List of stages debuting inSuper Smash Bros.

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This is a list ofSuper Smash Bros. series stages that debuted in the originalSuper Smash Bros. game. The page details their role in this series.

See also:

Contents

Peach's Castle[edit]

Peach's Castle (Super Smash Bros. stage) in Super Smash Bros. Ultimate.
The Peach's Castle stage inSuper Smash Bros. Ultimate
Main article:Peach's Castle (Super Smash Bros.)

In the originalSuper Smash Bros. game andSuper Smash Bros. Ultimate, Peach's Castle is available from the start. InSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. for Wii U, it was available as a downloadable stage between July 31, 2015 and the discontinuation of the Nintendo eShop service for the Nintendo 3DS and Wii U on March 27, 2023.

Kongo Jungle[edit]

Kongo Jungle stage in Super Smash Bros. Ultimate.
The Kongo Jungle stage inSuper Smash Bros. Ultimate
Main article:Kongo Jungle (Super Smash Bros.)

In the originalSuper Smash Bros. game andSuper Smash Bros. Ultimate, Kongo Jungle is available from the start. InSuper Smash Bros. Melee andSuper Smash Bros. for Wii U, it is available as an unlockable stage.

Hyrule Castle[edit]

Hyrule Castle in Super Smash Bros. Ultimate.
The Hyrule Castle stage inSuper Smash Bros. Ultimate
Main article:Hyrule Castle § Super Smash Bros. series

In the originalSuper Smash Bros. game andSuper Smash Bros. Ultimate, Hyrule Castle is available from the start. InSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. for Wii U, it was available as a downloadable stage between July 31, 2015 and the discontinuation of the Nintendo eShop service for the Nintendo 3DS and Wii U on March 27, 2023.

Planet Zebes[edit]

Planet Zebes
Planet Zebes's appearance inSuper Smash Bros.

Planet Zebes is a stage that only appears inSuper Smash Bros. It is a planet seen in theMetroid series and the main setting of the first and the third game in the series,Metroid andSuper Metroid, respectively. The surface is mostly barren and the underground is riddled with large caverns.

The only feature is the acid, that rises about every 30 seconds and damages any players. After a few cycles, it rises so high that only the center platform, which is also the highest, is safe.Samus is always fought here in 1P Mode. The unlocking match forCaptain Falcon takes place here, due to the game featuring noF-Zero stages.

The stage itself is not in any of the successors. A similar stage calledBrinstar is in the games instead. The stage's music actually returns inSuper Smash Bros. Ultimate, however, and can be played on anyMetroid-themed stage. AlongsideSector Z, it is one of only two stages from the originalSuper Smash Bros. game that do not reappear inSuper Smash Bros. Ultimate, not counting theMeta Crystal.

Names in other languages[edit]

LanguageNameMeaningNotes
Japanese惑星ゼーベス[?]
Wakusei Zēbesu
Planet Zebes

Super Happy Tree[edit]

Super Happy Tree (Super Smash Bros. 64 stage) in Super Smash Bros. Ultimate.
The Super Happy Tree stage inSuper Smash Bros. Ultimate
Main article:Super Happy Tree (stage)

In the originalSuper Smash Bros. game andSuper Smash Bros. Ultimate, Super Happy Tree is available from the start. InSuper Smash Bros. Melee, it is available as an unlockable stage.

Dream Land[edit]

This section is about the stage originating fromSuper Smash Bros. For the stage inSuper Smash Bros. for Nintendo 3DS, seeList of stages debuting in Super Smash Bros. for Nintendo 3DS § Dream Land GB.
Dream Land
The Dream Land stage, as it appears inSuper Smash Bros.
Dream Land in Super Smash Bros. Ultimate.
Dream Land inSuper Smash Bros. Ultimate.

Dream Land is a central location in theKirby series, beingKirby,Meta Knight, andKing Dedede's home land. It is also a stage in the gameSuper Smash Bros. However, it is set in the forest of Dream Land, rather than the village. The stage layout consists of three platforms arranged with two on both sides and one higher platform in the middle. The main feature of the stage isWhispy Woods, who occasionally blows a heavy wind at players which pushes them toward either side of the stage. At certain points, aBronto Burt or King Dedede can be seen flying by in the background. The "Challenger Approaching!" match to unlockNess takes place here, due to the game featuring noEarthBound stages.

InSuper Smash Bros. Melee, Dream Land reappears as one of the Past Stages.

Dream Land returns in its original form as a DLC stage inSuper Smash Bros. for Wii U andSuper Smash Bros. for Nintendo 3DS, released June 14, 2015 under the nameDream Land (64). Besides being touched up to higher graphical quality, it was designed to be identical to the original version of the stage. Dream Land also has an Omega version with no platforms, like every other stage, and while Whispy Woods still appears in the background, he does not do anything. While the Bronto Burts and King Dedede still make their background appearances, King Dedede does not appear in this capacity if he is a part of the match.

Dream Land reappears inSuper Smash Bros. Ultimate.

