Palace of Shadow

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Palace of Shadow
Mario and Yoshi Kid entering the Palace of Shadow for the first time.
First appearancePaper Mario: The Thousand-Year Door (2004)
Latest appearancePaper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
Greater locationRogueport Underground
RulerShadow Queen
InhabitantsSwoopulas,Phantom Embers,Chain-Chomps,Dry Bones,Dark Wizzerds,Gloomtail

ThePalace of Shadow is the final areaMario and his friends visit inPaper Mario: The Thousand-Year Door. It is where theShadow Queen resides and can be accessed by going throughthe Thousand-Year Door. The Palace represents one-quarter of an old city ruined 1000 years ago. During the reign of the Shadow Queen, the Palace became rich with stolen treasure, which became legendary over the centuries since her defeat. In the remake,Professor Frankly first mentions the Palace of Shadow after Chapter 4 as the place where the heroes sealed the demon; the original game instead says "the depths of a vast maze".

In this palace, the Shadow Queen possessesPrincess Peach, whomGrodus had delivered. Mario and company trudges through the palace and its inhabitants, including the middle sibling in the "tail" family,Gloomtail. Mario and his allies later fight with theThree Shadows, who now consists ofBeldam,Marilyn, andDoopliss. Soon after, Mario's party finally reaches the Shadow Queen's inner sanctum, where Grodus is. Mario and his party defeat him, andBowser andKammy Koopa literally "drop in" on them unexpectedly. Grodus retreats to the final room to use Princess Peach as an offering to the Shadow Queen.

The first room is adorned with intricate rose patterns and details. Beyond this room is a bridge spanning over a body of water, with the cave's "ceiling" visible. The next room features a large staircase leading even deeper underground. Following that, there is a garden area with streams and thePalace of Shadow Tower. Once all the riddles of the tower are solved, ancient machinery will activate, causing the long hallway leading to Gloomtail to collapse. This reveals a lower area filled with enemies. One of the final rooms is a vast chamber with peculiar pillars, followed by the throne room where Grodus holds Princess Peach captive. A secret door leads to a considerable staircase to the crypt containing the Shadow Queen.

The overall architecture's structural foundations were implied to have decayed with age due to Bowser accidentally falling through the floor on Grodus in the remake (in the original, Bowser sarcastically attributed the floor breaking underneath him as being due to him putting on weight).

Enemies and bosses[edit]

Formations[edit]

Forenemy formations in the Palace of Shadow, seeList of Paper Mario: The Thousand-Year Door enemy formations § Palace of Shadow.

Collectibles[edit]

Dropped/Field/Objects[edit]

ItemLocationLocation image
OriginalRemake
CoinCoinIn the fifth room from the start, there are firebars which can be jumped over multiple times. Doing so makes the firebar disappear and spawn 5 Coins. There are five of them, so making them all disappear nets total of 25 Coins.Mario after destroying the first firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door.
Mario after destroying the second firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door.
Mario after destroying the third firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door.
Mario after destroying the fourth firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door.
Mario after destroying the last firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door.
Mario after destroying the first firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Mario after destroying the second firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Mario after destroying the third firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Mario after destroying the fourth firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Mario after destroying the last firebar in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Life Mushroom (Paper Mario series)Life MushroomIn Concealed Path Four, it can be found on a high pedestal. Accessible with theplane panel.Mario near the Life Shroom in Palace of Shadow of Paper Mario: The Thousand-Year Door.Mario near the Life Mushroom in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Palace KeyIn the sixth room from the start, it is dropped by theDark Bones. Required to progress.Mario getting a Palace Key after defeating Dark Bones in Palace of Shadow of Paper Mario: The Thousand-Year Door.Mario getting a Palace Key after defeating Dark Bones in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Palace KeyIn Gear Room Two, it is on a ledge to the lower-right of the spinning wheels. Required to progress.Mario near the second Palace Key in Palace of Shadow of Paper Mario: The Thousand-Year Door.Mario holding the second Palace Key in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Shooting Star (item)Shooting StarIn Concealed Path Four, it is on a low pedestal. Accessible with the airplane panel.Mario near a Shooting Star in Palace of Shadow of Paper Mario: The Thousand-Year Door.Mario holding the second Shooting Star in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
StopwatchStopwatchIn the second room from the start, it is to the north of the entrance.Mario getting a Stopwatch from behind the stairs in Palace of Shadow of Paper Mario: The Thousand-Year Door.Mario near a Stopwatch in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.

