Semisolid Platform
Semisolid Platform | |
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![]() ASuper Mario Bros. 3-styled Semisolid Platform fromSuper Mario Maker | |
First appearance | Yume Kōjō: Doki Doki Panic (1987, overall) Super Mario Bros. 2 (1988,Super Mario franchise) |
Latest appearance | Nintendo World Championships: NES Edition (2024) |
Semisolid Platforms[1] (formatted asSemi-solid Platforms inSuper Mario Maker for Nintendo 3DS)[2] areplatforms that players and enemies canjump onto from underneath and pass through from the sides, as they can only be interacted with from above. They are common in side-scrolling games and sequences, first appearing inSuper Mario Bros. 2, and have numerous visual variations that match each game and type of level that features them. The term "Semisolid Platform" originates from theSuper Mario Maker games and refers to a specific element in those games, but many other distinct types of terrain, such asMushroom Platforms,Cloud Lifts andbridges are functionally semisolid platforms as well.
History[edit]
Super Mario series[edit]
Super Mario Bros. 2[edit]
InSuper Mario Bros. 2, Semisolid Platforms first appeared inWorld 1-1. Four types appear: grassy (inWorlds 1,3, and5), sandy (inWorlds 2 and6), snowy (inWorld 4), and tree-styled (inWorld 7).
Super Mario Bros. 3[edit]
Semisolid Platforms inSuper Mario Bros. 3 appear as plain-colored blocks with bolts in the corners, grassy hills, grassy plateaus (inWorld 3-7 only), snowy hills (inWorld 6), orcrates (inairship levels). They first appeared inWorld 1-1.
White platforms, calledWhite Blocks, have the special property of allowing Mario to fall into the background, behind most objects, bycrouching on them for an extended time. If, as is possible inWorld 1-3, thegoal area is reached in this state, Mario is transported to a specialToad's House to receive aMagic Whistle.
Super Mario World[edit]
Slanted Semisolid Platforms appear inSuper Mario World along with regular Semisolid Platforms and can beslid on, similar to slopes. They first appear inYoshi's Island 1.
New Super Mario Bros. subseries[edit]

Semisolid Platforms appear inNew Super Mario Bros.,New Super Mario Bros. Wii,New Super Mario Bros. 2,New Super Mario Bros. U, andNew Super Luigi U. While they have new, varying designs throughout the series, the most common design in all games is that consisted of small blocks placed next to each other, resemblingSuper Mario Maker's bridge object. Others resemble big rocks with grass on top. Certain Semisolid Platforms inNew Super Mario Bros. 2 are based off their design fromSuper Mario Bros. 3. Other bridge-like ones resemble the ones in theYoshi's Island series, but alternate between large and small segments. InNew Super Mario Bros. U andNew Super Luigi U, some Semisolid Platforms move up and down.
Super Mario Galaxy[edit]

Semisolid Platforms appear inSuper Mario Galaxy, but only in the vertical portion of theMatter Splatter Galaxy. Here they resemble bright pink grates.
Super Mario Maker /Super Mario Maker for Nintendo 3DS[edit]
Semi-solid Platforms appear as placeable course parts inSuper Mario Maker andSuper Mario Maker for Nintendo 3DS. They have three designs in each combination of level theme and game style, which can be cycled through by shaking them. In theSuper Mario Bros. style, Semi-solid Platforms take their default design from the otherwise solid, tree-like platforms from that game. Additionally,Lifts,Lava Lifts,Mushroom Platforms,Donut Blocks, Bridges, andCloud Blocks can be jumped through similar to Semi-solid Platforms.
In theSuper Mario Bros. 3 style, if Mario crouches on the white platforms for long enough, he will hop slightly, referencing the special property of the white platforms from that game, though not letting Mario drop behind the platform.
Super Mario Run[edit]
Semisolid platforms appear commonly inSuper Mario Run, with their designs pulled fromSuper Mario Maker. Their appearance is based on the theme of the level. Enemies located on a semisolid platform can be defeated by having the playable character perform a front flip as they jump through the platform onto the enemy.
Super Mario Maker 2[edit]
Semisolid Platforms return inSuper Mario Maker 2, using their designs from the first game in the original four styles and getting new designs for the newly added themes. In theSuper Mario 3D World style, Semisolid Platforms only have one design per level theme: they take the form of horizontal, ladder-like platforms on top of walls in the ground,Ghost House, and desert themes, andChain-Links in every other theme.Cat Mario can also climb the Semisolid Platforms' walls, but unlike normal walls, he can stay on them indefinitely.
Super Mario Bros. Wonder[edit]

Semisolid Platforms return inSuper Mario Bros. Wonder, along with sloped platforms fromSuper Mario World. During certainWonder Effects, Semisolid Platformscome to life and sprout eyes and legs. One variant follows the player wherever they go, and the other only moves when the player stands on specific areas of one.
Wario Land series[edit]
Semisolid platforms are present throughout theWario Land series, functioning identically as in the other platform games, though they always have a bridge-like appearance. Many enemies that are found on semisolid platforms can be immobilized briefly by bumping into them from beneath. IfZombie Wario lands on a semisolid platform, he will disintegrate and pass through it, falling through any other semisolid platforms located below until he reaches solid ground. InWario Land 2, there are certain platforms that only enemies and objects can stand upon, but notWario; for enemies, these function as semisolid platforms, in that Wario can throw them on top of one from beneath.
Yoshi's Island series[edit]

Semisolid Platforms appear many times in theYoshi's Island series, starting withSuper Mario World 2: Yoshi's Island. Here, they typically resemble straight bridges, and can also form slopes.
Super Smash Bros. series[edit]
- SmashWiki article:Platform § Semisoft platforms
Platforms very similar in function to Semisolid Platforms known aspass-through platforms[3] appear in many stages throughout theSuper Smash Bros. series. In addition to being able to be jumped through, the player can fall through pass-through platforms by quickly tilting down on the left analog stick or tapping, depending on the control method.
Semisolid Platforms also appear in theGolden Plains stage inSuper Smash Bros. for Nintendo 3DS, where they use the design of the solid, tree-like platforms fromNew Super Mario Bros. 2. They also appear in the stageMushroom Kingdom U where they, like the stage itself, use their design fromNew Super Mario Bros. U.
Wario: Master of Disguise[edit]
InWario: Master of Disguise,Dragon Wario's weight causes him to fall through any semisolid platform he encounters, much like Zombie Wario in theWario Land games.
Gallery[edit]
- For this subject's image gallery, seeGallery:Semisolid Platform.
Super Mario Maker (Super Mario Bros. style)
Super Mario Maker (Super Mario World style)
Super Mario Maker (New Super Mario Bros. U style)
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 半当たり地形[?] Han-atari Chikei | Semi-Collisional Terrain | |
Chinese | 半碰撞地形[?] Bàn Pèngzhuàng Dìxíng | Semi Collisional Terrain | |
French (NOE) | Plateforme flottante[?] | Floating platform | |
Italian | Piattaforma fluttuante[?] | Floating platform | |
Spanish | Plataforma Semisólida[?] | - |
References[edit]
- ^SwitchForce (May 28, 2019).ALL Items + Enemies In Super Mario Maker 2!.YouTube. Retrieved June 26, 2019.
- ^"And finally, we come toSemi-solid Platforms." –Mary O.. Lesson 4 ofYamamura's Lessons,Super Mario Maker for Nintendo 3DS.
- ^Sakurai, Masahiro (May 22, 2007).Battlefield.Smash Bros. DOJO!! (British English). Retrieved February 8, 2024.
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