Missable content

Missable content refers to items, equipment or other details that can be obtained or experienced at one point in the game, but can be missed permanently if the player does not do so before reaching a certain point in the game, or before its locationcannot be revisited.
InSuper Mario role-playing games, rare items and accessories are often more difficult to obtain past a certain point, and in some cases, missable content is rare to begin with (such as being rare drops from bosses), but not all rare items are missable.
Super Mario series[edit]
Super Mario Bros.: The Lost Levels[edit]
In theSuper Mario All-Stars version ofSuper Mario Bros.: The Lost Levels, using any Warp Zone, even a backwards Warp Zone, permanently bars the player from ever accessing World 9 for that current save file. Similarly, if the player has completed the first eight worlds and unlocked World 9 but used Warp Zones while completing Worlds A-D, they will retroactively be barred from completing World 9 again for that same save file.
Super Mario Bros. Deluxe[edit]
In earlier copies of the game, only one of the three Challenge-related pictures in the Album (for collecting allRed Coins, collecting allYoshi Eggs, and reaching all target scores) could be obtained.[1]
New Super Mario Bros. Wii[edit]
If the player loses eight lives in a row on a course from one of the first eight worlds before completing it, aSuper Guide Block appears when the player re-enters that course. If the player saves the game after seeing one, it permanently prevents the player from ever having shiny stars on their save file.
Super Mario 3D Land[edit]
Similarly toNew Super Mario Bros. Wii, if the player loses five lives when attempting to clear a course from one of the first eight worlds, anAssist Block will appear on re-entry, permanently preventing the player from ever having shiny stars on their save file. This only applies before the course is cleared.
Super Mario Odyssey[edit]
There are threeCheckpoint Flags that completely disappear once the player has reached a certain point (regardless of whether they have been activated or not):
- Waterfall Basin (Cascade Kingdom): When the player arrives at this kingdom from theCap Kingdom for the first time, there is a Checkpoint Flag in front of the player at the beginning. This flag disappears after the player has repaired theOdyssey and landed in theSand Kingdom, since the flag at the Odyssey practically replaces its function.
- City Outskirts (Metro Kingdom): During thefirst mission whenMechawiggler takes over the New Donk City Hall, the player starts by taking aspark pylon into the city. Just as the player lands, there is a Checkpoint Flag in front of them (located southeast on the map). After Mechawiggler is defeated, the Checkpoint Flag is gone.
- Construction Access (Metro Kingdom): Similarly to the above, this Checkpoint Flag is placed on ground level just before the stairs that lead up the building next to the City Hall, where severalSherms are located. It also disappears after Mechawiggler is defeated.
In theLuncheon Kingdom, there is a largecoin pile on the left ofPeronza Plaza behind some giant vegetables. After obtaining the kingdom's firstMulti Moon, this coin pile disappears, even if it was not collected.
From October 27, 2018 until November 7, 2018, for the first anniversary ofSuper Mario Odyssey, 39 pixel Luigis and Captain Toads were added in the ground around the concert of New Donk City in the missionA Traditional Festival!. Mario could explore the area andGround Pound their spots to reveal them, each pixel character awarding him 200coins at first discovery.
Super Mario Bros. Wonder[edit]
Because the short introductory level becomes inaccessible after Bowser becomesCastle Bowser, a total of 18 coins can no longer be collected if the player chooses to avoid them.
Super Mario RPG: Legend of the Seven Stars[edit]
In the originalSNES version, the player has only one attempt to collect theFrog Coin inside ahidden treasure whenMario andToad enter theMushroom Castle's foyer for the first time, by jumping on Toad's head and climbing up to the hidden treasure at the end of the room. If the hidden treasure was not obtained, leaving through the entrance before entering the throne room and then returning will reset Toad's position and allow the player to try again if they fail to reach the alcove. As a result, the alcove in the Mushroom Castle is a missable area in the original SNES version. In theremake, the player can collect the Hidden Treasure in the Mushroom Castle hallway at any time.
