Rising/Falling Ceiling

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The title of this article is from theEnglishSuper Mario Bros. Encyclopedia, which reportedlysourced some names from fan wikis.
If ahigher-priority source is found, then the article should be moved to the new title.

Rising/Falling Ceiling
Model of a Rising/Falling Ceiling that rises and falls from New Super Mario Bros. Wii.
Screen-cropped asset
Appears inNew Super Mario Bros. Wii (2009)

Rising/Falling Ceilings[1] are platforms that appear only inWorld 6-Castle inNew Super Mario Bros. Wii. Each of them has a blue downward arrow on it. They are located at regular intervals, and together withSpike Traps, they form the ceiling of part of the level.

Rising/Falling Ceilings follow a synchronized cycle, being stationary for approximately four seconds, lowering for around half a second, being stationary for approximately half a second again, and finally rising back to their original locations for around half a second. When Rising/Falling Ceilings are lowered,Spike Balls initially stuck above the ceiling drop onto the ground. Around half a second before Rising/Falling Ceilings lower, their arrows light up, visually indicating to the player that the platforms are about to move downwards.

Gallery[edit]

  • Rising/Falling Ceilings rising after letting Spike Balls drop onto the ground

    Rising/Falling Ceilings rising after lettingSpike Balls drop onto the ground

  • Activated Rising/Falling Ceilings about to lower

    Activated Rising/Falling Ceilings about to lower

Names in other languages[edit]

LanguageNameMeaningNotes
Japanese上げ下げ天井[2]
Agesage Tenjō
Raised and Lowered Ceiling
ItalianTetto Saliscendi[3]Sliding rail CeilingSuper Mario Bros. Encyclopedia (first edition)
Blocco Saliscendi[4]Sliding rail BlockSuper Mario Bros. Encyclopedia (second edition)

References[edit]

  1. ^Roberts, Rachel, and Cardner Clark, editors (2018). "New Super Mario Bros. Wii" inSuper Mario Bros. Encyclopedia: The Official Guide to the First 30 Years (First English Edition). Translated by William Flanagan and Zack Davisson. Milwaukie:Dark Horse Books. ISBN978-1-50670-897-3. Page 151.
  2. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "New Super Mario Bros. Wii" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo:Shogakukan (Japanese). ISBN978-4-09-106569-8. Page 149.
  3. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "New Super Mario Bros. Wii"Super Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan:Magazzini Salani (Italian). ISBN889367436X. Page 149.
  4. ^Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2025). "New Super Mario Bros. Wii" inSuper Mario Bros. Enciclopedia (2nd ed.). Translated by Alessandro Apreda. Milan:Magazzini Salani (Italian). ISBN979-1259575760. Page 149.
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