Remake only[edit]

ItemLocationLocation image
Mr. SoftenerMr. SoftenerIn the northeastern corner of Concealed Path Four, behind the platform.Mario getting a Mr. Softener in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Shooting Star (item)Shooting StarIn the second room from the start, it is on the other side of the bridge to the north.Mario near a first Shooting Star in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.
Thunder RageThunder RageIn the northwestern corner of Concealed Path Four, behind the platform.Mario getting a Thunder Rage in Palace of Shadow of Paper Mario: The Thousand-Year Door for Nintendo Switch.

Blocks[edit]

ItemLocationLocation image
OriginalRemake
Shooting StarShooting StarNintendo GameCube
Mr. SoftenerMr. SoftenerNintendo Switch
In the third room from the start, near the entrance.First ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.First block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
All or NothingAll or NothingIn the fourth room from the start, near the entrance.Second ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Second block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Ultra MushroomUltra MushroomIn the seventh room from the start, near the entrance.Third ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Third block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Nintendo GameCube:CoinCoinP-Up, D-Down PP-Up, D-Down PJammin' JellyJammin' Jelly
Nintendo Switch:P-Up, D-Down PP-Up, D-Down PIce StormIce Storm
In the eighth room from the start, in the north.Fourth, fifth and sixth ? Blocks in Palace of Shadow of Paper Mario: The Thousand-Year Door.Fourth and fifth blocks in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Ultra MushroomUltra MushroomNintendo GameCube
Gradual SyrupGradual SyrupNintendo Switch
To the right ofGloomtail's room, near the entrance. RequiresAdmiral Bobbery. Accessible before activating the solar system in thePalace of Shadow Tower, but not afterwards.Seventh ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Seventh block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Jammin' JellyJammin' JellyNintendo GameCube
MysteryMysteryNintendo Switch
Same room, at the end.Eighth ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Ninth block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Thunder RageThunder RageIn the first descended hallway, right of the stairs, high in the air. RequiresSpring Jump.Ninth ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Tenth block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Repel CapeRepel CapeIn Gear Room One, near the exit to hallway 2 in the lower part. On the ground in the remake.Tenth ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Eleventh block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Life MushroomLife MushroomNintendo GameCube
Power PunchPower PunchNintendo Switch
Same room, near the east entrance in the upper part.Eleventh ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Twelfth block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Life MushroomLife MushroomIn Gear Room Two, above the spinning wheels.Twelfth ? Block in Palace of Shadow of Paper Mario: The Thousand-Year Door.Thirteenth block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
CoinCoinIn Gear Room Three, on the ground in the west part.Screenshot of Mario at a hidden ? Block location in the Palace of Shadow, in Paper Mario: The Thousand-Year Door.Mario at a hidden ? Block location in the Palace of Shadow, in the remake of the Paper Mario: The Thousand-Year Door for the Nintendo Switch.

Remake only[edit]

ItemLocationLocation image
Ice StormIce StormIn the third corridor to Gloomtail's lair. Accessible before activating the orrery in the Palace of Shadow Tower.Sixth block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Shooting StarShooting StarTo the right of Gloomtail's room, in the middle. Accessible before activating the solar system in the Palace of Shadow Tower, but not afterwards.Eighth block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Fire FlowerFire Flower
Ultra MushroomUltra Mushroom
First two blocks in the antechamber.Fifteenth and sixteenth blocks in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Jammin' JellyJammin' JellySame room, right of the previous two.Last block in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.

Hidden blocks[edit]

Main article:List of hidden blocks in Paper Mario: The Thousand-Year Door
ItemDescriptionBlock un/revealed (Nintendo GameCube)Block un/revealed (Nintendo Switch)
Boo's SheetBoo's SheetIn the area with a bridge over water with fire bars, in a middle of the room is a couple of fire bars spinning around one spot. At that spot, Mario should jump from it to reveal the hidden ? Block.Screenshot of Mario at a hidden ? Block location in the Palace of Shadow, in Paper Mario: The Thousand-Year Door.Screenshot of Mario revealing a hidden ? Block (containing a Boo's Sheet) in the Palace of Shadow, in Paper Mario: The Thousand-Year Door.Mario at a hidden ? Block location in the Palace of Shadow, in the remake of the Paper Mario: The Thousand-Year Door for the Nintendo Switch.Mario revealing a hidden ? Block (containing a Boo's Sheet) in the Palace of Shadow, in the remake of the Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Point SwapPoint SwapIn the mechanical side of the hallways leading to the palace's throne room, one of the rooms has a lone Coin Block. Jumping above this block will reveal the hidden ? Block.Screenshot of Mario at a hidden ? Block location in the Palace of Shadow, in Paper Mario: The Thousand-Year Door.Screenshot of Mario revealing a hidden ? Block (containing a Point Swap) in the Palace of Shadow, in Paper Mario: The Thousand-Year Door.Mario at a hidden ? Block location in the Palace of Shadow, in the remake of the Paper Mario: The Thousand-Year Door for the Nintendo Switch.Mario revealing a hidden ? Block (containing a Point Swap) in the Palace of Shadow, in the remake of the Paper Mario: The Thousand-Year Door for the Nintendo Switch.

