Prankster Comet

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A Cosmic Comet in the Gold Leaf Galaxy
TheGold Leaf Galaxy currently being orbited by aCosmic Comet
“It seems that aPrankster Comet has appeared somewhere...Prankster Comets havevery strange effects ongalaxies.”
Rosalina,Super Mario Galaxy

Prankster Comets are special missions that appear inSuper Mario Galaxy,Super Mario Galaxy 2, andSuper Mario Galaxy + Super Mario Galaxy 2. They affectgalaxies by changing the gameplay of the level. Prankster Comets resemble fireballs with tails, like real comets, hence their name.

InSuper Mario Galaxy, there are five different types of Prankster Comets, each one a different color: red, white, blue, yellow, or purple. They appear occasionally in the orbits of the 15 major galaxies, starting at the point whenMario orLuigi collects his thirteenthPower Star. The missions can be done only if the player travels to a galaxy with a Prankster Comet in orbit. Prankster Comets appear in galaxies only after a specific Power Star in any given galaxy is collected. Also, when a Prankster Comet is in orbit, the player is forced to choose the Prankster Comet's level. No option is given to choose "normal" levels until the Prankster Comet's completion. However,Comet Luma[derived], who is positioned near theTerrace, can shuffle the comets between available galaxies if fed 20Star Bits by the player. Comet Luma's actions either remove all the comets from orbiting in galaxies, remove some of them, or make some appear.

By completing the event, the player receives a Power Star. While a Prankster Comet is in orbit of a galaxy, players need to completely restart the level each time they lose a life, instead of coming back at the lastcheckpoint. Once a Prankster Comet's Star has been collected, its Star becomes a selectable mission, only causing the comet to return to the corresponding galaxy at the player's request. All the Prankster Comets (except Purple Comets without time limits) also have their own music that plays during their missions. Prankster Comets give their levels a vignette whose color depends on what effects they have.

InSuper Mario Galaxy 2, Prankster Comets appear only once the player has collected aComet Medal in a certain galaxy, as well as a certain number of Comet Medals from other galaxies (and collected at least four Power Stars from World 3), and their levels have a black vignette, regardless of the effect. In this game, Prankster Comets with different effects are no longer considered different types of comets, and are not given unique names. Galaxies under the influence of a Prankster Comet are given a generic symbol. Below, theSuper Mario Galaxy 2 comets are grouped together based on the title of the mission they appear in. Comets are now yellow if they give regular Power Stars, while comets are green if they giveGreen Stars. Traveling to a galaxy with a comet in orbit opens the comet Star mission, although the player may have the option to select a normal mission, unlike in the first game. Also, a Prankster Comet is always in orbit around a galaxy once unlocked, unlike in the first game, where completing a mission can move the Prankster Comet to another galaxy. Certain galaxies such as theFluffy Bluff Galaxy andBoo Moon Galaxy do not have Prankster Comets.

Variations[edit]

Speedy Comet[edit]

Not to be confused withRed Comet.
A screenshot of the Dino Piranha Speed Run mission in Good Egg Galaxy.
Mario battlingDino Piranha with limited time
Icon for use in infoboxes.

ASpeedy Comet requires the player to complete a level within a certain time limit, from four to six minutes; failing to do so results in the player losing a life. Some missions feature small changes alongside the time limit; for example, theGood Egg Galaxy'sRuby Rocks are all replaced byChomps.

GalaxyMissionBased onTime limit
Good Egg GalaxyDino Piranha Speed RunDino Piranha4:00
Space Junk GalaxyPull Star Path Speed RunPull Star Path4:00
Dusty Dune GalaxySandblast Speed RunBlasting through the Sand4:30
Dreadnought GalaxyTopman Tribe Speed RunRevenge of the Topman Tribe6:00

Speedy Comets also appear inSuper Mario Galaxy 2. Unlike in the previous game, a Speedy Comet inSuper Mario Galaxy 2 can dramatically change the original level in addition to setting a time limit. For example, "Hightail Falls Speed Run" has damaged platforms andmeteors, and "Masterpiece Speed Run" has an entirely new planet not seen in the original Star mission as part of the level. Unlike in the first game, the timer disappears once the Power Star appears.

