Koopa's Tycoon Town

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Koopa's Tycoon Town
Koopa's Tycoon Town from Mario Party 8
Battle Royale & Tag Battle
Star Battle Arena version of a board from Mario Party 8
Duel Battle & Star Battle Arena
Appears inMario Party 8
AvailabilityDefault
DescriptionIt's a spendy spin on Stars! Snatch up real estate to become the top tycoon!
Music sample
“Crueler thanpirates! Scarier thanghosts! Riskier thana runaway train! In Koopa's Tycoon Town, you'll play an unbelievably dangerous game! Real estate! Dominate the town! To win the day in Tycoon Town, you'll seize Stars by investing your coins in the Hotels behind us. When you pass a Hotel, you can pour coins into the place by giving your cash to the Koopa Bellboy! Whoever has invested the most coins in a Hotel becomes its owner. And the owner gets its Star! Here's when it gets brutal. Real estate is competitive! You can STEAL a Hotel!! To steal a Hotel, stuff more coins into the place than anyone else has. Then you're the new owner! Here's the second twist! If your cash plus everyone else's adds up to a certain amount... That hotel will grow! A 1-Star Hotel will turn into a 2-Star Hotel. But who benefits? Only the owner! That's how you get Stars here! The truly wealthy make 3-Star Hotels and block steals with 100 coins!”
MC Ballyhoo,Mario Party 8

Koopa's Tycoon Town is aboard inMario Party 8.Koopa Troopas andGoombas are seen sitting comfortably while cars and other vehicles drive by on the city streets. To obtainStars on this board, players must investcoins in Hotels. This is similar to bothKoopa's Seaside Soiree fromMario Party 4 andWindmillville fromMario Party 7, except that with more coins invested in a Hotel, the more beneficial it is to the player or team. After a Hotel has at least 20 coins invested, it becomes a 2-Star Hotel, and after accumulating 50 coins total, it becomes a 3-Star Hotel, the final Hotel stage. However, only the player (or team) who has invested the most coins owns the Hotel and its Stars. It is impossible for two or more players or teams to invest the same number of coins in any one Hotel. Unlike other boards, there is a fixed and limited number of attainable stars on this board; when all Hotels are under ownership, the minimum number of Stars in play is 5; while the maximum is 21 (if counting both 3-Star Hotels on the Lucky Space areas). InStar Battle Arena, however, because there are three normal Hotels, the minimum number of Stars in play is 3; while the maximum is 9. Hotels can be fully owned (and hence investments blocked) by a total investment of 100 coins from one player (or team) into the Hotels; however, they can still be stolen from byBandit orBowser, thus negating the owner’s full ownership.

Landing on aDK Space makesDonkey Kong arrive in his own cab, and invest twenty or thirty coins in one of the Hotels on the player's (or team's) behalf. When someone lands on aBowser Space, Bowser comes and takes 10 coins from everyone's investments from a random Hotel.

Green Spaces at the front of the board makes aKoopa Troopa in a Wild Taxi[1] appear and takes players to a space in front of one of the Hotels. Green Spaces in front of alleys may cause Bandit to appear (occasionally, nothing happens, especially if a Bandit steal just happened or there are only one-coin or no investments in any Hotel) and steal opponents' coins from a random Hotel, then gives them to the player (similar to theBandit Orb fromMario Party 7). The amount stolen is either 30 coins or the amount of coins such that the opponent's investment is one coin above the next highest investment in the Hotel, whichever is less. If enough are stolen, the Hotel will be downsized and the player who owns the Hotel loses a star. The Green Space in front of the Koopa Booth,[1] a shop with a dart board at the back, allows the player to throw a dart on the dart wheel. Players who land on their face win coins. How much is determined by how many times the minigame has been played, as failure causes the grand prize (starting at 10 coins) to increase by 10 coins, up to a maximum of 60 coins. There are also two Green Spaces (coming from each direction) next to a construction site. Players landing on one of these can get the crane to rain 10 or 20 coins down on them.

ForChump Charity, the player or team in last place will be rewarded with 20 or 30 coins instead ofDuelo Candy, since Duel Minigames do not occur on this board in Battle Royale and Tag Battle due to the unorthodox method of stealing coins and stars.

This board has twoLucky Spaces. Landing on one of the two Lucky Spaces allows the character to be taken to one of two secret 3-star Hotels where they only need one coin to initially buy it. The Hotel on the top-left of the board is reached by landing on the Lucky Space on the leftmost aisle next to the middle road, and the one on the bottom-right is reached by landing on the Lucky Space between the two Hotels on the top row. Bowser and Bandit are unable to affect these secret Hotels through landing on their spaces, making the secret Hotels a safe place to invest one's coins and also guaranteeing Stars by fully owning the Hotels with 100-coin investments.