Remake only[edit]

ItemDescriptionImageImage (block revealed)
Jammin' JellyJammin' JellyIn the courtyard, at thePalace of Shadow Tower's entryway, on the left side of the tower's base.Screenshot of Mario at a hidden ? Block location in Palace of Shadow Courtyard, in Paper Mario: The Thousand-Year Door.Screenshot of Mario at a hidden ? Block location in Palace of Shadow Courtyard, in Paper Mario: The Thousand-Year Door.
Ultra MushroomUltra MushroomIn the courtyard, at the Palace of Shadow Tower's entryway, on the right side of the tower's base.Screenshot of Mario at a hidden ? Block location in Palace of Shadow Courtyard, in Paper Mario: The Thousand-Year Door.Screenshot of Mario at a hidden ? Block location in Palace of Shadow Courtyard, in Paper Mario: The Thousand-Year Door.

Treasure chests[edit]

ItemLocationLocation image
OriginalRemake
Star Stone (Paper Mario: The Thousand-Year Door)Star StoneIn Gloomtail's room, it is in the chest box spit out from Gloomtail when defeated. Required to progress.Ninth treasure chest in Palace of Shadow of Paper Mario: The Thousand-Year Door.First treasure chest in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Tower Key (x2)In the first and second floors ofPalace of Shadow Tower, they are in a chests in the northwest rooms. Accessible by hitting the ! Block after clearing the blocks. Required to progress.First and fifth treasure chests in Palace of Shadow of Paper Mario: The Thousand-Year Door.Second and sixth treasure chests in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Tower KeyIn the first-floor Palace of Shadow Tower, it is in a chest in the northeast room. Accessible by hitting the ! Block beyond the fake wall on the right. Required to progress.Second treasure chest in Palace of Shadow of Paper Mario: The Thousand-Year Door.Third treasure chest in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Tower Key (x2)In the first-floor Palace of Shadow Tower, it is in a chest in the southwest room. Accessible by hitting the ! Blocks in this order: left, left, left, right, right. Required to progress.
In the second-floor Palace of Shadow Tower, in the southwest room. Accessible by hitting the ! Block after defeating the bones in the order from weak to strong. Required to progress.
Third and seventh treasure chests in Palace of Shadow of Paper Mario: The Thousand-Year Door.Fourth and eighth treasure chests in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Tower Key (x2)In the first-floor Palace of Shadow Tower, it is in a chest in the southeast room, covered by a piece of paper which can be blown away byFlurrie. Required to progress.
In the second-floor Palace of Shadow Tower, in the southeast room. Accessible by hitting the invisible ! Block. Required to progress.
Fourth and eighth treasure chests in Palace of Shadow of Paper Mario: The Thousand-Year Door.Fifth and ninth treasure chests in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Tower KeyIn the second-floor Palace of Shadow Tower, it is in a chest in the northeast room. In the Gamecube version, it is beyond the wall on the right which can be blown up byBobbery. In the Switch version, it appears in the room proper after hitting the ! Block beyond the wall on the right which can be blown up by Bobbery. Required to progress.Sixth treasure chest in Palace of Shadow of Paper Mario: The Thousand-Year Door.Seventh treasure chest in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Shooting Star (item)Shooting StarIn Gear Room Two, it is in the chest in the southwest corner.Tenth treasure chest in Palace of Shadow of Paper Mario: The Thousand-Year Door.Tenth treasure chest in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Palace Key (Paper Mario: The Thousand-Year Door)Palace KeyIn Gear Room Three, it is in a chest in the east part. Required to progress.Eleventh treasure chest in Palace of Shadow of Paper Mario: The Thousand-Year Door.Eleventh treasure chest in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Ultra MushroomUltra MushroomIn the Depths, it is in the chest near the doorway back to the Throne Room.Twelfth treasure chest in Palace of Shadow of Paper Mario: The Thousand-Year Door.Twelfth treasure chest in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Jammin' JellyJammin' JellyIn the Depths, in a chest near the exit.Last treasure chest in Palace of Shadow of Paper Mario: The Thousand-Year Door.Last treasure chest in the Palace of Shadow in the remake of Paper Mario: The Thousand-Year Door for the Nintendo Switch.

