Reclusa

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Reclusa
In-game model of Reclusa
Reclusa's in-game model
Appears inMario & Luigi: Brothership (2024)
“You may call me Reclusa! The one and lonely ruler ofConcordia! Well done,Zokket! Or was itCozette? You certainly got your brain washed to an entertaining degree! And now that I'm free, let's just dispose of yooouuu! Let's start building, shall we?! My world of perfect solitude! Connecting the islands? Connecting the PEOPLE? No, no, no! I shun communication—detest togetherness! We'll create a world without friends, where only the lonely will play! Let's get this party finished!”
Reclusa,Mario & Luigi: Brothership

Reclusa is the overarching antagonist and final boss ofMario & Luigi: Brothership. He is an ancient entity who was responsible for mind-controllingCozette to becomeZokket, and has manipulated his new minion and theExtension Corps to resurrect him via separating the islands ofConcordia and rendering its Bonds impossible, enforcing solitude for his own pleasures.

Reclusa is the first final boss in theMario & Luigi series to not be or utilize any form ofBowser as well as the first one to not kidnap or usePrincess Peach, although he does at one point use fake versions of both in an attempt to dissuade the Mario Bros. from leaving their dreamscape prior to the final battle.

History[edit]

Little is known about Reclusa's background or why Reclusa is the way he is, thoughShun mentions that he is older than any of the cast, and Reclusa claims that he had already destroyed the bonds of various worlds, and by extension the worlds themselves, prior to arriving at Concordia. By the time of the game's events, he has retreated into an egg to recharge himself and eventually rise again. Under his influence, Zokket and the Extension Corps keep him dormant in their fortress, intent on fueling the egg with enoughGlohm to reawaken him.

Reclusa's egg is first shown atFortress Zokket afterMario andLuigi light the second Great Lighthouse, with Zokket lamenting that he does not have enough Glohm to repower Reclusa. Reclusa's egg is seen a few more times throughout the story before he hatches. After Zokket's defeat, he gives the last of his energy to the egg, freeing Cozette but also reawakening Reclusa. Immediately, he surrounds Fortress Zokket with invasive flora, converting it into his own lair, creating yet another barrier requiring the Mario Bros. to obtain energy from 7 significant Bonds within Concordia to penetrate through. Later on, he captures multiple Concordians in flowers which trap them in their own fantasies. Later still, Reclusa rechristens his lair as theSoli-Tree while the Mario Bros. are pondering over the last Bond. He then gloats to Snoutlet and the Mario Bros. about his means of ending Concordia, and also implied that he intended to do his work with the Mushroom Kingdom next while telling them not to bother attacking the Soli-Tree, as it has an impregnable barrier.

At the Soli-Tree's Middle Floor, Reclusa ambushes the Bros with flowers, sending them into a simulation of theMushroom Kingdom withPrincess Peach bonding withBowser in a seemingly peaceful time, but they manage to escape, much to Reclusa's chagrin. Reclusa promptly deploys a massive horde of minions to defeat the heroes at the Top Floor, but the Mario Bros. are narrowly rescued by Bowser, who is intent on defeating Zokket, unaware that Reclusa is the real threat and Zokket was already beaten.

Reclusa eventually engages in a battle with Mario and Luigi after a further chase, ending with him feigning defeat long enough to reveal that he had used a decoy to divert the Mario Bros.' attention, with the real Reclusa proceeding to activate the Soli-Tree and become Weeping Reclusa. Easily defeating Bowser and his troops, Weeping Reclusa summons a dark fog that causes Mario and Luigi to fall unconscious, them being saved byConnie watering them with the energy of their Bonds and allowing them to enter the Soli-Tree.

Within the Weeping Core and eventually by himself, Reclusa engages in a final battle with Mario and Luigi, eventually defeated by them. To the bitter end, he does not regret his misdeeds, feigning remorse before destroying the battlefield floor in a final desperate act to defeat Mario and Luigi. However, this last effort is unsuccessful, resulting in Mario and Luigi defeating Reclusa, smashing his TV screen face with their hammers and the power of their Bonds.

Reclusa is last seen complaining about his failure to enforce eternal solitude upon Concordia, failing to understand the meaning of the world's Bonds. Connie confronts him, telling the entity that while one can do certain things alone, there are also many things that can be done with the power of teamwork. Further incensed, Reclusa continues to lament his failures, and is ultimately told by Connie to disappear as he has no place in Concordia. Reclusa ceases to be soon after, the Soli-Tree crumbling without him.

