Score Attack
Score Attack is a mode inPuzzle & Dragons: Super Mario Bros. Edition. Accessed from the Select World menu, the player must defeat all the enemies in a course within a time limit. After clearing the boss battle at the end, the player earns a rank - D being the lowest, and S++ being the highest - based on how much time they have left, and their high score.
Version 1.0[edit]
Score Attack has three difficulties: Easy, Medium, and Hard, all of which use all Orb types. All teammates use all five attributes and their Skills are maxed out to level 7. When the player updatesPuzzle & Dragons: Super Mario Bros. Edition to version 2.0, Score Attack is heavily revamped and these courses no longer appear as standalone courses.
Easy[edit]
The team consists ofBoo Mario for the Leader; aGreen Koopa Troopa, a Red Koopa Troopa, a Yellow Koopa Troopa, and a Goomba for allies; and BooLuigi for the Helper. All teammates are at level 25.
This difficulty has a grassland theme. There are three battles and one boss battle. The first battle consists of threeSpinies, the second battle has a singleIce Bro, the third has aBanzai Bill Cannon, and the boss battle has aBone Piranha Plant and aLakitu.
To clear this difficulty quickly, the player must utilize Boo Mario and Boo Luigi's Leader/Helper Skills which raise ATK by 2.5x by clearing three attributes or more (with both brothers, this multiplier goes up to 6.25x).
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 300 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 7670 | 950 | 600 | 1031 | 685 | 1366 | 463 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Boss battle | |||
![]() ![]() ![]() | ![]() | ![]() | ![]() ![]() | |||
Medium[edit]
The team consists ofStatue Luigi for the Leader; aRed Magikoopa, a BlueMagikoopa, aGreen Magikoopa, and aPurple Magikoopa for allies; andRosalina for the Helper. All teammates are at level 50.
This difficulty has a beach theme. There are four battles and one boss battle. The first battle consists of a Green Koopa Troopa and a Red Koopa Troopa, the second battle has a singleFire Bro; the third has aParagoomba, aGreen Koopa Paratroopa and a Red Koopa Paratroopa; the fourth battle has aBig Cheep Cheep and a Big Paragoomba; and the boss battle has a3-Goomba Tower.
To clear this difficulty quickly, the player must utilize Statue Luigi and Rosalina's Leader/Helper Skills which raise ATK by 3.5x by clearing four attributes or more (with both, this multiplier goes up to 12.25x).
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 300 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 10201 | 1094 | 1640 | 1321 | 980 | 1134 | 719 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() ![]() | ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() | ||
Hard[edit]
The team consists ofCat Luigi for the Leader;King Boo,Boom Boom,Whomp &Boos, andBowser Jr. for allies; andSuper Rosalina for the Helper. All teammates are at level 90.
This difficulty has a sky theme. There are four battles and a boss battle. The first battle consists of aBig Green Koopa Paratroopa, the second battle hasFlutter &Flame Chomp; the third has aBig Bone Piranha Plant; the fourth battle hasThwomp &Thwimps; and the boss battle has aKing Bill.
To clear this difficulty quickly, the player must utilize Cat Luigi and Super Rosalina's Leader/Helper Skills which raise ATK by 5.5x by clearing all attributes at once (with both, this multiplier goes up to 30.25x).
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 300 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 12461 | 579 | 1080 | 516 | 3556 | 4600 | 1754 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() | ![]() | ![]() | ![]() | ![]() | ||
Version 2.0[edit]
When the player updatesPuzzle & Dragons: Super Mario Bros. Edition to version 2.0, Score Attack is heavily revamped and has two modes with five courses each: Fixed Challenge and Free Challenge.
Fixed Challenge[edit]
Fixed Challenge has the player using an assigned team of allies to clear battles as fast as they can - this mode functions the same as the original Score Attack before the digital update.
Course 1[edit]
This course is an updated version of the Easy course from version 1.0. The team consists ofSuper Mario for the Leader; aGoomba, a Red Koopa Troopa, a Spiny, and a Piranha Plant for allies; and SuperLuigi for the Helper. All teammates are at level 20.