Galaxies marked with "+" next to their time limits in the table below haveClocks scattered throughout the missions; collecting one adds 10 seconds to the player's time limit.

GalaxyMissionBased onTime limit
Sky Station GalaxyPeewee Piranha's Speed RunPeewee Piranha's Temper Tantrum0:20+
Bowser Jr.'s Fiery FlotillaFiery Flotilla Speed RunGobblegut's Aching Belly2:00
Hightail Falls GalaxyHightail Falls Speed RunHot-Stepping Dash Pepper3:00
Bowser's Lava LairLava Lair Speed RunBowser's Big Lava Power Party0:30+
Rolling Masterpiece GalaxyMasterpiece Speed RunSilver Chomp Grudge Match2:00
Supermassive GalaxyBig Wigglers Speed RunHuge Trouble with Big Wigglers2:30
Bowser's Gravity GauntletGravity Star Speed RunBreaking into Bowser's Castle0:30+
Throwback GalaxyWhomp Silver Star Speed RunSilver Stars in the Whomp Fortress2:00
Bowser's Galaxy GeneratorBowser's Big Bad Speed RunBowser's Fortified Fortress0:30+
Stone Cyclone GalaxyTox Box Speed RunSilver Stars on the Cyclone0:20+
Boss Blitz GalaxyThrowback Throwdown Speed RunThrowback Throwdown5:00

Daredevil Comet[edit]

Ghost Ship Daredevil Run from Super Mario Galaxy
Mario battlingKamella with one unit of health
Icon for use in infoboxes.

ADaredevil Comet cuts Mario or Luigi's maximum health down to only one hit point, as opposed to the usual three (or six with aLife Mushroom). Additionally, it removes all Life Mushrooms and coins from the level so that the player cannot gain more health or exploit aglitch to take damage without losing a life, and coins do not spawn fromstomping enemies. Taking any damage during a Daredevil Comet requires the player to start the mission over from the beginning.

Four out of five Daredevil Comet missions have the player battle a previously fought boss, bringing them to the boss's planet at the start of the mission. "The Sinking Lava Spire", uniquely, requires the player to beat the entire mission, which does not feature a boss. Daredevil Comets themselves are white, though their icons are light grey and the vignette in their respective levels is black.

GalaxyMissionBased onBoss fought
Battlerock GalaxyTopmaniac's Daredevil RunTopmaniac and the Topman TribeTopmaniac
Ghostly GalaxyBouldergeist's Daredevil RunBeware of BouldergeistBouldergeist
Gusty Garden GalaxyMajor Burrows's Daredevil RunThe Dirty Tricks of Major BurrowsMajor Burrows
Deep Dark GalaxyGhost Ship Daredevil RunThe Underground Ghost ShipKamella
Melty Molten GalaxyLava Spire Daredevil RunThe Sinking Lava SpireNone

Daredevil Comets return inSuper Mario Galaxy 2. The first three are boss-only rematches, as inSuper Mario Galaxy, and the last three are full-level runs. "Boomsday Machine Daredevil Run" and "Mini-Planet Daredevil Run" notably featureCheckpoint Flags, relieving the player from clearing the mission from start to end in one go. Just like with a Speedy Comet, the original level can be changed when visited by a Daredevil Comet. The most significant instance of this occurs inBowser Jr.'s Boom Bunker, where an entire planet is replaced by another.

The comet for "The Perfect Run" will appear only if the player has 9,999 Star Bits stored withBanktoad in theWii version, or on Starship Mario in theNintendo Switch version. Doing so the first time permanently sets on the flag to unlock the comet for all save file slots.