Profiles[edit]

Tattles[edit]

  • This is the entrance to the Palace of Shadow. It's seen no visitors for 1,000 years... It's so big... It kind of overwhelms you, doesn't it? And that treasure is here... Treasure or no, I don't like the vibe from this place... Maybe it's just my nerves...
  • There's a long stairway connected to this underground lake. Those lights floating in the darkness are really pretty... but also pretty spooky.
  • We're inside the Palace of Shadow. There's a long corridor leading down. This palace sure is big and super-rich-looking, huh? I wonder what kind of people lived here before the place slept for 1,000 years?
  • We're inside the Palace of Shadow. This is a corridor, I think... Looks like spike traps... Forget the enemies... Just take it one step at a time! (GCN)
    • We're inside the Palace of Shadow. This is a corridor, I think...Don't let the enemies and traps distract you! (Switch)
  • We're inside the Palace of Shadow. There's a large bridge over the lake here. Those fire bars in the middle are kind of a problem, huh? We'd better avoid them. If you're all sketched out trying to jump them, just use Vivian's Veil ability!
  • What a humongous room... I'd say it was pretty, but even this place feels weird... It's like the whole palace got cursed or something. Did you just say "duh" to me?
  • We're inside the Palace of Shadow. There's a long hall leading down from here. It kinda feels like the earth is slowly swallowing us as we progress down. Yuck.
  • We're inside the Palace of Shadow. There doesn't seem to be anything special here. Still, it has that same gross feeling... even though it's so nice and spacious...
  • We're inside the Palace of Shadow. Seems normal... but I bet there's a secret here... We should check EVERYTHING to make sure there's nothing amiss, don'tcha think? You know... Look for anything out of the ordinary...
  • This is the palace garden (GCN) /courtyard (Switch)... but it feels so cold and icky. It's like time stopped here... We gotta do something about those Chain-Chomps in the middle if we wanna move on. Yeah, that's right... I don't just mean the moving ones...
  • We're inside the Palace of Shadow. This seems to be a corridor. I'm observant, huh? Listen, Mario... I know I've said this before, but don't forget that you're not in this alone. You should rely on your partners' abilities if you ever get stuck or anything.
  • This is another corridor. I wonder how long these things go on? I'm sure we'll need all of your special skills, AND those of your partners. Don't forget to use your strongest muscle, too... Your noggin! Hee hee!
  • We're inside of the Palace of Shadow. This is another corridor. Big surprise. We'd better watch below our feet as well as above our heads, know what I mean? But, uh, don't forget the area above your head, too! Does that make any sense? (GCN)
    • We're inside the Palace of Shadow. This is another corridor. Big surprise. Take it from me...if you ever feel lost, the best thing to do is take a good hard look at everything around you. (Switch)
  • We're inside the Palace of Shadow. There don't seem to be any big puzzles here. We just need to go open that door on the right. That's all. Whee. Exciting. (GCN)
    • We're inside the Palace of Shadow. There doesn't seem to be any big puzzles here. The deeper into this place we go, the more I feel an icky, oppressive aura coming from its depths... (Switch)
  • This is Gloomtail's room. I wonder if he was here for all 1,000 years? Dragons do live a long time, I heard, but dang... Without him in it, there doesn't seem to be anything special about the room.
  • How could there be such a huge tower underground? And why was it built...? There seem to be a lot of rooms here... and every one contains a riddle... (GCN)
    • How could there be such a huge tower underground? And why was it built? And why are there so many rooms? I love a good mystery, but this might be...too many mysteries... (Switch)
      • There's something written on the wall. Based on that message, I'd say... That word "beyond" probably refers to away from the door. So that means the left block. So then the word "before" must refer to the right block. Are you with me, Mario? Still, the way they repeat those words must have some meaning too, don'tcha think? (GCN only)
      • There's something written on the wall. Based on that message, I'd say... Maybe if we break a block here, it'll do something to a block in another room? (GCN only)
      • There's something written on the wall. Based on that message, I'd say... There's something fishy about the wall here? Uh, maybe? We oughta investigate... (GCN only)
      • There's something written on the wall. Based on that message, I'd say... ...There's definitely something in the center of the room, don'tcha think? But what are we supposed to do with something we can't see? This is insanity! (GCN only)
      • There's something written on the wall. Based on that message, I'd say... We're supposed to defeat these guys in order, from weakest to strongest? Uh... Well, I know the weakest is the Dull Bones in the green shoes there... That help? (GCN only)
      • There's something written on the wall. Based on that message, I'd say... I guess we just have to go straight in from the entrance. And then when we get to the wall, we have to do something... Yeah... something. (GCN only)
      • There's something written on the wall. Based on that message, I'd say... That if we can be seen, then there won't be anything to see in this room? ...Huh? (GCN only)
        • There's something written on the wall. Something tells me it's related to the history of this tower... (Switch only)
  • The gears in the back of this room started moving when we unlocked that planetarium... Listen, Mario... We're gonna have to rely on everything we've learned to get through this. Just think about what we've been through, and I'm sure you'll find a way, OK?
  • We're inside the Palace of Shadow. This place is all about kooky puzzles, huh? You see those ☆ marks in the middle of the corridor? They've GOTTA be important.
  • We're inside the Palace of Shadow. We must be WAY underground by now. I'm totally running out of advice at this point, sorry. I have advisor's block. Hey, but don't worry! Have faith in yourself and your friends, and we'll win!
  • What is this weird room? It's quiet... A little TOO... Well, let's just say it's quiet. There's a Save Block over there, and I'm thinking it would be smart to use it.
  • This must be the main hall or something. It sure is a humongous space... This must've been where the most important person in the palace stayed... But standing here makes me totally uneasy... Why is that?
  • There's a long, long staircase leading down. And I get a REALLY nasty feeling about what's waiting down there. But we've come this far, so we gotta soldier on. Let's go, Mario. (GCN)
    • There's a long, long staircase leading down. Whatever's waiting down there is projecting seriously nasty vibes... (Switch)
  • We're in the deepest room in the Palace of Shadow. ...The Shadow Queen's crypt. I gotta be honest... I totally thought we were goners at the time. Seriously. I was secretly wigging out, but then I saw how you wouldn't give up... Awesome. Anyway, enough reminiscing. There's nothing here now, Mario. Let's go back. (GCN)
    • We're in the deepest room in the Palace of Shadow... The Shadow Queen's crypt. I gotta be honest... I totally thought we were goners at the time. Seriously. I was secretly wigging out, but then I saw how you wouldn't give up... Awesome. Anyway, enough reminiscing. There's nothing here now, Mario. Let's go back. (Switch)

