Note

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This article is about collectible items in the Super Mario series. For other uses, seeNote (disambiguation).
"Musical notes" redirects here. For the characters fromMario Party DS, seeMusical Note.
Note
Artwork of notes from Super Mario Odyssey.
Artwork fromSuper Mario Odyssey
First appearanceSuper Mario Galaxy (2007)
Latest appearanceSuper Mario Galaxy + Super Mario Galaxy 2 (2025)
EffectRewards the player with an item when all notes are collected

Notes (also calledmusic notes,[1]musical notes,[2] orsong notes[3]) are colorful items in theSuper Mario franchise that debuted inSuper Mario Galaxy. Making contact with an environmental trigger causes a string of notes to appear in the immediate area for a limited period of time. Collecting every one rewards the player character with an item. The player character collects a note just by touching it, which is accompanied by the sound of a singlemusical note. Each note in the string plays a musical note at a different frequency from the others. In most games, collecting each note in succession sometimes creates a melody.

Notes are generally shaped likeeighth notes, thoughlarge notes[4]—the environmental triggers inSuper Mario Odyssey—are shaped liketreble clefs.

History[edit]

This section is astub. Please considerexpanding it to include any missing information.Specifics: Information aboutMario Kart Live: Home Circuit appearance

Super Mario series[edit]

Super Mario Galaxy[edit]

Shrinking Satellite from Super Mario Galaxy
Mario collecting notes

InSuper Mario Galaxy and itsNintendo Switchport, notes usually appear whenMario (orLuigi) touches a? Coin, although the ones in theGold Leaf Galaxy appear if the player rings a bell with theStar Pointer. Afterwards, they line up, and Mario needs to grab all of them. The background music also mutes when the notes are activated. Each note makes a different sound and together forms a short jingle or tune, typically from another game in theSuper Mario series, such as "Underground BGM" and "Underwater BGM" fromSuper Mario Bros. If the player gets every note, Mario will get an item, such as a1-Up Mushroom. However, if the player fails to collect all the notes within the time limit, the remaining notes will disappear. The notes are also used in a fewgalaxies where they need to be collected to get aPower Star, such as theHurry-Scurry Galaxy, the Gold Leaf Galaxy, and theSea Slide Galaxy.

Super Mario Galaxy 2[edit]

InSuper Mario Galaxy 2, notes appear inSky Station Galaxy, thePuzzle Plank Galaxy,Boo Moon Galaxy, and theThrowback Galaxy. They retain their function from the first game, but their environmental triggers are more varied. In the Puzzle Plank Galaxy,Ground-Pound Switches cause notes to appear. In the Throwback Galaxy, they are released from a smashedcrate. A ? Coin appears as a trigger only in Boo Moon Galaxy.

Super Mario 3D Land[edit]

Notes appear inSuper Mario 3D Land as well with a similar purpose, activated by aP Switch or when abush is rustled. If all of the notes are collected, Mario can earn a power-up if he is in eitherSmall form orSuper form. Otherwise, he earns a 1-Up Mushroom.

Super Mario Odyssey[edit]

InSuper Mario Odyssey, large notes (recognized as "treble clefs" in thePrima Games guidebook)[5] appear in every kingdom except for theDark Side andDarker Side of themoon. Touching one causes a string ofsmall notes[4] to appear. Collecting all of them awards Mario aPower Moon. Notes appear in 2D areas, the first instance where they have been included in an area on a 2D plane. Like platforms, enemies, other items, and Mario himself, notes appear as 8-bit sprites in these areas. Notes are a prominent component of thePlaying in VR mode added in version 1.3.0 on April 25, 2019, in which collecting all of the notes in an area reveals an instrument that must be returned to a corresponding musician.

The name of each Power Moon that appears after the player collects notes is prefixed with the pun "Taking Notes."

Minecraft[edit]

Notes replaceMusic Discs and one of the paintings in the Super Mario Mash-Up Pack inMinecraft, having an appearance from theSuper Mario Galaxy games.

Super Mario Party[edit]

Notes appear in the River Survival mode ofSuper Mario Party. Collecting every note in a single route causes aMinigame Balloon to appear. This is the notes' first appearance in theSuper Mario franchise outside a mainline title.

Mario & Luigi: Brothership[edit]

InMario & Luigi: Brothership, notes appear when theP Switch inRumbla Island is activated. Collecting all of them reveals a present containing Dirt-Cheap Wear.

Melodies played by notes[edit]

Gallery[edit]

Names in other languages[edit]

LanguageNameMeaningNotes
Japanese音符[6]
Onpu
Note
Chinese音符[?]
Yīnfú
Note
DutchNote[?]-
Frenchnote[?]note
GermanNote[?]-
ItalianNota[?]Note
Russianдо-ре-ми[?]
do-re-mi
do-re-mi
Spanishnota[?]note

References[edit]

