Re-Koil
| Re-Koil | |||
|---|---|---|---|
Artwork fromDonkey Kong Country 3: Dixie Kong's Double Trouble! | |||
| First appearance | Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996) | ||
| Latest appearance | Donkey Kong Country 3 (Game Boy Advance) (2005) | ||
| Variant of | Kremling | ||
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Re-Koils, also spelledRekoils, areenemies inDonkey Kong Country 3: Dixie Kong's Double Trouble! andDonkey Kong Land III. These orangeKremlings have a springy tail. They always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow. They are the successors to jumpingKritters fromDonkey Kong Country andKaboings fromDonkey Kong Country 2: Diddy's Kong Quest, though Re-Koils may have taken inspiration fromTigger, a character fromWinnie-the-Pooh who is similarly orange and uses his tail as a spring.
History[edit]
Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]
Re-Koils first appear inDonkey Kong Country 3: Dixie Kong's Double Trouble!. They bounce on their tail continuously, usually bounce either in one spot or back and forth, though starting inKrack Shot Kroc, some bounce continuously in one direction. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands onDixie Kong orKiddy Kong, thatKong gets injured. The Kongs can defeat a Re-Koil by eitherrolling into it just before it lands, jumping onto it, or hitting the Re-Koil with abarrel. Re-Koils give the same sound effect from being defeated asKrooks,Klingers, andKloaks, although not in theGame Boy Advance version. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items. A photograph of a Re-Koil appears inDixie Kong's Photo Album, in which it is classified as part of theKremling Kreeps.
Donkey Kong Land III[edit]
Rekoils appear inDonkey Kong Land III with the same role as before. They are first encountered inTotal Rekoil, as the titular feature and enemy. InDonkey Kong GB: Dinky Kong & Dixie Kong, Rekoils are colored yellow.
Unused appearances[edit]
Donkey Kong 64[edit]
Anunused model of a Re-Koil exists within the kiosk demo ofDonkey Kong 64. Its intended purpose is unclear.
Profiles and statistics[edit]
Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]
- Instruction manual:His springy tail can propel him towards players at speed - beware![1]
- Level appearances
Donkey Kong Land III[edit]
Gallery[edit]
Sprite fromDonkey Kong Country 3: Dixie Kong's Double Trouble! (Dixie Kong's Photo Album)
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | リコイル[?] Rikoiru | Re-Koil | |
| Italian | Re-Koil[?] | - | Donkey Kong Country 3: Dixie Kong's Double Trouble! |
| Rekoil[?] | Donkey Kong Land III |
References[edit]
- ^1996.Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet.Nintendo of America (American English). Page 18.
[Edit] Kremlings | |
|---|---|
| Characters | Congazuma •Cranky K. Rool •Draglinger •General Klump •Giant Viking Kremling •Green Kroc •Jr. Klap Trap •Junklomp •K. Lumsy •Kalypso •Kaptain Skurvy •Kass •Kerozene •King K. Rool (Baby ·K. Rool, King of Rot) •King Kut Out •Kip •Klubba •Kleever •Kludge •Krunch •Krusha •Krushy •Kudgel •Kutlass •Mama •Mega Amp •Okusan •Quint Skurvy •Resident demon |
| Variants | Bazuka •Ghost •Kaboing •Kaboom •Kackle •Kannon •Kasplat •Klampon •Klank •Klaptrap •Klasp •Klinger •Kloak •Klobber •Klomp •Klump •Knocka •Kobble •Koin •Koindozer •Kopter •Kosha •Kracka •Krash •Kremling (boater) •Kremling cop •Krimp •Kritter •Kroc •Krockhead •Krook •Krumple •Kruncha •Krusha •Kuchuka •Kuff 'n' Klout •Kutlass •Re-Koil •Robokremling •Rock Kroc •Shroom •Skeleton Kremling •Skidda •Super Team goalie |


