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Mario vs. Donkey Kong

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This article is about theGame Boy Advance game. For other uses, seeMario vs. Donkey Kong (disambiguation).
Mario vs. Donkey Kong
Mario vs. Donkey Kong box art
American box art
For alternate box art, see therelated gallery.
DeveloperNintendo Software Technology Corporation
PublisherNintendo
PlatformsGame Boy Advance,Virtual Console (3DS,Wii U)
Release datesGame Boy Advance:
USA May 24, 2004[1]
Australia June 4, 2004[2]
Japan June 10, 2004[3]
Europe November 19, 2004[4]
Virtual Console (3DS) (Ambassador Program Release):
Australia December 15, 2011[?]
Japan December 16, 2011[?]
USA December 16, 2011[?]
Europe December 16, 2011[?]
Virtual Console (Wii U):
Japan July 23, 2014[5]
Europe September 17, 2015[4]
Australia September 18, 2015[?]
USA February 9, 2017[6]
LanguagesEnglish
Japanese
French (Europe)
German
Italian
Spanish (Europe)
GenresPuzzle/Action
Ratings
ESRB:E - Everyone[7]
CERO:A - All ages[8]
PEGI:3 - Three years and older[9]
USK:0 - All ages[10]
ACB:G - General[11]
ModeSingle Player
Format
Wii U:
Digital download
Game Boy Advance:
Game Pak
e-Reader card
Nintendo 3DS:
Digital download
Input
Wii U:
Wii Remote (horizontal)
Game Boy Advance:
Nintendo 3DS:
Serial codesUSA AGB-BM5E-USA
Japan AGB-BM5J-JPN
Europe AGB-BM5P-EUR
Australia AGB-BM5U-AUS
“It looks like Donkey Kong is up to his old tricks again!”
North American instruction manual

Mario vs. Donkey Kong is apuzzleplatformer for theGame Boy Advance. Its gameplay and scenario are heavily inspired byDonkey Kong for theGame Boy, as it features the return of many elements from that game, such as the primary setting of a construction site, Mario's athleticism, his usage of thehammer, and his rivalry withDonkey Kong. It also borrows elements fromSuper Mario Bros. 2, especially in terms of Mario's more complex movement mechanics and how he can pick up and throw enemies and items. The level design ofMario vs. Donkey Kong is more puzzle-focused than previous platformers in the franchise; Mario must find the best route to complete the level by hitting switches and interacting with other objects, often in a specific order to reach the goal. This game spawned multiple sequels and became the first installment of theMario vs. Donkey Kong series; this is the only game in the series, however, to feature Mario himself as a playable character, since the later games have the player controlMini-Marios.

The game was re-released as a free downloadable title for theNintendo 3DS on December 16, 2011. However, it was only available to people who purchased a Nintendo 3DS prior to the August 12, 2011 price drop, meaning that they had to be a part of theNintendo 3DS Ambassador Program. It was re-released again on theWii U'sVirtual Console in Japan on July 23, 2014, in Europe on September 17, 2015, in Australia on September 18, 2015, and in the Americas on February 9, 2017.

Aremake of the same name was released for theNintendo Switch on February 16, 2024.

Story[edit]

The following text is taken from page 6 of the North American instruction booklet for the game:

It looks likeDonkey Kong is up to his old tricks again!

Over in theMushroom Kingdom,Mario has become so famous that he's started his owntoy company. His newMini-Mario action figures are all the rage, and this cute li'l wind-up toy is just flying off the shelves.

In fact, these toys are so popular that stores can't even keep them in stock. Donkey Kong just loves these new toys, but when he showed up at the store, they were all gone!

Donkey Kong's not famous for his patience, and he wasn't about to wait for the next shipment, so he just went straight to thefactory and started grabbing all the new Mini-Marios for himself. Mario arrived just in time to see Donkey Kong run off with all his inventory!

Now it's up to you to help Mario recover his stolen trinkets and give Donkey Kong a good talking-to for not pre-ordering!

Mario confronting Donkey Kong in Mario vs. Donkey Kong.
Mario confronting Donkey Kong for stealing the Mini-Marios

Mario has become so famous and popular in the Mushroom Kingdom that he has decided to establish theMario Toy Company, which has developed a new toy called the Mini-Mario. In the opening cutscene, as Donkey Kong surfs through the channels of his television set, he sees a commercial for the Mini-Marios. Donkey Kong instantly adores the toys and heads to the Toy Store to buy some, but finds that they are all sold out. Donkey Kong turns around and sees the Mario Toy Company, deciding to loot it of its Mini-Marios.

In the cutscene played when starting a file, the factory where the Mini-Marios are produced is shown to be managed by threeToads. Upon seeing Donkey Kong barge into the factory, the Toads become frightened; they are unable to stop Donkey Kong from stealing the toys, as he collects Mini-Marios encased incrystal balls and places them into a large bag with hisemblem, leaving the building afterward. Mario then notices Donkey Kong and starts chasing him.

Cutscene frame after Level 6-DK in Mario vs. Donkey Kong
Donkey Kong kidnapping the Toads employed by the Mario Toy Company

After Mario chases Donkey Kong across six worlds, Donkey Kong checks his bag only to realize that it is empty, as all the Mini-Marios he stole have dropped. Mario, the Mini-Marios, and the three Toads laugh at Donkey Kong for this; enraged, Donkey Kong grabs the three Toads and climbs to the top ofa tall building under construction. Mario rescues the three Toads and defeats Donkey Kong, causing him to fall off the building while the end credits roll; however, after this, a truck containing additional Mini-Marios pulls up to the building, which Donkey Kong falls directly onto. The Mini-Marios fall onto the ground and their crystal balls break, leaving them clamoring as they surround Donkey Kong. Mario asks Donkey Kong if he is okay before Donkey Kong immediately steals the Mini-Marios surrounding him, prompting Mario to give chase once again.

After Mario chases Donkey Kong through six more worlds, Donkey Kong checks his bag a second time. Presuming that Donkey Kong's bag is empty, Mario laughs at him until six Mini-Marios drop from the bag, which Donkey Kong grabs as he flees. Finally, Donkey Kong faces Mario in agiant robot holding the Mini-Marios, which Mario promptly frees while fighting Donkey Kong, eventually wrecking the machine and electrocuting Donkey Kong in the process. After this, Mario is about to scold Donkey Kong for what he did, but finds that Donkey Kong is crying in pity and shame. Mario cheers him up by giving him a free Mini-Mario. Donkey Kong gets what he has wanted all along, while Mario and the remaining Mini-Marios celebrate as the true end credits roll.

Gameplay[edit]

Level 1-2 (Mario vs. Donkey Kong)
The second area ofLevel 1-2. Mario must reach the crystal ball to free the Mini-Mario.

Each of the game's six worlds is divided into eight levels, totaling 48 levels altogether. For the first six levels within each world, Mario must find a key and open up a door to the second half of the level, which is acheckpoint. There, Mario will find the Mini-Mario toy that Donkey Kong dropped. Mario must pick up and shatter thecrystal ball that the Mini-Mario is trapped in to complete the level. If Mario is defeated in the second half of the level, his points reset back to the points he earned in the first half of the level. At the beginning of each level, there is a short sequence of automatic gameplay showing what Mario needs to do or what he may face before playing the level. This sequence also explains what moves Mario needs to use to complete the level, displaying combinations of buttons to press.

Unlike games in theSuper Mario series of platformers, Mario always loses alife upon taking damage, and cannot improve his defensive capabilities. Different methods of losing a life cause different animations to play that show Mario being injured, accompanied by three unique musical jingles; these include the standard animation of collapsing onto the ground, being set on fire, electrocuted, squished, and falling from a large height and landing on his head. If the fall is not big enough, Mario may land on his back instead, stunning him and leaving him vulnerable for a short time.

Each level also features atime limit, which acts identically to that of theSuper Mario series. If the time limit reaches 30 seconds, Mario exclaims "Hurry, hurry, hurry!" and a warning theme starts to play, which is an arrangement of the theme in the same scenario fromDonkey Kong for the Game Boy. If the time limit runs out, Mario will say "Mamma mia, time's up!" and he loses a life. When Mario grabs the key and opens a locked door, the remaining time in the first area will be added to the time limit in the second area. In the Japanese and European versions of the game, this is made explicitly clear by the numbers of the time limit being sucked into the door as Mario leaves, whereupon they are shown being added to the second area's time limit with a addition symbol.

Mario can perform additional moves besidesjumping, such ashandstands andbackflips. To defeat enemies, Mario must pick up objects and throw them at enemies, reminiscent ofSuper Mario Bros. 2. Throughout the level, there are some collectibles that Mario can collect. Collecting the threepresents in each level are pivotal in earning a high score. Earning a high enough score to beat the default score earns a star for that level. The stars are later used to unlock Expert levels.

