Prehistoric Path

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Level
Prehistoric Path
Prehistoric Path
Level code6-2
WorldCliff
GameDonkey Kong Country Returns (3D/HD)
Music trackClifftop Concert
Prehistoric Path
Level progression
← Previous
Sticky Situation
Next →
Weighty Way
Perilous Passage (secret)
Donkey Kong Country Returns levels

Prehistoric Path is the thirty-ninth level inDonkey Kong Country Returns and itsNintendo 3DS andNintendo Switch ports, as well as the second level in theCliff world.

This level takes place on a high mountain, whereDonkey andDiddy Kong must ride aMine Cart over many falling rock platforms through much of the stage. The area around them is constantly changing, with platforms moving or falling andSkellirexes riding their own mine carts heading near them. Tar is also under some parts of the track, causing the pathway to sink down if the Kongs stay on them for too long, only to rise back up when they jump. Additionally, spikes are placed in tight spaces where the Kongs must crouch down into the cart to avoid them. While most of the level takes place in a minecart, the beginning takes place on land, where the Kongs still have to travel along sinking platforms over a tar. Near the end, an egg breaks apart from the wall, and the Kongs have to ride on top of it and later inside of it, while avoiding the enemies and spikes protruding from the ground.

In theTime Attack mode, a time of 1:33:00 is needed for a shiny gold medal, a time of 1:35:00 for gold, a time of 1:35:00 for silver, and a time of 1:37:00 for bronze.

Overview[edit]

Prehistoric Path
Donkey Kong goes up against two Skellirexes

The Kongs begin the level near a cactus and a bridge. This bridge helps them avoid the tar pit below. There are wooden platforms beyond this in the tar, which sink with any of the Kongs' weight. The wooden platform in the center of the area is longer than the other two, holding twoSkellirexes and somebananas. After the three wooden platforms is aBarrel Cannon that shoots the Kongs into a minecart on a nearby track. After the Kongs head down a ramp covered in bananas, they fly over a pit of tar onto a new track that is situated on a platform that sinks into the tar if they ride on it for an extended period of time, and only jumping can make the platform rise. In this area, the Kongs travel across a long platform and then come up to a few gaps in the track. They must jump over the gaps, grabbing the letter K along the way, to reach a long path with a floating platform above it. On the floating platform are many spikes that the Kongs have to crouch under. If they manage to dodge the spikes and head onto the following stone platform, they reach a group of three Bonehead Jeds. The platform ahead of this one is positioned on another sinking set of platforms. Spikes hang under floating objects that hold dinosaur eggs and must be crouched under to avoid. Between two of these spiked-covered ceilings is a Bonehead Jed and a sinking pathway leading to the letter O.

Above the track leading to the letter is another that leads to a gap with aTiki Buzz hovering above it. The Kongs must use this enemy to bounce over the tar under it and access a track that curves upwards under an object with spikes under it. After the Kongs pass this by crouching, they come up to another gap full of tar that must be crossed by bouncing on Tiki Buzzes and aTiki Tork. Between three Tiki Buzzes and a Tiki Tork here is a stone structure that the Kongs must bounce over as well. Once the primates bounce off of the Tiki Tork, they land on a slanted platform that has just fallen off of a solid platform. This solid platform piece tilts at an angle when the Kongs ride on it, causing it to bump into a rock wall in their way. The rock wall then falls on top of the tar, creating a new path for them to travel on and reach the next gap, which must be crossed by using a hovering Tiki Tork. When they land on the platform after the abyss, it breaks in half. If the primates manage to reach the second half of the broken platform before sinking into the tar, they are taken to a flat, solid area as the platform tilts towards it. As they crouch under a narrow passage with spikes, they pass theTutorial Pig and the checkpoint above the spikes.

Following the checkpoint is a gap that separates the Kongs from a part of the track the stretches under a ceiling of spikes that they must crouch under. Once they cross the gap and dodge the spikes, they come up to another gap with some Tiki Buzzes floating above it. They must bounce on them to avoiding falling. There are two Tiki Buzzes parallel to each other after the first Tiki Buzz; the enemy on the top has the letter N above it, while the one below has aBanana Bunch. Two tracks are placed immediately after this, with both of them at different heights. The track at the top of the area has less gaps in it, while the one below it has one before letting the Kongs over a tar pit with a Tiki Tork above it. The way that the Kongs bounce off of the last Tiki Buzz in the previous area makes them land on a certain track; therefore, a bigger jump is needed to reach the higher track. Following these tracks is the aforementioned Tiki Tork that must be bounced off of to reach a new part of the track, which is placed on top of a large, flat platform that tilts along the tar as the Kongs move on it. It takes them to another platform that snaps in half when landed on. A ceiling of spikes is at the end of the first half of this platform, while the second half of it tilts the Kongs towards a solid platform. However, this platform soon breaks into three, with the letter G on the center platform under a Tiki Tork.