GalaxyMissionBased on
Spin-Dig GalaxyDigga-Leg's Daredevil RunDigga-Leg's Planet
Bowser Jr.'s Fearsome FleetMegahammer's Daredevil BashBowser Jr.'s Mighty Megahammer
Slipsand GalaxySquizzard's Daredevil RunSquizzard's Sandy Sinkhole
Bowser Jr.'s Boom BunkerBoomsday Machine Daredevil RunBowser Jr.'s Boomsday Machine
Battle Belt GalaxyMini-Planet Daredevil RunMini-Planet Mega-Run
Grandmaster GalaxyThe Perfect RunThe Ultimate Test

Cosmic Comet[edit]

Cosmic Mario holding a strangely colored shell.
Mario racingCosmic Mario in theSea Slide Galaxy
Icon for use in infoboxes.

ACosmic Comet pits Mario in a race againstCosmic Mario in a predetermined course with aPower Star at the end. Mario must beat his duplicate to the Star; if he fails, he loses a life. If the player usesLuigi, they race against Cosmic Luigi instead. Unlike Cosmic Mario, Cosmic Luigilong-jumps frequently and takes advantage of some shortcuts that are available. Cosmic Comets appear only inSuper Mario Galaxy; they are replaced byCosmic Clone comets inSuper Mario Galaxy 2.

GalaxyMissionBased on
Honeyhive GalaxyHoneyhive Cosmic Mario/Luigi RaceBee Mario/Luigi Takes Flight
Freezeflame GalaxyFrosty Cosmic Mario/Luigi RaceHot and Cold Collide
Gold Leaf GalaxyCosmic Mario/Luigi Forest RaceWhen It Rains, It Pours
Sea Slide GalaxyUnderwater Cosmic Mario/Luigi RaceFaster Than a Speeding Penguin

Fast-Foe Comet[edit]

The Fast Foe Comet affect Thwomps and Tox Box.
Mario crossing theCyclone Stone in the Beach Bowl Galaxy
Icon for use in infoboxes.

AFast-Foe Comet speeds up all enemies and obstacles in a stage. Mario must complete the stage while avoiding the accelerated enemies and obstacles.Tox Boxes,Thwomps, and moving platforms are the only objects affected. Fast-Foe Comets appear only inSuper Mario Galaxy; they are replaced by"Double Time" comets inSuper Mario Galaxy 2.

GalaxyMissionBased on
Beach Bowl GalaxyFast Foes on the Cyclone StoneThe Secret Undersea Cavern
Toy Time GalaxyFast Foes of Toy TimeThe Flipswitch Chain

Purple Comet[edit]

"Purple Comet" redirects here. For the musical theme, seePurple Comet (theme).
Mario collecting Purple Coins in Super Mario Galaxy 2.
Mario collects Purple Coins inTall Trunk Galaxy.
Icon for use in infoboxes.

APurple Comet is available only after the player clearsBowser's Galaxy Reactor. When they strike a galaxy, Purple Comets scatterPurple Coins throughout the galaxy or a specific region of it, and Mario must retrieve 100 Purple Coins, sometimes within a time limit, to retrieve the Star. Some Purple Comet missions have more than 100 Purple Coins, but Mario still needs to collect only 100 for the Star. All 15 major galaxies are visited by Purple Comets. Timed Purple Comet missions, as well as theBattlerock Galaxy's andDreadnought Galaxy's Purple Comet missions, use aunique background music track, which is an arrangement of theGusty Garden Galaxy's track.