Once Mario completes a level and collects enough presents, he can play a shortbonus game[12] to earn extra lives. One present may have a1-Up Mushroom, one may have a2 UP, another may have a3 UP or a5 UP, and one present may have a Donkey Kong head that gives zero lives; the contents of each present are shown at the beginning of the bonus game. One bonus game has the player stop a scrolling arrow by pressingA Button when the arrow is directly on top of their desired present, while the other has Mario quickly swapping presents so that Donkey Kong's fist squashes undesired presents.

Level 1-mm in Mario vs. Donkey Kong
Level 1-mm. Mini-Mario levels take place in different settings from the base levels.

The seventh level in each world is a Mini-Mario level. Mario leads the six Mini-Mario toys he collected back to theirtoy box; however, he must make sure they avoid obstacles along the way. This leads into a battle with Donkey Kong, with each Mini-Mario saved becoming ahealth point.[13] For example, if Mario saves all six of the Mini-Mario toys, he will be able to be hit six times by Donkey Kong before losing a life. If Mario runs out of time or loses all of his health points, the player will lose a life and must restart the battle with Donkey Kong. If the player does not complete the Mini-Mario level before entering the boss battle, Mario will start the fight with four health points, and getting aGame Over will require Mario to replay the Mini-Mario level.

After Mario has beaten the six worlds and defeated Donkey Kong, sixPlus Worlds are unlocked, numbered 1+, 2+, and so on. There are six standard levels and one boss level in each Plus World, and there are no Mini-Mario levels. Mario must get to a Mini-Mario holding a key and lead it to the door. If either Mario or Mini-Mario is defeated, the player loses a life and must restart the level. There is only one part per level in the Plus Worlds, and they are designed to be more difficult than the main worlds. There are still Donkey Kong boss levels in the Plus Worlds. In those levels, the player always starts with six health points and has 120 seconds to defeat Donkey Kong except inDonkey Kong Plus, where they have 300 seconds.

For the Expert levels, a certain number of stars collected by beating high scores are required to unlock levels. There are twelve Expert levels. Additionally, if the player leaves or restarts the level in any mode before they clear the level for the first time, they lose a life. If the level is already complete, the player will not lose a life when choosing to exit the level. However, the player will still lose a life if they retry the level, even if it is completed. No bonus game is played after collecting all the presents in the Expert levels.

Demonstration of Mario performing his Handstand move in Mario vs. Donkey Kong.
Mario performing a Handstand Jump, followed by a Double Jump

Controls[edit]

  • A Button - Jump
  • B Button - Pick up item
  • +Control Pad - Move Mario
  • L Button/R Button - Select between worlds
  • Start Button - Pause and continue game

In any level (including boss levels), pressingL Button andR Button at the same time activatesFree Scroll Mode,[14][15] pausing gameplay and allowing the camera to be moved freely with the+Control Pad D-Pad. PressingB Button in this mode returns to regular gameplay.

Mario's moves[edit]

  • Jump (A Button)
  • Handstand (Down+Control Pad +A Button)
  • Handstand Jump (A Button while handstanding)
  • Handstand Double Jump (A Button after touching the ground from a Handstand Jump)
  • Backflip (while facing right) (Left+Control Pad +A Button)

Worlds[edit]

#WorldDescription
Main worlds
1Level 1-1 in Mario vs. Donkey Kong
Mario Toy Company
The first world, where Donkey Kong stole the Mini-Mario toys. This world featuresGarbage Cans,Shy Guys, and a few other gimmicks.
Levels
1-11-21-31-41-51-61-mm1-DK
2Level 2-5 in Mario vs. Donkey Kong
Donkey Kong Jungle
Donkey Kong's next stop, featuringropes,Monchees,Snapjaws, and more.
Levels
2-12-22-32-42-52-62-mm2-DK
3Level 3-6 in Mario vs. Donkey Kong
Fire Mountain
An area with high volcanic activity, featuringPodoboos,fire birds, andShy Guys equipped with flamethrowers.
Levels
3-13-23-33-43-53-63-mm3-DK
4Level 5-2 (Mario vs. Donkey Kong)
Spooky House
A haunted mansion, featuringBoos,Polterguys,Thwomps, and others.
Levels
4-14-24-34-44-54-64-mm4-DK
5Part 1 of Mystic Forest#5-5
Mystic Forest
A forest world featuring mechanical elements such asBob-ombs,Conveyor Belts, and other gimmicks.
Levels
5-15-25-35-45-55-65-mm5-DK
6Level 6-6 in Mario vs. Donkey Kong
Twilight City
An ultramodern city featuringrobotic Monchees and lasers.
Levels
6-16-26-36-46-56-66-mm6-DK
DKTop half of the Donkey Kong level in Mario vs. Donkey Kong
Donkey Kong
The final boss stage in the main part of the game, set apart from other worlds.
Plus worlds
1+Level 1-6+ of Mario vs. Donkey Kong.
Mario Toy Factory
Levels
1-1+1-2+1-3+1-4+1-5+1-6+1-DK+
2+Level 2-2+ of Mario vs. Donkey Kong.
Donkey Kong Jungle Plus
Levels
2-1+2-2+2-3+2-4+2-5+2-6+2-DK+
3+Level 3-4+ from Mario vs. Donkey Kong
Fire Mountain Plus
Levels
3-1+3-2+3-3+3-4+3-5+3-6+3-DK+
4+Level 4-2+ in Mario vs. Donkey Kong
Spooky House Plus
Levels
4-1+4-2+4-3+4-4+4-5+4-6+4-DK+
5+A portion of Level 5-2+ from the game Mario vs. Donkey Kong.
Mystic Forest Plus
Levels
5-1+5-2+5-3+5-4+5-5+5-6+5-DK+
6+Level 6-4+ in Mario vs. Donkey Kong
Twilight City Plus
Levels
6-1+6-2+6-3+6-4+6-5+6-6+6-DK+
DK+Gameplay screenshot of Vs. Donkey Kong Plus from Mario vs. Donkey Kong.
Donkey Kong Plus
The final boss stage of the game, where Mario confronts a mech-piloting Donkey Kong.

Expert[edit]

Main article:Expert (world)
Screenshot of Mario vs. Donkey Kong showing the Expert world level selection screen
The Expert level selection screen

The Expert levels are a group of twelve levels that test the player's skills. The level set is first unlocked by defeating the true final boss, with each level in the set being progressively unlocked based on the number of stars the player has collected throughout the game. Each of these levels are contained in a single room, and to beat them, the player must find the key in the level to go through the door. With the exception of boss levels, these are the only levels in the game that do not involve Mini-Marios. There are no set high scores for these levels, and collecting all three presents in a level does not let the player play one of the bonus games. The music that plays during the Expert levels is at a faster tempo, and gradually increases in tempo as the time limit decrements.

Mario vs. Donkey Kong-e[edit]

Main article:Mario vs. Donkey Kong-e
Laser Panic!, the eleventh preloaded level in Card-e+, the Japanese e-Reader mode of Mario vs. Donkey Kong. The majority of these levels were unreleased.
Gameplay of Laser Panic!, one of the e-Reader levels

A game mode withe-Reader support can be enabled by connecting aGame Link Cable to the Game Boy Advance. This mode utilizes e-Reader cards to allow new levels to be played, where Mario is given unlimitedlives. The e-Reader levels follow the same format as the Expert levels, featuring a single room with a key and the door, and they likewise do not have a set high score or a bonus game. A total of six e-Reader cards for the game were released in Japan; however, additionalunused levels exist in the game's code. Although this mode is also present in the North American release, no e-Reader cards for the game were distributed in that region, leaving the entire mode unused.