Songs[edit]

Super Smash Bros. for Nintendo 3DS[edit]

NameSourceCredits
Dream LandSuper Smash Bros.
(Kirby Super Star)
Arrangement Supervisor: Hirokazu Ando
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Ice Cream IslandKirby's AdventureArrangement Supervisor: Yoshihito Yano
Composition: HAL Laboratory, Inc.
Arrangement: BANDAI NAMCO Studios Inc.

Super Smash Bros. for Wii U[edit]

NameSourceCredits
Dream LandSuper Smash Bros.
(Kirby Super Star)
Arrangement Supervisor: Hirokazu Ando
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Ice Cream IslandKirby's AdventureArrangement Supervisor: Yoshihito Yano
Composition: HAL Laboratory, Inc.
Arrangement: BANDAI NAMCO Studios Inc.
The Fountain of DreamsSuper Smash Bros. Melee
(Kirby Super Star)
Arrangement Supervisor: Tadashi Ikegami
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Planet PopstarKirby 64: The Crystal ShardsOriginal
Forest StageKirby Air RideOriginal
The World to WinKirby: Triple DeluxeOriginal

Gallery[edit]

Super Smash Bros. for Nintendo 3DS[edit]

  • Dream Land SSB3DS.png
  • Dream Land SSB3DS 2.png
  • Dream Land SSB3DS 3.png
  • Dream Land SSB3DS 4.png

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseプププランド[?]
Pupupu Rando
Pupupu Land
Chinese (simplified)梦幻国[?]
Mènghuànguó
Dream LandSuper Smash Bros.
噗噗噗之国[?]
Pūpūpū zhī guó
Pupupu Country
Chinese (traditional)噗噗噗之國[?]
Pūpūpū zhī guó
Pupupu Country
DutchDromenland[?]DreamlandSuper Smash Bros. for Nintendo 3DS / Wii U
Dream Land[?]-Supe Smash Bros. Ultimate
FrenchPays de Rêves[?]Land of DreamsSuper Smash Bros.
Dream Land[?]-
GermanDream Land[?]-
ItalianDream Land[?]-
Korean푸푸푸랜드[?]
Pupupu Raendeu
Pupupu Land
PortugueseTerra dos Sonhos[?]Land of Dreams
RussianСтрана мечты[?]
Strana mechty
Dream CountrySuper Smash Bros. for Nintendo 3DS / Wii U
Страна грез[?]
Strana grez
Country of DreamsSuper Smash Bros. Ultimate
SpanishDream Land[?]-

Sector Z[edit]

Sector Z
Sector Z

Sector Z is a stage that only appears inSuper Smash Bros. for theNintendo 64. It is the second largest stage, with theMushroom Kingdom stage being the largest. This arena takes place on theGreat Fox, which isFox McCloud's ship, in an area of theLylat system called Sector Z. Occasionally, anArwing will appear and shoot at the players. It will either shoot a very strong blast across the screen or directly at one of the fighters. The stage did not return in any of the sequels. Instead, they featured two other stages that involve a fight on the Great Fox:Corneria andVenom. However, the stage's music actually returns inSuper Smash Bros. Ultimate, and can be played on anyStar Fox-themed stage. AlongsidePlanet Zebes, it is one of only two stages from the originalSuper Smash Bros. game that do not reappear inSuper Smash Bros. Ultimate, not counting theMeta Crystal.

Names in other languages[edit]

LanguageNameMeaningNotes
JapaneseセクターZ[?]
Sekutā Z
Sector Z (alternatively "Sector Z Abord[sic] a Great Fox" in the originalSuper Smash Bros.)

Saffron City[edit]

Saffron City from Super Smash Bros.
The Saffron City stage inSuper Smash Bros.
Saffron City in Super Smash Bros. Ultimate.
Saffron City inSuper Smash Bros. Ultimate

Saffron City is a stage inSuper Smash Bros. and returns inSuper Smash Bros. Ultimate. The stage is set upon theSilph Co. building and is the home stage ofPikachu andJigglypuff (with the unlock match for the latter taking place here). The city seems to be modeled after thePokémon anime, as the games' cities and towns are not as detailed (this includes major cities such asCeladon orGoldenrod). The stage has the most features of any stage in the game. On the right side of the arena, there are floating platforms. On the left side of the arena, there is a door leading down the stairs, but when one tries to go down, a randomPokémon will jump out and attack the player. Here are all of the Pokémon that appear in the building:

NameAttackDescription
Pokémon
VenusaurRazor LeafVenusaur uses Razor Leaf to hit every character in front of it.
Pokémon
CharmanderFlamethrowerCharmander breathes fire at other players.
Pokémon
ElectrodeExplosionElectrode flashes for a while and then uses Explosion to instantly knockout anyone in its blast radius.
Pokémon
ChanseySoftboiledChansey uses Softboiled to dispense eggs; they are identical to capsules.
Pokémon
PorygonTacklePorygon suddenly charges out of the building and causes high damage to players hit by it.

The Silph Co. logo is spelled as "Silf" in the Japanese version. Also, the banner on the left side is slightly altered between both versions. The Japanese banner has an example ofEngrish in which it reads "Got a catch 'em all!".

