Mushroom City

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Not to be confused withShroom City.
This article is about the race course fromMario Kart: Double Dash!! For its musical theme, seeMushroom Bridge (theme).
Mushroom City
Mushroom City
Information
Appears inMario Kart: Double Dash!! (2003)
CupStar Cup
Music sample
Shinobu Nagata
Course map
The map of Mushroom City.
Staff ghost
DDXYZ[1]
1:50.663Koopa ParatroopaKoopa TroopaKoopa Dasher

Mushroom City is the secondrace course of theStar Cup inMario Kart: Double Dash!! It is a large city withMushroom-shaped buildings. There are several junctions in the course, but all paths lead to the same spot. It takes place at night, unlike its counterpart,Mushroom Bridge, which takes place during daylight. The two courses also share the same music.

The hazards present in Mushroom City are thecars, trucks, buses,Wiggler Wagons, andBob-omb Cars, all of which hinder the players in contact. Cars, buses, and trucks make players spin out. Wiggler Wagons flip the player and render the rear character helpless, and always have twelve wheels, unlike the ones on Mushroom Bridge. Bob-omb Cars can explode if they touch any players or certain items, such asFireballs or shells. Mushroom-shaped cars are also present in the city, providing playersMushrooms flying out if they manage to hit them. Until the addition ofTour Berlin Byways inMario Kart 8 Deluxe, this was the only course in the whole series to feature traffic that does not follow the exact route racers take.

This course can be seen in the background ofMushroom Bridge,Wario Colosseum andRainbow Road. The bridge in Mushroom Bridge can be seen in the background of this course. Mushroom City is the only course in the game to have the finish line marked on the map without an overlay sprite.

Mushroom City is one of four courses fromMario Kart: Double Dash!! that has yet to reappear as a classic course in a futureMario Kart game. As such, it is the only course from the game's Star Cup that has yet to return.

Course layout[edit]

Lakitu saving Donkey Kong and Diddy Kong from falling off the track Mushroom City.
Lakitu, helpingDiddy Kong andDonkey Kong get back on track.

The course starts just at the end of a highway. It is a very straight road with some lights illuminating the path. Players have to take the right side of the way where they will run along a smooth U-turn to the right, which leads into the road that goes to the floor of the city. The path splits into two stretches that will remain such until later on in the track. The players may choose to go straight ahead or turn left into an area below the overhang of the highway. The first path, the road is straight, but changes into a 90° turn right. The other path changes into a 90° turn to the left and becomes into a boulevard, running along below the highway. Both paths intersect then, and the racers may choose to remain on the same road or switch paths. Players have to make sure to not to turn to the left in the junction. Doing so will cause the racers to go backwards in the race. ADouble Item Box is found in the center of the intersection.

If racers still follow the boulevard after the junction, they will go in a straight line until they discover a 90° turn to the right where the road meets the main way turning to the left. If the players that took the other path and do not turn in the junction, they will run in a straight line until the road bends to a 90° turn to the left, and then going again straight to take the main way. Players can see the other path merging completely from the left.

After the road merges, the players will see a set of item boxes and a small twist in the road that leads racers to the right at the end. Players now go straight uphill and find the last set of item boxes in the road. Taking to the left then, players run over the highway where they have previously been, evading oncoming traffic. To the right of the road is located a large gap that shows the boulevard below, and falling in it,Lakitu will come to take racers back to the highway. The finish line is right found after passing this section of the highway where the racers cross it for the start of the next lap.

Throughout this course, traffic behaves in ways not seen on any other traffic course in the series. On the lower level, traffic can be found going clockwise along two loops, one between where the path splits and the junction, and the other between the junction and where the path merges again. Most traffic is found in the left lane driving around both, but there will be one or two vehicles (depending on the game mode) in the right lane that only drive along one loop or the other for the entire race. On the upper level, vehicles continuously spawn on a part of the road that is out of bounds and out of sight, drive against players at the end of the track, and then despawn out of bounds shortly after.

There is a shortcut located at the junction. If one takes the straight path, but stays on the right hand side, a short, pink, curly alley will come with anItem Box placed there. This leads straight to the turn ahead, just before the intersection of the aforementioned path and the boulevard. Another shortcut allows the players to skip the highway part; on the very right of the gap, the players can see a very narrow road between the wall and the hole. Using a speed booster like aMushroom or aStar will prevent the kart from decelerating by the dirt covering the shortcut's path.

There are several businesses in the city such as Pianta Fruits, Wario Pharmacy, and Koopa Shop. TheBirdo bulletin board that appeared onYoshi Circuit also appears on this course.