The following levels have corresponding e-Reader cards that were officially distributed in Japan:

Items and objects[edit]

ImageNameDescription
KeyKeyKeys are found in the first half of every regular level of the game. They must be taken to locked doors in order to open the second half. In the Plus levels, each Mini-Mario is holding the key needed to unlock the level's door.
A sprite of a Mini-Mario.Mini-MarioMini-Marios are the objective of the second half of the normal levels, where they must be rescued fromcrystal balls. They follow Mario in Mini-Mario levels. In the Plus levels, there is one Mini-Mario per stage, which must be rescued and brought to the door to beat the level.
1-Up Mushroom from Mario vs. Donkey Kong1-Up Mushroom1-Up Mushrooms give Mario anextra life.
SwitchesColor SwitchColor Switches are found in three variations: red, yellow, and blue. As its main effect, the switch that is active makes platforms, Color Blocks, and ladders of the same color available to use.
Color Blocks from Mario vs. Donkey Kong.Color BlockColor Blocks can be active or inactive to create walls or platforms, depending on which Color Switch is currently active.
SpringSpringSprings help Mario jump higher. They can also be used by Mini-Marios.
Conveyor BeltConveyor BeltConveyor Belts appear in large groups in some levels. They are used to transport keys and to help Mario through narrow areas. Their direction can be changed with aDirection Switch.
Donut BlockDonut BlockDonut Blocks are platforms that fall down if Mario or Mini-Mario stays on them for too long.
ElevatorElevatorElevators are found moving on lines. Their directions can be changed with a Direction Switch.
A Wire from Mario vs. Donkey Kong.WireMetal bars that Mario can grab onto to move across gaps or swing upwards.
A ladder from Mario vs. Donkey Kong.LadderLadders can be climbed to reach higher places. Some ladders are activated by Color Switches.
A rope from Mario vs. Donkey Kong.RopeObjects that hang from ceilings. Mario can climb or descend them, and he can also grab two ropes at the same time.
A chain from Mario vs. Donkey Kong.ChainChains function identically to ropes, replacing them in worlds such asFire Mountain andTwilight City.
Sand blocks in Donkey Kong Jungle from Mario vs. Donkey Kong.
Sand blocks in Fire Mountain from Mario vs. Donkey Kong.
Sand blocks in Mystic Forest from Mario vs. Donkey Kong.
Sand blocks in Fire Mountain Plus from Mario vs. Donkey Kong.
Crumble BlockBlocks that crumble into dust when stood on.
Garbage CanGarbage CanThese items can be carried and thrown by Mario. He can use them to defeat certain enemies, as auxiliary platforms to reach other platforms, or to move across long gaps withspikes.
Barrel spriteBarrel
HammerHammerHammers are found floating on platforms. Mario can use them to defeat enemies, such asOil. They can be thrown upwards and grabbed again while in the air.
PresentsPresentPresents are found in red, yellow, and blue varieties. When all three are collected in a level, they are used in a bonus game where the player can win extra lives.
T-O-Y LettersLetterThe letters T-O-Y are found in Mini-Mario levels. They must be collected by Mini-Marios to open thetoy box.
Toy box (object) from Mario vs. Donkey KongToy boxToy boxes are the goal of the Mini-Mario levels. If the letters T-O-Y are collected, it opens and allows Mario to drop off his Mini-Marios.
Help Block MVDK OriginalA Help Box from Mario vs. Donkey Kong, if a language other than English is selected.Help BoxHelp Boxes appear in several levels. When touched, it reminds the player how to perform one of Mario's moves.

Enemies and obstacles[edit]

ImageNameDescriptionLevels
FirstLast
BatBatBats are enemies that, once released, fly horizontally through the stage. If they touch Mario, they latch on to him, stunning him and causing him to fall from the rope he is climbing.Level 5-4Level 5-5+
BirdBirdSmall birds that fly horizontally once they leave theirnests. They also drop polka-dottedeggs at Mario.Level 2-3Level 2-4+
Bob-ombBob-ombBob-ombs are dropped out of dispensers. They light their fuses when Mario is near and explode moments later. They can be used to destroyBob-omb Blocks to progress.Level 5-3Level x-12
BooBooBoos appear in Spooky House. They chase Mario when he is not looking at them, and remain still while being watched.Level 4-4Level 4-4+
Brickman from Mario vs. Donkey KongBrickmanBrickmen are placed on platforms. They throw a line of three bricks underneath them, forcing Mario tohandstand to avoid being hit.Level 1-6Level 6-2+
Bucket Man enemy from Mario vs. Donkey KongBucket ManBucket Men hide inside Garbage Cans to confuse the player. They reveal themselves if Mario hops on them, they will start walking. Mario cannot grab and throw them as ordinary Garbage Cans, but rather use them as moving platforms during their motion to get past spike pits. These creatures can be defeated by throwing another object at them.Level 1-4The Long Way
CandleCandleCandles appear in Spooky House, where they float up and down.Level 4-2Level 4-2
CannonCannon andCannonballCannons tilt up and down, shooting cannonballs.Level 5-4Level 5-6+
Falling spikeFalling spikeFalling spikes fall from ceilings when Mario gets near them. When they get stuck on the ground, they act as temporary platforms for the player.Level 4-3Level 4-DK+
Fire bird from Mario vs. Donkey KongFire birdFlaming birds that appear inFire Mountain. They also drop burning eggs at Mario.Level 3-2Level x-9
FireballFireballFireballs walk from side to side on an area. They burn Mario once they touch him.Level 1-2The Long Way
Red, yellow, and blue lasers in Mario vs. Donkey Kong.LaserBeams of energy that fire periodically depending on their color. They electrocute Mario on contact.Level 6-1Laser Panic!
A Lava Geyser from Mario vs. Donkey Kong.Lava GeyserLava Geysers rise out of pits of lava and cause platforms to float on top of them, allowing Mario to reach higher ground.Level 3-1Level 3-4
MoncheeMoncheeMonchees are mechanical monkeys with long tails that hang below the platforms they are on. Mario can use these tails as ropes without getting harmed. However, he still loses a life if he touches a Monchee's body.Level 2-3One Shot Blue
NinjiNinjiSimple enemies that jump up and down, which can help Mario reach higher areas. They are invincible.Level 3-1Level x-9
OilOilBurning oil cans with "OIL" written on their sides. They move up and down and burn Mario if he touches them.Level 1-2Level 1-3+
PodobooPodobooPodoboos are found jumping out fromlava. They can burn Mario if he touches them, and they cannot be defeated.Level 3-3Level x-3
RamRamRamRamRamRams are found in jungle levels. Despite being enemies, they are used as platforms occasionally. They can be defeated by colliding with fruit, another enemy, or an object.Level 2-2One Shot Blue
A Robo KikkiRobo KikkiRobots that act similar to Monchees, but move faster.Level 6-3Laser Panic!
Shy GuyShy GuySimple enemies that move side to side continuously.Level 1-1Level x-7
Fire Shy GuyFire Shy GuyFire Shy Guys are found in Fire Mountain. Besides walking from side to side, they also shoot fire that can harm Mario.Level 3-3Level x-9
PolterguyPolterguyPolterguys move from side to side. There are three variations of this species: blue, red, and yellow. If a Color Switch of their respective color is pressed, they turn into safe, stationary blocks.Level 4-3Level x-10
Spear GuySpear GuySpear Guys are first found sleeping. Once Mario gets near them, they wake up and start running after him. They go back to sleep if they touch a platform's edge.Level 5-2Level 5-5+
Wrench Shy GuyWrench Shy GuyWrench Shy Guys appear in Twilight City. When they spot Mario, they gasp and attack by throwing wrenches horizontally.Level 6-1Level 6-4+
Sir ShovalotSir ShovalotStubby knight-like enemies that are first seen moving along the ground. Once they spot Mario, they quickly move towards him and use their front armor to shove him. This can be harmful if Mario is squished between the armor and a wall, but it can also help him go through narrow places if heducks beforehand. Sir Shovalots cannot be defeated in any manner.Level 4-2Level 6-5
SnapjawSnapjawSnapjaws are seen climbing ropes in forest levels. They can be only defeated by falling fruit.Level 2-5Level 2-5+
A Spiked Barrel from Mario vs. Donkey Kong.Spiked BarrelDonkey Kong throws Spiked Barrels at Mario in one of the boss stages, alongside large barrels with hisemblem. Neither of these barrel types can be stood on, and will instead hurt Mario on contact.Donkey KongDonkey Kong
Spikes in Mario vs. Donkey Kong.SpikesHazards that remain in place and are lethal to Mario.Level 1-3Laser Panic!
Tane PakkunTane PakkunTane Pakkun are found stationary on platforms, usually near ropes. They spit seeds to harm Mario.Level 2-1Danger Flowers
ThwompThwompThwomps watch the ground and try to crush Mario if he walks under them. Switch-controlled blocks can be used to prevent them from reaching the player. If Mario touches them in any way, including standing on top of them, he will lose a life.Level 4-1The Thwamplet
Thwomp PlatformThwomp PlatformThwomp Platforms fall from the ceiling, just like normalThwomps. However, they keep rising and falling in a set pattern even if Mario is not near. They can be used as platforms.Level 3-2Level x-9
ThwimpThwimpThwimps jump from side to side, trying to crush Mario. They are invulnerable.Level 4-1Level x-4
A Wire Trap from Mario vs. Donkey Kong.Wire TrapBalls of electrical energy that move acrosswires.Level 1-4Level 6-6
Donkey Kong's idle animation during boss battles in Mario vs. Donkey Kong.Donkey KongDonkey Kong is the only boss of the game, fought in every world. In each of his fights, he attacks Mario in a different manner.Level 1-DKDonkey Kong Plus

Staff[edit]

Main article:List of Mario vs. Donkey Kong staff

Mario vs. Donkey Kong is one of the fewSuper Mario games to be developed by an American team,Nintendo Software Technology Corporation (NST). In NST's team, Shigeki Yamashiro is the producer while Yukimi Shimura is the director. Wing S. Cho designed the game and Yoonjoon Lee is the engineering director.