Map description[edit]

  • The palace found behind the Thousand-Year Door in the ruins beneath Rogueport.

Gallery[edit]

  • PMTTYD POS Firebar.png
  • PM-TTYD Retractable Spike Trap at the Palace of Shadow.png
  • A corridor in the Palace

    A corridor in the Palace

  • Mario defending himself from numerous Dry Bones

    Mario defending himself from numerous Dry Bones

  • PMTTYD Gloomtail Room.png
  • LargeHoleInGloomtailRoom.png
  • PMTTYD unrevisitable room Gloomtail.png
  • Palace of Shadow Treasure Chest 9.png
  • Palace of Shadow Treasure Chest 10.png
  • Palace of Shadow Treasure Chest 11.png
  • Palace of Shadow Treasure Chest 12.png
  • Palace of Shadow Treasure Chest 13.png
  • PMTTYD Sir Grodus battle.png
  • PMTTYD Grodus Threat.png
  • PMTTYD Shadow Queen JAP.png
  • ProperPlace.png
  • Witness.png
  • ShadowQueen.jpg
  • Shadow Queen holding Peach.png
  • PMTTYD Shadow Queen Battle.png
  • SQ2.png
  • PMTTYD Shadow Hands.png
  • PMTTYD Dead Hands.png
  • PMTTYD Shadow Queen Defeated.png
  • Mario fighting off Dry Bones in the Nintendo Switch remake

    Mario fighting off Dry Bones in the Nintendo Switch remake

  • The Shadow Queen being summoned in the Nintendo Switch remake

    The Shadow Queen being summoned in the Nintendo Switch remake

  • Battle against the Shadow Queen in the Nintendo Switch remake

    Battle against the Shadow Queen in the Nintendo Switch remake

Names in other languages[edit]

Palace of Shadow[edit]

LanguageNameMeaningNotes
Japaneseやみのきゅうでん[?]
Yami no Kyūden
Palace of Darkness
Chinese(Simplified)黑暗宫殿[?]
Hēi'àn Gōngdiàn
Palace of Darkness
Chinese(Traditional)黑暗宮殿[?]
Hēi'àn Gōngdiàn
Palace of Darkness
DutchShaduwpaleis[?]Shadow Palace
FrenchPalais des ténèbres[?]Palace of Darkness
GermanÄonenpalast[?]Aeon palace
ItalianReggia delle Tenebre[?]Palace of Darkness
Korean어둠 궁전[?]
Eodum Gungjeon
Darkness Palace
SpanishPalacio de la Oscuridad[?]Palace of Darkness

Sub-locations[edit]

The following names are present only in the Nintendo Switch remake.