The player has two opportunities to collect the items in the vault of the Mushroom Castle: 10 coins, aFlower, and aMushroom. The two times these can be collected are right after meeting theChancellor, and during theShymore invasion. Even if these items were collected the first time, they reappear in the second time. OnceClaymorton has been defeated, the vault is sealed, preventing these items from being obtained.
In the SNES version, if the player fails to evadeBooster and hisSnifits three times in the curtain minigame inBooster Tower, they will be forced to fight them and will not be able to obtain theAmulet accessory. In the remake, Booster's Charm is a guaranteed item drop for winning the Engine 023 Booster battle if the curtain minigame was failed, so this item is no longer missable.
When Mario frees the inhabitants ofSeaside Town after defeatingSpeardovich, theelder will reward Mario a gift inversely proportional to how many times he was tortured by a disguised Speardovich if Mario does not hand over theStar Piece recovered fromSunken Ship to Speardovich. If Mario surrenders the Star Piece to Speardovich immediately upon returning to Seaside Town, he will receive aFlower Box from the elder. Otherwise, Speardovich will torture the elder as many times as necessary until Mario gives in, which will devalue what Mario receives from the elder to aFlower Jar, aFlower Tab, and 1coin.
If the player fails to evadeDodo's pecking three times while Mario poses as a golden statue inNimbus Castle, they are forced to fight him and miss their chance to obtain theFeather accessory. In the remake, they can still obtain it as theMoleville Toad sells one. In that case, the player can collect both if they win the minigame.
If the post-Valentina event is triggered whereCroco escapes from aNimbus Land house, theSignal Ring will no longer be available if the player leaves without picking it up.
In the remake, if the player misses an opportunity to analyze an enemy withThought Peek for theirMonster List, they can still obtain their entry by purchasing it from the Monster List Agent in Booster Pass for three Frog Coins each. After clearing the game, enemies the player missed that the NPC was unable to get a write-up for beforehand (such asBlaster) are made available for the player.
Also in the remake, unique weapons, items, or accessories can no longer be lost entirely as they cannot be sold whatsoever.
Donkey Kong 64[edit]
The fiveBanana Medals that appear inHideout Helm do not respawn if the player leaves the area without collecting them, making 101%completion impossible. Additionally, the ten level-specific minigames in the same area are also missable if the player did not play any of them before shutting down theBlast-o-Matic.
Paper Mario series[edit]
Paper Mario[edit]
DuringPrincess Peach's segments, there are a few chances to use theMysterious Treasure Chest to deposit items and Badges, the last opportunity being the segment just after Chapter 6. Once the segment after Chapter 6 is done, all items and badges she has collected (but not deposited into the chest) become unobtainable.
The player can miss out on an opportunity to fight theAnti Guys Unit in Bowser's Castle should they correctly answer five questions from the secondGuard Door. The fight, however, does not contain any exclusive items as its purpose is for earning extraStar Points.
If the player gives a false answer to one ofChuck Quizmo's quizzes, it will be added to the total number of quizzes on the blackboard inMario's House, making it impossible for it to show a perfect score afterwards.
Paper Mario: The Thousand-Year Door[edit]
Upon opening the chest containing a swarm of two hundredBoos in the basement floor of theCreepy Steeple, the player can be rewarded with anUltra Mushroom if they answer "200" to the Boo asking how many Boos were released. Otherwise, they are rewarded a singleCoin.
Lumpy asks for donations to help him dig for gold and the player can donate up to 300 coins to him. He leaves Rogueport after Chapter 4 is completed. If Mario has not donated any coins to him before completing Chapter 4, the coins he would receive after Lumpy returns once Chapter 6 is completed are lost forever.
When the player faces and defeatsGloomtail in thePalace of Shadow, the player has an opportunity to blow up the eastern wall of the chamber withBobbery to reveal a passageway to a hidden room with two? Blocks containing an Ultra Shroom and aJammin' Jelly (three ? Blocks containing a Gradual Syrup, a Shooting Star, and a Mystery in the remake). If the player does not obtain these items before completing the puzzle in thePalace of Shadow Tower, they cannot return to Gloomtail's chamber again to collect them as the hidden passage is revealed, making the room unreachable.