Battle[edit]

First phase[edit]

Reclusa is fought in four phases. During the first phase of the fight, Reclusa is a flying enemy and has 4,812 HP. He continuously flees the Bros. as they ride a plug hot on his heels. Mario and Luigi have to avoidDoom Bloom shots, which they can neutralise by blasting those shots with the opposite element (Mario uses fire while Luigi attacks with ice). If the Bros. collide with a Doom Bloom, they have to fight it and a Glohm-infected enemy or one of Reclusa's minions. After defeating the enemies, the chase will resume at the point it stopped. If one of the Bros. is KO'd when the enemies are defeated, he will get up with 1 HP.

Eventually, the Bros. will catch up to Reclusa, who will charge up a fire or ice attack, with the brother of the opposite element having to continuously attack him. If the Bros. succeed, Reclusa will be stunned and they can charge up a Bro Bomb to blast him for 370~380 HP (which is unaffected by the stats of the Bros. and cannot outright KO Reclusa[1]) and make him dizzy for one turn before he flees again, resuming the chase. If the Bros. fail to stun him, Reclusa will attack, either shortly freezing the Bros if ice or stunning the plug if fire. This likely will result in them running into a Doom Bloom. If the Bros. attempt to Bro Bomb Reclusa before stunning him, he will dodge it.

Second phase[edit]

“Feast your eyes on the singular... WEEPING RECLUSA!”
Reclusa,Mario & Luigi: Brothership

During the second phase of the fight,Weeping Reclusa is too large and powerful for Mario and Luigi to attack. Even when they counter his attacks back at him, it does no damage, although it does stun him for a turn. Instead, Mario and Luigi have to deal with four Doom Blooms, which have capturedSnoutlet and will switch which one has him every few turns. Defeated Doom Blooms will grow back after a few turns. Reclusa has three attacks in this phase, and the ground will shake right before he attacks.

  • In his first attack, Weeping Reclusa will swing one of his arms low across the arena, which must be jumped over. He will launch away a brother if they are hit by his hand or carry them into the air and throw them back down if they land on it. If one of the Bros. is still standing after the other is thrown, they can catch them, though both will receive damage if they miss. If at least one brother is still standing and neither has been grabbed, Reclusa will repeat the attack.
  • In his second attack, Weeping Reclusa will pluck large spiked fruits from his canopy and throw them at Mario and Luigi, which must be repelled with hammer strikes. If a single brother repels a fruit, they will be momentarily stunned. If Reclusa throws a fruit at the middle, it can be repelled by both Bros. back at him, stunning him for multiple turns. If the Bros. fail to repel a fruit, the targeted brother will be launched away and a small rock will fly from the ground at the other brother.
  • In his third attack, Weeping Reclusa will conjure and rain four giant ice projectiles down on Mario and Luigi, which must be repelled with hammer strikes. Throughout the phase, the Weeping Core will increase the amount of charges before the finisher from 4 to 8. If the Bros. are hit by one of the projectiles, they can be frozen. Reclusa finishes the attack by creating a giant fireball at the Bros., which can be repelled by both Bros. back at him by continuously pressingX Button, stunning him for multiple turns. If either one of the Bros. is frozen or KO'd, the fireball is impossible to counter, as the remaining brother will panic and run in circles.

If the Bros. have freed Snoutlet from the Doom Blooms, Luigi can use hisLuigi Logic skill to have Snoutlet create another plug-like craft to fly into Weeping Reclusa's mouth. However, similar to phase one, the Bros. have to avoid Weeping Reclusa's shots and wooden protrusions as they head towards the beast's maw, as the fight will repeat from the beginning if the Bros. are hit. When they reach the end, Weeping Reclusa will launch a massive orb of dark energy, which the Bros. must repel with a Bro Bomb. If their Bro Bomb successfully repels the dark energy, the Bros. will enter Weeping Reclusa's maw and begin the next phase of the fight.

Third phase[edit]

“Stubborn twits! Ah, I have an idea!”
Reclusa,Mario & Luigi: Brothership

During the third phase of the fight, Reclusa encases himself in a shell called the Weeping Core, which is a spiked enemy and has 5,100 HP. As the Weeping Core, he can analyze any attack used against him and permanently guard it after the attack is used twice (once for Green or Red Shell, thrice for Mix-Max Vortex or Conductor Connector), almost completely nullifying the damage it does. The Weeping Core has two attacks.

