Spiny
- This article is about the recurring enemies in theSuper Mario franchise. For other uses, seeSpiny (disambiguation).
| Spiny | |||
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Artwork fromNew Super Mario Bros. 2 | |||
| First appearance | Super Mario Bros. (1985) | ||
| Latest appearance | Mario Tennis Fever (2026) | ||
| Variant of | Koopa | ||
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- “Need some foot acupuncture?”
- —Spiny,Paper Mario: Color Splash
Spinies (singularSpiny; occasionally pluralizedSpinys, as in theSuper Mario Adventures comic andSuper Paper Mario, and spelledSpiney in onePlay Nintendo poll,[1] also calledSpiny Shells in promotional material forThe Super Mario Bros. Movie[2]) areenemies introduced inSuper Mario Bros. They are small, spine-shelled quadrupedalKoopas commonly encountered from being thrown byLakitus in unlimited supplies.
Stomping orGround Pounding on Spinies will cause any playable character to take damage, due to the spines on top of them. They can be defeated byfireballs,iceballs,Super Star invincibility, andPOW Blocks. They can also roll up into a ball called aSpiny Egg, with its own unique properties. Spiny resembles aSpike Top, which is another variant of Koopa, or more closely,Buzzy Beetle. This is due to their red shells with spikes on top, the only difference being Spike Tops only have a single spike and their heads are hidden under the shell. In the first three games of thePaper Mario series, the face of a Spiny resembles that of aKoopa Troopa's; it has its regular face fromPaper Mario: Sticker Star onward.
History[edit]
This section is astub. Please considerexpanding it to include any missing information.Specifics:Mario Kart World
Super Mario series[edit]
Super Mario Bros. /Super Mario Bros.: The Lost Levels[edit]
Spinies first appear inSuper Mario Bros. and reappear in its sequel,Super Mario Bros.: The Lost Levels. In both games,Spiny's eggs are always thrown by Lakitus. They first appear inWorld 4-1 ofSuper Mario Bros. and in the level of thesame name inSuper Mario Bros.: The Lost Levels. Spinies and their eggs can only be defeated by aFire Flower or aStarman because attempting tostomp them hurts Mario. If they are hit from below, Spinies are bumped to the side like aMushroom, instead of being flipped over, like aKoopa. Most levels with Spinies and Lakitus have many long staightaways with very few places to hide. These levels also usually have one or more very high blocks tojump on the Lakitu, thus stopping the Spinies for a time; though eventually, a new Lakitu appears. Spinies can also fill some platforms forcing the player to wait for them to move to progress. Spinies they hatch or land on ground always face the direction of Mario or Luigi.
Since no more than five enemies are allowed onscreen at the same time because of hardware limitations, Lakitu stops throwing more Spinies at Mario when four of them are present. This had been amended in later remakes, includingSuper Mario All-Stars andSuper Mario Bros. Deluxe.
InWorld 4-4 ofSuper Mario Bros., a Spiny is disguised as afake Bowser. In original releases ofSuper Mario Bros.: The Lost Levels,World D-4 features a Spiny disguised as both a fake Bowser and another asBowser's Brother.
Super Mario Bros. 3[edit]
Spinies (also pluralized as Spinys[3]) are enemies inSuper Mario Bros. 3. Like inSuper Mario Bros., they are typically thrown by Lakitus, though from this game on, they can also appear independently of Lakitu, starting inWorld 4-3. Like before, they can be defeated with most non-stomping methods, includingFire Mario and aStarman, and the newly introducedHammer Suit andGoomba's Shoe (only inWorld 5-3). LikeBuzzy Beetles,Upside-down Spinies[4] also hang from the ceiling, dropping down when Mario is close enough and sliding on their shells. By usingRaccoon orTanooki Mario's tail or hitting them on a block from below, they can be flipped onto their back and picked up andthrown like a regularKoopa Shell. Unlike Koopa or Buzzy Beetle shells, Mario can not safely jump on aSpiny Shell despite it being upside down. However, this would later become possible inSuper Mario Advance 4: Super Mario Bros. 3.
Spinies also appear in theMario Bros. minigame, where they replaceShellcreepers from the original game. If a Spiny is flipped over and left alone, it eventually flips back over. Like all other enemies, they turn blue and move faster when it is the last enemy. In the version available inSuper Mario All-Stars, Spinies also appear in the expandedBattle Game. They act like they do in the original minigame but also turn blue and move faster if a player flips them back up.
Scanning thered switch card with ane-Reader replaces all regularGoombas with Spinies.
Super Mario World[edit]
Spinies reappear as recurring enemies inSuper Mario World. Their design has been changed with their shells and eyes being orange and their limbs are now red. As usual, they appear both independently and as projectiles from Lakitus, including the newly introduced subspecies Lakitu in a Pipe andFishin' Lakitu, who first holds a1-Up Mushroom on a fishing pole for the player. Only when Mario or Luigi collects this Mushroom would the Lakitu begin to hurl Spinies at them. The enemies can be defeated by a Fire Flower,Cape,Yoshi, or Super Star. Unlike the Koopa Troopas and Buzzy Beetles inSuper Mario World, which hide in their shells after being hit by a Cape, Spinies are instantly defeated, leaving no Shell for the player to use. All Spinies in a level can be turned into Coins for a set amount of time if aGray P Switch has been activated.
InSuper Mario All-Stars + Super Mario World a Spiny is one of the eleven characters that appears on the title screen of the game along withBowser, aBob-omb, aGoomba,Princess Toadstool,Mario,Luigi,Toad,Yoshi, aPidgit andBirdo.