Courtyard
LanguageNameMeaningNotes
Japaneseなかにわ[?]
Nakaniwa
Courtyard
Chinese中庭[?]
Zhōngtíng
Courtyard
Spanish(European)Patio[?]Courtyard
Concealed Path
LanguageNameMeaningNotes
Japaneseかくしつうろ[?]
Kakushi Tsūro
Hidden Passageway
Chinese(Simplified)隐藏通道[?]
Yǐncáng Tōngdào
Hidden Passageway
Chinese(Traditional)隱藏通道[?]
Yǐncáng Tōngdào
Hidden Passageway
Spanish(European)Camino oculto[?]Hidden path
Gear Room
LanguageNameMeaningNotes
Japaneseはぐるまのへや[?]
Haguruma no Heya
Gear Room
Chinese(Simplified)齿轮房间[?]
Chǐlún Fángjiān
Gear Room
Chinese(Traditional)齒輪房間[?]
Chǐlún Fángjiān
Gear Room
Spanish(European)Sala de engranajes[?]Gear room
Antechamber
LanguageNameMeaningNotes
Japaneseひかえのま[?]
Hikae no Ma
Antechamber
Chinese等候室[?]
Děnghòu Shì
Waiting Chamber
Spanish(European)Antesala[?]Antechamber
Throne Room
LanguageNameMeaningNotes
Japaneseぎょくざ[?]
Gyokuza
Throne
Chinese王座[?]
Wángzuò
Throne
Spanish(European)Salón del trono[?]Throne room
Depths
LanguageNameMeaningNotes
Japaneseさいかそう[?]
Sai Kasō
Lowest Level
Chinese(Simplified)最下层[?]
Zuì Xià Céng
Lowest Level
Chinese(Traditional)最下層[?]
Zuì Xià Céng
Lowest Level
Spanish(European)Catacumbas[?]Catacombs
Coffin Hall
LanguageNameMeaningNotes
Japaneseひつぎのま[?]
Hitsugi no Ma
Coffin Room
Chinese(Simplified)灵柩房[?]
Língjìu Fáng
Coffin Room
Chinese(Traditional)靈柩房[?]
Língjìu Fáng
Coffin Room
Spanish(European)Mausoleo[?]Mausoleum

Notes[edit]