Development[edit]

This section is about the unreleased game canceled in favor ofMario vs. Donkey Kong. For the world and level inMario vs. Donkey Kong, seevs. Donkey Kong Plus.
Main article:List of Mario vs. Donkey Kong pre-release and unused content

Donkey Kong Plus, an updated version of theGame BoyDonkey Kong, was initially planned. The only known difference between the original andPlus, aside from the graphics, was the addition of a level designer to be used through theNintendo GameCube for players to create their own levels with. However, the game vanished the following year in favor ofMario vs. Donkey Kong, with the level editor gone and the graphics replaced with pre-rendered graphics. The game's sequel,Mario vs. Donkey Kong 2: March of the Minis, reintroduced the level editor feature in the form of theConstruction Zone, which made use ofNintendo Wi-Fi Connection.

Quotes[edit]

Main article:List of Mario vs. Donkey Kong quotes

Mario[edit]

  • "Come back here, you big-a monkey!"
  • "Ah, thatCharles Martinet. Nice Italian boy!"
  • "Oh yeah, don't forget to thankMr. Miyamoto!"
  • "Let's-a go, little guys!"

Pre-release and unused content[edit]

Main article:List of Mario vs. Donkey Kong pre-release and unused content

By using hacks, all of the unusede-Reader levels in both the North American and Japanese versions of the game can be accessed. An incomplete level editor also exists in the code of the game's release builds; this idea would later be fully realized as theConstruction Zone mode inMario vs. Donkey Kong 2: March of the Minis.

Glitches[edit]

Game softlock[edit]

In the second room ofLevel 4-3, Mario must go near the spring on the far right side of the screen. When the bottommost redPolterguy is close to the invisible wall on the right side of the screen, but is not touching the wall, Mario must press the red switch to turn the Polterguy into a stationary block. If the space in between the Polterguy and the wall is roughly equivalent to the width of Mario's sprite, Mario must perform a high jump on the spring while moving to the right. If performed correctly, Mario will not collide with the invisible wall, causing him to fly off screen, where he falls briefly until taking damage. At this point, Mario would normally lose a life and the room would be restarted; however, instead, all elements of the level continue to move indefinitely without the timer decrementing, putting the game in anunwinnable state, where the only action the player can take is to reset the system.[16]

Mario floats in midair while crushed[edit]

InLevel x-3, if Mario gets crushed by aThwomp Platform while standing on alift platform, Mario will be flattened and lose a life, but as the animation of him floating to the ground is played, he will still follow the movements of the platform. This can cause Mario to continuously float in the air, and can also cause him to float upwards.[17]

Stopped voice clips[edit]

At any time when the player is opening a locked door, they can pressL Button andR Button at the same time to activate Free Scroll Mode. When this mode is exited, the music jingle at the end of a level will still play, but the door's sound effects and Mario's sound effects will not, due to being interrupted by the sound effect of Free Scroll Mode being cancelled.[18]

Reception[edit]

Mario vs. Donkey Kong is generally well-received by critics, aggregating an average of 81/100 on Metacritic[19] and 79.07% on GameRankings.[20] Craig Harris of IGN gave the game an 8.5/10, "Great".[21] Harris praised the game for having "faithfully retained the Donkey Kong arcade game's look and feel". His reaction is mild about the Donkey Kong boss levels, calling them "the ones with the least amount of creativity". He criticized the presentation, calling the sprites "awkward but admittedly well-animated 3D rendered" while the voice-overs from Mario and Donkey Kong are unnecessary, although not distracting. Despite these, he praises the game's faithfulness of the Game Boy AdvanceDonkey Kong games, with its fantastic level design and lasting appeal.

Marcel van Duyn of Nintendo Life has echoed some of IGN's statements, deeming the game to be "a worthy successor", giving the game an 8/10.[22] As in the IGN review, Duyn criticized the game's pre-rendered sprites, saying that it "although it actually looks pretty good, it's a bit strange to see this style in a Nintendo title again after all this time." Duyn is disappointed that "the series has only had Lemmings-esque installments since", believing "the original formula is perfectly worthy of another day in the limelight."

In a more critical review, Stephen Carvell of VideoGamer praises the game's visuals, but criticizes the game's level design, calling the reliance on the color-coded switches "tedious" and the later levels for using the same puzzles. He also criticized the Mini-Mario levels for having "appalling level design that smacks of a lack of ideas." He gave the game a 6/10.[23]

Reviews
ReleaseReviewer, PublicationScoreComment
Game Boy AdvanceCraig Harris,IGN8.5/10"All of the well-established gameplay elements of the original have returned in new and fun platformer challenges with a decidedly different theme and flavor, taking advantage of the more powerful GBA platform. Strangely, Nintendo has seemingly ignored the game's roots instead of simply embracing them, playing off this game as a separate and "new" franchise instead of positioning it as what it really is: a continuation of one of the best, most recommended Game Boy titles in the system's library. Because the new design takes such a drastically different approach in its art style and presentation it feels just a little awkward to those who enjoyed the original Game Boy Donkey Kong and its faithful retroness. Beyond that element, though, there's a lot to enjoy in Mario vs. Donkey Kong, and its new production is still a can't-miss action title for the Game Boy Advance."
Game Boy AdvanceTom Bramwell,Eurogamer8/10"It won't come as anything new or inspiring to anybody who's tackled a DK title before, but it engages the brain in ways that we enjoy being probed, and for all its age the formula is still as sound as ever. Meanwhile, it's a new thrill for a younger generation of handheld owners, and has the potential to be a fantastic stocking filler for anybody who likes to haul out the console on a train or bus to school. It's not the most imaginative, it won't last forever, and we're not particularly sold on the pre-rendered visual approach (give us something from Yoshi's Island any day), but it's hard to argue with any game where every level feels like slotting in the last piece of a jigsaw puzzle."
Game Boy AdvanceJeff Gerstmann,GameSpot8/10"Mario vs. Donkey Kong is a standout game that fans of portable puzzles will have a good time with. It also plays the nostalgia card very well, making references all over the place. The music will occasionally go all the way back to the originalDonkey Kong, including the classic "I've got a hammer" music. The game also includes vines and droppable fruit like in Donkey Kong Jr., acrobatic moves that are reminiscent ofSuper Mario 64, and the ability to stand on, pick up, and toss enemies just like inSuper Mario Bros. 2. Both on its own and as a tribute to Mario's legacy, Mario vs. Donkey Kong does a great job."
Aggregators
CompilerPlatform / Score
Metacritic81
GameRankings79.07%

Gallery[edit]

For this subject's image gallery, seeGallery:Mario vs. Donkey Kong.
  • Mario holding a key

    Mario holding a key

  • Mario climbing ropes

    Mario climbing ropes

  • Mario breaking a Mini-Mario's crystal ball

    Mario breaking aMini-Mario's crystal ball

  • Donkey Kong holding a barrel

    Donkey Kong holding a barrel

  • Donkey Kong holding a Mini-Mario sack

    Donkey Kong holding a Mini-Mario sack

Multimedia[edit]

For the complete list of media files for this subject, seeMultimedia:Mario vs. Donkey Kong.
Icon of an audio speaker.Mario vs. Donkey Kong - Title screen theme
File info
0:30
Icon of an audio speaker.Mario vs. Donkey Kong - Mario: "Ah, that Charles Martinet. Nice Italian boy!"
File info
0:03
Icon of an audio speaker.Mario vs. Donkey Kong - Mario: "Oh yeah, don't forget to thank Mr. Miyamoto!"
File info
0:02
Help:Media fileHaving trouble playing?