Super Mario 64 /Super Mario 64 DS[edit]
Spinies are enemies inSuper Mario 64 andits remake. The original version depicts them without eyes and yellow spikes. They appear inTiny-Huge Island andRainbow Ride only, being thrown byLakitus in the former. In the remake, Spinies also appear inGoomboss Battle andSunshine Isles. When released by a Lakitu, a Spiny bounces twice and then begins to walk around slowly. Spinies can survive underwater if lured there, but a Spiny Egg deployed underwater does not hatch. Spinies are nearly impossible to defeat. Even the otherwise imperviousShiny Shell breaks if used against a Spiny, as though Mario ran into a wall, and a well-timedpunch only knocks them back a bit. In Rainbow Ride, Mario can punch them repeatedly until they fall off the side. However, doing so does not produce any reward, as they simply fall into a bottomless area. In the remake,Super Mario 64 DS, Spinies can be defeated by Yoshi, who can eat them and turn them intoYoshi Eggs. Shooting a Yoshi Egg made from a Spiny yields one Yellow Coin. Eating one and spitting one out, however, simply reverts it into a Spiny Egg temporarily. Spinies can also be defeated in Goomboss Battle by luring them into the poison gas.
New Super Mario Bros.[edit]
Spinies are enemies inNew Super Mario Bros.. Aside from their usual behavior, Spinies have a new ability of floating in the water by transforming into a Spiny Egg. Spinies can be defeated by aFire Flower, aSuper Star, aMega Mushroom, or aBlue Shell. Spinies retained their trick fromSuper Mario Bros. 3 of dropping from the ceiling when Mario is close. As of this game, upside-down Spinies can be safely stomped on, picked up and thrown. When the "bah" sound is heard in the music, Spinies hop and change direction. The boss ofWorld 7,Lakithunder throws Spinies after he is jumped on for the first time.
New Super Mario Bros. Wii[edit]
Spinies, along withLakitu, re-appear inNew Super Mario Bros. Wii. Spinies can also be frozen via thePenguin Suit andIce Mario, and, unlike other spiked enemies, they stay frozen until they break free. Spinies behave in a very similar way to theirNew Super Mario Bros. counterparts, except they no longer change direction at the sound of the "bah" vocals. Unlike inSuper Mario World,Yoshi cannot completely eat Spinies. However, he can grab them with his tongue and spit them out at other enemies, just likeKoopa Troopas. Yoshi can also jump on Spinies without getting hurt.
Spinies also appear along with a Lakitu as the Enemy Course ofWorld 7. Ceiling Spinies serve as the enemies in theEnemy Course ofWorld 2, and also appear inWorld 6-2.
DuringMagikoopa's boss fight inWorld 8, the platforms can occasionally be transformed into Spinies.
Super Mario Galaxy 2[edit]
Spinies inSuper Mario Galaxy 2 and itsNintendo Switchport are once again thrown by Lakitus asSpiny Eggs, entering their basic behavior once they land. Spinies normally walk around idly, but when Mario is nearby, the Spiny attempts to damage him. A Spiny can turn back into a Spiny Egg upon contact with Yoshi's tongue, which can then grab and hold the Spiny into his mouth and spit it back out to attack other enemies. Spinies in "Spiny Rainbow Romp" and "Tall Trunk's Big Slide" appear independently of Lakitus, and the ones in the latter do not chase the player. Spinies in this game, as well as inSuper Mario 3D Land andSuper Mario 3D World, let out a faster and higher-pitched version of a Koopa Troopa's chirp.
Spinies appear in the following list of galaxies and missions:
- Yoshi Star Galaxy ("Spiny Control", "Spiny Rainbow Romp")
- Tall Trunk Galaxy ("Tall Trunk's Big Slide")
- Starshine Beach Galaxy ("Surf, Sand, and Silver Stars"
Super Mario 3D Land[edit]
Spinies are enemies inSuper Mario 3D Land. They attack as they did inSuper Mario Galaxy 2. Spinies are defeated outright byTanooki Mario's tail whip, rather than retreating into their shells, unlikeSuper Mario Bros. 3. This is the first time in theSuper Mario platformers where Spinies appear to be independently alone, without the presence or the need to be thrown by a Lakitu, as they do not appear in this game.
New Super Mario Bros. 2[edit]
Spinies are enemies inNew Super Mario Bros. 2. They are encountered inWorld
Flower-B. They turn intocoins when the player touches aGold Ring, although there is anunusedMedia:Gold Spiny.png golden Spiny variant in the game's files, along with a golden Spiny Egg.
New Super Mario Bros. U /New Super Luigi U /New Super Mario Bros. U Deluxe[edit]
Spinies make an appearance inNew Super Mario Bros. U acting as in previous games. They appear in the levelsSeesaw Shrooms ofMeringue Clouds andLakitu! Lakitu! Lakitu! ofSuperstar Road.
Super Mario 3D World /Super Mario 3D World + Bowser's Fury[edit]
Spinies return inSuper Mario 3D World and itsNintendo Switch portSuper Mario 3D World + Bowser's Fury. Like inSuper Mario 3D Land, Spinies are not thrown by Lakitus and are not as common as they were inSuper Mario 3D Land. However, they are much faster than they were in said game and inSuper Mario Galaxy 2.
