Spike Zok Trooper
| Spike Zok Trooper | |||
|---|---|---|---|
Artwork of a Spike Zok Trooper fromMario & Luigi: Brothership | |||
| Appears in | Mario & Luigi: Brothership (2024) | ||
| |||
Spike Zok Troopers are enemies inMario & Luigi: Brothership. They are members of theZok Troops. Spike Zok Troopers are found in many locations in the game, such asLottacoins Island (encountered in scripted fights),Color-Full Sea, Great Lighthouse Island,Brrrning Sea, Great Lighthouse Island andFortress Zokket. In the overworld, they charge atMario andLuigi if they are near. These enemies are red in color with a head that resembles anHDMI connector and one of their arms has a spike which resembles aTRS phone connector and serves as a sword for them to attack.
Late on in the game, Spike Zok Troopers become infected withGlohm, making themGlohm Spike Zok Troopers.
Battle[edit]
In battle, Spike Zok Troopers raise their pointy arm upwards when they are at half HP or less, protecting them against jump attacks; however, their raised point means they are vulnerable to the Anti-Spike SpecialistBattle Plug, which deals more damage to spiny enemies. They have two standard attacks, but depending on what other enemies are with them, the Spike Zok Trooper can gain three more attacks:
- By themselves, Spike Zok Troopers can get in front of Mario or Luigi and prepare to charge at them. They lean back and forth before their arm glows on the third one, signaling their charge. The speed of this attack varies, with the target having tofend off the attacking Spike Zok Trooper by smashing them with thehammer.
- When alone, a Spike Zok Trooper can also charge at a character multiple times, with their spiky arm raised upwards. On their last charge, the Spike Zok Trooper lowers their arm and charges faster. The amount of charges varies, and this attack must be avoided byjumping, but landing on the spike will damage Mario or Luigi. The attacking enemy can be countered on their last charge.
- If aZokkarang Trooper is also in the battle, both enemies will get in front of Mario and Luigi. Afterwards, both of them will throw their weapons at the same time. The Spike Zok Trooper throws their spike directly at a bro, while the Zokkarang Trooper throws their Zokkarang in an arc. Both projectiles must be defended against with the hammer, and countering them will send them right back at the attackers.
- If aRing Zok Trooper is present, the Ring Zok Trooper can create a big ring, which the Spike Zok Trooper uses to push to a character. This attack is avoided by jumping. The Spike Zok Trooper can be countered. Sometimes during the attack, the Spike Zok Trooper stops and moves to the other character before charging at them.
- If aJet Zok Trooper is around, both the Spike Zok Trooper and Jet Zok Trooper will line up at one location before they charge in the direction of Mario and Luigi, one at a time. The Spike Zok Trooper rushes across the ground, while the Jet Zok Trooper flies through the air. Whoever goes first is randomly decided, and the attack is dodged by jumping. Landing on the enemies will damage them, but the Bros. might get hit by the Jet Zok Trooper if the Spike Zok Trooper goes first.
DuringGlohm Bowser's boss fight, Zok Troopers may appear, acting as they do normally, but they do not drop any rewards when slain. If they touch theGlohm puddle that the boss creates on his side of the arena, they becomeinfected.
Spike Zok Troopers also appear afterWeeping Troopers are defeated. They walk off the screen afterwards.