  • In his first attack, the Weeping Core rolls at Mario and Luigi with enough force to knock away their hammers when repelled. Because of that, the Bros must repel him one at a time while the other retrieves their hammer, with him getting faster each time he charges. Throughout the phase, the Weeping Core will increase the amount of charges before the finisher from 4 to 6. If Mario and Luigi successfully repel him enough times, the Weeping Core will leap into the air at them and must be repelled by both Bros. by continuously pressingX Button. If either brother fails to repel him, they will be knocked away and the Weeping Core will simply charge at the other once more before ending the attack.
  • In his second attack, the Weeping Core shoots out four of his lower spikes and spins in circles, dragging them across the ground, which must be jumped over. Every couple of seconds, the Weeping Core will change the direction and speed he spins, attempting to trip the Bros up.

After the Weeping Core breaks from enough damage, Reclusa emerges from the wreckage to commence the fourth and final phase of the fight, turning the background red.

Fourth phase[edit]

During the fourth phase of the fight, Reclusa is a flying enemy and has 10,000 HP. Any attacks the Bros used that were fully analyzed by the Weeping Core do reduced damage in this phase, although they are not fully guarded like in the previous phase. Reclusa has three attacks.

  • In his first attack, Reclusa splits into seven copies, then three of them flash M or L emblems. Four random copies will then fire bullets, with only those that had the emblem firing directly at the corresponding Bros. who have to repel these bullets with hammer strikes. If their attacks are repelled, the respective copies are destroyed. After the four copies have attacked, all remaining copies (including those whose previous shots were not countered) will simultaneously fire a stronger variant of the bullets all at once. Reclusa's HP is depleted by the amount of damage taken from the clones that have been hit.
  • In his second attack, Reclusa petrifies one of the Bros., forcing the still-active one to carry them as dead weight and slightly delay their jumps. If one brother is KO'd, Reclusa will skip this and go right into the attack. In various orders, he will fire four small orbs in pairs and swipes with each of his elemental hands, all of which must be jumped over. He finishes the attack by charging up a large dark orb and throwing it at the standing brother, which must be repelled with a hammer strike, otherwise the disabled Bro. will take massive damage in comparison to the active one. This attack may leave the Bros. with a Burn. After the attack finishes, the petrified brother will return to normal.

Upon losing half of his health, Reclusa goesberserk and the background turns dark purple, with him openly declaring his fury towards the Bros. during his attacks. He gains a new attack and his previous ones become more difficult. However, this phase can be skipped if the Bros. deal high enough damage to push Reclusa from anywhere above 50% HP directly to 0.

  • In his first attack, Reclusa now creates eight copies and they fire five or six shots.
  • In his second attack, Reclusa now fires five or six small orbs and swipes three times with his elemental hands. Before throwing his large orb, Reclusa will fly into the air and throw it from afar, giving it the ability to either turn invisible ("Disappear!"), shrink ("Give up!"), or burn and grow ("Burn!").
  • In his third attack, only used while enraged, Reclusa teleports behind Mario and Luigi and fires either four or six energy blasts in the order he flashes the Bros' corresponding emblem; all except the last are instantaneous single target, with the last shot entailing Reclusa conjuring a large orb which slowly generates a shockwave where it lands, which both Bros. must jump over.

After taking enough damage, Reclusa attempts to send Mario and Luigi to their doom by destroying the floor. In this final leg, both Bros. have to use their hammers to bash at Reclusa's head before they hit the ground, since all three are descending rapidly; however, the Bros. must charge Bond power to add more strength, otherwise their attacks do little damage. During the descent, there is no time limit and it is impossible to lose. Ten charged hits to Reclusa's head will defeat him once and for all.

General information[edit]

Physical description[edit]

The egg in which Reclusa is contained prior to his release is a black and red egg with a single yellow eye glaring out. When released, it is revealed he has a white head that looks like a cathode-ray tube television or computer monitor. His neck is surrounded by a frilly collar, his body a blood red legless humanoid body with clawed hands and golden gauntlets and a purple dress-like garment that gives him a resemblance toCackletta fromMario & Luigi: Superstar Saga. His face also changes with his mood, with his default expression giving him a yellow eye and blue eye with his mouth being a line of red triangles that alternate between upside down and right-side up, his laughing expression replacing his blue eye with a green one and having a crescent smile with a tongue sticking out, his sad expression having blue eyes and a blue mouth, and his angry expression giving him a jagged purple mouth, replacing his blue eye with a purple one, and making his yellow eye red and rhombus-shaped. During his death scene at the game's conclusion, just seconds before Reclusa's corpse disintegrates, his face goes completely blank.