Super Mario Maker /Super Mario Maker for Nintendo 3DS[edit]
Spinies reappear inSuper Mario Maker andSuper Mario Maker for Nintendo 3DS. Unlike in the originalSuper Mario World, Cape Mario can now make Spinies retreat into their shells with the spin attack, like Raccoon Mario's tail inSuper Mario Bros. 3. Placing wings on a Spiny allows it to fly directly forward and occasionally shoot spikes in four directions. When placed under a ceiling, Spinies stick to that surface and walk on it from side to side during play-testing, falling off when the player walks under them and sliding on the ground like a Koopa Shell upon landing. If a Spiny is placed under a downwardOne-Way Wall, the player can jump on its belly, causing it to retract inside its shell and fall off the surface. If a Spiny is placed underwater, it turns into a Spiny Egg.
In the editor, Spinies can be shaken around to turn into emptySpiny Shells. If a Spiny Shell lands on Mario's head during gameplay, it serves asa helmet that can be used to destroyHard Blocks and damage enemies from underneath.
Super Mario Run[edit]
Spinies appear inSuper Mario Run, behaving like in previousNew Super Mario Bros. games.Big Spinies also appear in this game.
Super Mario Odyssey[edit]
Spinies reappear as enemies inSuper Mario Odyssey, where they are found in theLuncheon Kingdom, theSnow Kingdom, andBowser's Kingdom. Spinies can be defeated bycapturing aHammer Bro and throwing frying pans at them, throwing fireballs at them as aFire Bro, jumping into one as aLava Bubble, poking them as aPokio, and can be blown away byTy-foos. However, they cannot be captured, and instead, throwing Cappy on them causes them to be knocked backwards in a similar manner toBullies. This way, though, the Spinies can fall into an abyss, into poison, or into lava. Spinies also appear as enemies in several 8-bit segments, where they can only be defeated by kicking a Koopa shell at them.
Super Mario Maker 2[edit]
Spinies return inSuper Mario Maker 2, where they behave almost identical as they did inSuper Mario Maker and its 3DS port, including being able to turn into an empty Spiny Shell that serves as a helmet. However, Spinies can no longer be placed on downward facingOne-Way Walls. In theSuper Mario 3D World style, like the Raccoon and Cape forms in theSuper Mario Bros. 3 andSuper Mario World styles, hitting Spinies withCat Mario's swiping attack orBoomerang Mario's boomerangs causes them to turn into an upside-down shell, and flying Spinies do not pass through terrain.
Super Mario Bros. Wonder[edit]
Spinies return inSuper Mario Bros. Wonder, where they can be found on the ground, ceiling, and thrown by a Lakitu. They cannot be defeated using theBubble form, but they can be defeated using theDrill form by drilling from under them or if they fall from the ceiling onto the player's drill head.
Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen![edit]
InSuper Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!, several Spinies are first seen coming out ofMario's television when he is playingFamily Computer at the beginning of the film.
Later in the film, afterMario,Luigi, andKibidango escape from a field ofPiranha Plants, aLakitu appears and starts throwingSpiny's eggs at the ground surrounding the trio, then produces rain from its cloud that turns the eggs into fully-fledged Spinies, which close in on the group. Abeanstalk then grows beneath Mario, allowing Mario and his companions to avoid the Spinies. Before the Lakitu can escape, Mario grabs a piece of its cloud and makes it snow on the Spinies, freezing them. When Mario returns to the ground, the Spiny group is gone. The Spinies depicted in this scene are much larger than they are in the games.
DIC cartoons[edit]
The Super Mario Bros. Super Show![edit]
- “Uh oh! Spaghetti à la Spiny! I smell a Koopa!”
- —Mario, "Mario and the Red Baron Koopa"
Spinies make a very brief appearance on theThe Super Mario Bros. Super Show!, in the episode "Mario and the Red Baron Koopa". King Koopa orders Lakitu to throw several Spiny Eggs down to the people ofPastaland, which hatch into Spinies, and terrorize the people for a short time. The Spinies seen in this episode were fairly similar to their game appearance. Another Spiny (only one) appears later in the continuation of the show.
The Adventures of Super Mario Bros. 3[edit]
A single Spiny appears inThe Adventures of Super Mario Bros. 3 withLakitu in the episode "Life's Ruff". During a scene, a Lakitu throws aSpiny Egg next to a dog-turned Luigi, which hatched into a Spiny and bit Luigi. This Spiny looked much like the ones seen onThe Super Mario Bros. Super Show!
Super Mario-kun[edit]
Spinies appear as enemies in chapter 8 ofSuper Mario-kunvolume 3.
They are held prisoner in anEmpty Block cage, with the leader begging for their release by hitting aP Switch. Luigi presses it, but, being on an Empty Block bridge, falls into the abyss while the Spinies break free. The lead Spiny then explains that they were trapped in those cages for their dangerous nature and for insultingBowser. Yoshi easily eats them, but the Spinies exit his mouth without spikes on their shell. Mario compares them toBuzzy Beetles, but the lead Spiny explains that they can remove, grow back, and elongate their spikes. Mario then obtains aSuper Star from aRoulette Block and destroys all of the Spinies except the leader. The P Switch timer then runs out and the leader ends up back in the Empty Block cage.
Nintendo Adventure Books[edit]
Some Spinies appear inWendy O. Koopa's secret camp in the Magma Pits inKoopa Capers of theNintendo Adventure Books series.