GalaxyMissionBased onPurple CoinsTime limitNotes
Good Egg GalaxyPurple Coin OmeletA Snack of Cosmic Proportions100
Honeyhive GalaxyThe Honeyhive's Purple CoinsBee Mario Takes Flight100
Space Junk GalaxyPurple Coin SpacewalkPull Star Path1002:00
Battlerock GalaxyPurple Coins on the BattlerockBattlerock Barrage100Missing a Purple Coin will cause Mario to lose a life at the end of the mission
Beach Bowl GalaxyBeachcombing for Purple CoinsSunken Treasure100
Ghostly GalaxyPurple Coins in the Bone PenA Very Spooky Sprint1491:00
Gusty Garden GalaxyPurple Coins on the Puzzle CubeBunnies in the Wind1502:30
Freezeflame GalaxyPurple Coins on the SummitThe Frozen Peak of Baron Brrr
Conquering the Summit
100
Dusty Dune GalaxyPurple Coins in the DesertBlasting through the Sand100
Gold Leaf GalaxyPurple Coins in the WoodsWhen It Rains, It Pours1003:30
Sea Slide GalaxyPurple Coins by the SeasideThe Silver Stars of Sea Slide100
Toy Time GalaxyLuigi's Purple CoinsMario Meets Mario1503:00
Deep Dark GalaxyPlunder the Purple CoinsThe Underground Ghost Ship100
Dreadnought GalaxyBattlestation's Purple CoinsDreadnought's Colossal Cannons100Missing a Purple Coin will cause Mario to lose a life at the end of the mission
Melty Molten GalaxyRed-Hot Purple CoinsThe Sinking Lava Spire
Fiery Dino Piranha
100

Purple Comets are also inSuper Mario Galaxy 2. Unlike inSuper Mario Galaxy, the player does not need to beat the game to unlock them. Instead, the player needs to obtain the galaxy'sComet Medal as well as complete "The Shadow Lining" in theCloudy Court Galaxy and "Purple Coin Shadow Vault" in thePuzzle Plank Galaxy.[1] The mission inStarshine Beach Galaxy plays theHightail Falls Galaxy music, since theDash Pepper is needed to clear, even though the normal level has a Dash Pepper and using it does not change the music. The Purple Comet theme from the first game plays in the Flip-Swap Galaxy, the Puzzle Plank Galaxy, the Clockwork Ruins Galaxy, and Mario Squared Galaxy. Unlike in the first game, any Purple Coin missions with time limits have the timer disappear once 100 Purple Coins are collected.

GalaxyMissionBased onPurple CoinsTime limitNotes
Flip-Swap GalaxyPurple Coin Flip 'n' SprintThink Before You Shake1003:00
Puzzle Plank GalaxyPurple Coin Shadow VaultThe Puzzling Picture Block1001:00
Tall Trunk GalaxyTall Trunk's Purple Coin SlideTall Trunk's Big Slide140Missing a Purple Coin will cause Mario to lose a life at the end of the mission
Flipsville GalaxyPurple Coin Spin Speed RunFlipsville's New Digs1002:30
Starshine Beach GalaxyPurple Coin Beach DashSurf, Sand, and Silver Stars1400:35
Sweet Mystery GalaxyBulb Berry's Purple Coin GlowBulb Berry's Mysterious Glow100
Clockwork Ruins GalaxyThe Adventure of the Purple CoinsTime for Adventure1005:00
Mario Squared GalaxyLuigi's Purple Coin ChaosMake Mario a Star1002:00
Rolling Coaster GalaxyPurple Coins on the Rainbow RoadThe Rainbow Road Roll1102:00Missing a Purple Coin will cause Mario to lose a life at the end of the mission

Cosmic Clone comet[edit]

Cosmic Clones in the Chompworks from Super Mario Galaxy 2
Mario being chased by Cosmic Clones in the Chompworks Galaxy
Prankster Comet icon in Super Mario Galaxy 2.

Cosmic Clone comets[conjectural] are exclusive toSuper Mario Galaxy 2, replacing the Cosmic Comets from the first game. MultipleCosmic Clones appear in a selected mission. The player needs to redo the whole or part of the mission while there are Cosmic Clones. The comets are fused with the missions "Purple Coin Shadow Vault" forPuzzle Plank Galaxy, "Luigi's Purple Coin Chaos" forMario Squared Galaxy, and "Green Star 2" forFlip-Out Galaxy. None of these comets appear until the player completes "The Shadow Lining" in the Cloudy Court Galaxy. The specific music for the Cosmic Clones theme does not play (except in the Cloudy Court Galaxy), even though the soundtrack stays the same. This music is also played in other stages such asStone Cyclone Galaxy.