The two broken platform parts around it are angled slightly, and the last of the three has a ceiling covered in spikes above it that the Kongs must crouch under. Ahead of this is a solid platform that leads under more spikes and onto a giant egg. As soon as the duo lands on this, the front of the egg breaks in half and the Kongs ride on the remaining part of it. While the egg rolls, they ride over it, coming up to bananas, Tiki Buzzes, andFlaming Tiki Buzzes on the way. After jumping over the Tiki Buzzes, the Kongs fall into a gap in the egg that has broken off due to hitting a fossilized tooth found earlier protruding from the ground. The primates must jump over a few gaps and teeth while riding inside of the egg, until the object eventually breaks apart and releases the Kongs from inside of it. Once the egg breaks, the Kongs come across a pit of tar and fall onto a wooden platform that jerks down into more tar when landed on. There are similar platforms ahead, with each platform getting progressively smaller, making them have to time their jumps more precisely. After they hop off of the final of these platforms, they land on a bumpy part of the track that causes them to fall out of their cart and land on a solid platform with theSlot Machine Barrel on it; the level is complete when this is hit.

Enemies[edit]

ImageNameCount
Bonehead JedBonehead Jed6
Flaming Tiki BuzzFlaming Tiki Buzz2
A Skellirex from Donkey Kong Country Returns.Skellirex2
A Tiki BuzzTiki Buzz8
A Tiki Tork from Donkey Kong Country ReturnsTiki Tork6

Items[edit]

ImageNameCount
A Banana CoinBanana Coin5
Red BalloonExtra Life Balloon1

K-O-N-G Letters[edit]

ImageLetterLocation
K Letter of Prehistoric Path.KShortly after the Kongs get in the minecart, they come up to the letter K above the third gap surrounded by bananas.
O Letter of Prehistoric Path.ONot too long after the heroes pass a trio of Bonehead Jeds, the Kongs come under two spike-covered ceilings and head towards the end of the track. At the end of it is the letter O under a separate track that they must then jump to in order to avoid sinking into the tar.
N Letter of Prehistoric Path.NAfter ducking under the first spikes after the checkpoint, the heroes come up to some Tiki Buzzes that they must bounce on to avoid falling into the tar. The player must press 2 the moment they land on the Tiki Buzz. If they high-bounce off of the first Tiki Buzz, they can reach the letter N above another Tiki Buzz in a higher area.
G Letter of Prehistoric Path.GBefore the primates get onto the egg at the end of the level, they can find the letter G in the center part of a platform that breaks into three pieces. If they avoid jumping after the first of these three platforms and head under a Tiki Tork, they can grab the letter safely.

Puzzle Pieces[edit]

ImageNumberLocation
Prehistoric Path1Before the Kongs get in the Barrel Cannon at the beginning of the level, they should roll jump under it and head over the tar pit to reach a platform with a hidden tunnel. If they go into the tunnel, they are taken to aBonus Level, where they must move around two large, moving platforms in order to collect forty-seven bananas, twoBanana Coins, and anExtra Life Balloon. Once everything is collected, aPuzzle Piece appears.
Puzzle Piece 2 of Prehistoric Path.2Before the Kongs head under the first ceiling of spikes after the letter O, they should jump into the side of the object holding the spikes to reveal a hidden area with the second Puzzle Piece.
Prehistoric Path3Immediately after the letter N, the primates must make a high-bounce off of the final Tiki Buzz to land on a high track that is positioned above another. At the end of this track is the Puzzle Piece above the gap between the next platform.
Puzzle Piece 4 of Prehistoric Path.4Near the end of the level just before the Kongs escape the giant egg, the fourth Puzzle Piece can be found above a small gap.
Puzzle Piece 5 of Prehistoric Path.5If the primates pound on the cactus just after the Slot Machine Barrel, they can reveal the fifth and final Puzzle Piece.