Statistics[edit]
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV16) | ||||||||
| HP | 113 | POW | 57 | Defense | 46 | |||
| Experience | 66 | Coins | 25 | Speed | 50 | |||
| Location(s) | Lottacoins Island | Role | Common | Item drop(s) | Mushroom (3%) Super Mushroom (1%) Lottacoins Lever (11%) | |||
| Level | 16 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy does not appear on the field, but can be encountered in scripted battles. This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV18) | ||||||||
| HP | 136 | POW | 66 | Defense | 54 | |||
| Experience | 88 | Coins | 29 | Speed | 58 | |||
| Location(s) | Color-Full Sea, Great Lighthouse Island | Role | Common | Item drop(s) | Mushroom (3%) Super Mushroom (1%) Zokket Alloy (26%/21%) | |||
| Level | 18 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV25) | ||||||||
| HP | 236 | POW | 101 | Defense | 89 | |||
| Experience | 202 | Coins | 46 | Speed | 84 | |||
| Location(s) | Raynforst Island | Role | Common | Item drop(s) | Mushroom (3%) Super Mushroom (1%) Raynforst Vine (13%) | |||
| Level | 25 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy is only found if the player chooses to get theBlue Rafflesia for the wedding. This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV26) | ||||||||
| HP | 253 | POW | 106 | Defense | 94 | |||
| Experience | 223 | Coins | 49 | Speed | 87 | |||
| Location(s) | Brrrning Sea, Great Lighthouse Island | Role | Common | Item drop(s) | Super Mushroom (3%) Ultra Mushroom (1%) Zokket Alloy (26%/21%) | |||
| Level | 26 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV29) | ||||||||
| HP | 312 | POW | 124 | Defense | 113 | |||
| Experience | 296 | Coins | 35 | Speed | 100 | |||
| Location(s) | Twistee Island | Role | Common | Item drop(s) | Super Mushroom (3%) Ultra Mushroom (1%) Twistee Leaf (13%) | |||
| Level | 29 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy is only found if the player choosesTwistee Island first. This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV34) | ||||||||
| HP | 432 | POW | 158 | Defense | 149 | |||
| Experience | 556 | Coins | 76 | Speed | 123 | |||
| Location(s) | Gulchrock Sea, Great Lighthouse Island | Role | Common | Item drop(s) | Super Mushroom (3%) Ultra Mushroom (1%) Zokket Alloy (26%/21%) | |||
| Level | 34 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV35) | ||||||||
| HP | 457 | POW | 165 | Defense | 157 | |||
| Experience | 600 | Coins | 80 | Speed | 128 | |||
| Location(s) | Fortress Zokket | Role | Common | Item drop(s) | Super Mushroom (3%) Ultra Mushroom (1%) | |||
| Level | 35 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV31) | ||||||||
| HP | 107 | POW | 136 | Defense | 126 | |||
| Experience | 0 | Coins | 0 | Speed | 108 | |||
| Location(s) | Fortress Zokket | Role | Support | Item drop(s) | None | |||
| Level | 31 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. This enemy will turn into a Glohm Spike Zok Trooper if it touches Glohm Bowser's Glohm pool. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV40) | ||||||||
| HP | 612 | POW | 204 | Defense | 168 | |||
| Experience | 678 | Coins | 101 | Speed | 154 | |||
| Location(s) | Shrimpee Islet | Role | Common | Item drop(s) | Super Mushroom (3%) Ultra Mushroom (1%) Zokket Alloy (26%/21%) | |||
| Level | 40 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV43) | ||||||||
| HP | 712 | POW | 231 | Defense | 194 | |||
| Experience | 613 | Coins | 86 | Speed | 170 | |||
| Location(s) | Daintye Islet | Role | Common | Item drop(s) | Super Mushroom (3%) Ultra Mushroom (1%) Zokket Alloy (26%/21%) | |||
| Level | 43 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. | ||||||||
| Mario & Luigi: Brothership enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Spike Zok Trooper (LV38) | ||||||||
| HP | 544 | POW | 187 | Defense | 182 | |||
| Experience | 594 | Coins | 92 | Speed | 143 | |||
| Location(s) | Fortress Zokket | Role | Common | Item drop(s) | Super Mushroom (3%) Ultra Mushroom (1%) Zokket Alloy (16%) | |||
| Level | 38 | Type | Zok Troop, Spiked | |||||
| Notes: This enemy will become spiked at low health. | ||||||||
Gallery[edit]
A trio of Spike Zok Troopers during theGlohm Gobblickside quest
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | トゲゾケットへい[?] Toge Zoketto Hei | Spike Zok Trooper | |
| Chinese | 尖刺卓孔座兵[?] Jiāncì Zhuókǒngzuò Bīng | Spike Zok Trooper | |
| Dutch | Sqoqx-steekstrijder[?] | Zokket stab trooper | |
| French(European) | Voldat épéiste[1] | Swordsman Zok Trooper | |
| German | Stechsteksel[?] | FromStechen ("to poke") andSteksel ("Zok Trooper"), the latter fromStekdov (Zokket's German name) | |
| Italian | Skognozzo spina[2] | Spike Zok Trooper;spina ("spike") also means "plug" | |
| Korean | 가시조케트병[?] Gasi Joketeu Byeong | Spiky Zok Trooper | |
| Portuguese | Zoldado Lança[3] | Spear Zok Trooper | |
| Spanish | Shockdado clavija[?] | Plug Zok Trooper |
References[edit]
- ^Jdtendo (April 21, 2025).Tous les noms d'ennemis ~ Mario & Luigi : L'épopée fraternelle (01:03).YouTube (French).
- ^Mario & Luigi: Fraternauti alla carica - LIVE #4. By Mariuigi Khed onYouTube. Retrieved on November 30, 2024.
- ^Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)