This course has a grassland theme. There are three battles and one boss battle. The first battle consists of threeSpinies, the second battle has a singleIce Bro, the third has aBanzai Bill Cannon, and the boss battle has aBone Piranha Plant and aLakitu.
To clear this course quickly, the player must utilize Super Mario and Super Luigi's Leader/Helper Skills which raise ATK by 1.4x by clearing 3 Combos or more (with both brothers, this multiplier goes up to 1.96x).
The player has Fire, Wood, Light and Heart Orbs for this course. Clearing this course with an A rank or higher unlocksRock Mario as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| 3-Color Course | 300 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 5562 | 1707 | 0 | 1672 | 1120 | 0 | 483 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Boss battle | |||
![]() ![]() ![]() | ![]() | ![]() | ![]() ![]() | |||
Course 2[edit]
This course is an updated version of the Hard course from version 1.0. The team consists ofBoo Mario for the Leader; aBoomerang Bro, aFire Bro, aHammer Bro, and anIce Bro for allies; andBoo Luigi for the Helper. All teammates are at level 30.
This course has a sky theme. There are four battles and a boss battle. The first battle consists of a Big Green Koopa Paratroopa, the second battle hasFlutter &Flame Chomp; the third has aBig Bone Piranha Plant; the fourth battle hasThwomp &Thwimps; and the boss battle has aKing Bill.
To clear this course quickly, the player must utilize Boo Mario and Boo Luigi's Leader/Helper Skills which raise ATK by 2.5x by clearing all attributes at once (with both brothers, this multiplier goes up to 6.25x).
The player has all Orb types for this course. Clearing this course with an S rank or higher unlocksDouble Mario as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 300 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 6887 | 1222 | 876 | 1191 | 1003 | 1460 | 463 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() | ![]() | ![]() | ![]() | ![]() | ||
Course 3[edit]
This course is the Medium course from version 1.0. The team consists ofStatue Luigi for the Leader; aRed Magikoopa, a BlueMagikoopa, aGreen Magikoopa, and aPurple Magikoopa for allies; andRosalina for the Helper. All teammates are at level 50.
This course has a beach theme. There are four battles and one boss battle. The first battle consists of a Green Koopa Troopa and a Red Koopa Troopa, the second battle has a singleFire Bro; the third has aParagoomba, aGreen Koopa Paratroopa and a Red Koopa Paratroopa; the fourth battle has aBig Cheep Cheep and a Big Paragoomba; and the boss battle has a3-Goomba Tower.
To clear this course quickly, the player must utilize Statue Luigi and Rosalina's Leader/Helper Skills which raise ATK by 3.5x by clearing four attributes or more (with both, this multiplier goes up to 12.25x).
The player has all Orb types for this course. Clearing this course with an S rank or higher unlocksMetal Mario as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 300 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 10201 | 1094 | 1640 | 1321 | 980 | 1134 | 719 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() ![]() | ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() | ||
Course 4[edit]
The team consists ofCat Mario for the Leader; aBig Bone Piranha Plant, aBoo Crew, aBig Bony Beetle, andBullet Bill &Goombas for allies; andDry Bowser for the Helper. All teammates are at level 90.
This course has a volcanicSpine Coaster theme. There are four battles and one boss battle. The first battle consists of three Spinies, the second battle has a singleIce Bro; the third has aBanzai Bill Cannon; the fourth battle has aBone Piranha Plant; and the boss battle has aKing Yellow Coin Coffer.
To clear this course quickly, the player must utilize Cat Mario and Dry Bowser's Leader/Helper Skills (which raises ATK by 3.5x when clearing 6 Combos with Cat Mario, and an additional 4x when clearing 7 Combos from Dry Bowser -- with both, this multiplier goes up to 14x).
The player has all Orb types for this course, excluding Heart Orbs. Clearing this course with an S rank or higher unlocksGold Mario as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Heartless Course | 300 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 13770 | 969 | 0 | 3371 | 0 | 6769 | 1075 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ||
Course 5[edit]
The team consists ofBoomerang Mario for the Leader;Chain Chomp &Flame Chomps,Boom Boom, Red/Green Magikoopas, and Purple/Yellow Magikoopas for allies; andBoomerang Luigi for the Helper. All teammates are at level 99.