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseドロぬまのトロッコ[?]
Doronuma no Torokko
Mine Car of the Muddy Swamp
Chinese(Simplified)泥沼的矿车[?]
Nízhǎo de Kuàngchē
Minecart in the Swamp
Chinese(Traditional)泥沼的礦車[?]
Nízhǎo de Kuàngchē
Minecart in the Swamp
French(Canadian)Trafic Préhistorique[?]Prehistoric Traffic
GermanAuf Antiken Pfaden[?]On Prehistoric Pathways
ItalianPasso cretaceo[?]Cretaceous Pass
SpanishRuta Prehistórica[?]Prehistoric Route
Donkey Kong Country Returns /Donkey Kong Country Returns 3D /Donkey Kong Country Returns HD
CharactersPlayableDonkey KongDiddy KongDixie Kongc
SupportingCranky KongRambiSquawksSuper KongTutorial PigWhaleWigglevine
BossesMugly (Krazy Kalimba) •Scurvy Crew (The Maraca Gang) •Stu (Gong Oh) •Mole Miner Max/Mole Train (Banjo Bottom) •Mangoruby (Wacky Pipes) •Thugly (Xylobone) •Colonel Pluck (Cordian) •Tiki Tong
OtherElephantGiraffeZebra
Enemies and obstaclesTiki Tak TribeFireballFlaming Tiki BuzzGiga Goro BallScreaming PillarScreaming Pillar (big)Tiki BoingTiki BomberTiki BuzzTiki DoomTiki GoonTiki PilotTiki PopTiki SeekerTiki TankTiki Tong TowerTiki TorchTiki TorkTiki ZingTiki Zing (big)Tiki Zing (Foggy Fumes)
OtherAckAckStackApe-Eating PlantAwkBig SqueeklyBonehead JedBopapodamusBowling birdBuckBombBuckBotBuzzbiteCageberryChar-CharChompChū KomorinElectrasquidElectroidFireballFirebiteFrogoonGiant ChompGiga RangwiGreen ChompHopgoonHothead JedHumzeeJellybobKowaleeLeaping flameMimicMole GuardMole MinerMuncherPinchlyRawkReady-Bots (Pogobot ·Pyrobot) •RentamagumaRobobeeShooting ChompSkellirexSkittlerSkittler PillarSkullyrexSnagglesSnippysSqueeklySquiddicusSquidlyStiltsToothberryWiggleYellow Snaggles
ObjectsItemsBananaBanana BunchBanana CoinBanana JuiceBanana MirrorCrash GuardbGreen BalloonbHanging vineHeartHeart BoostK-O-N-G LettersMap KeyPuzzle PieceRare OrbRed Balloon
BarrelsBarrel CannonBlast BarrelDK BarrelRegular BarrelSlot Machine Barrel
MiscellaneousBagContainerGreen surfaceRambi CrateRed and blue blocksTireMole TrainSpiked shaft (Jagged Jewels)bSpiked shaft (Tiki Tong Terror)TrapdoorTar pit
VehiclesMine CartRocket Barrel
MovesBarrel JetBarrel Roll (Cartwheel Attack) •BlowChargeClingCrouchGrabGround Pound (Popgun Pound) •JumpKong RollPeanut PopgunRunHelicopter Spinc
LevelsJungle1-1:Jungle Hijinxs • 1-2:King of Cling • 1-3:Tree Top Bop • 1-4:Sunset Shore • 1-5:Canopy Cannons • 1-6:Crazy Cart • 1-K:Platform Panic • 1-B:Mugly's Mound
Beach2-1:Poppin' Planks • 2-2:Sloppy Sands • 2-3:Peaceful Pier • 2-4:Cannon Cluster • 2-5:Stormy Shore • 2-6:Blowhole Bound • 2-7:Tidal Terror • 2-K:Tumblin' Temple • 2-B:Pinchin' Pirates
Ruins3-1:Wonky Waterway • 3-2:Button Bash • 3-3:Mast Blast • 3-4:Damp Dungeon • 3-5:Itty Bitty Biters • 3-6:Temple Topple • 3-K:Shifty Smashers • 3-B:Ruined Roost
Cave4-1:Rickety Rails • 4-2:Grip 'n' Trip • 4-3:Bombs Away • 4-4:Mole Patrol • 4-5:Crowded Cavern • 4-K:Jagged Jewels • 4-B:The Mole Train
Forest5-1:Vine Valley • 5-2:Clingy Swingy • 5-3:Flutter Flyaway • 5-4:Tippin' Totems • 5-5:Longshot Launch • 5-6:Springy Spores • 5-7:Wigglevine Wonders • 5-8:Muncher Marathon • 5-K:Blast & Bounce • 5-B:Mangoruby Run
Cliff6-1:Sticky Situation • 6-2:Prehistoric Path • 6-3:Weighty Way • 6-4:Boulder Roller • 6-5:Precarious Plateau • 6-6:Crumble Canyon • 6-7:Tippy Shippy • 6-8:Clifftop Climb • 6-K:Perilous Passage • 6-B:Thugly's Highrise
Factory7-1:Foggy Fumes • 7-2:Slammin' Steel • 7-3:Handy Hazards • 7-4:Gear Getaway • 7-5:Cog Jog • 7-6:Switcheroo • 7-7:Music Madness • 7-R:Lift-off Launch • 7-K:Treacherous Track • 7-B:Feather Fiend
Volcano8-1:Furious Fire • 8-2:Hot Rocket • 8-3:Roasting Rails • 8-4:Smokey Peak • 8-5:Bobbing Basalt • 8-6:Moving Melters • 8-7:Red Red Rising • 8-K:Five Monkey Trial • 8-B:Tiki Tong Terror
Cloudb9-1:Crushin' Columnsb • 9-2:Gushin' Geysersb • 9-3:Spiky Surpriseb • 9-4:Mischievous Molesb • 9-5:Topsy Turvyb • 9-6:Tar Ball Fallb • 9-7:Robo Factoryb • 9-8:Lavawheel Volcanob • 9-1a/9-9b:Golden Temple
Further infoDonkey Kong Returns Original Sound TrackExtras (image names in other languages) •Gallery (3D ·HD) •Iwata Asks • "Mine Menace" •Staff (3D ·HD)
RelatedPlay Nintendo activities
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