Game mode differences[edit]

The vehicles that appear on the stage inMario Kart: Double Dash!! vary based on the mode the player selects:

  • If the player selectsTime Trial mode, there will be 12 vehicles. The lower level will have aWiggler Wagon, a blue car, and a yellow car in the left lane, as well as a yellow car (on the second loop) and a red car (on the first loop) in the right lane. The upper level will have a Star Travel bus, a Peach Beach bus, a blue car, and a red car in the left lane, as well as a Super Chocolate truck, a Moo Moo Farm truck, and a red car in the right lane. No Mushroom cars orBob-omb Cars are present in Time Trials.
  • If the player selects Grand Prix mode for a single screen (single player or co-op play), there will be 18 vehicles. The lower level will have a Wiggler Wagon, a blue car, a red car, two Mushroom cars, a Bob-omb Car, and two Item Boxes in the left lane, as well as two red cars (one on each loop) and one Item Box (on the first loop) in the right lane. The upper level will have a Star Travel bus, a Peach Beach bus, two yellow cars, a Bob-omb Car, and two Item Boxes in the left lane, as well as a Super Chocolate truck, a P. Express truck, a red car, a Mushroom car, a Bob-omb Car, and three Item Boxes in the right lane.
  • If the player selects a split-screen mode and items are also played, there will be 11 vehicles. The lower level will have a Wiggler Wagon, two red cars, a Mushroom car, a Bob-omb Car, and an Item Box in the left lane, as well as a red car (on the first loop) in the right lane. The upper level will have a Star Travel bus, a red car, and an Item Box in the left lane, as well as a Super Chocolate truck, a Mushroom car, a Bob-omb Car, and two Item Boxes in the right lane.
  • If the player selects a split-screen mode and items are not played, there will be 11 vehicles. The lower level will have a Wiggler Wagon, a yellow car, a red car, a Mushroom car, and a Bob-omb Car in the left lane, as well as a blue car (on the second loop) in the right lane. The upper level will have a Star Travel bus and a red car on the left lane, as well as a Moo Moo Farm truck, a Mushroom car, and a Bob-omb Car on the right lane.

Brands[edit]

Profiles[edit]

Mario Kart: Double Dash!![edit]

  • Instruction booklet bio: "This course takes you through downtown Mushroom City in the dead of night. It’s easy to take a wrong turn and get lost. The key to victory is avoiding the inner-city traffic."
  • North American website bio: "City traffic can be horrible, especially in Mushroom City. Watch out for traffic and try not to get lost."
  • European website bio: "Karts weren’t meant for commuting, but you’ll find dense traffic and tight turns on your trek through Mushroom City."

Gallery[edit]

  • The course logo

    The course logo

  • The course icon

    The course icon

  • The two-way intersection

    The two-way intersection

  • Back on the highway

    Back on the highway

  • Taking the alternate road

    Taking the alternate road

  • The four-way intersection

    The four-way intersection

  • Mario and Luigi, taking the pink shortcut path

    Mario andLuigi, taking the pink shortcut path

  • An alternate road, requiring a Mushroom to avoid losing speed

    An alternate road, requiring aMushroom to avoid losing speed

  • In a split-screen race, the length of the Wiggler Wagon does not change at all, but there are fewer vehicles on the road.

    In a split-screen race, the length of the Wiggler Wagon does not change at all, but there are fewer vehicles on the road.

  • Bowser and Bowser Jr. drive through Mushroom City

    Bowser andBowser Jr. drive through Mushroom City

  • A pre-release screenshot of Mushroom City, having two Wiggler Wagons instead of one

    Apre-release screenshot of Mushroom City, having two Wiggler Wagons instead of one

Naming[edit]

Internal names[edit]

GameFileNameMeaning

Mario Kart: Double Dash!!Patapata.arcKoopa Paratroopa

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseキノコシティ[?]
Kinoko Shiti
Mushroom City
FrenchChampiville[?]Portmanteau ofchampignon ("mushroom") andville ("town" or "city")
GermanPilz-City[?]Mushroom City
ItalianCittà dei Funghi[?]Mushrooms' City
SpanishCiudad Champiñón[?]Mushroom City

References[edit]