InStar Battle Arena, the winning conditions are to get four stars by investing coins in Hotels. Only the lower half and middle street of the board are accessible in Star Battle Arena. A new junction is also added on the left of the middle street, heading back down.

Spaces[edit]

The following tables show how many spaces there are on the board, and how many there are of a certain type.

Battle Royale / Tag Battle[edit]

Type of SpaceNumber of Spaces
A space from Mario Party 8
Blue Spaces
54
A space from Mario Party 8
Red Spaces
12
A space from Mario Party 8
Green Spaces
6
A space from Mario Party 8
Lucky Spaces
2
A space from Mario Party 8A space from Mario Party 8
DK orBowser Spaces
2
Total of Spaces76

Duel Battle / Star Battle Arena[edit]

Type of SpaceNumber of Spaces
A space from Mario Party 8
Blue Spaces
21
A space from Mario Party 8
Red Spaces
7
A space from Mario Party 8
Green Spaces
4
A space from Mario Party 8
Vs. Spaces
4
A space from Mario Party 8
Challenge Spaces
2
A space from Mario Party 8A space from Mario Party 8
DK orBowser Spaces
1
Total of Spaces39

Candies[edit]

  1. ^This Candy is found only at? Candies, not in shops.

Gallery[edit]

  • Logo

    Logo

  • Koopa's Tycoon Town Panel.gif
  • Koopa's Tycoon Town Intro MP8.png
  • Koopa's Tycoon Town Center 1-Star Hotel.png
  • Center Hotel's First Owner.png
  • Center Hotel's Second Owner.png
  • Sequel of the Center Hotel.png
  • MP8 Koopa's Tycoon Town Start.png
  • Coin amounts with a blue banner mean that character is the current owner.

    Coin amounts with a blue banner mean that character is the current owner.

  • Coin amounts with a green banner mean that character is a visitor to that Hotel.

    Coin amounts with a green banner mean that character is a visitor to that Hotel.

  • Coin amounts with a red banner mean that character is an enemy and it subtracts coins.

    Coin amounts with a red banner mean that character is an enemy and it subtracts coins.

  • DK pulls up in his yellow convertible.

    DK pulls up in his yellow convertible.

  • Luigi buying a 3-Star Hotel.

    Luigi buying a 3-Star Hotel.

  • Luigi landing on one of the two Lucky Spaces.

    Luigi landing on one of the two Lucky Spaces.

  • Koopa's Tycoon Town Pause Menu.png
  • Koopa's Tycoon Town Results logo.png

Names in other languages[edit]

LanguageNameMeaningNotes
Japaneseノコノコのハッピータウン[?]
Nokonoko no Happī Taun
Koopa Troopa's Happy Town
FrenchLe Cité des Hôtels de Koopa[?]Koopa's Hotel City
GermanKoopas Stadt der Mogule[?]Koopa's City of Tycoons
ItalianLa città a 5 stelle di Koopa[?]Koopa's 5 Star City
Korean엉금엉금의 해피타운[?]
Eonggeumeonggeum-ui Haepi Taun
Koopa Troopa's Happy Town
SpanishKoopachópolis[?]Koopapolis, with the "chó" syllable possibly fromricachón (slang term for "rich person")

Notes[edit]

  • The Koopa Bellboy standing at each of the Hotels mistakenly usesGoomba voice clips after the Hotel has a new owner, as well as when one is built up/downsized.
  • Anunused model ofKoopa Kid is present in the internal files for this board, who would've likely originally served as Bowser's cab driver when landing on a Bowser Space, but was replaced in the final game with aToady.[2]
  • In Star Battle Arena and Duel Battle, the top two Hotels as well as both of the Lucky Space Hotels have been removed, being replaced by regular buildings. However, their functions are still coded in, as via hacking, the Stars gained from the Hotels can still be gained.[citation needed]
  • If Candy that can be used to steal Stars (Duelo Candy,Bowser Candy, andBullet Candy) are hacked in to be used on this board, or if Stars are manually added in via hacking, the Stars that were stolen return to the Hotel owners at the start of the next turn, and Stars that were gained in other ways (like hacking) are removed entirely during that time. Handicap Stars are also returned to their original owners, even though they can be stolen legitimately in other boards using said Candy. However, this is only done at the start of the next turn; consequently, Stars gained and lost via illegitimate methods during the last turn will still be recorded in the final results.[citation needed]

References[edit]

  1. ^abBlack, Fletcher (May 25, 2007).Mario Party 8 PRIMA Official Game Guide.Prima Games (American English). ISBN0-7615-5618-4. Page 44.
  2. ^https://tcrf.net/Mario_Party_8/Unused_Graphics_and_Models#Koopa.27s_Tycoon_Town_.28w05.bin.29
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