GalaxyMissionBased on
Puzzle Plank GalaxyPurple Coin Shadow VaultThe Puzzling Picture Block
Cloudy Court GalaxyThe Shadow LiningHead in the Clouds
Haunty Halls GalaxySpooky Cosmic Clone ChaseSneaking Down the Creepy Corridor
Chompworks GalaxyCosmic Clones in the ChompworksWhere the Chomps Are Made of Gold
Mario Squared GalaxyLuigi's Purple Coin ChaosMake Mario a Star
Flip-Out GalaxyCosmic Clone Wall Jumpers,Green Star 2Wicked Wall Jumps

"Romp" comet[edit]

Dark Octo-Army Romp from Super Mario Galaxy 2
Mario jumping on anOctoomba during Dark Octo-Army Romp
Prankster Comet icon in Super Mario Galaxy 2.

"Romp" comets,[conjectural] exclusive toSuper Mario Galaxy 2, require the player to defeat a horde of 30 enemies within a time limit using a specific power-up. Their missions all feature the word "romp" in their title, and they often feature a fast-paced theme, such as the minigame theme.

GalaxyMissionBased onPower-up usedTime limit
Yoshi Star GalaxySpiny Rainbow RompSpiny ControlRainbow Star1:00
Boulder Bowl GalaxyRolling Crabber RompRock and RollodilloRock Mushroom1:00
Shiverburn GalaxyOcto-Army Icy Rainbow RompPrince Pikante's Peppery MoodRainbow Star0:50
Flash Black GalaxyDark Octo-Army RompJumping Around in the DarkYoshi1:20

"Double Time" comet[edit]

Prankster Comet icon in Super Mario Galaxy 2.

"Double Time" comets,[conjectural] also exclusive toSuper Mario Galaxy 2, are similar to Fast-Foe Comets from the first game, except that instead of enemies, the stage's objects move faster. Despite both missions having the phrase "Double Time" the in their titles, objects actually move at four times the normal speed.

GalaxyMissionBased on
Beat Block GalaxySilver Stars in Double TimeStep to the Beep
Twisty Trials GalaxyTurning Turning Double TimeSpinning and Spinning and Spinning

Green Comet[edit]

"Green Comet" redirects here. For the kart inMario Kart Tour, seeGreen Comet (kart).
A Green Star in Sky Station Galaxy
Mario obtaining a Green Star inSky Station Galaxy
Cosmic Jewel icon in Super Mario Galaxy 2.

AGreen Comet makesGreen Stars appear in various levels in every galaxy except theGrandmaster Galaxy, usually in hidden or hard-to-reach places. There is one Green Star for every normal Power Star mission; galaxies with two missions have two Green Stars to find, and galaxies with three missions have three Green Stars to locate. In either case, Green Star levels are always named "Green Star 1" and "Green Star 2" (as well as "Green Star 3" for galaxies with six Power Stars total) as opposed to being named the same way as normal galaxy levels. Green Comets appear only inSuper Mario Galaxy 2. Unlike most Prankster Comets, Green Stars do not give their respective levels a vignette.

Gallery[edit]

Names in other languages[edit]

Prankster Comet[edit]

LanguageNameMeaningNotes
Japaneseいたずらコメット[?]
Itazura Kometto
Mischievous CometSuper Mario Galaxy
いたずら彗星[?]
Itazura Suisei
Super Mario Galaxy 2
Chinese(Simplified)淘气彗星[?]
Táoqì Huìxīng
Naughty Comet
Chinese(Traditional)搗蛋彗星[?]
Dǎodàn Huìxīng
Mischievous CometWii
頑皮彗星[?]
Wánpí Huìxīng
Naughty CometSwitch
DutchPretkomeet[?]Fun comet
Jokerkomeet[?]Joker Comet
French(Canadian)Comète blagueuse[?]Joker Comet
French(European)Comète farceuse[?]Joker Comet
GermanSchabernack-Komet[?]Mischief Comet
ItalianCometa Burlona[?]Joker Comet
Korean장난꾸러기 혜성[?]
Jangnankkureogi Hyeseong
Joker Comet
PortugueseCometa travesso[?]Mischievous comet
SpanishCometa Pícaro[?]Naughty Comet

