Stage 8-14

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Level
Stage 8-14
Stage 8-14 of Donkey Kong for the Game Boy
Level code8-14
WorldRocky-Valley
GameDonkey Kong
Time limit200 seconds
Music sample
Level progression
← Previous
Stage 8-13
Next →
Stage 8-15
Donkey Kong (Game Boy) levels

Stage 8-14 is the fourteenth level ofRocky-Valley in theGame Boy version ofDonkey Kong.

Layout[edit]

The player starts the level on the bottom-left portion of the map. Mario must move around the level triggering multipleswitches while avoiding seeds dispersed by aFurafurawā to cause twoWalking Blocks to fall into gaps of lava, allowing safe passage to thekey. Once the key can safely be obtained, Mario must ride alift to the top floor, then move left to thedoor, taking out the Furafurawā with the key along the way.

Enemies[edit]

Pauline's lost items[edit]

Within this stage,Pauline's lost items can be found in the following order and in the following places:

  • Parasol: On the center floor near the left, suspended above a lava pit and to the left of a rope.
  • Purse: On the center floor near the right, suspended above a lava pit.
  • Hat: In an alcove near the top-right.
Donkey Kong (Game Boy)
CharactersDonkey KongDonkey Kong Jr.MarioPauline
LevelsConstruction SiteStage 0-1Stage 0-2Stage 0-3Stage 0-4
Big-CityStage 1-1Stage 1-2Stage 1-3Stage 1-4Stage 1-5Stage 1-6Stage 1-7Stage 1-8
ForestStage 2-1Stage 2-2Stage 2-3Stage 2-4Stage 2-5Stage 2-6Stage 2-7Stage 2-8Stage 2-9Stage 2-10Stage 2-11Stage 2-12
ShipStage 3-1Stage 3-2Stage 3-3Stage 3-4Stage 3-5Stage 3-6Stage 3-7Stage 3-8
JungleStage 4-1Stage 4-2Stage 4-3Stage 4-4Stage 4-5Stage 4-6Stage 4-7Stage 4-8Stage 4-9Stage 4-10Stage 4-11Stage 4-12
DesertStage 5-1Stage 5-2Stage 5-3Stage 5-4Stage 5-5Stage 5-6Stage 5-7Stage 5-8Stage 5-9Stage 5-10Stage 5-11Stage 5-12
AirplaneStage 6-1Stage 6-2Stage 6-3Stage 6-4Stage 6-5Stage 6-6Stage 6-7Stage 6-8
IcebergStage 7-1Stage 7-2Stage 7-3Stage 7-4Stage 7-5Stage 7-6Stage 7-7Stage 7-8Stage 7-9Stage 7-10Stage 7-11Stage 7-12
Rocky-ValleyStage 8-1Stage 8-2Stage 8-3Stage 8-4Stage 8-5Stage 8-6Stage 8-7Stage 8-8Stage 8-9Stage 8-10Stage 8-11Stage 8-12Stage 8-13Stage 8-14Stage 8-15Stage 8-16
TowerStage 9-1Stage 9-2Stage 9-3Stage 9-4Stage 9-5Stage 9-6Stage 9-7Stage 9-8Stage 9-9
AlliesJumperMonchee
AbilitiesCrouchHandstand / Handstand JumpBackflipWire SpinRoll
Items and objects1 UP HeartBird NestBoltConveyor BeltCrumble BlockDoorGirderHammerIce BlockJump StandKeyLadderLiftParasol, Hat & BagRoadRopeRope (wire)Super HammerSwitchTrash Can
Enemies and obstaclesAqua ManArumajironBarrelBirdBowbowBukubukuCannonCement tubChikuchikuDorakyūDōryīDottyDust ManFaiachūFireFireballFurafurawāGessoriGiant Donkey KongGolemGyātoruHawksIcicleJackKaibādoKānyīMiiraOttōOilOil drumPenpenPurupuruRappyRobo NO.1RokkunSairesuSir ShovalotSkeletonSnapjawSniperSparkSukōpīThwomp PlatformTododesuTsutan'ōmenWalking BlockWire Trap
AdaptationsSuper Mario (Super Mario: Donkey Kong 1 ·Super Mario: Donkey Kong 2) •Super Mario-kun (Volume:11)
OtherGalleryGiant SquirrelMultimediaStaff