Mario Bros.[edit]
Although Spinies do not appear in the originalMario Bros. arcade game, they replace theShellcreepers in all of the remakes, starting withSuper Mario Bros. 3'sBattle Mode, and excluding direct ports. However, supplementary material for theGame Boy Advance remake refers to them as "turtles,"[5] an alternate translation for the replaced Shellcreepers. The reason for Spinies replacing Shellcreepers is most likely so that new players do not mistake Shellcreepers forKoopa Troopas and try jumping on them. Spinies infest thepipes in the game, where they can be defeated when the Mario Bros. hit thefloor underneath them, flipping them over onto their shells; Spinies can then bekicked by Mario or Luigi and sent careening into the water. If they are not defeated in time, Spinies flip themselves over, and their shells turn from red to green (and from green to blue if it happens a second time), making them faster. When a normal Spiny is the last enemy left on a level, it immediately turns blue.
Hotel Mario[edit]
Spiny enemies appear inHotel Mario. They are introduced inLarry's Chillton Hotel, where they are often seen hanging from ceilings. They can be avoided by ducking as they slowly pass by or defeating them by hitting their underbelly from above.
Mario's Picross[edit]
InMario's Picross, a Spiny appears as the answer for the G-4 puzzle in the Star Course.
Mario Party series[edit]
Spinies appear as non-playable characters inMario Party series. A variant of bipedal Spinies calledSpike Koopas appears exclusively inMario Party in the minigameKey-pa-Way. InMario Party 3, a picture of a Spiny appears in the center of the ice rink inIce Rink Risk, where players must run around on the rink and avoid Spiny Shells, which would eliminate the player by knocking them out of the rink. InMario Party 9, Spinies assistLakitu in his boss battle,Sock It to Lakitu, where he throws them at the platform as they either walk right, left, up, or down until they fall off the edge of the platform. They also appear if someone gets them on the blocks that spawn the Bullet Bills. InMario Party: Island Tour, Spinies appear inside bubbles in the minigameSpin the Bubble. InSuper Mario Party, Spinies make a cameo appearance in the minigameAbsent Minded, where it is one of the characters that can be chosen as a guess.
Although no actual Spinies appear inMario Party 5, two vehicle parts named Spiny Body and Spiny Tires can be purchased fromSkolar in Super Duel Mode.
Spiny Eggs appear in various minigames, but not as Spinies. InMario Party Advance'sDreadmill, the player must walk past or jump over them so they don't fall off the treadmill. InMario Party 8'sGrabbin' Gold, the goal is to collect as many coins as possible in a basket while avoiding the falling Spiny Eggs. In the same game, Spiny Eggs also appear inWater Ski Spree andWinner or Dinner, the other two coin-collecting mini-games.
InMario Party Superstars and inSuper Mario Party Jamboree, a Spiny appears as a selectable reaction.
Mario Golf series[edit]
Spinies do not often appear in theMario Golf series. In theNintendo 64 version ofMario Golf, the name "Spiny" is sometimes shown on the scorecard. InMario Golf: World Tour, their only physical appearance, Spinies appear in Mario's Eagle, Hole-in-One, and Albatross animations as one of the enemies that he collides while running under the effects of aSuper Star.
Paper Mario series[edit]
Paper Mario[edit]
InPaper Mario, Spinies appear inFlower Fields and theToad Town Tunnels. If aPOW Block orQuake Hammer (and itsstrongervariants) is used against them in battle, they are flipped on their backs, lowering their defense to 0. Spinies are immune to jump attacks, but are vulnerable toHammers and attacks such asSushie'sSquirt. One of Mario's partners,Lakilester, is a Lakitu who attacks enemies withSpiny Eggs when usingSpiny Flip andSpiny Surge. These Eggs do not hatch into Spinies.
In battle, Spinies have only one attack, which is to roll into a ball and charge at Mario, causing 4 damage.
Paper Mario: The Thousand-Year Door[edit]
Spinies reappear inPaper Mario: The Thousand-Year Door. Like inPaper Mario, they are weak to Hammers and battle items. In this game, Spinies are able to curl themselves into a ball during their turn, making them impervious to all attacks. Spinies and a Lakitu are a fighting team in theGlitz Pit, known asSpike Storm. TheDark Lakitus found in thePit of 100 Trials throwSky-Blue Spinies, which are merely more powerful Spinies.
Super Paper Mario[edit]
Spinies reappear as enemies inSuper Paper Mario. As the game is a mostly a side-scrolling platformer, they act much like the ones inSuper Mario Bros., and are thrown by Lakitus. They appear inthe Dotwood Tree,The Overthere andFlipside Pit of 100 Trials; and a new species, theDark Spiny, appears in theFlopside Pit of 100 Trials. Dark Spinies have the same properties as Spinies, but appear in silhouette and are more powerful.
Paper Mario: Sticker Star[edit]
Spinies reappear inPaper Mario: Sticker Star where they more closely resemble their main series' appearance, unlike in the previous threePaper Mario games. However, as shown in theearly builds of this game, they initially retained their previous appearance. They only appear in World 1 and 2, and in one area ofWhammino Mountain, they are thrown by aLakitu. Spinies cannot be jumped on unless an Iron Jump or Super Boot Sticker is used. If Mario jumps on the Spinies, he takes 5 damage. Unlike other games, they cannot be flipped over with a POW Block. They attack by ramming into Mario while having them turn around backwards and are also capable of throwing off the players timing bytripping while leaning forward and throwing themselves at Mario while spinning, possibly even giving him thedizzy status effect.
Spinies also aidParagoombas,Koopa Troopas andgreen Pokeys.