Saffron City is the only stage inSuper Smash Bros. that neither returned nor had a similar stage inSuper Smash Bros. Melee.

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseヤマブキシティ[?]
Yamabuki Shiti
Yamabuki City. "Yamabuki" (山吹) is the Japanese name of a eastern golden-yellow color flower calledKerria japonica.
Chinese金黄市 (Traditional)
金黃市 (Simplified)
[?]

Jīnhuáng Shì(Mandarin)
Gamwong Si
(Cantonese)'
Golden Yellow City
DutchSaffron City[?]Same as English
FrenchSafrania[?]Fromsafran ("saffron")
GermanSaffronia City[?]FromSafran ("saffron")
ItalianZafferanopoli[?]Saffron City
Korean노랑 시티[?]
Norang Siti
Yellow City
RussianШафран-Сити[?]
Shafran-Siti
Saffron-City
SpanishCiudad Azafrán[?]Fromazafrán ("saffron")

Mushroom Kingdom[edit]

Mushroom Kingdom in Super Smash Bros. Ultimate.
The Mushroom Kingdom stage inSuper Smash Bros. Ultimate
Main article:Mushroom Kingdom (Super Smash Bros.)

In the originalSuper Smash Bros. game, Mushroom Kingdom is available as an unlockable stage. InSuper Smash Bros. Ultimate, it is available from the start.

Meta Crystal[edit]

Meta Crystal
Main article:Meta Crystal

Meta Crystal is a cavern-like stage resembling theHazy Maze Cave that only appears inSuper Smash Bros. It is not unlockable, and it is only used for one battle againstMetal Mario in 1P Game.

Battlefield[edit]

Battlefield in Super Smash Bros. Ultimate
Battlefield as seen inSuper Smash Bros. Ultimate
Big Battlefield, in Super Smash Bros. for Wii U.
Big Battlefield inSuper Smash Bros. for Wii U

Battlefield is a recurring stage within theSuper Smash Bros. series, appearing in every installment to date. The stage has been designed specially for theSuper Smash Bros. series and does not originate from any otherNintendo franchise. Battlefield is a floating stage consisting of a large floor platform and three smallerpass-through platforms hovering above it. The stage does not have any hazards, likeFinal Destination, which allows players to solely concentrate on the fight. The design has changed in each installment, with early appearances having it in a dark void and later ones in scenic floating ruins.

InSuper Smash Bros., Battlefield is the stage where the Fighting Polygons are battled. However, much like Final Destination, the stage cannot be played in VS Mode. Its theme seems to be an arrangement of the music forMario's castle inSuper Mario Land 2: 6 Golden Coins.

Super Smash Bros. Melee is the first game to feature Battlefield as a selectable stage. It can be unlocked by completing All-Star mode on any difficulty. In addition, the Fighting Wire Frames as well as themetal enemies are battled on it.

InSuper Smash Bros. Brawl, Battlefield returns as a default stage. The stage now takes a natural green landscape as opposed to the abstract background in the previous games. It also features a day and night system that changes the time of day as the battle goes on. The stage is once again the location where the Fighting Alloy Team is battled.

Battlefield in its Ω form appearance in Super Smash Bros. Ultimate.
The Ω form of Battlefield and Big Battlefield

TheSuper Smash Bros. for Nintendo 3DS /Wii U variations of this stage take a lot from the design of theSuper Smash Bros. Brawl version, as it is in a natural green landscape and features a day and night system that changes as the battle goes on, but the background has been improved slightly. The 3DS version's background consists of several jagged, slanted mountains jutting out from the clouds, while the Wii U version features several floating islands of old, broken architecture covered in small plant life, with a visible moon the center. Additionally, the Wii U version has a larger variant namedBig Battlefield designed for 8-player matches, though it can still be used by less players. The platforms are arranged similarly to a pyramid and there are three additional platforms. The Ω form of Battlefield removes the pass-through platforms, although the day and night cycle still occurs. This stage shares its Ω form with Big Battlefield.

Small Battlefield in Super Smash Bros. Ultimate
Small Battlefield

TheSuper Smash Bros. Ultimate variation bears a close resemblance to its predecessor, with similarly styled platforms and main arena. Instead of ruined structures, buildings still intact as well as many waterfalls can be seen in the background. Big Battlefield returns as well. Additionally, every stage in the game includes a Battlefield form, which changes the layout of each stage to resemble Battlefield. In the version 8.1 update released on August 4, 2020,Small Battlefield was added, which features only two platforms, making its layout similar to that ofPokémon Stadium and it is suitable for one-on-one matches. The update also added the ability to play any song in the game on all three variations of Battlefield as well as on Final Destination.[1]

InSuper Smash Bros. Melee, the unlock match forFalco takes place here. InSuper Smash Bros. for Nintendo 3DS, the unlock match forDuck Hunt takes place here. InSuper Smash Bros. Ultimate, the unlock match forRyu takes place here.