If the player does not eat either slice ofcake in theGlitz Pit after finishing a battle,Shellshock eats it instead (while the first one recovers both Mario and his ally's health, thesecond one is poisonous and will paralyze Mario's partner).
Incidentally, permanently-missed enemy tattles will be transferred to the garbage can inProfessor Frankly's house inRogueport, allowing the player to complete theTattle Log in any event.
Exclusive to theNintendo GameCube version[edit]
ExtraFlower Finder badges can be obtained as rare drops fromX-Naut PhDs. However, once Mario and his partner teleport back toRogueport Underground at the end of Chapter 7, they will not encounter any more X-Naut PhDs. This makes extra Flower Finder badges impossible to get after this point, even once the player has regained the ability to return to the moon in the postgame. In the remake however, the badge can also be dropped fromDark Paratroopas as well, making it accessible even after completing Chapter 7.
Exclusive to theNintendo Switch version[edit]
As the player can no longer drop ranks in the Glitz Pit, they will not be able to collect any items in the lockers from the minor or major league locker rooms once they have access to the Champion's room. The player has a second chance to collect these items if they are reinstated in the Glitz Pit after Chapter 3, however.
A hidden block containing a Super Mushroom in the Pirate's Grotto is found on the ground, in one of the stone platforms in the area with the Black Skull. After the events of Chapter 5, the Super Mushroom cannot be obtained as the bridge, stone platforms and hidden block disappear.
In the (originally empty) third corridor leading to Gloomtail's room a ? Block containing anIce Storm appears, making it missable as well once the palace corridors open up.
Super Paper Mario[edit]
InThe Bitlands, if the player encounters theMega Koopa before rescuingTippi, the tattle will be missable.
InFort Francis, there is dungeon room that contains a single Chain Chomp. This area is missable if the player enters the correct code in both scenarios.
In Chapter 7-4, there is an area where a Nimbi locked himself in the chest. Before the chapter is completed, the player can open the chest and receive anUltra Shroom Shake in return. Once the Chapter is completed, the player will be unable to open the chest if they come to the place again.
Paper Mario: Sticker Star[edit]
After subduing one ofWiggler'ssegments during the storyline ofWorld 3, the player has one chance to bring each one to a specific location to create an entry for the optionalWiggler's Diary before being brought toWiggler's Tree House. Once Wiggler's body is reunited, the player will not be able to obtain any more diary entries they may have skipped.
InRustle Burrow, the stickers the player originally had before their first visit are lost after the first visit if the player did not pick up any sticker that fell out.
There areHidden Blocks inThe Enigmansion that permanently disappear after theBig Boo is defeated.
Paper Mario: Color Splash[edit]
TheBlazehammer found in the ? Block in the airship nearThe Crimson Tower is missable as this area is unrevisitable.
All collectibles in the lower half of theBlack Bowser's Castle (the boxes in the room after the conveyor belt) are missable as this area is inaccessible afterMario destroys the black paint factory.
Paper Mario: The Origami King[edit]
At aDress-Up Photo Studio inShogun Studios, Mario can take pictures in a photo booth withOlivia andBob-omb wearing different outfits. This is possible only if Mario returns to Shogun Studios immediately after arriving atSweetpaper Valley. After Olivia gets crushed by a boulder, any pictures taken from that point will display only Mario and Bob-omb. After Bob-omb's sacrifice, any pictures taken from that point will no longer display him with different outfits and instead have him as a spirit with his standard appearance.
Prior to version 1.0.1, it was possible to miss a Toad turned into a surfboard in Shroom City should Mario leave the area after shutting off the water without rescuing the Toad, which in turn would also prevent Mario from getting a +10 HPMAX UP Heart that the Toad rewards him with.
Inside the foyer ofBowser's Castle, whereBowser's Minions are fighting theFolded Soldiers, Mario can optionally fight the Folded Soldiers and earn 1,000-coin sacks from the minions only after defeating the Folded Soldiers in actual battles without placing any unfolded minions in his range of attack. However, this is only possible beforeOlivia is snatched byHandaconda, as theScissors cuts up the minions later on.