Paper Mario: Color Splash[edit]
Spinies return inPaper Mario: Color Splash with the same appearance they had in the previous game.Jump cards, except for Iron Jumps and Spin Jumps, cannot be used on them. However, they can be flipped over with a POW Block unlike inPaper Mario: Sticker Star. They attack Mario by going into their shell and launching themselves towards him, similar to aKoopa Troopa's attack. Spinies first appear inDaffodil Peak. They also appear inSunglow Ridge,Kiwano Temple, andRedpepper Volcano. A large group of Spinies fall from the ceiling after using a POW Block in Kiwano Temple, and aSuper Star can be used to take them out without battling them. A Spiny is the first-round opponent inRoshambo Temple #2.
ABig Spiny is a mini boss in Kiwano Temple.
Paper Mario: The Origami King[edit]
Origami Spinies appear inPaper Mario: The Origami King as enemies. If Mario attempts to jump on one while it is upright, he will take 7 damage. Being shelled enemies, Spinies can useShell Shot to attack, which does 7 damage. Two Spinies can also group up together to form a spike ball and perform the Rolling Attack, which deals 13-17 damage. Spinies can use Stack Attack, which deals 8 damage for two Spinies, 8-9 for three, 13-15 for four, 14-16 for five, and 15-19 for six. Group Shell Shot does a minimum 3 damage per Spiny, with a maximum of 4 with two or three, 5 for four or five, and 6 for six. If Mario uses aPOW Block or anIron Boots-type attack, he can send a Spiny into its shell. Jumping on it with Iron Boots at this point will kick it down the line of enemies, dealing 14 damage.
In addition, Spinies appear as NPCs inShangri-Spa andBowser's Castle.
Mario & Luigi series[edit]
Mario & Luigi: Superstar Saga /Mario & Luigi: Superstar Saga + Bowser's Minions[edit]
InMario & Luigi: Superstar Saga, Spinies appear in thesewers ofBeanbean Castle. Unlike their traditional appearance, they have green shells with yellow spikes. A Spiny can attack by approaching Mario or Luigi and then either simply running into him or entering its shell and spinning into him. Either attack can be countered with Mario or Luigi's hammer. The Spinies' defense is comparatively a lot higher than the enemies before them. Jumping on them does not work due to their shells, meaning that using either the hammers, theFirebrand/Thunderhand techniques, or if one of the Bros. have the "Spiny-Killer Jump" badges equipped, they can jump on Spinies safely without taking damage.
A species of Spiny, theSharpea, are theBeanbean Kingdom's version of Spinies.
The remake changes their shape to that of a modern Spiny, but keeps the green and pale yellow coloration in the main story. Regular red Spinies appear as Melee units in the newMinion Quest: The Search for Bowser mode. Their spikes make any unit who attacks them from above take some minor damage alongside the Spiny's damage. TheirSpecial Skill, Spin to Win, allows them to roll into an enemy three times. They are weak against Lakitus andLakipeas. A Spiny with green and pale yellow coloration is found as a spectator toWendy's cutie battle contest.
Mario & Luigi: Partners in Time[edit]
Although Spinies do not appear inMario & Luigi: Partners in Time, aShroob-like variant calledSpiny Shroopas do. They are thrown byLakitufos, which are Shroob equivalents to Lakitus.
Mario & Luigi: Bowser's Inside Story /Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]
Spinies also appear inMario & Luigi: Bowser's Inside Story during theGiant Bowser fight againstBowser's Castle. They appear when the castle door is opened and position themselves in four groups in front of it, makingBowser unable to punch it. He has to breathe fire to harm the castle, which gets rid of the Spinies.
Spinies also appear in theremake with the same role in the main game, where they also appear in theBowser Jr.'s Journey mode. Once again, they are weak against Lakitus, and are also weak againstLakitu Kings. Their Special Skill is changed to Hit 'Em Up.
Mario & Luigi: Dream Team[edit]
InMario & Luigi: Dream Team, Spinies appear inDreamy Driftwood Shore. They are more common than they were in previous RPGs. In the field, a Spiny can slide back and forth in its shell. In battle, Spinies exclusively appear in groups, and can only attack as a group. If only one Spiny can attack, it passes the turn. Spinies have two attacks.
One of their attacks has them line up in columns of four. Two Spinies per column will jump in place. In rare cases, three Spinies will jump. Then the group approaches Mario column by column. Mario must move around and jump over the Spinies that were stationary before the attack. The ones that jumped while preparing to attack will curl into their egg form and jump as they approach, colliding with Mario even if he jumps. If there are not enough Spinies, the last column will not have a full set, allowing Mario to stand in the empty space. This attack may cause theDEF-Down status affect. Spinies do not use this attack when they have lower numbers.
Their second attack is marching toward Mario in multiple groups, each coming in a straight line formation. One Spiny per group arrives noticeably earlier, while the rest trail behind. The other Spinies may move into and out of the line formation. Mario must hit the Spiny who is leading the group with his Hammer, causing it to spin in place. Then, hitting it again knocks it back into the line, ideally when all of the following Spinies are lined up with each other. (The first Spiny takes no damage from the Hammer.) If Mario does not hit every Spiny in a group, the remainder go into their shells and slide into Mario from above and below. Mario can still stop them with Hammer attacks, but the rate at which they approach and their potential numbers makes countering all Spinies difficult. Once one group's attack has concluded, the next group attacks.