References to other games[edit]

Donkey Kong (Arcade/NES)
  • "Title BGM" is arranged in the title screen music.
  • "Game Start" is arranged in the introductory cutscene's music and the boss music.
  • "Hammer BGM" theme plays while using a hammer.
  • When being defeated by an enemy or running out of time, the music that plays contains a sequence of descending arpeggios, much like the death fanfare from this game.
Donkey Kong Jr.
  • Snapjaws appear as enemies.
  • Mario is able to climb faster using two ropes and drop fruit on enemies, like Junior could in this game.
Super Mario Bros.
  • TheGround BGM is arranged in the title screen music.
Super Mario Bros. 2
  • Shy Guys appear as the first enemies that Mario encounters to illustrate that he must pick up and throw enemies to defeat them, in a similar manner to this game.
Donkey Kong (Game Boy)

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseマリオvs.ブイエスドンキーコング[24]
Mario buiesu Donkī Kongu
Mario vs. Donkey Kong

Notes[edit]

References[edit]

  1. ^Super Smash Bros. BrawlChronicle
  2. ^May 4, 2004.More Information on Mario vs. Donkey Kong.Nintendo World Report (American English). Retrieved July 29, 2024. (Archived September 3, 2023, 04:39:43 UTC via Wayback Machine.)
  3. ^マリオvs.ドンキーコング.Nintendo Co., Ltd. (Japanese). Retrieved December 27, 2021. (Archived April 14, 2025, 21:03:54 UTC via Wayback Machine.)
  4. ^abMario vs. Donkey Kong.Nintendo of UK (British English). Retrieved June 22, 2024. (Archived January 24, 2025, 09:34:00 UTC via Wayback Machine.)
  5. ^マリオvs.ドンキーコング | Wii U | 任天堂.Nintendo (Japanese). Retrieved January 23, 2025. (Archived May 27, 2024, 07:26:46 UTC via Wayback Machine.)
  6. ^"Nintendo finally brought Mario vs. Donkey Kong to the North American Wii U Virtual Console today." – Brian(@NE_Brian) (February 9, 2017).Mario vs. Donkey Kong Wii U Virtual Console gameplay.Nintendo Everything. Retrieved June 12, 2025. (Archived June 12, 2025, 23:28:48 UTC via Wayback Machine.)
  7. ^Mario vs. Donkey Kong.Entertainment Software Rating Board. Retrieved June 12, 2025. (Archived June 12, 2025, 23:32:37 UTC via Wayback Machine.)
  8. ^Mario vs. Donkey Kong Japanese box artMedia:MvsDK JP Cover.jpg
  9. ^Mario vs. Donkey Kong European box artMedia:MvDKEU cover.jpg
  10. ^Mario vs. Donkey Kong Australasian box artMedia:MvsDK Box AU.jpg
  11. ^MARIO VS DONKEY KONG.Australian Classification Board. Retrieved June 12, 2025. (Archived June 12, 2025, 23:34:04 UTC via Wayback Machine.)
  12. ^"When you collect all three presents in a level, you get a chance to play one of two bonus games and maybe even win some extra lives." – 2004.Mario vs. Donkey Kong instruction booklet.Nintendo of America (American English). Page 26.
  13. ^"For each Mini-Mario you rescue in that world's Mini-Mario level, you get an extra health point for your fight with Donkey Kong." – 2004.Mario vs. Donkey Kong instruction booklet.Nintendo of America (American English). Page 20.
  14. ^Mario vs. Donkey Kong North American instruction booklet, page 9
  15. ^Mario vs. Donkey Kong international instruction booklet, page 5
  16. ^ThePowerPlayer (June 12, 2025).Mario vs. Donkey Kong - Level 4-3 Game Softlock Demonstration.YouTube. Retrieved June 12, 2025.
  17. ^ThePowerPlayer (June 12, 2025).Mario vs. Donkey Kong - Level x-3 Floating in Midair Glitch Demonstration.YouTube. Retrieved June 12, 2025.
  18. ^ThePowerPlayer (June 12, 2025).Mario vs. Donkey Kong - Stopped Voice Clips Glitch Demonstration.YouTube. Retrieved June 12, 2025.
  19. ^Mario vs. Donkey Kong (2004).Metacritic (English). Retrieved February 28, 2025.
  20. ^Mario vs. Donkey Kong.GameRankings. Archived December 9, 2019, 01:23:47 UTC from the original via Wayback Machine. Retrieved June 22, 2024.
  21. ^Harris, Craig (May 24, 2004).Mario vs. Donkey Kong.IGN (American English). Retrieved June 22, 2024.
  22. ^van Duyn, Marcel (January 10, 2012).Mario vs. Donkey Kong Review.Nintendo Life (English). Retrieved June 22, 2024.
  23. ^Carvell, Stephen (February 8, 2005).Mario vs. Donkey Kong Review for GBA.VideoGamer.com (English). Archived September 8, 2013, 14:51:51 UTC from the original via Wayback Machine. Retrieved June 22, 2024.
  24. ^Mario vs. Donkey Kong title screen (Japanese)

External links[edit]