  1. ^"Collect music notes to recover the instruments, and then return them to their rightful owners." – Bonus: Travel Hints (25 Apr, 2019).Super Mario Odyssey byNintendo EPD (Ver. 1.3.0).Nintendo of America.
  2. ^Esmarch, Nick von (2011).Super Mario 3D Land: PRIMA Official Game Guide. Roseville:Prima Games. Page 34, 52.
  3. ^Walsh, Doug, and Epstein, Joe (2017).Super Mario Odyssey: PRIMA Official Game Guide (Collector's Edition). Roseville:Prima Games. Page 186, 193, 210, 245, 273.
  4. ^ab"Touching one of these large notes causes a string of small notes to appear for a limited time." – Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). "Sand Kingdom".The Art of Super Mario Odyssey (First English Edition). Milwaukie:Dark Horse Books. Page 113.
  5. ^Walsh, Doug, and Epstein, Joe (2017).Super Mario Odyssey: PRIMA Official Game Guide. Roseville:Prima Games. Page 38, 50, 84, 108, 116, 128, 143.
  6. ^Sakai, Kazuya, and kikai, editors (2018). 『スーバーマリオ オデッセイ 公式設定資料集』. Tokyo:ambit (Japanese). ISBN978-4-19-864696-7. Page 113.
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a In version 1.2.0 or later
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Mario & Luigi: Brothership
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LuigiGreen ShellZapperatorJump HelmetYoo Who CannonMax-Mix Vortex
MovesBro Ball (Ball Blitz) •CarryFire & Ice (Bro Bomb) •HammerJumpUFO Spin (UFO Vacuum)
EnemiesNormalBig Spikely (Glohm) •Big Soreboar (Glohm) •Bumbleshoot (Glohm) •Capnap (Capnap R ·Glohm ·Glohm R) •Curlup (R ·Glohm) •Doom BloomDrillby (R ·Glohm ·Glohm R) •Foopfly (R ·Glohm ·Glohm R) •Golden SeedleGuardarm (Glohm) •Hydro Seedle (Glohm) •Icead (Glohm) •Invizilizard (R ·Glohm ·Glohm R) •Krode (R ·Glohm) •Magmad (Glohm) •Millton (Glohm) •Palooka (R ·Glohm ·Glohm R) •Parashoot (Glohm) •ReclusiffSeedle (R ·Glohm ·Glohm R) •SeedlusaSharkbone (Glohm) •Shower Fish (Glohm) •Snaptor (Glohm) •Soreboar (Glohm) •Spikely (Glohm) •Weeping Trooper
Zok TroopsHelmet Zok Trooper (Glohm) •Jet Zok Trooper (Glohm) •Ring Zok Trooper (Glohm) •Spike Zok Trooper (Glohm) •Zokkarang Trooper (Glohm)
Bowser's ArmyBob-ombBoo (Glohm) •Dry BonesFire Bro (Glohm) •Goomba (Glohm) •Hammer Bro (Glohm) •Ice Bro (Glohm) •Koopa Paratroopa (Glohm) •Koopa Troopa (Glohm) •LakituMagikoopa (Glohm) •Piranha Plant (Glohm) •Shy Guy (Glohm) •Spike (Glohm) •Spiny
BossesBowser (Glohm Bowser) •Extension Corps (Ecks ·Ten ·Shun) •Gobblick (Glohm Gobblick) •Gorumbla (Glohm Gorumbla) •Great ConductorMega SnaptorPipegunk (Glohm Pipegunk) •Reclusa (Weeping Reclusa ·Weeping Core) •Sharpcask (Glohm Sharpcask) •Zokket
Objects? Block! BlockBalloon ElevatorBarrelBomb BudBoulderBouncy BloomCannonCommand BlockConnectar FlowerConnectar PlugConveyor BeltCrateFire FlowerGolden Plug RadishHeatfreeze PotatoHidden BlockIce BlockIce FlowerLanternLiftL BlockL CoinM BlockM CoinNotePlug RadishP SwitchPuzzle PanelRecovery BlockReturn PipeRocketSave BlockSeesawSignSpike TrapSpite BulbSprite BulbSquashmoshyTransmitter BlockWarp BlockWarp PipeWater spout
ItemsConsumables1-Up Mushroom1-Up DXAmpberryBeanBoo BiscuitCandyHandcrafted BaitMax CandyMax MushroomMax NutMax Syrup JarMushroomNutRarest BaitRefreshing HerbStandard BaitSuper CandySuper MushroomSuper NutSuper Syrup JarSyrup JarUltra CandyUltra MushroomUltra NutUltra Syrup Jar
MaterialsApple CoreBulbfish LanternBullionfishCoinfishDesolatt ScrapEgobyGlohm CrystalGlohm DustGlohm FragmentHeatfreeze OreLottacoins LeverMerrygo BoltOffandon BrickOffinRaynforst VineRumbla StoneSeedle SeedSharkbone BoneSingle SockSkorcheen LavaSlippenglide SnowTreasurefishTwistee LeafWayaway ChainZokket Alloy
Key itemsAdaphne ScopeArc's SpyglassBlue RafflesiaBonding CanChill-Out FruitClub Dyode TicketDisguise KitFishing RodFloaty RingHottato StewIncident ReportJail Cell KeyMaxGlam WaxNotebookOcean MapOld BroochOversized ScrewPart of Bowser's AirshipPatriarc's NotesPep-Up FruitPile of AmpberriesPotato GelatoSpare Underground KeyStickem OilSugared PowderSuspicious PackageTechnikki Scope DeluxeTechnikki's CertificationUltra-sweet, super-rich cakeWillma's Letter
Game mechanicsStatsBros. PointDefenseExperience PointHeart PointLevel upPowerRankSpeedStache
StatusBurnDEF-DownDEF-UpDizzyDownedGlohmIcePOW-DownPOW-UpSPD-DownSPD-UpSTACHE-UpTrip
Battle mechanicsAction CommandBattle Plug (Power Tap) •CounterattackEmergency GuardFirst StrikeFleeLUCKY
MinigamesBrother GrooveConcordia Hammer-RallyJellyfish Pizza
MiscellaneousAsk the DeveloperBean locationsBestiaryBlock locationsBondBulbfishChallengesConnectarFishingGalleryGearGet to know Mario & Luigi: BrothershipGlitchesGlohmGreat LighthouseHidden blocksLevel up progressionsLighthouseLuigi LogicNintendo Music (soundtrack) •Pre-release and unused contentQuotesRare reefSeries intro: Mario & LuigiShopsSide QuestsSeagullStaffStory summariesSnoutlet SchoolTwisten SproutUni-TreeWattanist • "Yo-Ho, Bro!"