Reclusa is able to assume other forms during his boss battle. As Weeping Reclusa, his eyes' colors are swapped from his normal form, but are missing their pupils, his mouth is a beak-like orifice, and his arms are long branches with pentadactyl hands on the ends. His Weeping Core form is a limbless white plated ball with a single eye covered in blood red spikes.

Personality[edit]

At his core, Reclusa despises the very concept of bonds to such an extent that he was willing to trap people in artificial dream worlds just to prevent them from interacting with anyone else. He indicates in his final moments that the reason he despises bonds is due to a fundamental belief that any reliance on others implies weakness. He also shows a sadistic personality, as evidenced by him not only fully acknowledging to Snoutlet that anyone caught in the dream worlds is likely to slowly die, but even indicating that is precisely the point behind trapping them. Reclusa was also shown to have an extremely childish demeanor by being dramatic in his words and posturing, sometimes breaking out into a sing-song dialogue, comparing everything to toys that he breaks for fun, and also being prone to tantrums if he does not get his way. His childish nature is further reinforced in the Japanese version where he often addresses himself with the pronounboku-chin, which is generally reserved for young boys. Reclusa is also shown to be wily, feigning regret after his fourth phase, only to reveal that he was faking it and attempt one last sucker-punch by demolishing the ground beneath the Mario Bros. to dump them out of the Soli-Tree. However, this same action demonstrates a degree of recklessness, as Reclusa also causes himself to plummet, allowing the Mario Bros. to finish him off while they are all in free-fall.

Reclusa-themed forces[edit]

All of Reclusa's troops introduced in the Soli-Tree are themed after his appearance, or are connected to the Soli-Tree itself. Unlike the vast majority of enemies, none of Reclusa's troops are infected byGlohm, though they can inflict it onto Mario and Luigi.

EnemyDescription
A Seedlusa in Mario & Luigi: Brothership

Seedlusa on Lower Level
Seedlusa

Seeds resemblingSeedles that have a high defense and can run away. They have a chance to bloom into a more dangerous flower form. The seeds' leaves resemble Reclusa's wires, and the flower's eyes resemble Reclusa's.
A Reclusiff in Mario & Luigi: Brothership
Reclusiff
Small UFOs resembling a miniature, simpler version of Reclusa's head that can heal and buff other enemies. They are similar toFawfulcopters.
A Weeping Trooper in its Jet form in Mario & Luigi: Brothership
Weeping Trooper
Robots that use imprisoned Zok Troops to change its form. Once freed, the Zok Troops may aid the brothers by healing them with aMushroom. They are extremely similar toJailgoons and their eyes resemble Reclusa's.
Doom Blooms in Mario & Luigi: Brothership
Doom Bloom
Flytrap-like flowers that aid Reclusa in his boss fights, and can eatSnoutlet, preventing the use ofLuigi Logic. They are attached to Weeping Reclusa himself and vaguely resemble his hands.

Statistics[edit]

Mario & Luigi: Brothership enemy
Reclusa (1)
In-game model of ReclusaHP4812POW250Defense214
Experience33000 (39600)Coins0Speed582
Location(s)Soli-TreeRoleBossItem drop(s)None
Level45TypeFlying
Notes: This enemy is dizzy during Mario and Luigi's turns.
Mario & Luigi: Brothership enemy
Weeping Reclusa
Weeping Reclusa in Mario & Luigi: BrothershipHPPOW?Defense?
ExperienceCoinsSpeed?
Location(s)Soli-TreeRoleBossItem drop(s)None
LevelTypeN/A
Notes: This enemy serves as a background enemy; does not have HP and cannot be attacked directly.
This enemy becomes temporarily dizzy after successful hammer counters.
Mario & Luigi: Brothership enemy
Weeping Core
The Weeping Core in Mario & Luigi: BrothershipHP5100POW285Defense397
Experience0Coins0Speed620
Location(s)Soli-TreeRoleBossItem drop(s)None
Level46TypeSpiked
Notes: If this enemy gets hit with a particular attack too many times, its defense against the attack skyrockets.
Mario & Luigi: Brothership enemy
Reclusa (2)
In-game model of ReclusaHP10000POW290Defense250
Experience0Coins0Speed602
Location(s)Soli-TreeRoleBossItem drop(s)None
Level46TypeFlying
Notes: This enemy will become angry at low health, gaining new attacks and attacking more quickly.
This enemy takes reduced damage from attacks fully analyzed by the Weeping Core.

