Shroid
| Shroid | |
|---|---|
![]() Sprite fromMario & Luigi: Partners in Time | |
| First appearance | Mario & Luigi: Partners in Time (2005) |
| Latest appearance | Mario & Luigi: Bowser's Inside Story (2009) (cameo) |
| Variant of | Shroob |
Shroids are grayShroob robots with yellow spots and green lenses. They are slightly larger than normal Shroobs, appearing around the same size as theCommander Shroob. They appear in the gameMario & Luigi: Partners in Time, and they are found inToad Town. In the field, Shroids open fire upon intruders into their territory. Their name is a portmanteau of "Shroob" and "android".
In battle, a Shroid can trapMario andLuigi in crystals in a manner similar to theElder Shrooboid as it charges an energy blast in its arm cannon. The brothers can break these crystals by repeatedlyjumping. After breaking the crystals, one of the brothers can jump over the charged energy blast after the Shroid stops to fire it. The brother it shoots at is determined by who it first traps in a crystal.
A Shroid can also summon aShroob saucer to bring aspiked ball to the battlefield. This spiked ball either has a red "M" or a green "L" printed on it, indicating the target. The Shroob saucer drops the spiked ball on top of the Shroid, which then throws the spiked ball. This spiked ball can be deflected with ahammer strike from one of the baby Mario Bros. The weapon then bounces back and hits the Shroid, damaging it and causing it to malfunction if it still hasHP left, causing all future attacks to be reversed (an attack that would normally hit Mario will hit Luigi instead, or vice versa). This attack can cause thedizzy status if notcountered properly.
The Shroid's last technique is to hold up a series of flags; either a red flag, a green flag, or both at once. Depending on the flag's color, the corresponding Mario Bro (or both) must jump in order to dodge. The Shroid repeats this process from two to six times. If done correctly, the Shroid will not attack. If the brothers do not jump correctly, the Shroid throws both flags at them. These flags can be jumped on with correct timing. Occasionally, the Shroid can attempt to fake out the brothers, causing them to jump prematurely (and thus be damaged).
Mecha-Chomps fromMario & Luigi: Superstar Saga andMechakoopas inMario & Luigi: Superstar Saga + Bowser's Minions,Mario & Luigi: Dream Team andMario & Luigi: Paper Jam malfunction in a way similar to a Shroid and are battled in a very similar way.
Statistics[edit]
Mario & Luigi: Partners in Time[edit]
| Mario & Luigi: Partners in Time enemy | ||||||||
|---|---|---|---|---|---|---|---|---|
| Shroid | ||||||||
![]() | HP | 105 | POW | 130 | Defense | 108 | ||
| Experience | 140 | Coins | 15 | Speed | 50 | |||
| Location(s) | Toad Town | Role | Common | Item drop | Ultra Drop – 15% None – 0% | |||
| Level | 21 | Battled by | Anyone | |||||
| Notice:Stats in parentheses are from the Japanese and European versions (if they differ from the original American release). | ||||||||
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ゲドンコマシーン[?] Gedonko Mashīn | Shroob Machine | |
| French | Xhampoïde[?] | Portmanteau ofXhampi ("Shroob") andandroïde ("android") | |
| German | Shroid[?] | - | |
| Italian | Shroide[?] | Portmanteau of "Shroob" andandroide ("android")/droide ("droid") | |
| Korean | 게돈코머신[?] Gedonko Meosin | Shroob Machine | |
| Spanish | Mecashroob[?] | Portmanteau ofmecánico ("mechanical") and "Shroob" |
Notes[edit]
- The flag attack is similar to theShy Guy Saysminigame fromMario Party andMario Party 2. Notably,Shy Guys also use a similar attack inMario & Luigi: Brothership.
- InMario & Luigi: Bowser's Inside Story, while Mario and Luigi battle the Shroobs, some broken Shroids are seen in the background, though this is no longer the case in theremake.