Songs[edit]

Super Smash Bros. Brawl[edit]

My Music[edit]
NameSourceCreditsRequirements
BattlefieldSuper Smash Bros. Brawl
Menu
(Super Smash Bros. Melee)
Super Smash Bros. MeleeArrangement: Motoi Sakuraba
Battlefield Ver. 2Super Smash Bros. Brawl
Battlefield (Melee)Super Smash Bros. MeleeOriginal
Multi-Man Melee 1 (Melee)Super Smash Bros. MeleeOriginalClear 100-Man Brawl in under 4 minutes.
Not in My Music[edit]
NameSourceCreditsPlays In
Credits (Super Smash Bros.)Super Smash Bros.Arrangement Supervisor: Yusuke Takahama10-Man Brawl
Cruel BrawlSuper Smash Bros. BrawlCruel Brawl
Menu 1Super Smash Bros. BrawlCo-op Event No. 21 ("The True All-Star Battle")

Super Smash Bros. for Nintendo 3DS[edit]

NameSourceCredits
BattlefieldOriginalComposition Supervisor: Keiki Kobayashi
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Menu (Melee)Super Smash Bros. MeleeArrangement: Motoi Sakuraba
Composition: HAL Laboratory, Inc.

Super Smash Bros. for Wii U[edit]

NameSourceCreditsRequirements
BattlefieldOriginalComposition Supervisor: Keiki Kobayashi
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Available by default
Multi-Man SmashOriginalArrangement Supervisor: Yoshihito Yano
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Available by default
Trophy RushOriginalArrangement Supervisor: Katsuro Tajima
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Available by default
Credits (Super Smash Bros.): Ver. 2Super Smash Bros.Arrangement Supervisor:Ryo Nagamatsu
Composition: HAL Laboratory, Inc.
Arrangement: Nintendo
Collect CD
Menu (Melee)Super Smash Bros. MeleeArrangement: Motoi Sakuraba
Composition: HAL Laboratory, Inc.
Available by default
Boss Battle (Melee)Super Smash Bros. MeleeArrangement Supervisor: Shogo Sakai
Composition: HAL Laboratory, Inc.
Arrangement: HAL Laboratory, Inc.
Available by default
Multi-Man Melee 2Super Smash Bros. MeleeOriginalClear Solo 100-Man Smash within 3 minutes while playing as Mii Swordfighter
Cruel Smash (Brawl)Super Smash Bros. BrawlOriginalCollect CD
Battlefield (Brawl)Super Smash Bros. BrawlOriginalAvailable by default
Battlefield Ver. 2 (Brawl)Super Smash Bros. BrawlOriginalCollect CD
Boss Battle Song 1 (Brawl)Super Smash Bros. BrawlOriginalAvailable by default
MenuOriginalArrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Available by default

Multi-Man mode enemies[edit]

Fighting Polygons[edit]

Link VS. a Fighting Polygon version of Kirby.
Link fighting a Fighting Polygon version ofJigglypuff
SmashWiki article:Fighting Polygon Team

TheFighting Polygons (also called theFighting Polygon Team) are a group of weak enemies found inSuper Smash Bros. They possess very little attack and defense prowess, but their numbers can pose a threat (the player fights 30 of them in the penultimate stage of the 1P Game).

Their bodies are all the characters' basic polygon structure (hence their name), all colored purple. Their designs appear edited from the original mode. They do not have the voices of the characters they are modeled after, making them completely silent. For example,Kirby's version appears as a cake, andYoshi's version has three teeth.Mario,Luigi andNess' versions look very similar to each other, only being told apart by their moving pattern (Ness's version makes the same glittering noise of the real Ness when jumping) and that the Ness one's nose is lower than Mario one's nose.

Names in other languages[edit]
LanguageNameMeaningNotes
Japanese謎のザコ敵軍団[?]
Nazo no zakoteki gundan
Mysterious Small Fry Enemy Corps

Fighting Wire Frames[edit]

Fighting Wire Frames
The Fighting Wire Frames
SmashWiki article:Fighting Wire Frames

TheFighting Wire Frames appear inSuper Smash Bros. Melee, replacing the Fighting Polygons. Wire Frames have the same attack pattern as Zelda and Captain Falcon (minus the special moves), and are constructed of purple wires with internal organs visible. Fighting Wire Frames can be fought in a Stadium Mode called Multi-Man Melee. Six different scenarios can be chosen here, 10-Man Melee, 100-Man Melee, 3-Minute Melee, 15-Minute Melee, Endless Melee, or the expert leveled Cruel Melee.