This course has aBowser's Castle theme. There are five battles and one boss battle. The first battle consists ofLarry, the second battle hasIggy; the third hasLemmy; the fourth battle hasRoy; the fifth battle hasLudwig; and the boss battle hasDry Bowser. The player has 360 seconds to clear this course.
To clear this course quickly, the player must utilize Boomerang Mario and Boomerang Luigi's Leader/Helper Skills which raise ATK by up to 5.5x by clearing all attributes and Heart Orbs at once (with both brothers, this multiplier goes up to 30.25x).
The player has all Orb types for this course. Clearing this course with an SS rank or higher unlocksBoomerang Mario as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 360 seconds | ||||||
| Team formation | Total HP | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | 14780 | 3513 | 2900 | 1130 | 1787 | 2197 | 1415 |
| Teammate statistics | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Battle 5 | Boss battle | |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Free Challenge[edit]
Free Challenge allows the player to use whichever team they please to clear battles as fast as possible.
Course 1[edit]
This course has a cavern theme. There are three battles and a boss battle. The first battle consists of twoGoombas, the second battle has aDry Bones, the third has threeBuzzy Beetles, and the boss battle has twoGreen Koopa Paratroopas.
The player has Fire, Water, Wood and Heart Orbs for this course. Clearing this course with an A rank or higher unlocksRock Luigi as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| 3-Color Course | 300 seconds | ||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Boss battle | |||
![]() ![]() | ![]() | ![]() ![]() ![]() | ![]() ![]() | |||
Course 2[edit]
This course has a desert theme. There are four battles and a boss battle. The first battle consists of twoFlame Chomps, the second battle has aBoomerang Bro, the third has anIce Bro; the fourth battle has a Yellow, Green and Red Koopa Paratroopa; and the boss battle has aSledge Bro.
The player has all Orb types on the Orb field for this course. Clearing this course with an S rank or higher unlocksDouble Luigi as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 300 seconds | ||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() ![]() | ![]() | ![]() | ![]() ![]() ![]() | ![]() | ||
Course 3[edit]
This course has a forest theme. There are four battles and a boss battle. The first battle consists of threeBoos, the second battle has two2-Goomba Towers, the third has aHeavy Para-Beetle; the fourth battle has a Red, Blue and GreenCoin Coffer; and the boss battle has a Yellow and Purple Coin Coffer and aLakitu.
The player has all Orb types on the Orb field for this course. Clearing this course with an S rank or higher unlocksMetal Luigi as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 300 seconds | ||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() ![]() ![]() | ![]() ![]() | ![]() | ![]() ![]() ![]() | ![]() ![]() ![]() | ||
Course 4[edit]
This course has an airship theme. There are four battles and a boss battle. The first battle consists ofBlooper Nanny &Babies, the second battle has a3-Goomba Tower, the third has a Big Bony Beetle; the fourth battle hasBob-omb &Lakitu; and the boss battle hasChain Chomp &Flame Chomps.
The player has all Orb types on the Orb field for this course, excluding Heart Orbs. Clearing this course with an S rank or higher unlocksGold Luigi as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Heartless Course | 300 seconds | ||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Boss battle | ||
![]() | ![]() | ![]() | ![]() | ![]() | ||
Course 5[edit]
This course has aBowser's Castle theme. There are five battles and one boss battle. The first battle consists of a Red, Blue, and Green Magikoopa; the second battle hasBowser Jr.; the third hasMorton; the fourth battle hasWendy; the fifth battle hasBoom Boom; and the boss battle hasBowser. The player has 360 seconds to clear this course.
The player has all Orb types for this course. Clearing this course with an SS rank or higher unlocksBoomerang Luigi as a Leader.
| Course Type | Time | ||||||
|---|---|---|---|---|---|---|---|
| Normal Course | 360 seconds | ||||||
| Enemy formations | ||||||
|---|---|---|---|---|---|---|
| Battle 1 | Battle 2 | Battle 3 | Battle 4 | Battle 5 | Boss battle | |
![]() ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |











































