InHotfoot Crater, there are two coins and a 1,000-coin sack on a platform south of theairship remains, and a breakablecrate sitting on the remains containing another 1,000-coin sack inside. If the player exits the remains to the eastern platform without collecting any of them, they will become inaccessible, as thePaper Macho Goombas block up the airship remains.
In the return visit toPeach's Castle, the player has an opportunity to visit a room by entering the door in the left side of the entrance hallway in the castle. If the player does not visit this room before the transformation of the castle toOrigami Castle, it becomes a missable area.
In the final stretch ofOrigami Castle, Mario can hammer a wobblingKing Olly statue and cause it to drop onto a flippable bridge to instantly defeat the last horde of Folded Soldiers. If he does not do this early, he goes straight into battling them.
In this game, the player can get special achievements by completing the game without using any battle accessories or getting aGame Over, which adds banners to the ending image and more icons to the file select screen (a heart for no Game Overs, and a Mario glove for no battle accessories). However, if they get a Game Over or equip any battle accessories (those being all variations ofHeart Plus,Guard Plus, andTime Plus, as well asAlly Tambourine) before beating the final boss, these achievements are lost forever, since Mario no longer meets the requirements for them. Accessories that only have effects in the overworld do not affect this.[2][dead link]
Luigi's Mansion series[edit]
Luigi's Mansion[edit]
The player has only one chance to captureSpeedy Spirits in dark rooms: if the player fails to catch one, it will not appear again, even during theblackout. The player however has enough opportunities to captureGold Mice as long as a room is dark: should the player fail to catch one, they only need to exit and re-enter the room, and if there is a piece ofcheese, to re-scan it with theGame Boy Horror.
When sucking upportrait ghosts, the player must try to capture them in one attempt to collect all thepearls they drop. If the suction breaks in the middle of an attempt, the player may not be able to collect medium-sized pearls or a large-sized pearl.
In theBoneyard is a lone plant in the garden that can be watered. If the player does so once before fightingBogmire, then again after defeating him, and lastly after defeatingBoolossus, it will grow and reward the player with aGold Diamond and ample amounts of treasure. If the player fails to water it before defeating either boss, it will wither and die.
The only otherGold Diamond in the game, obtained by collecting all 50 Boos, is also missable. If the player saves after capturing the 50th Boo (with the diamond on the ground), and then either quits or gets a Game Over before saving again, the diamond will not respawn upon returning to that spot.
Luigi's Mansion 3[edit]
In the Garage, a fewGold Bars can be obtained from a hole in the wall opposite the door. However, afterProfessor E. Gadd sets up his lab, it blocks the Gold Bars.
In theBarber Shop,Gooigi can spin the chairs in front of the mirrors to reveal twoGolden Goobs. However, this must be done before defeatingKruller, or else the Golden Goobs will not appear.
If Luigi capturesMorty immediately after obtaining hiselevator button (while Morty is still editing), he will not be able to view the movie Morty was making.
Later in the game, Luigi revisits the Boilerworks to rescue a Toad that was sent by E. Gadd to retrieve a part for thePoltergust G-00. In this part of the game, Toad can be fired at walls and objects to knock them down and reveal money, as well as open a shortcut back to the start of the area. If Luigi does not do this at this point, he will be unable to do so later, since no alternative projectiles are provided for knocking down most of these walls and objects on repeat visits.
Mario & Luigi series[edit]
Mario & Luigi: Superstar Saga /Mario & Luigi: Superstar Saga + Bowser's Minions[edit]
The player only has one chance to collect all the items from ? Blocks inToadtown Square, both visits of theKoopa Cruiser,Chucklehuck Woods Underground (the cavern area just after defeatingChuckolator),Guffawha Ruins, and theS.S. Chuckola, as these areas become inaccessible after leaving them.
The interior ofBeanbean Castle Town's houses are missable areas if the player does not decide to explore until the second destruction of the houses.