  1. ^Mario Kart: Double Dash!! § Staff Ghost Initials.The Cutting Room Floor. Retrieved November 3, 2024.
Race courses from theMario Kart series
Super Mario KartMario Circuit 1Donut Plains 1Ghost Valley 1Bowser Castle 1Mario Circuit 2Choco Island 1Ghost Valley 2Donut Plains 2Bowser Castle 2Mario Circuit 3Koopa Beach 1Choco Island 2Vanilla Lake 1Bowser Castle 3Mario Circuit 4Donut Plains 3Koopa Beach 2Ghost Valley 3Vanilla Lake 2Rainbow Road
Mario Kart 64Luigi RacewayMoo Moo FarmKoopa Troopa BeachKalimari DesertToad's TurnpikeFrappe SnowlandChoco MountainMario RacewayWario StadiumSherbet LandRoyal RacewayBowser's CastleDK's Jungle ParkwayYoshi ValleyBanshee BoardwalkRainbow Road
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Mario Kart: Double Dash!!Luigi CircuitPeach BeachBaby ParkDry Dry DesertMushroom BridgeMario CircuitDaisy CruiserWaluigi StadiumSherbet LandMushroom CityYoshi CircuitDK MountainWario ColosseumDino Dino JungleBowser's CastleRainbow Road
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Mario Kart Arcade GP 2Yoshi Park 1Yoshi Park 2Stadium ArenaWaluigi Stadium
Mario Kart WiiLuigi CircuitMoo Moo MeadowsMushroom GorgeToad's FactoryMario CircuitCoconut MallDK SummitWario's Gold MineDaisy CircuitKoopa CapeMaple TreewayGrumble VolcanoDry Dry RuinsMoonview HighwayBowser's CastleRainbow Road
Mario Kart 7Toad CircuitDaisy HillsCheep Cheep LagoonShy Guy BazaarWuhu LoopMario CircuitMusic ParkRock Rock MountainPiranha Plant SlideWario ShipyardNeo Bowser CityMaka WuhuDK JungleRosalina's Ice WorldBowser's CastleRainbow Road
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a Consists of multiple previous courses from the series combined together
Mario Kart: Double Dash!!
DriversLightBaby MarioBaby LuigiToadToadetteKoopaParatroopaDiddy KongBowser Jr.
MediumMarioLuigiPrincess PeachPrincess DaisyYoshiBirdoWaluigi
HeavyDonkey KongBowserWarioPetey PiranhaKing Boo
KartsLightGoo-Goo BuggyRattle BuggyToad KartToadette KartKoopa DasherPara-WingBarrel TrainBullet Blaster
MediumRed FireGreen FireHeart CoachBloom CoachTurbo YoshiTurbo BirdoWaluigi Racer
HeavyDK JumboKoopa KingWario CarPiranha PipesBoo Pipes
AnyParade Kart
CoursesMushroom CupLuigi CircuitPeach BeachBaby ParkDry Dry Desert
Flower CupMushroom BridgeMario CircuitDaisy CruiserWaluigi Stadium
Star CupSherbet LandMushroom CityYoshi CircuitDK Mountain
Special CupWario ColosseumDino Dino JungleBowser's CastleRainbow Road
Battle coursesCookie LandBlock CityLuigi's MansionNintendo GameCubePipe PlazaTilt-a-Kart
ObjectsStandard itemsBananaFake ItemGreen ShellLightningMushroomRed ShellShine SpriteSpiny ShellStarTriple MushroomsTrophy
Special itemsBirdo's EggBob-ombBowser's ShellChain ChompGiant BananaGolden MushroomGreen FireballHeartRed FireballRed ShellTriple Green ShellsTriple Red ShellsYoshi's Egg
Course objectsBarrel CannonCannonCar (Mushroom-shaped) •Dash PanelItem BoxKartRampYoshi Cookie
Background characters and speciesBaby BowserBooDonkey Kong Jr.Hammer BroHelicopter YoshiKamekLakituNokiKoopa ParatroopaPiantaPoochySeagullShy GuySnifitToadTrainToadsworth
Enemies and obstaclesBig PokeyBomb-carBoulderBusCarCargo truckCataquackChain ChompDelfino Oak TreeFire BarFire ChainFreezieGhostGoombaIceLavaMechanical BowserMechanical Piranha PlantNoshiPiranha PlantPit PlantPodobooPokeySkating Shy GuySnowmanTableThwompWarp PipeWiggler Wagon
TechniquesDouble DashDriftMini-TurboRocket StartSlide Attack
Battle modesBalloon BattleShine ThiefBob-omb Blast
Music"Baby Park" • "Battle Course" • "Bowser's Castle" • "GCN DK Mountain" • "Dry Dry Desert" • "Luigi Circuit" • "Mushroom Bridge" • "Peach Beach" • "Rainbow Road" • "Sherbet Land"
MiscellaneousAll Cup TourBrandsDaisy CruiserFinish lineGalleryGlitchesMario Kart: Double Dash!! (guide)Mario Kart: Double Dash!! matching gameMultimediaPre-release and unused contentScene of the CrimeStaff