Mario vs. Donkey Kong coverage on otherNIWA wikis:
The English Wikipedia logo, for use on the Wikipedia template.Wikipedia has an article onMario vs. Donkey Kong.
Mario vs. Donkey Kong (Game Boy Advance) /Mario vs. Donkey Kong (Nintendo Switch)
CharactersDonkey KongMarioMini-MarioToadbToads
WorldsRegular worldsMario Toy CompanyDonkey Kong JungleFire MountainMerry Mini-LandbSpooky HouseSlippery SummitbMystic ForestTwilight Cityvs. Donkey Kong
Plus worldsMario Toy FactoryDonkey Kong Jungle PlusFire Mountain PlusMerry Mini-Land PlusbSpooky House PlusSlippery Summit PlusbMystic Forest PlusTwilight City Plusvs. Donkey Kong Plus
Extra worldExpert
e WorldMario vs. Donkey Kong-ea
Enemies and obstaclesBatBirdBob-ombBob-omb BlockBooBrickmanBucket ManCandleCannonFalling spikeFire birdFire Shy GuyFireballIce BlockbIciclebLaserLava GeyserMoncheeNinjiOilPodobooPolterguyRamRamRobo KikkiShy GuySir ShovalotSnapjawSpear GuySpikeSpiked BarrelTane PakkunThwimpThwompThwomp PlatformWire TrapWrench Shy Guy
AbilitiesCrouchHandstand / Handstand JumpJumpBackflipWire SpinSpring Jump
Items and objects1-Up Mushroom2 UPa3 UPa5 UPaBarrelBird NestChainCheckpoint FlagbColor BlockColor SwitchConveyor BeltCrumble BlockDirection SwitchDonut BlockDoorElevatorFlower FanbFlying keybGarbage CanGirderHammerHelp BoxKeyLadderLetter BlockPresentRopeSpringToy boxWarp BoxbWire
OtherGallery (GBA ·Switch) •Mario Toy CompanyMario vs. Donkey Kong (sliding puzzle)Mario vs. Donkey Kong (jigsaw puzzle)Mini-Mario Factory Game!MultimediaPlus ModePre-release and unused contentQuotes • Staff (GBA ·Switch) •Time Attackb
a Exclusive toMario vs. Donkey Kong for the Game Boy Advance
b Exclusive toMario vs. Donkey Kong for the Nintendo Switch
Super Mariogames
PlatformersSuper Mario seriesMainSuper Mario Bros. (1985, NES) •Super Mario Bros.: The Lost Levels (1986, FDS) •Super Mario Bros. 2 (1988, NES) •Super Mario Bros. 3 (1988, NES) •Super Mario Land (1989, GB) •Super Mario World (1990, SNES) •Super Mario Land 2: 6 Golden Coins (1992, GB) •Super Mario 64 (1996, N64) •Super Mario Sunshine (2002, GCN) •New Super Mario Bros. (2006, DS) •Super Mario Galaxy (2007, Wii) •New Super Mario Bros. Wii (2009, Wii) •Super Mario Galaxy 2 (2010, Wii) •Super Mario 3D Land (2011, 3DS) •New Super Mario Bros. 2 (2012, 3DS) •New Super Mario Bros. U (2012, Wii U) •Super Mario 3D World (2013, Wii U) •Super Mario Maker (2015, Wii U) •Super Mario Run (2016, iOS/iPadOS/Android) •Super Mario Odyssey (2017, Switch) •Super Mario Maker 2 (2019, Switch) •Super Mario Bros. Wonder (2023, Switch)
Related gamesSuper Mario Bros. (1986, G&W) •Super Mario Bros. Special (1986, computer) •Super Mario Bros. (1989, NGW) •Super Mario Bros. 3 (1990, NGW) •Super Mario World (1991, NGW) •Wario Land: Super Mario Land 3 (1994, GB) •Super Mario World 2: Yoshi's Island (1995, SNES) •New Super Luigi U (2013, Wii U) •Super Mario Bros. 35 (2020, Switch)
Canceled gamesSuper Mario's Wacky Worlds (CD-i) •Mario Takes America (CD-i) •VB Mario Land (VB) •Super Mario 64 2 (N64DD)
Donkey Kong seriesDonkey Kong (1981, arcade) •Crazy Kong (1981, arcade) •Crazy Kong Part II (1981, arcade) •Donkey Kong (1982, G&W) •Donkey Kong (1982, tabletop) •Donkey Kong (1994, NGW) •Donkey Kong (1994, GB) •Mario vs. Donkey Kong (2004, GBA)
Mario Bros. seriesMario Bros. (1983, arcade) •Mario Bros. Special (1984, computer) •Punch Ball Mario Bros. (1984, computer) •Mario Clash (1995, VB)
OtherSuper Princess Peach (2005, DS) •Princess Peach: Showtime! (2024, Switch)
ReissuesVS. Super Mario Bros. (1986, VS) •All Night Nippon: Super Mario Bros. (1986, FDS) •Donkey Kong Classics (1988, NES) •Mario Bros. Returns (1988, FDS) •Super Mario All-Stars (1993, SNES) •Super Mario All-Stars + Super Mario World (1994, SNES) •BS Super Mario USA (1996, SNES) •BS Super Mario Collection (1997, SNES) •Super Mario Bros. Deluxe (1999, GBC) •Super Mario Advance (2001, GBA) •Super Mario World: Super Mario Advance 2 (2001, GBA) •Yoshi's Island: Super Mario Advance 3 (2002, GBA) •Super Mario Advance 4: Super Mario Bros. 3 (2003, GBA) •Classic NES Series (2004–2005, GBA) •Super Mario 64 DS (2004, DS) •Donkey Kong, Donkey Kong Junior, Mario Bros. (2004, arcade) •25th Anniversary SUPER MARIO BROS. (2010, Wii) •Super Mario All-Stars Limited Edition (2010, Wii) •Super Mario Maker for Nintendo 3DS (2016, 3DS) •New Super Mario Bros. U Deluxe (2019, Switch) •Super Mario 3D All-Stars (2020, Switch) •Game & Watch: Super Mario Bros. (2020, G&W) •Super Mario 3D World + Bowser's Fury (2021, Switch) •Super Mario Galaxy (2025, Switch) •Super Mario Galaxy 2 (2025, Switch) •Super Mario Galaxy + Super Mario Galaxy 2 (2025, Switch) •Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park (2026, Switch 2)
Tech demosSuper Mario 128 (2000, GCN) •New Super Mario Bros. Mii (2011, Wii U)
Mario Kart seriesMainSuper Mario Kart (1992, SNES) •Mario Kart 64 (1996, N64) •Mario Kart: Super Circuit (2001, GBA) •Mario Kart: Double Dash!! (2003, GCN) •Mario Kart DS (2005, DS) •Mario Kart Wii (2008, Wii) •Mario Kart 7 (2011, 3DS) •Mario Kart 8 (2014, Wii U) •Mario Kart Tour (2019, iOS/iPadOS/Android) •Mario Kart World (2025, Switch 2)
ArcadeGo! Go! Mario Circuit (1994, arcade) •Super Mario Kart: Doki Doki Race (1994, arcade) •Mario Kart Arcade GP (2005, arcade) •Mario Kart Arcade GP 2 (2007, arcade) •Mario Kart Arcade GP DX (2013, arcade) •Mario Kart Arcade GP VR (2017, arcade)
OtherMario Kart Live: Home Circuit (2020, Switch)
PortsMario Kart 8 Deluxe (2017, Switch)
Mario Party seriesHome consoleMario Party (1998, N64) •Mario Party 2 (1999, N64) •Mario Party 3 (2000, N64) •Mario Party 4 (2002, GCN) •Mario Party 5 (2003, GCN) •Mario Party 6 (2004, GCN) •Mario Party 7 (2005, GCN) •Mario Party 8 (2007, Wii) •Mario Party 9 (2012, Wii) •Mario Party 10 (2015, Wii U) •Super Mario Party (2018, Switch) •Mario Party Superstars (2021, Switch) •Super Mario Party Jamboree (2024, Switch)
HandheldMario Party Advance (2005, GBA) •Mario Party DS (2007, DS) •Mario Party: Island Tour (2013, 3DS) •Mario Party: Star Rush (2016, 3DS) •Mario Party: The Top 100 (2017, 3DS)
ArcadeDokidoki Mario Chance! (2003, arcade) •Super Mario Fushigi no Korokoro Party (2004, arcade) •Super Mario Fushigi no Korokoro Party 2 (2005, arcade) •Mario Party Fushigi no Korokoro Catcher (2009, arcade) •Mario Party Kurukuru Carnival (2012, arcade) •Mario Party Fushigi no Korokoro Catcher 2 (2013, arcade) •Mario Party Challenge World (2016, arcade)
OtherMario Party 4 (2002, Adobe Flash) •Mario Party-e (2003, GBA)
ReissuesSuper Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV (2025, Switch 2)
Sports gamesMario Golf seriesGolf: Japan Course (1987, FDS) •Golf: Japan Course (Professional Course) (1987, FDS) •Golf: Japan Course (Champions' Course) (1987, FDS) •Golf: US Course (1987, FDS) •Golf: Special Course (1987, FDS) •NES Open Tournament Golf (1991, NES) •Mario Golf (1999, N64) •Mario Golf (1999, GBC) •Mario Golf: Toadstool Tour (2003, GCN) •Mario Golf: Advance Tour (2004, GBA) •Mario Golf: World Tour (2014, 3DS) •Mario Golf: Super Rush (2021, Switch)
Mario Tennis seriesMario Tennis (2000, N64) •Mario Tennis (2000, GBC) •Mario Power Tennis (2004, GCN) •Mario Tennis: Power Tour (2005, GBA) (Bicep Pump [Unknown, Adobe Flash] •Reflex Rally [Unknown, Adobe Flash]) •Mario Tennis Open (2012, 3DS) •New Play Control! Mario Power Tennis (2009, Wii) •Mario Tennis: Ultra Smash (2015, Wii U) •Mario Tennis Aces (2018, Switch) •Mario Tennis Fever (2026, Switch 2)
Super Mario Stadium seriesMario Superstar Baseball (2005, GCN) •Mario Super Sluggers (2008, Wii)
Mario Strikers seriesSuper Mario Strikers (2005, GCN) •Mario Strikers Charged (2007, Wii) •Mario Strikers: Battle League (2022, Switch)