The player has until the second destruction of Beanbean Castle Town to collect all tenBeanstones scattered about the western and eastern halves of the town to obtain theBros. Rock accessory, as well as collecting all fiveBeanlets to earn aGolden Mushroom. The southeastern house on the western side contains a regular ? Block and threeHidden Blocks containing Hoo Beans, and the northern doubled-entrance house on the eastern side contains four ? Blocks. After the second invasion, the player will be unable to unearth Beanstones and locate the Beanlets, and the houses containing the ? Blocks will be closed for the remainder of the game.
Several bosses and enemies drop rare equipment that can only be gotten by equipping theGame Boy Horror SP simply by defeating the boss or enemy, or by using theAdvancedSwing Bros. to steal it from them without equipping the former:
- Mecha-Chomp: Its malfunctioning version has a 16.13% chance of dropping theSchool Emblem accessory when using Advanced Swing Bros. in the American, European, and Australian versions. If Mario or Luigi's Attack Power gets high enough, this badge becomes impossible to obtain.
- Trunkle: Its body has a 39.22% chance of dropping theLucky Bros. accessory when using Advanced Swing Bros. in the American, European, and Australian versions.
- Hermie III: Has a 39.22% chance of dropping theLucky Ribbon accessory when using Advanced Swing Bros. in the American, European, and Australian versions. In the Japanese version,Birdo drops it instead.
- Piranha Bean: Always drops thePiranha Swing accessory upon defeat, but its other item,Piranha Suit, is mutually exclusive from it in the American, European, and Australian versions. The Piranha Suit can only be obtained when Luigi is equipped with the Game Boy Horror SP; therefore, the player needs to collect enough Hoo Beans to make all seven blends fromStarbeans Cafe up to that point to obtain the Game Boy Horror SP before fighting Piranha Bean.
- In the Japanese version,Ludwig always drops the Piranha Suit.
- Popple: In the Japanese version, he has a 32.26% chance of dropping a Golden Mushroom when fought in Chucklehuck Woods; in the American, European, and Australian versions, he has a 61.29% chance of also dropping a Golden Mushroom when fought in Teehee Valley. Using Advanced Swing Bros. or the Game Boy Horror SP guarantees the drop.
- Jojora's Friend: Has a 39.22% chance of dropping theSledge Heart accessory when using Advanced Swing Bros. in the American, European, and Australian versions. Using the Game Boy Horror SP guarantees the drop.
- Morton: Has a 39.22% chance of dropping theBowser Fist accessory when using Advanced Swing Bros. in the American, European, and Australian versions. In the Japanese version,Lemmy drops it instead. Using the Game Boy Horror SP guarantees the drop.
- Roy: Has a 39.22% chance of dropping theBowser Fang accessory when using Advanced Swing Bros. in the American, European, and Australian versions. Using the Game Boy Horror SP will guarantee the drop.
- Fawful (Bowser's Castle): Normally drops a rareGolden Mushroom; one of the five normally accessible in-game. However, with the Game Boy Horror SP equipped, he will instead drop a much more common1-Up Super.
The remakeMario & Luigi: Superstar Saga + Bowser's Minions retains the missable content from the original version. While some item and badge drops have changed, bosses that carry any items now only have one and are guaranteed to drop it. As a result of this, only two of the bosses in this game drop potentially missable equipment:
- Popple: The player can miss their chance to obtainPopple Badge A if Popple flees after the Mario Bros. defeatRookie first in their second battle atWoohoo Hooniversity. In Popple's fourth battle, inTeehee Valley, the player can miss their chance to obtainPopple Badge AA if he flees whenBirdo is defeated first.
- Jojora: The player can miss theRevenge Jeans if Jojora flees whenher friend is defeated first.