Names in other languages[edit]
LanguageNameMeaningNotes
Japanese謎のザコ敵軍団[?]
Nazo no zakoteki gundan
Mysterious Small Fry Enemy Corps
ItalianSagoma[?]Shape
SpanishModelos 3D de Lucha[?]3D Fighting Models

Fighting Alloy Team[edit]

Four Super Smash Bros. Brawl Alloys
The four different types of Alloys in the Fighting Alloy Team inSuper Smash Bros. Brawl
SmashWiki article:Fighting Alloy Team

TheFighting Alloy Team appears inSuper Smash Bros. Brawl, replacing the Fighting Wire Frames. The four kinds of Alloys are the Red Alloy, Blue Alloy, Yellow Alloy, and Green Alloy. Each Alloy resembles a playable character's moveset:

The Fighting Alloy Team makes an appearance inSuper Smash Bros. Ultimate as an Advanced-class support spirit that occupies one support slot. Fighters that use this spirit will start a battle with aRay Gun. The spirit battle takes place on the Battlefield form ofFinal Destination, where the player faces four Captain Falcons, four Zeldas, four Marios and four Kirbys.

Names in other languages[edit]
LanguageNameMeaningNotes
Japanese謎のザコ敵軍団[?]
Nazo no zakoteki gundan
Mysterious Small Fry Enemy Corps
Chinese謎之雑兵軍團[?]
Mí zhī zábīng jūntuán
Mysterious Small Fry Enemy Corps
GermanMetalloid[?]frommetall ("metal") and "android", also a play on "metalloid"
ItalianZaamar[?]Portmanteau of "zamak" andarmata ("army")
SpanishAleados[?]Fromaleación ("alloy") andaliados ("allies")

Fighting Mii Team[edit]

The Fighting Mii Team in Super Smash Bros. for Nintendo 3DS
The Fighting Mii Team inSuper Smash Bros. for Nintendo 3DS
Main article:Mii § Super Smash Bros. series
SmashWiki article:Fighting Mii Team

TheFighting Mii Team appears inSuper Smash Bros. for Nintendo 3DS / Wii U andSuper Smash Bros. Ultimate, replacing the Fighting Alloy Team. Unlike the previous teams whose characters have a set appearance, the Fighting Mii Team uses Miis that are saved in the player's system; the Miis' heads are loaded onto a pre-set body and are randomly given either the Mii Brawler, Mii Swordfighter, or Mii Gunner moveset, albeit without special moves, grabs, and the abilities to pick up items and grab ledges.

Events[edit]

  • No 1: Trouble King (Melee)
  • No 36: Space Travelers (second half) (Melee)
  • No 37: Legendary Pokémon (Melee)
  • No 44: Mewtwo Strikes! (Melee)
  • No 20: All-Star Battle x 1 (Brawl)
  • Co-op No 21: The True All-Star Battle (Brawl)

Gallery[edit]

  • Super Smash Bros.

    Super Smash Bros.

  • Super Smash Bros. Melee

    Super Smash Bros. Melee

  • Super Smash Bros. Brawl

    Super Smash Bros. Brawl

  • Super Smash Bros. for Nintendo 3DS

    Super Smash Bros. for Nintendo 3DS

  • Super Smash Bros. for Wii U

    Super Smash Bros. for Wii U

  • Big Battlefield in Super Smash Bros. for Wii U

    Big Battlefield inSuper Smash Bros. for Wii U

  • Super Smash Bros. Ultimate

    Super Smash Bros. Ultimate

Names in other languages[edit]

Battlefield[edit]

LanguageNameMeaningNotes
Japaneseデュエルゾーン(Super Smash Bros.)
Dyueru Zōn
戦場
Senjō
[?]
Duel Zone

Battlefield
Chinese戰場 (Traditional)
战场 (Simplified)
[?]

Zhànchǎng
Battlefield
DutchSlagveld[?]Battlefield
FrenchChamp de bataille[?]Battlefield
GermanSchlachtfeld[?]Battlefield
ItalianLe rovine[?]The ruins
Korean전장[?]
Jeonjang
Battlefield
PortugueseCampo de Batalha[?]Battlefield
RussianПоле боя[?]
Pole boya
Battlefield
SpanishCampo de batalla[?]Battlefield

Big Battlefield[edit]

LanguageNameMeaningNotes
Japanese大戦場[?]
Daisenjō
Big Battlefield
Chinese大戰場 (Traditional)
大战场 (Simplified)
[?]

Dà zhànchǎng
Big Battlefield
DutchGroot Slagveld[?]Big Battlefield
GermanGroßes Schlachtfeld[?]Big Battlefield
ItalianLe rovine XL[?]The XL ruins
Korean대전장[?]
Dae Jeonjang
Big Battlefield
PortugueseCampo de Batalha XL[?]Battlefield XL
RussianБольшое поле боя[?]
Bol'shoye pole boya
Big Battlefield
SpanishGran campo de batalla[?]Big Battlefield

Small Battlefield[edit]

LanguageNameMeaningNotes
Japanese小戦場[?]
Kosenjō
Small Battlefield
Chinese小戰場 (Traditional)
小战场 (Simplified)
[?]