Using a normal hammer attack on Spinies flips them over. Flipped Spinies are excluded from the Spinies's attacks. Spinies are capable of flipping themselves back up after a certain number of turns, and using hammers a second time will flip them back to normal. Spinies have a weakness to jump attacks, taking critical damage from them. While the spikes normally block jump attacks, a flipped over Spiny can be jumped on.
InDreamy Neo Bowser Castle, a new type of Spiny enemies appear namedSpiny R appear. They look the same as normal Spinies but attack faster and in a more complex pattern. Some Spiny R are summoned inKamek's second battle.
Mario & Luigi: Paper Jam[edit]
Spinies appear again inMario & Luigi: Paper Jam, along with theirpaper counterparts, inDoop Doop Dunes,Doop Doop Dunes Grotto, and one is fought alongside a Paper Spiny, aNinji and aPaper Ninji as one of Bowser's last lines of defense inNeo Bowser Castle. Their first attack involves them curling up into a ball and attacking the targeted bro directly. They must be hammered in order for their attack to be countered. Their second attack has them positioning themselves in front of the bros and walk into them. The targeted bros have to time their jumps so they can completely avoid landing on their spikes.
Mario & Luigi: Brothership[edit]
Spinies appear inMario & Luigi: Brothership as enemies during the second visit toHeatfreeze Island and onPaquette Islet. Like in the previous games, Spinies flip over if they are attacked with the hammer and take critical damage from subsequent attacks.
Spinies attack by retreating into their shells, doing a short hop, then moving into one of the Bros. and must be countered with the hammer. If the Spiny stays upright, it flings itself at its target and countering it sends it into another enemy. If the Spiny flips while hopping, it jumps on top of its target and countering it causes it to land in its flipped state. Another attack has all the Spinies line up and move around in a wheel formation which the Bros. must jump over; the Spinies often pause and change direction during the attack. Spinies also slowly walk into the Bros. and must be jumped over.
As the Spinies get defeated, a Lakitu arrives on the battle field and throws Spiny Eggs at Mario and Luigi who must counter with their hammers. Any countered Spiny Eggs are sent into the Spinies, whereas any Spiny Eggs the Bros. fail to counter become Spinies that join the battle.
Mario Pinball Land[edit]
Spinies, mistakenly calledSpikies,[6] appear in theShifting Sands Stage ofMario Pinball Land. Hitting them with Mario makes them flip over and vulnerable to being defeated with a second strike. Like in other games, they are dropped by Lakitus and act as slow-moving obstacles for Mario. Defeating them yields 2,000 points.
Mario Strikers series[edit]
Spinies appear in theMario Strikers series as an item: a huge, spinning, spiked shell. This shell bounces off walls until it eventually hits a player. When it impacts with a character, it explodes, and possibly hits other players as well. If any players are hit, they are stunned for a few seconds.
Super Smash Bros. series[edit]
- SmashWiki article:Lakitu & Spinies
Spinies make a few minor appearances in theSuper Smash Bros. series. InSuper Smash Bros. Brawl, Lakitu, as anAssist Trophy, throws Spinies to the ground in their 8-bit form. Spinies walk on the ground, where they launch players straight into the air, but if a character is hit in midair, they are thrust directly downward. When the Spinies reach an edge, they fall off. InSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. for Wii U, Spinies are thrown by the Lakitu Assist Trophy and retain their behavior fromSuper Smash Bros. Brawl. InSuper Smash Bros. for Nintendo 3DS'sSmash Run mode, Spinies are used by Lakitus similarly, although instead appear with their modern look rather than the 8-bit sprite from their Assist Trophy. InSuper Smash Bros. Ultimate, a Spiny appears alongside a Lakitu as an Advanced-class Grab-type primaryspirit, which decreases the user's weight. The spirit can be encountered in theMysterious Dimension sub-world of theDark Realm inWorld of Light. In the spirit battle, Spinies are represented by eight tiny redBowsers.
Mario & Sonic series[edit]
Spinies appear only a few times in theMario & Sonic series. In theWii version ofMario & Sonic at the London 2012 Olympic Games, Spinies appear in a small number London Party missions, where they are thrown by Lakitus to oppose the player. Hitting a Spiny causes different effects depending on the mission, such as losing coins. One of the stickers also features a picture of a Spiny. In theNintendo 3DS version ofMario & Sonic at the Rio 2016 Olympic Games, a pair of Spinies appear as character wall obstacles inGolf Plus, taking on their sprite design fromSuper Mario Bros. and disappearing when hit once.
Puzzle & Dragons: Super Mario Bros. Edition[edit]
Spinys appear as enemies inPuzzle & Dragons: Super Mario Bros. Edition. They are Fire attribute characters, and their skill increases the ATK of the player's team by 1.3x for 5 turns.
When fought as enemies, the Spinies have very high defenses, which reduces the amount of damage that they take from a single attack to 1 HP. However, their HP is very low, and they take 3-5 turns to attack the player. But when they do attack, their attack is usually very fatal to the player's HP. Defeating a Spiny with a 10+ combo rewards the player with aLakitu Coin.
The player can transform a Spiny intoSpiny Egg &Lakitu by using three Lakitu Coins on it.
Mario Sports Superstars[edit]
Mario's animation from scoring an Eagle, Hole-in-One, or Albatross returns fromMario Golf: World Tour inMario Sports Superstars, and therefore Spinies do too.