Quotes[edit]

Main section:List of Mario & Luigi: Brothership quotes § Reclusa

Gallery[edit]

  • Reclusa's egg

    Reclusa's egg

  • Reclusa's appearance in-game

    Reclusa's appearance in-game

  • Reclusa awakened after the battle against Zokket

    Reclusa awakened after the battle against Zokket

  • Reclusa taunting via hologram

    Reclusa taunting via hologram

  • Artwork from Shun's explanation about Reclusa

    Artwork fromShun's explanation about Reclusa

  • Reclusa charging a fire attack during his first fight

    Reclusa charging a fire attack during his first fight

  • Reclusa dazed during his first fight

    Reclusa dazed during his first fight

  • The first phase in the final battle against Reclusa

    The first phase in the final battle against Reclusa

  • Reclusa with a Concordian-like smiley face from a missed attack

    Reclusa with a Concordian-like smiley face from a missed attack

  • Reclusa's angry face

    Reclusa's angry face

  • Mario and Luigi using their hammers to defeat Reclusa as they fall

    Mario and Luigi using their hammers to defeat Reclusa as they fall

  • Connie confronting Reclusa after his defeat

    Connie confronting Reclusa after his defeat

  • Reclusa disintegrating

    Reclusa disintegrating

Naming[edit]

"Reclusa" is a portmanteau of "recluse", a synonym for the term "shut-in", or a person who functions alone and avoids socializing, and "Medusa", due to his appearance including animated silver cables with red claws on his silver, screen-like head.

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseボッチアーニ[?]
Botchiāni
From「ぼっち」(botchi, slang for "loner") and the Italian surname "Ciani"
Chinese(Simplified)独孤亚霓[?]
Dúgū Yàní
From「独孤」(dúgū, Chinese male surname), possibly a reference to the fictional swordsman「独孤求败」(Dugu Qiubai), and a partial transliteration of the Japanese name;「独孤」is also「孤独」(gūdú, "solitary") backwards.
Chinese(Traditional)獨孤亞霓[?]
Dúgū Yàní
From「獨孤」(dúgū, Chinese male surname), possibly a reference to the fictional swordsman「獨孤求敗」(Dugu Qiubai), and a partial transliteration of the Japanese name;「獨孤」is also「孤獨」(gūdú, "solitary") backwards.
DutchRecluso[?]Portuguese and Italian for "recluse"
French(European)Solima[2]Fromsolitaire ("solitary")
GermanAmperfide[?]From the unit of electric current "ampere" andperfide ("perfidious")
ItalianYsoll[3]From a clipping ofisolata ("isolate")
Korean외토리크[?]
Oetorikeu
From "외톨이" (oetori, "loner") and possibly "trick"
PortugueseRekluso[4]Pun onrecluso ("isolated")
SpanishYsoleth[5]Phonetic-based corruption of "isolate"

Notes[edit]

Reclusa appearing on the title screen in ‘'Mario & Luigi: Brothership
Reclusa on the title screen
  • If the title screen is left idle while the Soli-Tree is shown, Reclusa flies out of the Soli-Tree and pops up on both sides of the screen before popping up from the bottom tolaugh at the player.[6][7]
  • If the player attempts to use a hammer, Green Shell, or Clockout Blow to attack Reclusa in the final battle, his screen face changes to a smiley face as he dodges it. The smiley face replicates the exact kind of face that the people of Concordia sport, which in turn resembles a Type B regional outlet.

References[edit]

  1. ^Mario & Luigi: Brothership - Final Battle: Reclusa.YouTube. Retrieved on December 16, 2024.
  2. ^Jdtendo (April 21, 2025).Tous les noms d'ennemis ~ Mario & Luigi : L'épopée fraternelle (10:19).YouTube (French).
  3. ^Mario & Luigi: Fraternauti alla carica - LIVE #9. By Mariuigi Khed onYouTube. Retrieved on December 6, 2024.
  4. ^Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)
  5. ^https://www.youtube.com/watch?v=5fqMxqpXvWI
  6. ^WTF?! Get Out of my Menu Screen!.Reddit. Retrieved November 18, 2024.
  7. ^Mario & Luigi: Brothership title screen easter egg.YouTube. Retrieved on December 16, 2024.
Mario & Luigi: Brothership
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