Xiǎo zhànchǎng
Small Battlefield
DutchKlein Slagveld[?]Small Battlefield
FrenchPetit Champ de Bataille[?]Small Battlefield
GermanKleines Schlachtfeld[?]Small Battlefield
ItalianLe rovine XS[?]The Ruins XS
Korean소전장[?]
So Jeonjang
Small Battlefield
RussianМаленькое поле боя[?]
Malen'koye pole boya
Small Battlefield
SpanishPequeño campo de batalla[?]Small Battlefield

Final Destination[edit]

Final Destination in Super Smash Bros. Ultimate
Final Destination inSuper Smash Bros. Ultimate

Final Destination is a stage that appears in everySuper Smash Bros. game to date. It consists only of a large, featureless platform with no movement, hazards, or other disruptive elements. Final Destination floats around space, showing various backgrounds. The places that the platform travels through and the appearance of the platform itself differ between games.

InSuper Smash Bros., Final Destination only appears as the battlefield on which the player fightsMaster Hand in Classic mode.

Final Destination reappears inSuper Smash Bros. Melee as an unlockable stage, unlocked by clearing the Event Match "The Showdown", and is still where the battle against Master Hand is held in Classic mode. The player may also battleCrazy Hand, if the right conditions are met. Final Destination is also where the player battlesGiant Bowser in Adventure mode. If the right conditions are met, the player is also be able to battleGiga Bowser afterwards.

InSuper Smash Bros. Brawl, the stage is available from the start. Like in the past titles, it is a simple platform. InThe Subspace Emissary, a Final Destination-like stage is the location of the final battle withTabuu.

Final Destination returns inSuper Smash Bros. for Nintendo 3DS/Wii U, with a different look. LikeBrawl, it features a background that takes place in space. It should also be noted that every stage has an alternate Final Destination incarnation. Also, in a new mode of online play, For Glory mode, these versions of the stages are the only stages available. Stages in their Final Destination form are stylized asStage Name (Ω Form).

Final Destination returns again inSuper Smash Bros. Ultimate. Its main platform now has the same length asBattlefield; additionally, all Ω-form stages are standardized to having the stage set on a large platform floating over an abyss like the original Final Destination, as opposed to a large pillar with walls leading down to the bottom as is the case with several Ω-form stages in the previous game. As of the version 8.1 update released on August 4, 2020, any song in the game can be played on this stage as well as on all three variations of Battlefield.[2]

In bothMelee andBrawl, the unlock match forGanondorf takes place here; in the former, this is also true of the unlock match forMewtwo.

Songs[edit]

Super Smash Bros. Brawl[edit]

My Music[edit]
NameSourceCreditsRequirements
Final DestinationSuper Smash Bros. Brawl
Credits (Super Smash Bros.)Super Smash Bros.Arrangement Supervisor: Yusuke TakahamaClear Classic mode on Hard difficulty.
Opening (Super Smash Bros. Melee)Super Smash Bros. MeleeArrangement Supervisor: Kentaro IshizakaGrab CD
Final Destination (Melee)Super Smash Bros. MeleeOriginalGrab CD
Giga Bowser (Melee)Super Smash Bros. MeleeOriginalGrab CD
Not in My Music[edit]
NameSourceCreditsPlays In
Hidden Mountain & ForestThe Legend of Zelda: A Link to the PastOriginalFight with Ganondorf

Super Smash Bros. for Nintendo 3DS[edit]

NameSourceCredits
Final DestinationOriginalArrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Menu (Melee): Ver. 2Super Smash Bros. MeleeArrangement Supervisor: Nobuko Toda
Composition: HAL Laboratory, Inc.
Arrangement: FILM SCORE LLC

Super Smash Bros. for Wii U[edit]

NameSourceCreditsRequirements
Final DestinationOriginalArrangement Supervisor: Torine
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Final Destination Ver. 2OriginalArrangement Supervisor: Junichi Nakatsuru
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Master HandOriginalArrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Menu (Melee): Ver. 2Super Smash Bros. MeleeArrangement Supervisor: Nobuko Toda
Composition: HAL Laboratory, Inc.
Arrangement: FILM SCORE LLC
Credits (Super Smash Bros.)Super Smash Bros. Brawl
(Super Smash Bros.)
Arrangement Supervisor: Yusuke Takahama
Metal Battle (Melee)Super Smash Bros. MeleeOriginalCollect CD
Final Destination (Melee)Super Smash Bros. Melee
Giga Bowser (Melee)Super Smash Bros. Melee
Final Destination (Brawl)Super Smash Bros. Brawl
Boss Battle Song 2 (Brawl)Super Smash Bros. Brawl
Master CoreOriginalArrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Clear Classic at Intensity 5.5 or higher
Master Fortress: First WaveOriginalArrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Clear Solo Classic at intensity 8.0 with 2 characters
Master Fortress: Second WaveOriginalArrangement Supervisor: LindaAI-CUE
Composition: BANDAI NAMCO Studios Inc.
Arrangement: BANDAI NAMCO Studios Inc.
Clear Solo Classic at intensity 8.0 with 3 characters

Gallery[edit]

Names in other languages[edit]

LanguageNameMeaningNotes
Japanese終点[?]
Shūten
Endpoint
Chinese終點 (Traditional)
终点 (Simplified)
[?]