Dr. Mario World[edit]
Spinies make their debut in theDr. Mario series as assistants inDr. Mario World. In stage mode, they have a chance of triggering a rapid skill meter increase, in which it originally increases the skill meter by 300% more than usual per elimination made, but was changed to increase the skill meter by an extra point for every elimination made. This stage mode effect stacks withSpiny Cheep Cheep's effect if both activate. In versus mode, they have a chance of filling the player's skill meter instantly when their opponent uses a skill.
Mario Tennis Fever[edit]
Spinies make theirMario Tennis series debut inMario Tennis Fever, where they are summoned by the Fever Shot of the Spiny Racket. In addition, one also appears as an NPC during the game's Adventure mode.
Illumination film series[edit]
The Super Mario Bros. Movie[edit]
- “Koopas!Goombas! Whateverthose things are!”
- —Bowser,The Super Mario Bros. Movie
Spinies (referred to asSpiny Shells[7][8]) appear inThe Super Mario Bros. Movie as part ofBowser's army. This film is one of the rare instances where they are shown to have visible mouths. During a scene where Bowser is announcing his scheme to destroy the Mushroom Kingdom, he is shown to not be familiar with the Spinies' name, much to their disappointment.[9] They only appear in a few scenes in the film.
The Super Mario Galaxy Movie[edit]
This section isreferring to a subject in an upcoming or recently released film. When the film is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the film was first released.
Spinies appear in theThe Super Mario Galaxy Movie, where they reprise their roles of being part of Bowser's army.
Other appearances[edit]
The Legend of Zelda series[edit]
InThe Legend of Zelda series, Spinies appear as an enemy in a few games. Unlike in theSuper Mario franchise, Spinies have either a blue or a black shell. They can move around quickly, and their shell protects them from Link's attacks. To attack a Spiny, Link must hold out his shield and have the Spiny move into it, exposing its vulnerable underside, but the Spiny always gets back up after a while.
The Legend of Zelda: Link's Awakening[edit]
InThe Legend of Zelda: Link's Awakening, Spinies, also namedSpiked Beetles[10] orSpiny Beetles,[11] are first encountered inTail Cave. A Spiny has four spikes on top of its shell, each in a different corner, and its head is not visible. At first, a Spiny moves around slowly, but if Link is within a Spiny's range, it moves quickly after him. In theGame Boy Color version, a Spiny's sprites are highlighted light green, and their shell is still black like in the originalGame Boy version.
The Futabasha guideZelda no Densetsu: Yume o Miru Shima Hisshō Kōryakuhō has an artwork of Link flipping over a Spiny with his shield. Unlike in the game, the Spiny has a blue shell and a visible face, much of which is obscured by its large, widened eye.
In theNintendo Switch remake, Spinies were redesigned to more closely resemble their usual appearance in theSuper Mario franchise, but with a black shell and black-dotted eyes. A Spiny figure can also be won in theTrendy Game after clearing theBottle Grotto and placed in theQuadruplets' house. The text that appears upon acquiring the figure reads, "You got a Spiny figure! Made with real metal spikes!"
The Legend of Zelda: Oracle of Seasons/Ages[edit]
InThe Legend of Zelda: Oracle of Seasons andThe Legend of Zelda: Oracle of Ages, Spinies behave almost identically as inThe Legend of Zelda: Link's Awakening aside from the fact that Link can instantly defeat them usingGale Seeds. Spinies are now highlighted light blue, but they otherwise look the same. Spinies appear in more locations inThe Legend of Zelda: Oracle of Seasons than inThe Legend of Zelda: Oracle of Ages.
The Legend of Zelda: Four Swords[edit]
InThe Legend of Zelda: Four Swords, they are known by their Japanese name, Togezo,[12] much like inKirby's Dream Land 3. Like their Futabasha artwork, Togezo have a light blue shell, which has an additional large spike on the top-center. Togezo have their face withdrawn in their shell, from which a pair of glowing, yellow eyes peek out of. Togezo attack by withdrawing into their shell and performing a spin attack toward Link from any direction.
The Legend of Zelda: The Minish Cap[edit]
- “Appears in dungeons. Covered in hard, spiny shells. Few attacks work on them. You have to flip them over to hurt them.”
- —Spiked Beetlefigurine
InThe Legend of Zelda: The Minish Cap, they are named Spiked Beetles. They have the same appearance and behavior as inThe Legend of Zelda: Four Swords, but Link can now also flip over a Spiked Beetle using theCane of Pacci or by having it walk into abomb explosion. Spiked Beetles are encountered in twodungeons, theCave of Flames and thePalace of Winds.
Profiles and statistics[edit]
- Main article:List of Spiny profiles and statistics
Spiny bios usually never go without mentioning their spiky carapace, as well as the danger it poses to the player. In addition, some bios mention Spinies' connection to Lakitus.
Gallery[edit]
- For this subject's image gallery, seeGallery:Spiny.
Naming[edit]
Spinies' name refers to an adjective that means covered with or full of spikes.
Internal names[edit]
- Upside-down Spiny
| Game | File | Name | Meaning |
|---|---|---|---|
| New Super Mario Bros. 2 | 0x0ff | ReverseTogezo | ReverseSpiny |
Names in other languages[edit]
The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest.