  • The main track of the palace is an arrangement of the "Underground Theme" fromSuper Mario Bros. with some added dark, eerie sound effects. This music also briefly quotes the "Castle" theme fromSuper Mario World and its countermelody is reminiscent of the "Underground Theme" from the same game. The music for the second half of the palace, titled "Palace of Shadow - Depths", is an even darker arrangement of these classic melodies.
    • In the remake, there are multiple variations of these themes. The main track has two variants: one plays before the Dark Bones fight and the other plays after. "Palace of Shadow - Depths" has three variants: one plays in the corridors leading up to Gloomtail's room, another, called "Place of Shadow - Grand Staircase", plays once the concealed paths are revealed, and the last, named "Palace of Shadow - Path to the Throne", plays after activating the machinery in the gear rooms. After completing the game, the base depths theme plays again throughout the second half of the palace.
    • In the original game, the base Palace of Shadow theme plays in the corridors leading up to Gloomtail's room, and "Palace of Shadow - Depths" only plays after the concealed paths are revealed.
  • There are noShine Sprites orStar Pieces in the Palace of Shadow.
  • If the player hasVivian at their side when they enter the palace's throne room, she notes that it seems vaguely familiar to her.
  • In theNintendo Switch remake, the standard battle theme does not play when fighting enemies throughout the palace. This is similar toBlack Bowser's Castle andOrigami Castle fromPaper Mario: Color Splash andPaper Mario: The Origami King, respectively. Instead, when Mario enters a battle against enemies within the palace, the location music will play more loudly. However, the "Battle - Extra" theme does play when fighting enemies in the courtyard and the Palace of Shadow Tower.
    • Similarly, the remake uses a spookier version of the event battle theme when fighting the Dark Bones enemy near the locked door.
Paper Mario: The Thousand-Year Door (Nintendo GameCube /Nintendo Switch)
Main charactersBobberyFlurrieGoombellaKoopsMarioMs. MowzPrincess PeachVivianX-NautsYoshi Kid
SpeciesBub-ulbCrawCrowDooganDuplighostGlitz Pit SecurityJabbiLittle MouserNibblesPara-bombPenguinPiantaPigPuniRatooeySmorgToadTwilighterYoshi
ChaptersPrologueChapter 1Chapter 2Chapter 3Chapter 4Chapter 5Chapter 6Chapter 7Chapter 8
Crystal StarsDiamond StarEmerald StarGold StarRuby StarSapphire StarGarnet StarCrystal Star
BossesRegularBlooperBowserGloomtailGold FuzzyGrodusKammy KoopaLord CrumpRawk HawkThe Iron Adonis TwinsThree Shadows (BeldamMarilynVivian/Doopliss)
ChapterHooktailMagnus von GrappleMacho GrubbaDooplissCortezSmorgMagnus von Grapple 2.0Shadow Queen
OptionalAtomic BooBonetailGusPrince MushaWhackaa
Non-playable charactersRogueportArfurBadge clerkBombertoChet RippoDarklyDazzleEddy the MaskGoomezGoomfreyGoomtherGriftyHerb T.Ian FoomusaLahlaLakiLarsonLuckyLuigi and his party (Blooey ·Hayzee ·Jerry ·Screamy ·Torque) •LumpyMcGoombaMerleeMerlonMerluvleeMousimilianPeekaPianta syndicate (Don Pianta ·Francesca ·Frankie ·Rocko ·Tony ·Vinny) •Plenn T.PodleyProfessor FranklyRobbo Thieves (Garf ·Goose ·Gus ·Ishnail ·Pierre) •SwindellToadsworthWonkyZess T.
Glitz Pit teamsThe Bob-omb Squad (Master Crash) •Chomp CountryCraw-DaddyThe Dead BonesThe DestructorsThe FuzzThe Goomba Bros.Hamma, Bamma, and Flare (Hamma Jamma) •The Hand-It-Overs (Bandy Andy) •The Iron Adonis TwinsThe KoopinatorThe KP Koopas (King K) •The Magikoopa MastersThe Mind-BogglersThe Poker FacesThe Pokey TripletsThe Punk Rocks (Cleftor) •Rawk HawkThe Shellshockers (Shellshock) •Spike StormThe Tiny Spinies (Spiky Joe) •Wings of Night (Sir Swoop)
Other / wanderingBattle MasteraBootlerBubBub-ulberBusinessmanCharlietonChef ShimiChestnut KingCreepy Steeple BooDoe T.Doopliss's parrotDupreeEveExcess Express conductorExcess Express engineerExcess Express waitressFahr Outpost mayorFlavioFloFrancescaFrankieFredGeneral WhiteGhost T.Glitzville reporterGloomerGobGoldbobGoom GoomGrubbaHeff T.JabbleJohnsonJoleneKoopie KooKoopleyKoopookKorvallisKroopLady BowMayor DourMaudeMoverMr. HoggleNiff T.NobPa-PatchParakarryPenningtonPetuniPine T. Jr.Pine T. Sr.PodlerPorterPrince MushPungentPungryPunioPuniperPuni elderRobScarletteStewartSwobSylviaTECThriff T.Toad sailorToad sailor's brotherToad salesmanaToadetteToadiaToce T.ToodlesTraveling Sisters ThreeTwilight Shop managerTwilight Shop manager's wifeWhackaZip Toad
Enemies

Bandit (Badge ·Big) •Bill Blaster (Bombshell) •BlooperBob-omb (Bob-ulk ·Bulky) •Boo (Atomic ·Dark) •Bristle (Dark) •Bullet Bill (Bombshell) •Buzzy Beetle (Parabuzzy (Spiky) ·Spike Top (Red)) •Chain Chomp (Red) •Cleft (Bald (Hyper) ·Hyper ·Iron ·Moon) •Crazee Dayzee (Amazy) •Dark CrawDry Bones (Dark ·Dull ·Red) •Ember (Lava Bubble ·Phantom) •Fire BarFuzzy (Green ·Flower ·Horde) •Goomba (Gloomba (Para- ·Spiky) ·Hyper (Para- ·Spiky) ·Para- ·Spiky) •GoomboardaHammer Bro (Boomerang ·Fire) •Koopa Troopa (Dark (Para-) ·Koopatrol (Dark) ·KP (Para-) ·Para- ·Shady (Para-)) •Lakitu (Dark) •Magikoopa (Green ·Red ·White) •Pale Piranha (Frost ·Piranha Plant ·Putrid) •Pider (Arantula) •Pokey (Poison) •Ruff Puff (Dark ·Ice ·Poison) •Spinia (Spania ·Spunia) •Spiny (Sky-Blue) •Swooper (Swampire ·Swoopula) •Wizzerd (Dark ·Elite) •X-Naut (Elite ·PhD ·platoon) •Yux (Grodus X ·Mini ·X-Yux (Mini) ·Z-Yux (Mini))