Famicom Grand Prix seriesFamicom Grand Prix: F1 Race (1987, FDS) •Famicom Grand Prix II: 3D Hot Rally (1988, FDS)
OtherGolf (1984, NES) •Stroke & Match Golf (1984, VS) •Donkey Kong Hockey (1984, G&W) •Baseball (1989, GB) •Golf (1989, GB) •Super Mario Race (1992, GwB) •Mario's Tennis (1995, VB) •Easy Racer (1996, SNES) •Mobile Golf (2001, GBC) •Mario Hoops 3-on-3 (2006, DS) •Mario Sports Mix (2010, Wii) •Mario Sports Superstars (2017, 3DS) •LEGO Super Mario Goal (2024, Sky Italia)
Canceled gamesSuper Mario Spikers (Wii)
Role-playing gamesPaper Mario seriesPaper Mario (2000, N64) •Paper Mario: The Thousand-Year Door (2004, GCN) •Super Paper Mario (2007, Wii) •Paper Mario: Sticker Star (2012, 3DS) •Paper Mario: Color Splash (2016, Wii U) •Paper Mario: The Origami King (2020, Switch)
Mario & Luigi seriesMario & Luigi: Superstar Saga (2003, GBA) •Mario & Luigi: Partners in Time (2005, DS) •Mario & Luigi: Bowser's Inside Story (2009, DS) •Mario & Luigi: Dream Team (2013, 3DS) •Mario & Luigi: Paper Jam (2015, 3DS) •Mario & Luigi: Brothership (2024, Switch)
OtherSuper Mario RPG: Legend of the Seven Stars (1996, SNES)
RemakesMario & Luigi: Superstar Saga + Bowser's Minions (2017, 3DS) •Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018, 3DS) •Super Mario RPG (2023, Switch) •Paper Mario: The Thousand-Year Door (2024, Switch)
Puzzle gamesWrecking Crew seriesVS. Wrecking Crew (1984, VS) •Wrecking Crew (1985, NES) •Wrecking Crew '98 (1998, SFC)
Dr. Mario seriesDr. Mario (1990, NES/GB) •Dr. Mario 64 (2001, N64) •Dr. Mario Online Rx (2008, WiiWare) •Dr. Mario Express (2008, DSiWare) •Dr. Luigi (2013, Wii U) •Dr. Mario: Miracle Cure (2015, 3DS) •Dr. Mario World (2019, iOS/iPadOS/Android)
Picross seriesMario's Picross (1995, GB) •Mario's Super Picross (1995, SFC) •Picross 2 (1996, GB) •Picross NP (Vol.2Vol.6Vol.7Vol.8) (1999-2000, SFC) •Club Nintendo Picross (2012, 3DS) •Club Nintendo Picross+ (2014, 3DS)
Mario vs. Donkey Kong seriesMario vs. Donkey Kong (2004, GBA) •Mario vs. Donkey Kong 2: March of the Minis (2006, DS) •Mario vs. Donkey Kong: Minis March Again! (2009, DSiWare) •Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, DS) •Mario and Donkey Kong: Minis on the Move (2013, 3DS) •Mario vs. Donkey Kong: Tipping Stars (2015, 3DS/Wii U) •Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U)
OtherMario & Wario (1993, SNES) •Hotel Mario (1994, CD-i) •UNDAKE30 Same Game (1995, SFC) •Captain Toad: Treasure Tracker (2014, Wii U)
ReissuesDr. Mario (1993, GwB) •VS. Dr. Mario (1990, VS) •Tetris & Dr. Mario (1994, SNES) •Nintendo Puzzle Collection (2003, GCN) •Dr. Mario & Puzzle League (2005, GBA) •Captain Toad: Treasure Tracker (2018, Switch/3DS) •Mario vs. Donkey Kong (2024, Switch)
Luigi's Mansion seriesMainLuigi's Mansion (2001, GCN) •Luigi's Mansion: Dark Moon (2013, 3DS) •Luigi's Mansion 3 (2019, Switch)
ArcadeLuigi's Mansion Arcade (2015, arcade)
RemakesLuigi's Mansion (2018, 3DS) •Luigi's Mansion 2 HD (2024, Switch)
Educational gamesMario Discovery SeriesMario is Missing! (1992, MS-DOS) •Mario is Missing! (1993, SNES) •Mario is Missing! (1993, NES) •Mario's Time Machine (1993, MS-DOS) •Mario's Time Machine (1993, SNES) •Mario's Time Machine (1994, NES) •Mario's Early Years! Fun with Letters (1993, MS-DOS/SNES) •Mario's Early Years! Fun with Numbers (1994, MS-DOS/SNES) •Mario's Early Years! Preschool Fun (1994, MS-DOS/SNES)
Mario Teaches Typing seriesMario Teaches Typing (1991, MS-DOS) •Mario Teaches Typing 2 (1996, MS-DOS)
OtherFamily BASIC (1984, FC) •Super Mario Bros. & Friends: When I Grow Up (1991, MS-DOS)
PortsMario is Missing! CD-ROM Deluxe (1994, CD-ROM) •Mario's Time Machine Deluxe (1994, CD-ROM) •Mario Teaches Typing Enhanced CD-ROM (1994, CD-ROM) •Mario's Early Years! CD-ROM Collection (1995, MS-DOS)
Art utilitiesMario Artist seriesMario Artist: Paint Studio (1999, N64DD) •Mario Artist: Talent Studio (2000, N64DD) •Mario Artist: Communication Kit (2000, N64DD) •Mario Artist: Polygon Studio (2000, N64DD)
OtherI am a teacher: Super Mario Sweater (1986, FDS) •Super Mario Bros. Print World (1991, MS-DOS) •Mario Paint (1992, SNES) •Super Mario Collection Screen Saver (1997, PC) •Mario no Photopi (1998, N64) •Mario Family (2001, GBC)
MiscellaneousLCD handheldsMario Bros. (1983, G&W) •Mario's Cement Factory (1983, G&W) •Mario's Bombs Away (1983, G&W) •Mario's Egg Catch (1990, SMBW) •Luigi's Hammer Toss (1990, SMBW) •Princess Toadstool's Castle Run (1990, SMBW) •Mario the Juggler (1991, G&W)
PinballPinball (1984, NES) •VS. Pinball (1984, VS) •Super Mario Bros. (1992, arcade) •Super Mario Bros. Mushroom World (1992, arcade) •Mario Pinball Land (2004, GBA)
ArcadeMario Roulette (1991, arcade) •Piccadilly Circus: Super Mario Bros. 3 (1991, arcade) •Mario World (1991, arcade) •Mario no Daibōken (1991, arcade) •Guru Guru Mario (1991, arcade) •Terebi Denwa: Super Mario World (1992, arcade) •Pika Pika Mario (1992, arcade) •Super Mario Bros. 3 (1992, arcade) •Super Mario World (1992, arcade) •Koopa Taiji (1993, arcade) •Būbū Mario (1993, arcade) •Mario Undōkai (1993, arcade) •Super Mario World Popcorn (1993, arcade) •Super Mario World balloon vending machine (1993, arcade) •Mario Buster (1993, arcade) •Super Mario World (1993, arcade) •Janken Fukubiki: Super Mario World (1994, arcade) •Mario Bowl (1995, arcade) •Super Mario Attack (1996, arcade) •Mario no Medal Island (1996, arcade) •Donkey Kong (1996, arcade) •Mario Kart 64 (1996, arcade) •Super Mario 64 (1997, arcade) •Dokidoki Mario Chance! (2003, arcade) •Super Mario Fushigi no Janjan Land (2003, arcade) •Mario Factory (2000s, arcade) •New Super Mario Bros. Wii Coin World (2011, arcade) •Super Mario RPG: Legend of the Seven Stars (arcade game 1) (Unknown, arcade) •Super Mario RPG: Legend of the Seven Stars (arcade game 2) (Unknown, arcade) •Super Mario RPG: Legend of the Seven Stars (arcade game 3) (Unknown, arcade)
BrowserMario Net Quest (1997, Adobe Shockwave) •Mario's Memory Madness (1998, Adobe Shockwave) •Crazy Counting (1999, Adobe Shockwave) •Dinky Rinky (1999, Adobe Shockwave) •Goodness Rakes (1999, Adobe Shockwave) •Melon Mayhem (1999, Adobe Shockwave) •Nomiss (1999, Adobe Shockwave) •Wario's Whack Attack (1998, Adobe Shockwave) •The Lab (The BookshelfThe Drafting TablePolterCueAsk Madame Clairvoya) (2001, Adobe Flash) •Mini-Mario Factory Game! (2004, Adobe Flash) •Bill Bounce (2004, Adobe Flash) •Mario Party 7 Bon Voyage Quiz (2005, Adobe Flash) •Super Mario Strikers (2005, Adobe Flash) •Dr. Mario Vitamin Toss (2005, Adobe Flash) •Bowser's Lair Hockey (2005, Adobe Flash) •Heads-Up (2005, Adobe Flash) •Parasol Fall (2005, Adobe Flash) •Dribble Skillz (2006, Adobe Flash) •Superstar Shootout (2006, Adobe Flash) •Cannon Kaos (2006, Adobe Flash) •1-Up Hunt! (2006, Adobe Flash) •Super Paper Mario Memory Match (2007, Adobe Flash) •Are You Smarter Than Mario? (2008, Adobe Flash) •Play Nintendo activities (2014–present) •Mario Trivia (Unknown, Adobe Flash) •Mario Memory (Unknown, Adobe Flash) •Virus Attack! (Unknown, Adobe Flash)
DSiWare applicationsMario Calculator (2009, DSiWare) •Mario Clock (2009, DSiWare) •Nintendo DSi Metronome (2010, DSiWare)
Other gamesAlleyway (1989, GB) •Super Mario World: Mario to Yoshi no Bōken Land (1991, Terebikko) •Yoshi's Safari (1993, SNES) •Mario Factory (1994, GP) •Mario's Game Gallery (1995, MS-DOS) •Mario's FUNdamentals (1998, Windows) •Yakuman DS (2005, DS)
Tech demosGame Boy Color Promotional Demo (Unknown, GBC) •Mario's Face (Unknown, DS)
Internal testsNDDEMO (2001, GCN) •Mario Kart XXL (2004, GBA) •snd_test (Unknown, SNES)
CrossoversGame & Watch Gallery seriesGame & Watch Gallery (1997, GB) •Game & Watch Gallery 2 (1997, GB) •Game & Watch Gallery 3 (1999, GBC) •Game & Watch Gallery 4 (2002, GBA)
