3Stage 9-4Stage 9-5Stage 9-6Stage 9-7Stage 9-8Stage 9-9
AlliesJumperMonchee
AbilitiesCrouchHandstand / Handstand JumpBackflipWire SpinRoll
Items and objects1 UP HeartBird NestBoltConveyor BeltCrumble BlockDoorGirderHammerIce BlockJump StandKeyLadderLiftParasol, Hat & BagRoadRopeRope (wire)Super HammerSwitchTrash Can
Enemies and obstaclesAqua ManArumajironBarrelBirdBowbowBukubukuCannonCement tubChikuchikuDorakyūDōryīDottyDust ManFaiachūFireFireballFurafurawāGessoriGiant Donkey KongGolemGyātoruHawksIcicleJackKaibādoKānyīMiiraOttōOilOil drumPenpenPurupuruRappyRobo NO.1RokkunSairesuSir ShovalotSkeletonSnapjawSniperSparkSukōpīThwomp PlatformTododesuTsutan'ōmenWalking BlockWire Trap
AdaptationsSuper Mario (Super Mario: Donkey Kong 1 ·Super Mario: Donkey Kong 2) •Super Mario-kun (Volume:11)
OtherGalleryGiant SquirrelMultimediaStaff