Speedy Comet (Super Mario Galaxy)[edit]

LanguageNameMeaningNotes
Japaneseレッドコメット[?]
Reddo Kometto
Red Comet
Chinese(Simplified)红色彗星[?]
Hóngsè Huìxīng
Red Comet
Chinese(Traditional)紅色彗星[?]
Hóngsè Huìxīng
Red Comet
FrenchComète rouge[?]Red Comet
GermanRoter Komet[?]Red Comet
ItalianCometa Rossa[?]Red Comet
PortugueseCometa cronometrado[?]Timed comet
SpanishCometa Rojo[?]Red Comet

Daredevil Comet (Super Mario Galaxy)[edit]

LanguageNameMeaningNotes
Japaneseデスコメット[?]
Desu Kometto
Death Comet
Chinese死神彗星[?]
Sǐshén Huìxīng
Death Comet
French(Canadian)Comète Casse-Cou[?]Daredevil Comet
French(European)Comète blanche[?]White Comet
GermanRisikokomet[?]Risk Comet
ItalianCometa Pericolo[?]Danger Comet
PortugueseCometa destemido[?]Daredevil comet
Spanish(Latin American)Cometa Oscuro[?]Dark Comet
Spanish(European)Cometa Mortal[?]Deadly Comet

Cosmic Comet (Super Mario Galaxy)[edit]

LanguageNameMeaningNotes
Japaneseシャドウコメット[?]
Shadou Kometto
Shadow Comet
Chinese影子彗星[?]
Yǐngzi Huìxīng
Shadow Comet
French(European)Comète d'ombre[?]Shadow Comet
GermanSchattenkomet[?]Shadow Comet
ItalianCometa Fantasma[?]Ghost Comet
PortugueseCometa cósmico[?]Cosmic comet
SpanishCometa Fantasma[?]Ghost Comet

Fast-Foe Comet (Super Mario Galaxy)[edit]

LanguageNameMeaningNotes
Japaneseクイックコメット[?]
Kuikku Kometto
Quick Comet
Chinese极速彗星[?]
Jísù Huìxīng
Speed Comet
FrenchComète rapide[?]Fast Comet
GermanTempokomet[?]Tempo (Speed) Comet
ItalianCometa Rapida[?]Fast Comet
PortugueseCometa acelerado[?]Quick Comet
Spanish(Latin American)Cometa Rápido[?]Quick Comet
Spanish(European)Cometa Rapidín[?]Fast Comet

Purple Comet (Super Mario Galaxy)[edit]

LanguageNameMeaningNotes
Japaneseパープルコメット[?]
Pāpuru Kometto
Purple Comet
Chinese紫色彗星[?]
Zǐsè Huìxīng
Purple Comet
FrenchComète violette[?]Violet Comet
GermanLila Komet[?]Purple Comet
ItalianCometa Viola[?]Violet Comet
PortugueseCometa roxo[?]Purple comet
SpanishCometa Púrpura[?]Purple Comet

Notes[edit]

  • When a Prankster Comet level is selected, a vignette covers the corners of the screen. InSuper Mario Galaxy, the color of the border matches the comet's color. InSuper Mario Galaxy 2, the vignette is always black (the same as the Daredevil Comet effect inSuper Mario Galaxy).
    • For Green Comets, there is no vignette at all, presumably to give the players more vision. Instead, the black border during the mission intro and the black fade-out circle after the player gets a Star or loses a life become green.
  • InSuper Mario Galaxy 2, Mario and Luigi do not fall asleep while idle when a Daredevil Comet is active, with the exception of The Perfect Run.
  • The Speedy/Daredevil Comet music also plays toward the ends of the missions "Sunbaked Sand Castle" in theDusty Dune Galaxy and "The Sinking Lava Spire" in theMelty Molten Galaxy.

