Stage 5-6
- Not to be confused withWorld 5-6.
| Level | |||||||
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| Stage 5-6 | |||||||
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| Level code | 5-6 | ||||||
| World | Desert | ||||||
| Game | Donkey Kong | ||||||
| Time limit | 150 seconds | ||||||
| Boss | Donkey Kong Jr. | ||||||
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Stage 5-6 is the sixth level of theDesert in theGame Boy version ofDonkey Kong. This level featuresDonkey Kong Jr. pulling theswitch to hinder the player once again.
Layout[edit]
Mario starts off in front some bricks which block thekey. He must climb up the firstladder, then climb the second ladder up to a platform with aSairesu, which can be defeated with the nearbySuper Hammer. Mario then has to go left onto aConveyor Belt to break some bricks, but he must have Donkey Kong Jr. pull it to the right so the conveyor belt moves left so he does not have to fight against the conveyor belt. Once past the bricks, Mario reaches a conveyor belt that goes in the opposite direction to the longer one, where he again encountersFireballs which can be defeated with the Super Hammer, another one of which can be found between the two ladders. Mario must then climb either ladder up to aswitch and pull it to open the door, then make his way back. There is a ladder connected to the longer conveyor belt which can be climbed down to get back on the ground, though Mario needs a Super Hammer to defeat the Sairesu and break the bricks to acquire the key required to unlock thedoor and end the level.
Enemies[edit]
Pauline's lost items[edit]
Within this stage,Pauline's lost items can be found in the following order and in the following places:
- Hat: On the platform right above the firstladder.
- Bag: Right behind thekey.
- Parasol: On thesand blocks.