In Guffawha Ruins, theMari-Lui Badge can be found at the dead-end east of the fourth area, in the ? Block on the right.Elite Chuck Guys andLimbo Bros now carry items that can only be obtained if Luigi defeats them while equipped with the Game Boy Horror SP: theElite Chuck Guy Badge from Elite Chuck Guys and theDefense Pants from Limbo Bros. Since the amount of beans required to make all seven blends from Starbeans Cafe in this game has been halved from the original version, the player can obtain the Game Boy Horror SP much earlier and have Luigi equipped with it at that point. Because the interior of the Guffawha Ruins becomes inaccessible afterBowletta kidnapsPeach, the player has only one chance to obtain these three items.
Mario & Luigi: Partners in Time[edit]
The player only has one chance to collect all the items from ? Blocks from the Koopa Cruiser when playing asBaby Mario andBaby Luigi, and all theBeans and ? Blocks from theShroob Mother Ship.
Several bosses have a 15% chance of dropping rare equipment, even though there are duplicates of said items found elsewhere.
- Hit-POW Badge: Drops fromMrs. Thwomp in her small form in the North American version, or in her regular form in the European and Japanese versions. Its duplicate can be found in theKoopaseum.
- Dynamic Badge: Drops from Bowser, and its duplicate can also be found inThwomp Caverns.
- Item-Fan Badge: Drops fromBaby Bowser. Its duplicate can be found inPeach's Castle.
- Dynamic Badge A: Drops fromCommander Shroob, and its duplicate can be found inToad Town.
- Hit-Free Badge: Drops fromElder Shrooboid in its giant form, and its duplicate can also be found inStar Shrine.
Mario & Luigi: Bowser's Inside Story /Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]
The player only has one chance to collect all the items from ? Blocks in Peach's Castle at the beginning of the game.
The areas with dirt piles in both theToad Town Caves and theTunnel are missable if the player does not decide to explore these areas beforeBowser arrives in theTreasure Chamber of his castle.
The player can miss out on an opportunity to do quizzes with the threeNutsoglobins in theFlab Zone if Mario and Luigi answer the questions incorrectly. The quizzes are entirely optional, and their purpose is for earningcoins.
Like the previous games, several bosses and "support enemies" can drop rare equipment, even if there are duplicates of said items found elsewhere or dropped by enemies with lower drop rates.
- Fighter Wear: Has a 10% chance of being dropped byLeaf Guys in the battle againstWiggler inDimble Wood. Its duplicate can be found inPump Works.
- Siphon Boots: Has a 40% chance of being dropped byWisdurm. Its duplicate can also be purchased inToad Town for 1000 coins.
- Grown-up Wear: Has a 10% chance of being dropped by bothBowser Memory M andBowser Memory L.
- Shroob Boots: Has a 30% chance of being dropped by each of theShroobs in Bowser's Castle.
- Special Gloves: Has a 50% chance of being dropped byJunker.
- Power Fangs X: Has a 10% chance of being dropped byBlizzard Midbus, but it can also be dropped byDark Mechawfuls.
- D-Star Wear: Has a 20% chance of being dropped by theDark Star. Its duplicate can be found in Peach's Castle on the first floor.
- Lucky Charm: Has a 10% chance of being dropped byDark Fawful, but it can also be dropped byDark Fawful Guys.
Much like the first remake,Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey gives all items dropped by bosses 100% drop rates. Additionally, there are no bosses that flee from battle, so all boss drops are guaranteed to be obtained, including the Shroob Boots, meaning that if the player decides to fight the Shroobs, they will get three pairs. Nevertheless, the player can still miss their chance to obtain extra experience points from several support enemies of bosses if they flee from battle when they're the last one remaining:
- Stone Blooper: Drops an additional 30 EXP if the Stone Blooper is defeated first in the battle with theSea Pipe Statue.
- Leaf Guy: Drops an additional 20 EXP per every Leaf Guy defeated during the battle withWiggler inDimble Wood.
- Snawful: Drops an additional 220 EXP per every Snawful defeated during the battle withBlizzard Midbus.
- Vacuum Helmet: Drops an additional 220 EXP if the Vacuum Helmet is defeated first in the battle withDark Fawful.
Mario & Luigi: Dream Team[edit]
While almost all bosses in the game always drop a rare piece of equipment upon defeat unlike the previous three games,Mammoshka is the only one to drop a potentially missable accessory, the1-Up Gloves, with a 50% chance of being dropped.