Super Smash Bros. seriesSuper Smash Bros. (1999, N64) •Super Smash Bros. Melee (2001, GCN) •Super Smash Bros. Brawl (2008, Wii) •Super Smash Bros. for Nintendo 3DS (2014, 3DS) •Super Smash Bros. for Wii U (2014, Wii U) •Super Smash Bros. Ultimate (2018, Switch)
Itadaki Street seriesItadaki Street DS (2007, DS) •Fortune Street (2011, Wii)
Mario & Sonic seriesMario & Sonic at the Olympic Games (2007, Wii) •Mario & Sonic at the Olympic Games (2008, DS) •Mario & Sonic at the Olympic Winter Games (2009, Wii) •Mario & Sonic at the Olympic Winter Games (2009, DS) •Mario & Sonic at the London 2012 Olympic Games (2011, Wii) •Mario & Sonic at the London 2012 Olympic Games (2012, 3DS) •Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) •Mario & Sonic at the Rio 2016 Olympic Games (2016, Wii U) •Mario & Sonic at the Rio 2016 Olympic Games (2016, 3DS) •Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (2016, arcade) •Mario & Sonic at the Olympic Games Tokyo 2020 (2019, Switch) •Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition (2020, arcade)
NES Remix seriesMainNES Remix (2013, Wii U) •NES Remix 2 (2014, Wii U)
ReissuesNES Remix Pack (2014, Wii U) •Ultimate NES Remix (2014, 3DS)
Mario + Rabbids seriesMario + Rabbids Kingdom Battle (2017, Switch) •Mario + Rabbids Sparks of Hope (2022, Switch)
OtherExcitebike: Bun Bun Mario Battle (1997, SNES) •NBA Street V3 (2005, GCN) •Dance Dance Revolution: Mario Mix (2005, GCN) •SSX on Tour (2005, GCN) •Tetris DS (2006, DS) •Captain Rainbow (2008, Wii) •Art Style: PiCTOBiTS (2009, DSiWare) •Nintendo Land (2012, Wii U) •Puzzle & Dragons: Super Mario Bros. Edition (2015, 3DS) •Nintendo World Championships: NES Edition (2024, Switch)
Donkey Konggames
PlatformersDonkey Kong seriesDonkey Kong (1981, arcade) •Donkey Kong Jr. (1982, arcade) •Donkey Kong 3 (1983, arcade) •Donkey Kong Jr. Math (1983, NES) •Donkey Kong 3: Dai Gyakushū (1984, computer) •Donkey Kong (1994, GB)
Donkey Kong Country seriesDonkey Kong Country (1994, SNES) •Donkey Kong Country 2: Diddy's Kong Quest (1995, SNES) •Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996, SNES) •Donkey Kong Country Returns (2010, Wii) •Donkey Kong Country: Tropical Freeze (2014, Wii U)
Donkey Kong Land seriesDonkey Kong Land (1995, GB) •Donkey Kong Land 2 (1996, GB) •Donkey Kong Land III (1997, GB)
Mario vs. Donkey Kong seriesMario vs. Donkey Kong (2004, GBA) •Mario vs. Donkey Kong 2: March of the Minis (2006, DS) •Mario vs. Donkey Kong: Minis March Again! (2009, DSiWare) •Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, DS) •Mario and Donkey Kong: Minis on the Move (2013, 3DS) •Mario vs. Donkey Kong: Tipping Stars (2015, 3DS/Wii U) •Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U)
DK seriesDK: King of Swing (2005, GBA) •DK: Jungle Climber (2007, DS) (Banana Bonanza [Unknown, Adobe Flash] •Rolling Panic [Unknown, Adobe Flash] •Banana Grab [Unknown, Adobe Flash])
MiscellaneousDonkey Kong 64 (1999, N64) •Donkey Kong Jungle Beat (2004, GCN) •Donkey Kong Bananza (2025, Switch 2)
Racing gamesDiddy Kong Racing (1997, N64) •Donkey Kong: Barrel Blast (2007, Wii)
Donkey Konga seriesDonkey Konga (2003, GC) •Donkey Konga 2 (2004, GC) •Donkey Konga 3 (2005, GC)
OtherDonkey Kong Circus (1984, G&W) •Donkey Kong Hockey (1984, G&W) •Donkey Kong (1996, arcade) •Super Donkey Kong 2 Swanky no Bonus Slot (1996, arcade) •Super Donkey Kong: Ooki Donkey (Unknown, arcade) •Donkey Kong Video Arcade Keychain (1998, Arcade keychain) •Donkey Konk (1999, Adobe Shockwave) •Donkey Kong 64 Lore Quiz (1999, Adobe Shockwave) •Memory Kong (1999, Windows/Mac OS) •Couic d'or ! (1999, Windows/Mac OS) •Picross NP Vol.8 (2000, SFC) •Kremling Krushin (2000, Adobe Flash) •Create-N-Send A Donkey Kong Country Family Portrait (2003, Adobe Flash) •Donkey Kong Country Barrel Maze (2003, Adobe Shockwave) •Donkey Konga (2004, Adobe Flash) •Mini-Mario Factory Game! (2004, Adobe Flash) •Hurling for Distance (2005, Adobe Flash) •Barrel-Blastapalooza (2005, Adobe Flash) •Donkey Kong: Jungle Fever (2005, arcade) •Donkey Konga 2 (2005, Adobe Flash) •Mario vs. DK 2: Cannon Kaos (2006, Adobe Flash) •Donkey Kong: Banana Kingdom (2006, arcade) •Timber's Balloon Pop (2007, Adobe Flash) •Play Nintendo activities (2014–present)
ReissuesCrazy Kong (1981, arcade) •Crazy Kong Part II (1981, arcade) •Donkey Kong (1982, G&W) •Donkey Kong (1982, tabletop) •Donkey Kong Jr. (1982, New Wide Screen) •Donkey Kong II (1983, G&W) •Donkey Kong Jr. (1983, Table Top) •Donkey Kong Jr. + Jr. Sansū Lesson (1983, NES) •Donkey Kong 3 (1984, G&W) •Donkey Kong Classics (1988, NES) •Donkey Kong (1994, NGW) •Donkey Kong Country Competition Cartridge (1994, SNES) •Donkey Kong Country (2000, GBC) •Donkey Kong Country (2003, GBA) •Classic NES Series: Donkey Kong (2004, GBA) •Donkey Kong Country 2 (2004, GBA) •Donkey Kong, Donkey Kong Junior, Mario Bros. (2004, arcade) •Donkey Kong Country 3 (2005, GBA) •Diddy Kong Racing DS (2007, DS) •New Play Control! Donkey Kong Jungle Beat (Wii, 2008) •Donkey Kong Original Edition (2010, VC) •Donkey Kong Country Returns 3D (2013, 3DS) •Donkey Kong Country: Tropical Freeze (2018, Switch) •Mario vs. Donkey Kong (2024, Switch) •Donkey Kong Country Returns HD (2025, Switch)
Tech demosUnnamedDonkey Kong Country proof-of-concept (Unknown, VB) •puzzle (Unknown, N64) •spritemonkeyEX (Unknown, N64) •Mario vs. Donkey Kong Wii U demo (2014, Wii U)
Pitches / canceled gamesDonkey Kong no Ongaku Asobi (FC) •Donkey Kong IV (arcade) •Return of Donkey Kong (NES) •Super Donkey (SNES) •CD-iDonkey Kong game (CD-i) •Donkey Kong vs. Super Wario (SNES) •Donkey Kong and the Golden Bananas (SNES) •D.K.R. DMG (GB) •Donkey Kong Coconut Crackers (GBA) •Diddy Kong Pilot (2001/2003) (GBA) •Donkey Kong Racing (GCN) •Donkey Kong Plus (GCN/GBA) •Diddy Kong Racing Adventure (GCN) •Donkey Kong Country 4 (DS) •DK Bongo Blast (GCN) •Freedom (Switch)
CrossoversSuper Smash Bros. seriesSuper Smash Bros. (1999, N64) •Super Smash Bros. Melee (2001, GCN) •Super Smash Bros. Brawl (2008, Wii) •Super Smash Bros. for Nintendo 3DS (2014, 3DS) •Super Smash Bros. for Wii U (2014, Wii U) •Super Smash Bros. Ultimate (2018, Switch)
NES Remix seriesMainNES Remix (2013, Wii U)
ReissuesNES Remix Pack (2014, Wii U) •Ultimate NES Remix (2014, 3DS)
Game Boy Advancegames
Super Mario franchiseSuper Mario Advance (2001) •Mario Kart: Super Circuit (2001) •Super Mario World: Super Mario Advance 2 (2001) •Super Mario Advance 4: Super Mario Bros. 3 (2003) •Mario & Luigi: Superstar Saga (2003) •Mario Golf: Advance Tour (2004) •Mario vs. Donkey Kong (2004) •Mario Pinball Land (2004) •Mario Party Advance (2005) •Dr. Mario & Puzzle League (2005) •Mario Tennis: Power Tour (2005)
Donkey Kong franchiseDonkey Kong Country (2003) •Donkey Kong Country 2 (2004) •DK: King of Swing (2005) •Donkey Kong Country 3 (2005)
Yoshi franchiseYoshi's Island: Super Mario Advance 3 (2002) •Yoshi Topsy-Turvy (2004)
Wario franchiseWario Land 4 (2001) •WarioWare, Inc.: Mega Microgame$! (2003) •WarioWare: Twisted! (2004)
Classic NES seriesClassic NES Series: Donkey Kong (2004) •Classic NES Series: Super Mario Bros. (2004) •Classic NES Series: Dr. Mario (2004)
Famicom Mini seriesFamicom Mini: Mario Bros. (2004) •Famicom Mini: Wrecking Crew (2004) •Famicom Mini: Super Mario Bros. 2 (2004) •Famicom Mini Collection (canceled)
e-ReaderDonkey Kong Jr.-e (2002) •Pinball-e (2002) •Donkey Kong-e (2002) •Mario Bros.-e (2002) •Mario Party-e (2003) •Donkey Kong 3-e (2003) •Golf-e (2003)
OtherGame & Watch Gallery 4 (2002) •Densetsu no Starfy 3 (2004) •Donkey Kong Coconut Crackers (canceled) •Diddy Kong Pilot (2001/2003) (canceled)