Zhōngdiǎn
Endpoint
DutchEindstation[?]Terminal Station (lit.: End Station)
FrenchDestination Finale[?]Final Destination
GermanLetzte Station[?]Last Station
ItalianDestinazione finale[?]Final Destination
Korean종점[?]
Jongjeom
Terminus
PortugueseDestino Final[?]Final Destination
RussianПоследняя арена[?]
Poslednyaya arena
Last Arena
SpanishDestino final[?]Final Destination

References[edit]

Super Smash Bros.
Playable charactersDonkey KongFoxKirbyLinkLuigiMarioSamusYoshiOthers
Non-playable charactersBob-ombWhispy Woods
BossesGiant Donkey KongMetal Mario
StagesPeach's CastleYoshi's IslandCongo JungleHyrule CastleMeta CrystalMushroom KingdomOthers
ItemsBarrelBob-ombCrateEggFire FlowerGreen ShellHammerRed ShellStarStar RodTarget
MovesMiscellaneousJumpTaunt
SpecialStandardUpDown
MarioFireballSuper Jump PunchMario Tornado
LuigiGreen FireballLuigi Cyclone
Donkey KongGiant PunchSpinning KongHand Slap
YoshiEgg LayEgg ThrowYoshi Bomb
OtherAsk DanAsk Uncle TuskGalleryGlitchesPre-release and unused contentQuotesSmash CardSuper Smash Bros. PollSuper Smash Bros. (Shockwave game)Staff
Super Smash Bros. Melee
Playable charactersMarioDonkey KongLinkSamusYoshiKirbyFoxBowserPeachLuigiMr. Game & WatchDr. Mario • Others (64 ·Melee)
Non-playable charactersToadSandbagBanzai BillShy GuyPidgitBirdoKlaptrapWhispy WoodsSuper Happy TreeGoombaKoopa TroopaKoopa ParatroopaAdventure Mode enemies
BossesGiant Donkey KongMetal MarioGiga Bowser
StagesNew StagesPrincess Peach's CastleKongo JungleYoshi's StoryRainbow CruiseJungle JapesYoshi's IslandMushroom KingdomMushroom Kingdom IIMushroom Kingdom (Adventure Mode)Others
Past StagesYoshi's IslandKongo JungleOther
ItemsAppleBarrel CannonFreezieMetal BoxParty BallPoison MushroomStarmanSuper MushroomSuper ScopeTrophy
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDown
MarioFireballSuper Jump PunchCapeMario Tornado
Dr. MarioMegavitaminsSuper SheetDr. Tornado
LuigiGreen FireballGreen MissileLuigi Cyclone
Donkey KongGiant PunchSpinning KongHeadbuttHand Slap
YoshiEgg LayEgg ThrowEgg RollYoshi Bomb
BowserFire BreathWhirling FortressKoopa KlawBowser Bomb
PeachToadPeach ParasolPeach BomberVegetable
OtherDonkey PollGalleryGlitchesMultimediaPre-release and unused contentQuotesStaffTrophiesSmash Mail
Super Smash Bros. Brawl
Playable charactersMarioLinkSamusKirbyFoxBowserDonkey KongYoshiPeachWarioDiddy KongLuigiR.O.B.Mr. Game & WatchSonic • Others (64 ·Melee ·Brawl)
Final Smash charactersGiga BowserWario-Man
Assist TrophiesHammer BroKat & AnaLakitu &SpiniesMr. ResettiNintendogShadowWaluigi
EnemiesPetey PiranhaGoombaGiant GoombaKoopa TroopaKoopa ParatroopaHammer BroBullet BillSubspace ArmyShy GuyKlaptrapEvil doppelganger
StagesNormal75 mDelfino PlazaLuigi's MansionMario Bros.Mario CircuitMushroomy KingdomRumble FallsWarioWare, Inc.Yoshi's IslandOthers
MeleestagesJungle JapesRainbow CruiseYoshi's IslandOthers
ItemsAssist TrophyBanana PeelBarrelBob-ombCDFire FlowerFreezieGolden HammerGreen ShellHammerHotheadKeyLightningMetal BoxParty BallPeachPeanutPoison MushroomSoccer BallSpringStickers (complete list) •Super MushroomSuper ScopeStarmanStar RodVegetablesWario Bike
Subspace Emissary levelsThe CaveThe JungleThe LakeThe SwampOthers
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
LuigiGreen FireballGreen MissileLuigi CycloneNegative Zone
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapKonga Beat
YoshiEgg LayEgg ThrowEgg RollYoshi BombSuper Dragon
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelRocketbarrel Barrage
MiscellaneousBlue FalconCargoChaos EmeraldKart
Further infoAssist Trophy charactersFinal SmashesGalleryGlitchesMultimediaPre-release and unused contentQuotesSound testStaffTrophies
Super Smash Bros. for Nintendo 3DS /Super Smash Bros. for Wii U
Playable charactersBowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •Diddy KongDonkey KongDr. MarioFoxKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachR.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshi • Others (64 ·Melee ·Brawl ·3DS / Wii U)
Final Smash charactersGiga BowserShadow MarioWario-Man