In Mushrise Park, north of the entrance to Somnom Woods, there is a secluded area which is not connected to Mushrise Park's main map. However, after Zeekeeper shoots down the Neo Bowser Castle after Somnom Woods visit at the game's climax, it becomes the first section of Neo Bowser Castle. If the player does not explore the original version of the area until this point, it becomes a missable area.
Mario & Luigi: Paper Jam[edit]
All missable items in this game are beans from drill spots and items from? Blocks in Bowser's Castle, as this area cannot be revisited. These items are theSpin Hammer, theBros. Wear, and theSPEED Mush Jams.
IfKing Bob-omb explodes during his battle and any brother survives the explosion, no experience and coins are given and theIronclad Wear is not obtained.
Mario & Luigi: Brothership[edit]
When Mario and Luigi findBilldit andMaykit in the early stages of the game, whoever is found first runs the workshop on Shipshape Island for the rest of the game. They both craft different kinds of exclusive gear, and the gear made by the sibling who is found second will be unobtainable.
Someside quests can be completed only before a certain point in the game's story, while some have to be completed in a limited time.[3] Expiring side quests are indicated with a red-colored thought bubble icon. Most of the game's side quests will become unavailable after revisitingFortress Zokket, with the last few late-game ones eventually becoming unavailable after reaching the game's epilogue.
In theLushgreen Sea Great Lighthouse andColor-Full Sea Great Lighthouse, all collectibles inside the passageways are missable after the player inserts both plugs into the sockets in front of the big gate. Even if one of the plugs is inserted, it can still be removed from a socket and be placed elsewhere, but both cannot be removed once they are inserted. The missable objects include:
- Lushgreen Sea Great Lighthouse
- Two ? Blocks
- Two hidden blocks
- Color-Full Sea Great Lighthouse
- Four ? Blocks
- One hidden block
In the second visit ofHeatfreeze Island, the player has the opportunity to fight against the Goom Battalion, the Koopa Troopa Paratroopa Joint Task Force, and the Bro. Brigade in the cave area. Once the island is relinked, this battle cannot be fought.
The player can fight hordes of Zok Troopers inShrimpee Islet andMykroh Islet after getting the Technikki or Adaphne Engine. OnceBurnadette andChilliam's bond is collected, they both cannot be fought as the IDLE members end up stranded on both islands with different Glohm enemies instead.
All collectibles in the main area ofBowser's Castle onWayaway Island,Fortress Zokket, and the illusoryMushroom Kingdom in theSoli-Tree are missable, as these areas cannot be accessed again.
The final version of the illusory Mushroom Kingdom where Peach and two Toads stand in front of the fountain, becomes missable after the Bros. respond with "no" to the fake Peach three times when she confronts them in the castle hallway, in the first time when they enter the castle hallway after findingReclusa six times in the illusory Mushroom Kingdom.
Any rare gear drops from regular enemies are missable after defeatingZokket, as theGlohm versions of enemies that replace them drop DX versions of these items instead. The following is a list of missable rare gear:
- Blocky Hammer Wear fromShower Fish
- En Guard Boots fromCurlup
- Liberation Wear fromPalooka
- Gamble Hammer fromMillton
- Knockout Hammer fromDrillby and Accel Boots fromSnaptor can still be obtained, since enemies inMinmin Islet andLiil Islet do not get replaced with their Glohm counterparts.
Mario + Rabbids Sparks of Hope[edit]
Any coins and stone spirals not collected at Peach's Castle cannot be collected after beginning the battles on theDarkmess Manta.
See also[edit]
References[edit]
- ^KRocketneo's Retro Gaming (December 3, 2014).https://youtu.be/u0tiC6Xf1-0.YouTube (English). Retrieved May 26, 2024.
- ^https://www.reddit.com/gallery/hygn2x
- ^"Some side quests have to be completed in a limited time. Also, some side quests become unavailable after a certain point in the story. Completionists, beware." ‐ Side Quests tip,Mario & Luigi: Brothership