Spiny[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | トゲゾー[13]:14[14] Togezō | Portmanteau of「刺」(toge, "spine") and「蔵」(-zō, a Japanese male name ending) or possibly「小僧」(kozō, "brat"); romanized as "Togezou" inSuper Mario Bros. Special and "Togezo" inSuper Mario World | |
| Chinese(Simplified) | 刺刺龟[15] Cì Cì Guī | Spike Turtle | |
| 刺壳龟[16] Cì Ké Guī | Spike Shell Turtle | Paper Mario | |
| 刺虫[17] Cì Chóng | Thorn Beetle | prior toSuper Mario Maker 2 | |
| Chinese(Traditional) | 刺刺龜[15][14] Cì Cì Guī | Spike Turtle | |
| Dutch | Spiny[18][15][14] | - | |
| Spiny, het stekeldier[19]:34 | Spiny, the prickly animal | Super Mario Bros. | |
| Finnish | Spiny[20] | - | |
| Lukki[21] | Acommon name forharvestmen; pronounced comparably to the English name "Spiny" | Super Mario Bros. | |
| French | Hériss[22][15][14][23][24] | Fromhérissé ("spiky") | |
| Heriss[25]:60[26] | |||
| Spiny[19]:12[18][27]:58[28] | - | Super Mario Bros.,Super Mario Bros.: The Lost Levels,Super Mario Bros. 3 | |
| Tourneur[27]:58 | "Spinner", possibly a mistranslation that assumes "spiny" is derived from "to spin" instead of "a spine" | Super Mario Advance | |
| Picotus[29] | Frompicot ("li'l spike") with the Latin suffix-us | Mario & Luigi: Superstar Saga | |
| German | Stachi[30][31][32][27]:38[15][14] | Diminutive form ofStachel ("spike") | |
| Italian | Koopistrice[33][15][14] | Portmanteau of "Koopa" andistrice ("porcupine") | |
| Copistrice[sic][34] | Super Mario Bros. (Classic NES Series) | ||
| Spiny[35][36][37] | - | Super Mario Bros.,Super Mario Bros. 3,Mario Golf: Toadstool Tour | |
| Spinoso[38][39] | Thorny | Club Nintendo;The Legend of Zelda series, prior toLink's Awakening (Nintendo Switch) | |
| Tartaspina[27]:118[25]:120[40] | Portmanteau oftartaruga ("turtle") andspina ("thorn") | Mario Bros. (Game Boy Advance) | |
| Korean | 가시돌이[41][15][14] Gasidori | From "가시" (gasi, "thorn") and "~돌이" (-dori, a suffix used to denote a "guy" in friendly terms) | |
| 스파이니[42] Seupaini | Transliteration of the English name | Super Mario Bros. | |
| 고슴도치[43] Goseumdochi | Hedgehog | Super Mario Bros. 3 instruction booklet | |
| Portuguese(Brazilian) | Espeto[44][14][45] | Skewer (such as a sharp stick) | |
| Porco-Espinho[46] | Porcupine | Super Mario Bros. 3 instruction booklet | |
| Spiny[47] | - | Super Mario Bros. | |
| Portuguese(European) | Piquinhos[48][49] | Diminutive ofpicos ("spikes") | |
| Russian | Колючкин[15][14] Kolyuchkin | Portmanteau ofколючка (kolyuchka, "spike") and the surname ending-ин (-in) | |
| Spanish(Latin American) | Picudo[14][44] | Spiny | |
| Spanish(European) | Pinchón[14][44] | Augmentative form ofpincho ("spike") | |
| Pinchon[25]:100 | Mario Bros. (Game Boy Advance) | ||
| Spiny[50][51] | - | Super Mario Bros. | |
| Erizo[52] | Hedgehog | Super Mario Bros. 3 | |
| Bicharraco con púa[27]:98 | Creepy-crawly with pick | Super Mario Advance | |
| Swedish | Spiny[53] | - |
Upside-down Spiny[edit]
"Upside-down Spiny" refers to a specific type of Spiny that clings to the ceiling inSuper Mario Bros. 3. In all subsequent games, clinging to the ceiling is an attribute of normal Spinies.
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | さかさトゲゾー[54] Sakasa Togezō | Upside-down Spiny | |
| 逆さトゲゾー[55] Sakasa Togezō | |||
| Italian | Koopistrice capovolta[56] | Upside-down Spiny;capovolta ("upside-down") is in feminine form, despite the enemy name being masculine | |
| Koopistrice al contrario[57] | Upside-down Spiny | Super Mario Bros. Encyclopedia (first edition) |
Notes[edit]
- An enemy resembling Spiny, which fittingly hasthe same name, appears in a fewKirby games from the 1990s, these beingKirby's Adventure, andKirby's Dream Course. Another similar enemy known asTogezo appears inKirby's Dream Land 3, which happens to match with the Japanese name for Spiny from theSuper Mario franchise. Both enemies are round creatures who wear a spiked helmet similar to a Spiny's shell. InKirby's Adventure, a Spiny occasionally curls up in a ball, making it resemble a Spiny Egg, and rolls quickly along the ground to try and damageKirby. InKirby's Dream Land 3, Togezo withdraws and extends its spikes whenever Kirby is nearby. If Kirby inhales either of these enemies, he gains theNeedleCopy Ability. Both enemies have not appeared since the 1990s, instead being replaced byNeedlous in later games, such as theGame Boy Advance remake ofKirby's Adventure,Kirby: Nightmare in Dream Land.
- Additionally, another similar enemy, calledPunc, appears inKirby 64: The Crystal Shards.
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External links[edit]
- Spinies
- Playable characters
- Bowser Jr.'s Journey allies
- Dinosaur Dilemma enemies
- Dr. Mario World
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- LEGO Super Mario characters
- Mario & Luigi: Brothership enemies
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