Stage 7-4

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Not to be confused withWorld 7-4.
Level
Stage 7-4
Stage 7-4 of Donkey Kong for the Game Boy
Level code7-4
WorldIceberg
GameDonkey Kong
Time limit150 seconds
BossDonkey Kong
Music sample
Level progression
← Previous
Stage 7-3
Next →
Stage 7-5
Donkey Kong (Game Boy) levels

Stage 7-4 is the fourth level of theIceberg in theGame Boy version ofDonkey Kong. The level is the first encounter withDonkey Kong on the Iceberg.

Layout[edit]

Mario starts at the bottom of the level. He must head left over to someladders and climb up to the middle, then wait for Donkey Kong to pull theswitch so the firstelevator is going up instead of down while the second elevator goes down instead of up. Mario then mustjump onto the first elevator and ride it up while moving close enough to the edge without falling into thespikes to get theThwomp Platform to try to crush him. Mario can then quickly jump on the foothold the Thwomp Platform is above once it raises back up, then jump onto the next elevator; alternatively, he can jump from the Thwomp Platform itself to the elevator. Mario must then jump from the second elevator to the third, then quickly jump back to the second to avoid getting crushed by the Thwomp Platform before riding back on the third (or on the Thwomp Platform) up to the top. Mario must make a jump over to a platform, then he must simply walk up toPauline to end the level with Donkey Kong taking her away again and Mario continuing to give chase.

Enemies[edit]

Cutscene after level completion[edit]

Donkey Kong andPauline stand on a platform in midair, thenIcicles begin to form on a platform above and are about to fall.Mario arrives and is almost hit by the one on the left due to the slippery blocks but manages to avoid all of the icicles, then he uses the icicles to jump to the platform with Donkey Kong and Pauline. Donkey Kong, shocked by this, grabs Pauline and runs with Mario behind him. The player is then given lives based on their score.

Donkey Kong (Game Boy)
CharactersDonkey KongDonkey Kong Jr.MarioPauline
LevelsConstruction SiteStage 0-1Stage 0-2Stage 0-3Stage 0-4
Big-CityStage 1-1Stage 1-2Stage 1-3Stage 1-4Stage 1-5Stage 1-6Stage 1-7Stage 1-8
ForestStage 2-1Stage 2-2Stage 2-3Stage 2-4Stage 2-5Stage 2-6Stage 2-7Stage 2-8Stage 2-9Stage 2-10Stage 2-11Stage 2-12
ShipStage 3-1Stage 3-2Stage 3-3Stage 3-4Stage 3-5Stage 3-6Stage 3-7Stage 3-8
JungleStage 4-1Stage 4-2Stage 4-3Stage 4-4Stage 4-5Stage 4-6Stage 4-7Stage 4-8Stage 4-9Stage 4-10Stage 4-11Stage 4-12
DesertStage 5-1Stage 5-2Stage 5-3Stage 5-4Stage 5-5Stage 5-6Stage 5-7Stage 5-8Stage 5-9Stage 5-10Stage 5-11Stage 5-12
AirplaneStage 6-1Stage 6-2Stage 6-3Stage 6-4Stage 6-5Stage 6-6Stage 6-7Stage 6-8
IcebergStage 7-1Stage 7-2Stage 7-3Stage 7-4Stage 7-5Stage 7-6Stage 7-7Stage 7-8Stage 7-9Stage 7-10Stage 7-11Stage 7-12
Rocky-ValleyStage 8-1Stage 8-2Stage 8-3Stage 8-4Stage 8-5Stage 8-6Stage 8-7Stage 8-8Stage 8-9Stage 8-10Stage 8-11Stage 8-12Stage 8-13Stage 8-14Stage 8-15Stage 8-16
TowerStage 9-1Stage 9-2Stage 9-3Stage 9-4Stage 9-5Stage 9-6Stage 9-7Stage 9-8Stage 9-9
AlliesJumperMonchee
AbilitiesCrouchHandstand / Handstand JumpBackflipWire SpinRoll
Items and objects1 UP HeartBird NestBoltConveyor BeltCrumble BlockDoorGirderHammerIce BlockJump StandKeyLadderLiftParasol, Hat & BagRoadRopeRope (wire)Super HammerSwitchTrash Can
Enemies and obstaclesAqua ManArumajironBarrelBirdBowbowBukubukuCannonCement tubChikuchikuDorakyūDōryīDottyDust ManFaiachūFireFireballFurafurawāGessoriGiant Donkey KongGolemGyātoruHawksIcicleJackKaibādoKānyīMiiraOttōOilOil drumPenpenPurupuruRappyRobo NO.1RokkunSairesuSir ShovalotSkeletonSnapjawSniperSparkSukōpīThwomp PlatformTododesuTsutan'ōmenWalking BlockWire Trap
AdaptationsSuper Mario (Super Mario: Donkey Kong 1 ·Super Mario: Donkey Kong 2) •Super Mario-kun (Volume:11)
OtherGalleryGiant SquirrelMultimediaStaff