LocationsRogueportLovely Howz of BadgesPianta ParlorPodley's PlaceRogueport Underground (Deepdown Depot ·Herb T.'s place ·Pit of 100 Trials) •Trouble CenterToad Bros. BazaarWestside Goods
Chapter 1Petal MeadowsPetalburg (Niff T.'s shop) • (Path to)Shhwonk FortressHooktail Castle
Chapter 2Boggly Woods (Flurrie's House) •Great Tree (Pungent's Great Tree Shop)
Chapter 3Glitzville (Fresh Juice Shop ·Hot Dog Stand ·Souvenir shop) •Glitz Pit
Chapter 4Twilight Town (Twilight Shop) •Twilight TrailCreepy Steeple
Chapter 5Keelhaul Key (Keelhaul Galleria) •Pirate's Grotto
Chapter 6Excess Express (Sales Stall) •Riverside StationPoshley Heights (Poshley Sanctum)
Chapter 7(Path to)Fahr Outpost (Northwinds Mart) •Moon (X-Naut Fortress)
Chapter 8Palace of Shadow (Tower)
BowserWorld 1World 2World 3
MiscellaneousBowser's CastleInnItem ShopMario Bros.' House
Items and objectsItemsBadgeCoinFlowerHeartMeatPianta tokenShine SpriteStar PieceStone keys
ObjectsBig BobBlack chestBlack SkullBoat panelBrick blockCandy PopCheep BlimpChomp RockCogCoin blockCoralCrystal BallElevatorFlagpoleHidden blockKoopa Clown CarMetal BlockPlane panelPower-draining machineRecovery blockS.S. FlavionSave BlockShine BlockStone BlockSwitchTeleporterThe Thousand-Year DoorTreasure chestWarp PipeWaterfallX-Naut shipYellow Block
MovesGeneralAction CommandAppealChargeFirst StrikeFleeGuardStylish moveSuperguard
MarioJump (Spin ·Spring) •Hammer (Super ·Ultra) •Plane ModePaper ModeTube ModeBoat Mode
SpecialSweet TreatEarth TremorClock OutPower LiftArt AttackSweet FeastShowstopperSupernova
GoombellaHeadbonkTattleMultibonkRally Wink
KoopsShell TossPower ShellShell ShieldShell Slam
FlurrieBody SlamGale ForceLip LockDodgy Fog
Yoshi KidGround PoundGulpMini-EggStampede
VivianShade FistVeilFiery JinxInfatuate
BobberyBombBomb SquadHold FastBob-ombast
Ms. MowzLove SlapKiss ThiefTeaseSmooch
Game mechanicsStatsBadge PointDefenseFlower PointHeart PointPowerStar PointStar Power
Status effectsAllergicBurnChargedConfusedDangerDEF-UpDizzyDodgyElectrifiedFastFrozenHugeImmobilizedInvisiblePaybackPerilPoisonPOW-DownPOW-UpProhibited CommandRegenerationSleepSlowSoftTiny
BattleAudienceBingo!Level upStage
Minigames65th Trivia Quiz-Off66th Trivia Quiz-OffHappy Lucky LotteryPianta Parlor gamesStump Petuni
MiscellaneousLoading zone
Music"Rogueport" • "Master of Action Commands"a • "Battle - Chapter 1" • "Battle - Prince Mush"a • "Meanwhile, Princess Peach…" • "Attack-a of the Whacka!"a
Lists and sub-articles

Art GalleryaBadgesBattle tipsa•Bestiary(Nintendo GameCube ·Nintendo Switch)•Block locations(Hidden)•Enemy formations•Gallery(Nintendo GameCube ·Nintendo Switch)•Glitches(Nintendo GameCube ·Nintendo Switch)•Music names in other languagesNintendo Music (soundtrack (GameCube ·Nintendo Switch))•Partner HintsaPre-release and unused contentQuotes(By character:A–F ·G–K ·L–R ·S–Z)•RecipesSelling pricesShine SpritesShopsSound Gallerya•Staff(Nintendo GameCube ·Nintendo Switch)•Star PiecesStar Point amountsStory predictions•Tattles(Nintendo Switch)•Text changesaTreasure chest locationsUnnamed NPCs

MiscellaneousFlash gamePaper Mario RPG Special ComicParadeRogueport Direct Mail ServiceWhat's new? Paper Mario: The Thousand-Year Door
a Exclusive to the Nintendo Switch remake
RelatedPlay Nintendo activities
On the paper trail!