References[edit]

  1. ^Super Hackio (August 22, 2025).How the Mario Galaxy games unlock Comets (11:58). Retrieved October 19, 2025 from YouTube.
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FormsCloud MarioRock MarioFire MarioBee MarioRainbow MarioBoo MarioSpring MarioDash YoshiBlimp YoshiBulb Yoshi
Non-playable charactersBaby LumaPrincess PeachLubbaLumasGiant LumasHungry LumasSalesman LumasToadsToad Brigade (Toad Brigade captain ·Banktoad ·Mailtoad ·Blue Toad ·Yellow Toad) •The ChimpStar BunniesGearmosGold GearmoSilver GearmoPenguinsPenguruCoachJibberjaysJibberjay RacersFluzzardHoneybeesQueen BeeWhittlesBill BoardPiantasBob-omb BuddiesRosalinaCosmic SpiritGhostMaria
EnemiesAmpBanzai BillBatBig BooBig GringillBig ParagoombaBig ThwompBig WigglerBlooperBob-ombBomb BooBompBooBoomerang BroBowser StatueBullet BillBuzz sawCannonballCheep CheepChompChoppahClampyCluckboomCosmic CloneCrabberDiggaDry BonesElite OctoombaFire ShooterFizzlitFlaptackFlipbugFlompFuzzyGiant GoombaGiant KoopaGold ChompGolden GummitGoombaGoombeetleGringillGummitHammer BroHoming ChompHot UrchinJack O'GoombaJam-o'-WarJammyfishKleptoadKoopa TroopaLakituLava BubbleLi'l BrrLi'l CinderMagikoopaMagmaarghMagmawMandibugMattermouthMega BooMeteorMicro Mecha-BowserMikey MineMini GoombaOctobooOctoguyOctoombaParagoombaPinheadPiranha PlantPokey HeadPrickly Piranha PlantPrickly plantPulse BeamPupdozerRhompRoctoRuby RockSentry BeamSkeeterSlurpleSmall ChompSmeechSnoodleSpace MineSpanglerSpiky GummitSpindleburrSpineconeSpinySpiny Cheep CheepSpiny EggSpiny Piranha PlantSpoingSpring TopmanSpring VaultSuper Piranha PlantSwaphopperThwompTopmanTopminiTox BoxTracksTrapdragonTwirlipUndergruntUndergrunt GunnerUrchinWater ShooterWhimpWhompWigglerZap BallZap Nozzle
ObstaclesBanzai Bill CannonBarsBill BlasterBlack holeBob-omb dispenserCactusChomp boxCurrentDarkDark matterDeadly quicksandElectric railFire BarFire ChainGarigari MiniGiant cogGravity fieldLavaLava burstLava GeyserLedge HammerMudQuicksandSinking SwampSpike BlockWind
BossesPeewee PiranhaKing LakituDigga-LegGobblegutMandibug StackRollodilloBowserSorbettiMegahammerGlamdozerSquizzardPrince PikanteBoomsday MachineBowser Jr.Whomp KingBugaboomDino PiranhaKing KalienteMajor BurrowsBouldergeist
Items and power-ups? Coin1-Up MushroomBee MushroomBig fruitBlimp FruitBoo MushroomBronze StarBulb BerryClockCloud FlowerCoinComet MedalDash PepperFire FlowerFruitGrand StarGreen ShellGreen StarKeyLife MushroomNotePower StarPurple CoinRainbow StarRock MushroomSilver StarSpin DrillSpring MushroomStar BitYellow Star ChipYoshi egg