Assist Trophy charactersAshleyChain ChompHammer BroIsabelleKat & AnaLakitu &SpiniesNintendogShadowWaluigi
EnemiesBanzai BillBig GoombaBill BlasterBullet BillChain ChompFlame ChompFly GuyGoombaHammer BroKoopa ParatroopaKoopa TroopaKritterLakituMagikoopaNabbitPookaShy GuySpike TopTiki BuzzOthers
StagesNintendo 3DS3D LandGolden PlainsJungle JapesMushroomy KingdomPaper MarioRainbow RoadWarioWare, Inc.Yoshi's Island • Others (Melee ·Brawl ·3DS)
Wii U75 mDelfino PlazaGamerJungle HijinxsKongo JungleLuigi's MansionMario Circuit (Brawl)Mario CircuitMario GalaxyMushroom Kingdom UWoolly WorldWrecking CrewWuhu IslandYoshi's Island • Others (Melee ·Brawl ·Wii U)
BothHyrule Castle (64) (DLC) •Peach's Castle (64) (DLC) •Super Mario Maker (DLC) • Others (64 ·3DS / Wii U)
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust 5000
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapKonga Beat
YoshiEgg LayEgg ThrowEgg RollYoshi BombSuper Dragon
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelRocketbarrel Barrage
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullPower Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
ItemsAssist TrophyBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCDCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellSpringSuper StarStar RodSuper LeafSuper MushroomSuper ScopeTreasure chestTrophy
OtherAssist Trophy charactersChallenges (3DS)Challenges (Wii U)EquipmentF.L.U.D.D.Final SmashesGallery (3DS)Gallery (Wii U)Glitches (3DS)Glitches (Wii U)Home-Run ContestMii OutfitsMii HeadgearOriginal soundtrackPre-release and unused contentQuotesSpecial OrdersSound testStaff (3DS)Staff (Wii U)Target BlastTrophies (3DS)Trophies (Wii U)Trophy Rush
Super Smash Bros. Ultimate
Playable fightersBanjo &Kazooie (DLC) •BowserBowser Jr. /Koopalings (Larry ·Morton ·Wendy ·Iggy ·Roy ·Lemmy ·Ludwig) •DaisyDiddy KongDonkey KongDr. MarioFoxInklingIsabelleKing K. RoolKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPac-ManPeachPiranha Plant (DLC) •R.O.B.Rosalina &LumaSamusSonicVillagerWarioYoshiOthers
Assist Trophy charactersAshleyBombermanChain ChompFlies & HandHammer BroKlaptrapKnucklesNintendogShadowThwompWaluigiWily Capsule
BossesGiant Donkey KongGiga BowserMetal Mario
Stages3D Land75 mDelfino PlazaFigure-8 CircuitGamerGolden PlainsHyrule CastleJungle JapesKongo FallsKongo JungleLuigi's MansionMario Bros.Mario Circuit (Wii U)Mario GalaxyMushroom Kingdom (64)Mushroom Kingdom IIMushroom Kingdom UMushroomy KingdomNew Donk City HallPaper MarioPeach's Castle (64)Princess Peach's Castle (Melee)Rainbow CruiseSuper Happy TreeSuper Mario MakerWarioWare, Inc.Wrecking CrewWuhu IslandYoshi's Island (Brawl)Yoshi's Island (Melee)Yoshi's StoryOthers
ItemsAssist TrophyBanana GunBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellStar RodSuper Launch StarSuper LeafSuper MushroomSuper Scope
MovesMiscellaneousJumpTaunt (Smash Taunt)
SpecialStandardUpSideDownFinal Smash
MarioFireballSuper Jump PunchCapeF.L.U.D.D.Mario Finale
Dr. MarioMegavitaminsSuper SheetDr. TornadoDoctor Finale
LuigiGreen FireballGreen MissileLuigi CyclonePoltergust G-00
Donkey KongGiant PunchSpinning KongHeadbuttHand SlapJungle Rush
YoshiEgg LayEgg ThrowEgg RollYoshi BombStampede!
BowserFire BreathWhirling FortressFlying SlamBowser BombGiga Bowser Punch
PeachToadPeach ParasolPeach BomberVegetablePeach Blossom
DaisyDaisy ParasolDaisy BomberDaisy Blossom
WarioChompCorkscrewWario BikeWario WaftWario-Man
Diddy KongPeanut PopgunRocketbarrel BoostMonkey FlipBanana PeelHyper Rocketbarrel
Rosalina &LumaLuma ShotLaunch StarStar BitsGravitational PullGrand Star
Bowser Jr.Clown CannonAbandon ShipClown Kart DashMechakoopaShadow Mario Paint
King K. RoolBlunderbussPropellerpackCrownerangGut CheckBlast-o-Matic
Piranha PlantPtooiePiranhacopterPoison BreathLong-Stem StrikePetey Piranha
OtherAssist Trophy charactersBreak Free (Lead the Way)ChallengesFinal SmashesJump Up, Super Star!Pre-release and unused contentQuotesSound testSpirits (1–500 ·501–1000 ·1001–1500 ·1501–1513) •Staff