Objects? BlockAirshipArrow SignBalloonBanandelionBarBeaconBeat BlockBlockBlue switchBrickBubbleBubblerBull's-eyeCageCannonChance CubeCheckpoint FlagCloudCoconutCosmic blockCrateCrystalCymbalsDisappearing platformDivotDrumFishFlipping panelFlipswitch PanelFloaty FluffFlower (environmental object)Flower (grapple)Flower (platform)Flying ? BlockGateGiant grapeGiant Star BitGlass caseGolden pegGrateGravity switchGround-Pound SwitchHandleHoneycomb wallIceIce blockIce MeteorKey DoorLaunch StarLeaf raftLever SwitchLiftLucky CubeMeteoritePicture blockPipePolePull StarPuzzle piecePyramidRampRed and blue blocksRockRubbery bulbSand BirdSeagullShrinking platformSignboardSling StarSnake platformSnow sculptureSnowballStar WandSpringboardSproutle VineStar BallStar BarrierStarshroomStone circleStone wheelStumpSwingTeeter-totter moonTeleporterTip NetworkTorchTornadoTrampolineTreasure chestTreeUnderwater ringVolcanoWarp PadWater BallWater spoutWatermelon
LocationsWorld 1Sky Station GalaxyYoshi Star GalaxySpin-Dig GalaxyFluffy Bluff GalaxyFlip-Swap GalaxyRightside Down GalaxyBowser Jr.'s Fiery Flotilla
World 2Puzzle Plank GalaxyHightail Falls GalaxyBoulder Bowl GalaxyCosmic Cove GalaxyWild Glide GalaxyHoneybloom GalaxyBowser's Lava Lair
World 3Tall Trunk GalaxyCloudy Court GalaxyHaunty Halls GalaxyFreezy Flake GalaxyRolling Masterpiece GalaxyBeat Block GalaxyBowser Jr.'s Fearsome Fleet
World 4Supermassive GalaxyFlipsville GalaxyStarshine Beach GalaxyChompworks GalaxySweet Mystery GalaxyHoneyhop GalaxyBowser's Gravity Gauntlet
World 5Space Storm GalaxySlipsand GalaxyShiverburn GalaxyBoo Moon GalaxyUpside Dizzy GalaxyFleet Glide GalaxyBowser Jr.'s Boom Bunker
World 6Melty Monster GalaxyClockwork Ruins GalaxyThrowback GalaxyBattle Belt GalaxyFlash Black GalaxySlimy Spring GalaxyBowser's Galaxy Generator
World SMario Squared GalaxyRolling Coaster GalaxyTwisty Trials GalaxyStone Cyclone GalaxyBoss Blitz GalaxyFlip-Out GalaxyGrandmaster Galaxy
OtherMushroom KingdomStarship MarioComet Observatory
MovesBackward somersaultCrouchDashDouble jumpDouble kickEatFlutter jumpGround poundHead ShakeJumpKickLong jumpSide somersaultSkateSlideSpinSpin jumpStompSweep kickSwimTriple jumpWall jump
Gameplay elementsamiiboaCrate BurningFluzzard glidingGalaxiesGrand World MapLetterLife meterPortalPrankster CometStar ListStar Pointer
Story elementsRosalina's StorybookaStar Festival
Music"Bowser Jr.'s Fiery Flotilla" • "Bowser's Galaxy Generator" • "Chompworks Galaxy" • "Cloudy Court Galaxy" • "Melty Monster Galaxy" • "Puzzle Plank Galaxy" • "Slimy Spring Galaxy" • "Starship Mario" • "Super Mario Galaxy 2 Trailer Theme" • "Teleporter Melody" • "The Starship's Journey" • "Yoshi Star Galaxy"
Further infoGalleryGlitchesIwata AsksMario Galaxy OrchestraMultimediaNintendo Music (soundtrack) •Original soundtrackPre-release and unused contentQuotesStaff (Super Mario Galaxy + Super Mario Galaxy 2) •Super Mario Galaxy + Super Mario Galaxy 2Super Mario Galaxy 2 Collector's PuzzleSuper Mario Galaxy 2 Enemy DanglersSuper Mario Galaxy 2 for beginners
a Exclusive to theNintendo Switch version